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[assets] Add most missing TLUTOffsets (#1890)
* [assets] Add TlutOffset to CI textures: misc, gkeeps, `object_[ab]*` * [assets] Add TlutOffset to CI textures: `object_[c-i]*` * remove extra space before TlutOffset * [assets] Add TlutOffset to CI textures: `object_[j-n]*` * [assets] Add TlutOffset to CI textures: `object_[o-z]*` --------- Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
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@@ -16,10 +16,10 @@
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<Texture Name="gBeeHeadTLUT" OutName="bee_head_tlut" Format="rgba16" Width="4" Height="4" Offset="0xAA8" />
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<Texture Name="gBeeBodyTLUT" OutName="bee_body_tlut" Format="rgba16" Width="4" Height="4" Offset="0xAC8" />
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<Texture Name="gBeeAntennaeTLUT" OutName="bee_antennae_tlut" Format="rgba16" Width="4" Height="4" Offset="0xAE8" />
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<Texture Name="gBeeWingTex" OutName="bee_wing" Format="ci4" Width="32" Height="32" Offset="0xB08" />
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<Texture Name="gBeeHeadTex" OutName="bee_head" Format="ci4" Width="32" Height="32" Offset="0xD08" />
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<Texture Name="gBeeBodyTex" OutName="bee_body" Format="ci4" Width="32" Height="32" Offset="0xF08" />
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<Texture Name="gBeeAntennaeTex" OutName="bee_antennae" Format="ci4" Width="32" Height="32" Offset="0x1108" />
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<Texture Name="gBeeWingTex" OutName="bee_wing" Format="ci4" Width="32" Height="32" Offset="0xB08" TlutOffset="0xA88"/>
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<Texture Name="gBeeHeadTex" OutName="bee_head" Format="ci4" Width="32" Height="32" Offset="0xD08" TlutOffset="0xAA8"/>
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<Texture Name="gBeeBodyTex" OutName="bee_body" Format="ci4" Width="32" Height="32" Offset="0xF08" TlutOffset="0xAC8"/>
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<Texture Name="gBeeAntennaeTex" OutName="bee_antennae" Format="ci4" Width="32" Height="32" Offset="0x1108" TlutOffset="0xAE8"/>
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<!-- Bee Limbs -->
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<Limb Name="gBeeRootLimb" Type="Standard" EnumName="OBJECT_BEE_LIMB_ROOT" Offset="0x1308" />
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