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[assets] Add most missing TLUTOffsets (#1890)
* [assets] Add TlutOffset to CI textures: misc, gkeeps, `object_[ab]*` * [assets] Add TlutOffset to CI textures: `object_[c-i]*` * remove extra space before TlutOffset * [assets] Add TlutOffset to CI textures: `object_[j-n]*` * [assets] Add TlutOffset to CI textures: `object_[o-z]*` --------- Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
This commit is contained in:
@@ -1,11 +1,11 @@
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<Root>
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<File Name="scene_texture_06" Segment="6">
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<Texture Name="scene_texture_06_Tex_000000" OutName="tex_000000" Format="rgba16" Width="32" Height="16" Offset="0x0"/>
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<Texture Name="scene_texture_06_Tex_000400" OutName="tex_000400" Format="ci4" Width="128" Height="32" Offset="0x400"/>
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<Texture Name="scene_texture_06_Tex_000400" OutName="tex_000400" Format="ci4" Width="128" Height="32" Offset="0x400" TlutOffset="0xC00"/>
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<Texture Name="scene_texture_06_TLUT_000C00" OutName="tlut_000C00" Format="rgba16" Width="4" Height="4" Offset="0xC00"/>
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<Texture Name="scene_texture_06_Tex_000C20" OutName="tex_000C20" Format="ci4" Width="64" Height="64" Offset="0xC20"/>
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<Texture Name="scene_texture_06_Tex_000C20" OutName="tex_000C20" Format="ci4" Width="64" Height="64" Offset="0xC20" TlutOffset="0x1420"/>
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<Texture Name="scene_texture_06_TLUT_001420" OutName="tlut_001420" Format="rgba16" Width="4" Height="4" Offset="0x1420"/>
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<Texture Name="scene_texture_06_Tex_001440" OutName="tex_001440" Format="ci4" Width="64" Height="64" Offset="0x1440"/>
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<Texture Name="scene_texture_06_Tex_001440" OutName="tex_001440" Format="ci4" Width="64" Height="64" Offset="0x1440" TlutOffset="0x1C40"/>
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<Texture Name="scene_texture_06_TLUT_001C40" OutName="tlut_001C40" Format="rgba16" Width="4" Height="4" Offset="0x1C40"/>
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<Texture Name="scene_texture_06_Tex_001C60" OutName="tex_001C60" Format="rgba16" Width="32" Height="32" Offset="0x1C60"/>
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<Texture Name="scene_texture_06_Tex_002460" OutName="tex_002460" Format="rgba16" Width="32" Height="32" Offset="0x2460"/>
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@@ -21,8 +21,8 @@
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<Limb Name="gameplay_field_keep_Standardlimb_002F78" Type="Standard" EnumName="BUTTERFLY_LIMB_07" Offset="0x2F78" />
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<Skeleton Name="gameplay_field_keep_Skel_002FA0" Type="Normal" LimbType="Standard" LimbNone="BUTTERFLY_LIMB_NONE" LimbMax="BUTTERFLY_LIMB_MAX" EnumName="ButterflyLimb" Offset="0x2FA0" />
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<Texture Name="gameplay_field_keep_TLUT_002FB0" OutName="tlut_002FB0" Format="rgba16" Width="4" Height="4" Offset="0x2FB0" />
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<Texture Name="gameplay_field_keep_Tex_002FD0" OutName="tex_002FD0" Format="ci4" Width="32" Height="64" Offset="0x2FD0" />
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<Texture Name="gameplay_field_keep_Tex_0033D0" OutName="tex_0033D0" Format="ci4" Width="32" Height="64" Offset="0x33D0" />
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<Texture Name="gameplay_field_keep_Tex_002FD0" OutName="tex_002FD0" Format="ci4" Width="32" Height="64" Offset="0x2FD0" TlutOffset="0x2FB0"/>
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<Texture Name="gameplay_field_keep_Tex_0033D0" OutName="tex_0033D0" Format="ci4" Width="32" Height="64" Offset="0x33D0" TlutOffset="0x2FB0"/>
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<DList Name="gameplay_field_keep_DL_003870" Offset="0x3870" /> <!-- Original name is "c_bombwallbefore_model" -->
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<DList Name="gameplay_field_keep_DL_003938" Offset="0x3938" /> <!-- Original name is "c_bombwallafter_model" -->
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<Collision Name="gameplay_field_keep_Colheader_003A60" Offset="0x3A60" /> <!-- Original name is "c_bombwallbefore_bgdatainfo" -->
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@@ -33,7 +33,7 @@
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<Texture Name="gameplay_field_keep_Tex_004600" OutName="tex_004600" Format="rgba16" Width="16" Height="16" Offset="0x4600" />
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<Texture Name="gFieldWoodDoorTex" OutName="wood_door" Format="i4" Width="64" Height="128" Offset="0x4800" />
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<Texture Name="gFieldSilverBoulderTLUT" OutName="silver_boulder_tlut" Format="rgba16" Width="4" Height="4" Offset="0x5800" />
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<Texture Name="gFieldSilverBoulderTex" OutName="silver_boulder" Format="ci4" Width="64" Height="64" Offset="0x5828" />
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<Texture Name="gFieldSilverBoulderTex" OutName="silver_boulder" Format="ci4" Width="64" Height="64" Offset="0x5828" TlutOffset="0x5800"/>
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<DList Name="gFieldSilverBoulderDL" Offset="0x61E8" /> <!-- Original name is "obj_ginbure_model" -->
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<DList Name="gFieldSilverBoulderDebrisDL" Offset="0x6420" /> <!-- Original name is "obj_ginbure_h_model" -->
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<DList Name="gFieldSmallRockOpaDL" Offset="0x66B0" /> <!-- Original name is "obj_isi01_model" -->
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@@ -39,7 +39,7 @@
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<Texture Name="gKokiriSwordHandleTLUT" OutName="kokiri_sword_handle_tlut" Format="rgba16" Width="16" Height="16" Offset="0x2908" />
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<Texture Name="gKokiriSwordHandlePommelTex" OutName="kokiri_sword_handle_pommel" Format="rgba16" Width="8" Height="8" Offset="0x2B08" />
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<Texture Name="gRazorSwordHandleGripTex" OutName="razor_sword_handle_grip" Format="rgba16" Width="16" Height="16" Offset="0x2B88" />
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<Texture Name="gKokiriSwordHandleCrossGuardTex" OutName="kokiri_sword_handle_cross_gaurd" Format="ci8" Width="8" Height="8" Offset="0x2D88" />
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<Texture Name="gKokiriSwordHandleCrossGuardTex" OutName="kokiri_sword_handle_cross_gaurd" Format="ci8" Width="8" Height="8" Offset="0x2D88" TlutOffset="0x2908"/>
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<Texture Name="gKokiriSwordHandleGripTex" OutName="kokiri_sword_handle_grip" Format="i8" Width="8" Height="8" Offset="0x2DC8" />
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<Texture Name="gRazorSwordHandleDesignTex" OutName="razor_sword_handle_design" Format="rgba16" Width="16" Height="16" Offset="0x2E08" />
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<Texture Name="gSwordMetalTex" OutName="sword_metal" Format="i8" Width="8" Height="8" Offset="0x3008" />
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@@ -59,27 +59,27 @@
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<Texture Name="gLinkMaskTLUT" OutName="link_mask_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5DB8" /> <!-- Unused, leftover remnant same as the vertices -->
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<Texture Name="gGoronMaskTLUT" OutName="goron_mask_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5FB8" />
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<Texture Name="gZoraMaskTLUT" OutName="zora_mask_tlut" Format="rgba16" Width="16" Height="16" Offset="0x61B8" />
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<Texture Name="gGoronMaskMouthTex" OutName="goron_mask_mouth" Format="ci8" Width="64" Height="32" Offset="0x63B8" />
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<Texture Name="gGoronMaskInsideEyeTex" OutName="goron_mask_inside_eye" Format="ci8" Width="32" Height="32" Offset="0x6BB8" />
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<Texture Name="gGoronMaskNoseEyebrowTex" OutName="goron_mask_nose_eyebrow" Format="ci8" Width="8" Height="8" Offset="0x6FB8" />
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<Texture Name="gGoronMaskHairTex" OutName="goron_mask_hair" Format="ci8" Width="16" Height="16" Offset="0x6FF8" />
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<Texture Name="gGoronMaskMouthTex" OutName="goron_mask_mouth" Format="ci8" Width="64" Height="32" Offset="0x63B8" TlutOffset="0x5FB8"/>
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<Texture Name="gGoronMaskInsideEyeTex" OutName="goron_mask_inside_eye" Format="ci8" Width="32" Height="32" Offset="0x6BB8" TlutOffset="0x5FB8"/>
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<Texture Name="gGoronMaskNoseEyebrowTex" OutName="goron_mask_nose_eyebrow" Format="ci8" Width="8" Height="8" Offset="0x6FB8" TlutOffset="0x5FB8"/>
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<Texture Name="gGoronMaskHairTex" OutName="goron_mask_hair" Format="ci8" Width="16" Height="16" Offset="0x6FF8" TlutOffset="0x5FB8"/>
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<Texture Name="gGoronMaskEyeTex" OutName="goron_mask_eye" Format="rgba32" Width="32" Height="32" Offset="0x70F8" />
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<Texture Name="gDekuMaskEyeTex" OutName="deku_mask_eye" Format="rgba16" Width="64" Height="32" Offset="0x80F8" />
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<Texture Name="gDekuMaskFaceTex" OutName="deku_mask_face" Format="rgba16" Width="16" Height="16" Offset="0x90F8" />
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<Texture Name="gDekuMaskHairTex" OutName="deku_mask_hair" Format="rgba16" Width="32" Height="32" Offset="0x92F8" />
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<Texture Name="gZoraMaskInsideEyeTex" OutName="zora_mask_inside_eye" Format="ci8" Width="32" Height="32" Offset="0x9AF8" />
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<Texture Name="gZoraMaskMouthTex" OutName="zora_mask_mouth" Format="ci8" Width="32" Height="32" Offset="0x9EF8" />
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<Texture Name="gZoraMaskNoseTex" OutName="zora_mask_nose" Format="ci8" Width="8" Height="8" Offset="0xA2F8" />
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<Texture Name="gZoraMaskSpotsTex" OutName="zora_mask_spots" Format="ci8" Width="16" Height="32" Offset="0xA338" />
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<Texture Name="gZoraMaskInsideEyeTex" OutName="zora_mask_inside_eye" Format="ci8" Width="32" Height="32" Offset="0x9AF8" TlutOffset="0x61B8"/>
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<Texture Name="gZoraMaskMouthTex" OutName="zora_mask_mouth" Format="ci8" Width="32" Height="32" Offset="0x9EF8" TlutOffset="0x61B8"/>
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<Texture Name="gZoraMaskNoseTex" OutName="zora_mask_nose" Format="ci8" Width="8" Height="8" Offset="0xA2F8" TlutOffset="0x61B8"/>
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<Texture Name="gZoraMaskSpotsTex" OutName="zora_mask_spots" Format="ci8" Width="16" Height="32" Offset="0xA338" TlutOffset="0x61B8"/>
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<Texture Name="gZoraMaskEyeTex" OutName="zora_mask_eye" Format="i8" Width="32" Height="32" Offset="0xA538" />
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<!-- Fierce Deity Mask-->
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<DList Name="gFierceDeityMaskDL" Offset="0xB260" />
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<Texture Name="gFierceDeityMaskTLUT" OutName="fierce_deity_mask_tlut" Format="rgba16" Width="16" Height="16" Offset="0xB6B0" />
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<Texture Name="gFierceDeityMaskHairTex" OutName="fierce_deity_mask_hair" Format="ci8" Width="32" Height="32" Offset="0xB8B0" />
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<Texture Name="gFierceDeityMaskEyesTex" OutName="fierce_deity_mask_eyes" Format="ci8" Width="64" Height="32" Offset="0xBCB0" />
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<Texture Name="gFierceDeityMaskMouthTex" OutName="fierce_deity_mask_mouth" Format="ci8" Width="32" Height="16" Offset="0xC4B0" />
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<Texture Name="gFierceDeityMaskEarTex" OutName="fierce_deity_mask_ear" Format="ci8" Width="16" Height="16" Offset="0xC6B0" />
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<Texture Name="gFierceDeityMaskHairTex" OutName="fierce_deity_mask_hair" Format="ci8" Width="32" Height="32" Offset="0xB8B0" TlutOffset="0xB6B0"/>
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<Texture Name="gFierceDeityMaskEyesTex" OutName="fierce_deity_mask_eyes" Format="ci8" Width="64" Height="32" Offset="0xBCB0" TlutOffset="0xB6B0"/>
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<Texture Name="gFierceDeityMaskMouthTex" OutName="fierce_deity_mask_mouth" Format="ci8" Width="32" Height="16" Offset="0xC4B0" TlutOffset="0xB6B0"/>
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<Texture Name="gFierceDeityMaskEarTex" OutName="fierce_deity_mask_ear" Format="ci8" Width="16" Height="16" Offset="0xC6B0" TlutOffset="0xB6B0"/>
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<Texture Name="gFierceDeityMaskHatTex" OutName="fierce_deity_mask_hat" Format="rgba16" Width="8" Height="8" Offset="0xC7B0" />
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<Texture Name="gameplay_keep_Tex_00C830" OutName="tex_00C830" Format="rgba16" Width="16" Height="16" Offset="0xC830" />
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@@ -1142,24 +1142,24 @@
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<!-- Goron Elegy of Emptiness Shell -->
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<DList Name="gElegyShellGoronDL" Offset="0x48DF0" /> <!-- Original name is "pgs_zo_model" -->
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<Texture Name="gElegyShellGoronTLUT" OutName="elegy_shell_goron_tlut" Format="rgba16" Width="16" Height="16" Offset="0x4A460" />
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<Texture Name="gElegyShellGoronSkinTex" OutName="elegy_shell_goron_skin" Format="ci8" Width="16" Height="16" Offset="0x4A660" />
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<Texture Name="gElegyShellGoronHairTex" OutName="elegy_shell_goron_hair" Format="ci8" Width="16" Height="32" Offset="0x4A760" />
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<Texture Name="gElegyShellGoronSideburnsAndBeardTex" OutName="elegy_shell_goron_sideburns_and_beard" Format="ci8" Width="16" Height="16" Offset="0x4A960" />
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<Texture Name="gElegyShellGoronNostrilTex" OutName="elegy_shell_goron_nostril" Format="ci8" Width="8" Height="8" Offset="0x4AA60" />
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<Texture Name="gElegyShellGoronLipsTex" OutName="elegy_shell_goron_lips" Format="ci8" Width="8" Height="8" Offset="0x4AAA0" />
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<Texture Name="gElegyShellGoronGlovePalmTex" OutName="elegy_shell_goron_glove_palm" Format="ci8" Width="16" Height="16" Offset="0x4AAE0" />
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<Texture Name="gElegyShellGoronGloveBackTex" OutName="elegy_shell_goron_glove_back" Format="ci8" Width="8" Height="16" Offset="0x4ABE0" />
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<Texture Name="gElegyShellGoronFingerAndToeTex" OutName="elegy_shell_goron_finger_and_toe" Format="ci8" Width="8" Height="16" Offset="0x4AC60" />
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<Texture Name="gElegyShellGoronSandalTopAndSideTex" OutName="elegy_shell_goron_sandal_top_and_side" Format="ci8" Width="8" Height="8" Offset="0x4ACE0" />
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<Texture Name="gElegyShellGoronChestTex" OutName="elegy_shell_goron_chest" Format="ci8" Width="32" Height="32" Offset="0x4AD20" />
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<Texture Name="gElegyShellGoronBackTex" OutName="elegy_shell_goron_back" Format="ci8" Width="32" Height="64" Offset="0x4B120" />
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<Texture Name="gElegyShellGoronGoronsRubyTattooTex" OutName="elegy_shell_goron_gorons_ruby_tattoo" Format="ci8" Width="32" Height="64" Offset="0x4B920" />
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<Texture Name="gElegyShellGoronTribalTattooTex" OutName="elegy_shell_goron_tribal_tattoo" Format="ci8" Width="32" Height="64" Offset="0x4C120" />
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<Texture Name="gElegyShellGoronLoinclothTex" OutName="elegy_shell_goron_loincloth" Format="ci8" Width="8" Height="16" Offset="0x4C920" />
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<Texture Name="gElegyShellGoronEyeTex" OutName="elegy_shell_goron_eye" Format="ci8" Width="32" Height="32" Offset="0x4C9A0" />
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<Texture Name="gElegyShellGoronSkinTex" OutName="elegy_shell_goron_skin" Format="ci8" Width="16" Height="16" Offset="0x4A660" TlutOffset="0x4A460"/>
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<Texture Name="gElegyShellGoronHairTex" OutName="elegy_shell_goron_hair" Format="ci8" Width="16" Height="32" Offset="0x4A760" TlutOffset="0x4A460"/>
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<Texture Name="gElegyShellGoronSideburnsAndBeardTex" OutName="elegy_shell_goron_sideburns_and_beard" Format="ci8" Width="16" Height="16" Offset="0x4A960" TlutOffset="0x4A460"/>
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<Texture Name="gElegyShellGoronNostrilTex" OutName="elegy_shell_goron_nostril" Format="ci8" Width="8" Height="8" Offset="0x4AA60" TlutOffset="0x4A460"/>
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<Texture Name="gElegyShellGoronLipsTex" OutName="elegy_shell_goron_lips" Format="ci8" Width="8" Height="8" Offset="0x4AAA0" TlutOffset="0x4A460"/>
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<Texture Name="gElegyShellGoronGlovePalmTex" OutName="elegy_shell_goron_glove_palm" Format="ci8" Width="16" Height="16" Offset="0x4AAE0" TlutOffset="0x4A460"/>
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<Texture Name="gElegyShellGoronGloveBackTex" OutName="elegy_shell_goron_glove_back" Format="ci8" Width="8" Height="16" Offset="0x4ABE0" TlutOffset="0x4A460"/>
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<Texture Name="gElegyShellGoronFingerAndToeTex" OutName="elegy_shell_goron_finger_and_toe" Format="ci8" Width="8" Height="16" Offset="0x4AC60" TlutOffset="0x4A460"/>
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<Texture Name="gElegyShellGoronSandalTopAndSideTex" OutName="elegy_shell_goron_sandal_top_and_side" Format="ci8" Width="8" Height="8" Offset="0x4ACE0" TlutOffset="0x4A460"/>
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<Texture Name="gElegyShellGoronChestTex" OutName="elegy_shell_goron_chest" Format="ci8" Width="32" Height="32" Offset="0x4AD20" TlutOffset="0x4A460"/>
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<Texture Name="gElegyShellGoronBackTex" OutName="elegy_shell_goron_back" Format="ci8" Width="32" Height="64" Offset="0x4B120" TlutOffset="0x4A460"/>
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<Texture Name="gElegyShellGoronGoronsRubyTattooTex" OutName="elegy_shell_goron_gorons_ruby_tattoo" Format="ci8" Width="32" Height="64" Offset="0x4B920" TlutOffset="0x4A460"/>
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<Texture Name="gElegyShellGoronTribalTattooTex" OutName="elegy_shell_goron_tribal_tattoo" Format="ci8" Width="32" Height="64" Offset="0x4C120" TlutOffset="0x4A460"/>
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<Texture Name="gElegyShellGoronLoinclothTex" OutName="elegy_shell_goron_loincloth" Format="ci8" Width="8" Height="16" Offset="0x4C920" TlutOffset="0x4A460"/>
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<Texture Name="gElegyShellGoronEyeTex" OutName="elegy_shell_goron_eye" Format="ci8" Width="32" Height="32" Offset="0x4C9A0" TlutOffset="0x4A460"/>
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<Texture Name="gElegyShellGoronScarTex" OutName="elegy_shell_goron_scar" Format="rgba16" Width="32" Height="64" Offset="0x4CDA0" />
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<Texture Name="gElegyShellGoronNecklaceTex" OutName="elegy_shell_goron_necklace" Format="i8" Width="32" Height="32" Offset="0x4DDA0" />
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<Texture Name="gElegyShellGoronPlatformTex" OutName="elegy_shell_goron_platform" Format="ci8" Width="8" Height="16" Offset="0x4E1A0" />
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<Texture Name="gElegyShellGoronPlatformTex" OutName="elegy_shell_goron_platform" Format="ci8" Width="8" Height="16" Offset="0x4E1A0" TlutOffset="0x4A460"/>
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<Texture Name="gHookshotReticleTex" OutName="tex_04E220" Format="i8" Width="64" Height="64" Offset="0x4E220" />
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<DList Name="gHookshotReticleDL" Offset="0x4F250" /> <!-- Original name might be "pointer_modelT" -->
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@@ -1484,17 +1484,17 @@
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<Texture Name="gElegyShellZoraGuitarTeethTex" OutName="elegy_shell_zora_guitar_teeth" Format="rgba16" Width="16" Height="16" Offset="0x8AA20" />
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<Texture Name="gElegyShellZoraGuitarSpinousTex" OutName="elegy_shell_zora_guitar_spinous" Format="rgba16" Width="16" Height="32" Offset="0x8AC20" />
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<Texture Name="gElegyShellZoraGuitarBoneTex" OutName="elegy_shell_zora_guitar_bone" Format="rgba16" Width="16" Height="32" Offset="0x8B020" />
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<Texture Name="gElegyShellZoraSkinTex" OutName="elegy_shell_zora_skin" Format="ci8" Width="8" Height="8" Offset="0x8B420" />
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<Texture Name="gElegyShellZoraSpottedSkinTex" OutName="elegy_shell_zora_spotted_skin" Format="ci8" Width="32" Height="32" Offset="0x8B460" />
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<Texture Name="gElegyShellZoraFingersTex" OutName="elegy_shell_zora_fingers" Format="ci8" Width="16" Height="16" Offset="0x8B860" />
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<Texture Name="gElegyShellZoraBackAndHipSpottedSkinTex" OutName="elegy_shell_zora_back_and_hip_spotted_skin" Format="ci8" Width="32" Height="64" Offset="0x8B960" />
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<Texture Name="gElegyShellZoraWristbandTex" OutName="elegy_shell_zora_wristband" Format="ci8" Width="8" Height="16" Offset="0x8C160" />
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<Texture Name="gElegyShellZoraFinTex" OutName="elegy_shell_zora_fin" Format="ci8" Width="16" Height="16" Offset="0x8C1E0" />
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<Texture Name="gElegyShellZoraEyeTex" OutName="elegy_shell_zora_eye" Format="ci8" Width="32" Height="32" Offset="0x8C2E0" />
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<Texture Name="gElegyShellZoraMouthTex" OutName="elegy_shell_zora_mouth" Format="ci8" Width="32" Height="32" Offset="0x8C6E0" />
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<Texture Name="gElegyShellZoraRibsTattooTex" OutName="elegy_shell_zora_ribs_tattoo" Format="ci8" Width="16" Height="32" Offset="0x8CAE0" />
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<Texture Name="gElegyShellZoraArrowTattooTex" OutName="elegy_shell_zora_arrow_tattoo" Format="ci8" Width="16" Height="32" Offset="0x8CCE0" />
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<Texture Name="gElegyShellZoraRightShoulderTattooTex" OutName="elegy_shell_zora_right_shoulder_tattoo" Format="ci8" Width="32" Height="32" Offset="0x8CEE0" />
|
||||
<Texture Name="gElegyShellZoraSkinTex" OutName="elegy_shell_zora_skin" Format="ci8" Width="8" Height="8" Offset="0x8B420" TlutOffset="0x8A420"/>
|
||||
<Texture Name="gElegyShellZoraSpottedSkinTex" OutName="elegy_shell_zora_spotted_skin" Format="ci8" Width="32" Height="32" Offset="0x8B460" TlutOffset="0x8A420"/>
|
||||
<Texture Name="gElegyShellZoraFingersTex" OutName="elegy_shell_zora_fingers" Format="ci8" Width="16" Height="16" Offset="0x8B860" TlutOffset="0x8A420"/>
|
||||
<Texture Name="gElegyShellZoraBackAndHipSpottedSkinTex" OutName="elegy_shell_zora_back_and_hip_spotted_skin" Format="ci8" Width="32" Height="64" Offset="0x8B960" TlutOffset="0x8A420"/>
|
||||
<Texture Name="gElegyShellZoraWristbandTex" OutName="elegy_shell_zora_wristband" Format="ci8" Width="8" Height="16" Offset="0x8C160" TlutOffset="0x8A420"/>
|
||||
<Texture Name="gElegyShellZoraFinTex" OutName="elegy_shell_zora_fin" Format="ci8" Width="16" Height="16" Offset="0x8C1E0" TlutOffset="0x8A420"/>
|
||||
<Texture Name="gElegyShellZoraEyeTex" OutName="elegy_shell_zora_eye" Format="ci8" Width="32" Height="32" Offset="0x8C2E0" TlutOffset="0x8A420"/>
|
||||
<Texture Name="gElegyShellZoraMouthTex" OutName="elegy_shell_zora_mouth" Format="ci8" Width="32" Height="32" Offset="0x8C6E0" TlutOffset="0x8A420"/>
|
||||
<Texture Name="gElegyShellZoraRibsTattooTex" OutName="elegy_shell_zora_ribs_tattoo" Format="ci8" Width="16" Height="32" Offset="0x8CAE0" TlutOffset="0x8A420"/>
|
||||
<Texture Name="gElegyShellZoraArrowTattooTex" OutName="elegy_shell_zora_arrow_tattoo" Format="ci8" Width="16" Height="32" Offset="0x8CCE0" TlutOffset="0x8A420"/>
|
||||
<Texture Name="gElegyShellZoraRightShoulderTattooTex" OutName="elegy_shell_zora_right_shoulder_tattoo" Format="ci8" Width="32" Height="32" Offset="0x8CEE0" TlutOffset="0x8A420"/>
|
||||
<Texture Name="gElegyShellZoraPlatformTex" OutName="elegy_shell_zora_platform" Format="rgba16" Width="8" Height="16" Offset="0x8D2E0" />
|
||||
|
||||
<Texture Name="gameplay_keep_Tex_08D3E0" OutName="tex_08D3E0" Format="i8" Width="64" Height="32" Offset="0x8D3E0" />
|
||||
|
||||
@@ -20,17 +20,17 @@
|
||||
<DList Name="object_ah_DL_006090" Offset="0x6090" />
|
||||
<DList Name="object_ah_DL_0061B8" Offset="0x61B8" />
|
||||
<Texture Name="object_ah_TLUT_0064B0" OutName="tlut_0064B0" Format="rgba16" Width="16" Height="16" Offset="0x64B0" />
|
||||
<Texture Name="object_ah_Tex_0066B0" OutName="tex_0066B0" Format="ci8" Width="16" Height="16" Offset="0x66B0" />
|
||||
<Texture Name="object_ah_Tex_0067B0" OutName="tex_0067B0" Format="ci8" Width="16" Height="16" Offset="0x67B0" />
|
||||
<Texture Name="object_ah_Tex_0068B0" OutName="tex_0068B0" Format="ci8" Width="8" Height="8" Offset="0x68B0" />
|
||||
<Texture Name="object_ah_Tex_0068F0" OutName="tex_0068F0" Format="ci8" Width="8" Height="8" Offset="0x68F0" />
|
||||
<Texture Name="object_ah_Tex_006930" OutName="tex_006930" Format="ci8" Width="8" Height="8" Offset="0x6930" />
|
||||
<Texture Name="object_ah_Tex_006970" OutName="tex_006970" Format="ci8" Width="16" Height="16" Offset="0x6970" />
|
||||
<Texture Name="object_ah_Tex_006A70" OutName="tex_006A70" Format="ci8" Width="8" Height="8" Offset="0x6A70" />
|
||||
<Texture Name="object_ah_Tex_006AB0" OutName="tex_006AB0" Format="ci8" Width="16" Height="16" Offset="0x6AB0" />
|
||||
<Texture Name="object_ah_Tex_006BB0" OutName="tex_006BB0" Format="ci8" Width="8" Height="16" Offset="0x6BB0" />
|
||||
<Texture Name="object_ah_Tex_0066B0" OutName="tex_0066B0" Format="ci8" Width="16" Height="16" Offset="0x66B0" TlutOffset="0x64B0"/>
|
||||
<Texture Name="object_ah_Tex_0067B0" OutName="tex_0067B0" Format="ci8" Width="16" Height="16" Offset="0x67B0" TlutOffset="0x64B0"/>
|
||||
<Texture Name="object_ah_Tex_0068B0" OutName="tex_0068B0" Format="ci8" Width="8" Height="8" Offset="0x68B0" TlutOffset="0x64B0"/>
|
||||
<Texture Name="object_ah_Tex_0068F0" OutName="tex_0068F0" Format="ci8" Width="8" Height="8" Offset="0x68F0" TlutOffset="0x64B0"/>
|
||||
<Texture Name="object_ah_Tex_006930" OutName="tex_006930" Format="ci8" Width="8" Height="8" Offset="0x6930" TlutOffset="0x64B0"/>
|
||||
<Texture Name="object_ah_Tex_006970" OutName="tex_006970" Format="ci8" Width="16" Height="16" Offset="0x6970" TlutOffset="0x64B0"/>
|
||||
<Texture Name="object_ah_Tex_006A70" OutName="tex_006A70" Format="ci8" Width="8" Height="8" Offset="0x6A70" TlutOffset="0x64B0"/>
|
||||
<Texture Name="object_ah_Tex_006AB0" OutName="tex_006AB0" Format="ci8" Width="16" Height="16" Offset="0x6AB0" TlutOffset="0x64B0"/>
|
||||
<Texture Name="object_ah_Tex_006BB0" OutName="tex_006BB0" Format="ci8" Width="8" Height="16" Offset="0x6BB0" TlutOffset="0x64B0"/>
|
||||
<Texture Name="object_ah_Tex_006C30" OutName="tex_006C30" Format="i8" Width="8" Height="8" Offset="0x6C30" />
|
||||
<Texture Name="object_ah_Tex_006C70" OutName="tex_006C70" Format="ci8" Width="16" Height="16" Offset="0x6C70" />
|
||||
<Texture Name="object_ah_Tex_006C70" OutName="tex_006C70" Format="ci8" Width="16" Height="16" Offset="0x6C70" TlutOffset="0x64B0"/>
|
||||
<Texture Name="object_ah_Tex_006D70" OutName="tex_006D70" Format="rgba16" Width="32" Height="32" Offset="0x6D70" />
|
||||
<Texture Name="object_ah_Tex_007570" OutName="tex_007570" Format="rgba16" Width="32" Height="32" Offset="0x7570" />
|
||||
<Texture Name="object_ah_Tex_007D70" OutName="tex_007D70" Format="rgba16" Width="32" Height="32" Offset="0x7D70" />
|
||||
|
||||
@@ -2,18 +2,18 @@
|
||||
<!-- Assets for the bearded man from OOT, body is reused in MM for Cured Swamp Spider House Man (head substituted from overlay data). -->
|
||||
<File Name="object_ahg" Segment="6">
|
||||
<Texture Name="gAhgTLUT" OutName="tlut" Format="rgba16" Width="16" Height="16" Offset="0x0" />
|
||||
<Texture Name="gAhgHairLineTex" OutName="hair_line" Format="ci8" Width="16" Height="16" Offset="0x200" />
|
||||
<Texture Name="gAhgHairTex" OutName="hair" Format="ci8" Width="16" Height="16" Offset="0x300" />
|
||||
<Texture Name="gAhgEarTex" OutName="ear" Format="ci8" Width="8" Height="8" Offset="0x400" />
|
||||
<Texture Name="gAhgSkinGradientTex" OutName="skin" Format="ci8" Width="8" Height="8" Offset="0x440"/>
|
||||
<Texture Name="gAhgHairLineTex" OutName="hair_line" Format="ci8" Width="16" Height="16" Offset="0x200" TlutOffset="0x0"/>
|
||||
<Texture Name="gAhgHairTex" OutName="hair" Format="ci8" Width="16" Height="16" Offset="0x300" TlutOffset="0x0"/>
|
||||
<Texture Name="gAhgEarTex" OutName="ear" Format="ci8" Width="8" Height="8" Offset="0x400" TlutOffset="0x0"/>
|
||||
<Texture Name="gAhgSkinGradientTex" OutName="skin" Format="ci8" Width="8" Height="8" Offset="0x440" TlutOffset="0x0"/>
|
||||
<Texture Name="gAhgEyeOpenTex" OutName="eye_open" Format="ci8" Width="16" Height="16" Offset="0x480" TlutOffset="0x0"/>
|
||||
<Texture Name="gAhgEyeHalfTex" OutName="eye_half" Format="ci8" Width="16" Height="16" Offset="0x580" TlutOffset="0x0"/>
|
||||
<Texture Name="gAhgEyeClosedTex" OutName="eye_closed" Format="ci8" Width="16" Height="16" Offset="0x680" TlutOffset="0x0"/>
|
||||
<Texture Name="gAhgFingersTex" OutName="fingers" Format="ci8" Width="16" Height="16" Offset="0x780" />
|
||||
<Texture Name="gAhgFingersTex" OutName="fingers" Format="ci8" Width="16" Height="16" Offset="0x780" TlutOffset="0x0"/>
|
||||
<Texture Name="gAhgShirtTex" OutName="shirt" Format="i8" Width="8" Height="8" Offset="0x880" />
|
||||
<Texture Name="gAhgShoesTex" OutName="shoes" Format="i8" Width="8" Height="8" Offset="0x8C0" />
|
||||
<Texture Name="gAhgBeltBuckleTex" OutName="belt_buckle" Format="ci8" Width="32" Height="16" Offset="0x900" />
|
||||
<Texture Name="gAhgBeltLoopTex" OutName="belt_loop" Format="ci8" Width="16" Height="16" Offset="0xB00" />
|
||||
<Texture Name="gAhgBeltBuckleTex" OutName="belt_buckle" Format="ci8" Width="32" Height="16" Offset="0x900" TlutOffset="0x0"/>
|
||||
<Texture Name="gAhgBeltLoopTex" OutName="belt_loop" Format="ci8" Width="16" Height="16" Offset="0xB00" TlutOffset="0x0"/>
|
||||
|
||||
<!-- This head is overwritten in EnSth draw. -->
|
||||
<DList Name="gAhgBeardedHeadDL" Offset="0x2FF0" />
|
||||
|
||||
@@ -27,16 +27,16 @@
|
||||
<DList Name="gMadameAromaNecklaceDL" Offset="0x64E0" />
|
||||
<DList Name="gMadameAromaShawlMiddleDL" Offset="0x6598" />
|
||||
<Texture Name="gMadameAromaTLUT" OutName="madame_aroma_tlut" Format="rgba16" Width="16" Height="16" Offset="0x6638" />
|
||||
<Texture Name="gMadameAromaSkinBlotchTex" OutName="madame_aroma_skin_blotch" Format="ci8" Width="8" Height="8" Offset="0x6838" />
|
||||
<Texture Name="gMadameAromaEarsTex" OutName="madame_aroma_ears" Format="ci8" Width="8" Height="8" Offset="0x6878" />
|
||||
<Texture Name="gMadameAromaHairToSkinTex" OutName="madame_aroma_hair_to_skin" Format="ci8" Width="16" Height="16" Offset="0x68B8" />
|
||||
<Texture Name="gMadameAromaSkinBlotchTex" OutName="madame_aroma_skin_blotch" Format="ci8" Width="8" Height="8" Offset="0x6838" TlutOffset="0x6638"/>
|
||||
<Texture Name="gMadameAromaEarsTex" OutName="madame_aroma_ears" Format="ci8" Width="8" Height="8" Offset="0x6878" TlutOffset="0x6638"/>
|
||||
<Texture Name="gMadameAromaHairToSkinTex" OutName="madame_aroma_hair_to_skin" Format="ci8" Width="16" Height="16" Offset="0x68B8" TlutOffset="0x6638"/>
|
||||
<Texture Name="gMadameAromaMouthTex" OutName="madame_aroma_mouth" Format="rgba16" Width="64" Height="32" Offset="0x69B8" />
|
||||
<Texture Name="gMadameAromaEyesTex" OutName="madame_aroma_eyes" Format="rgba16" Width="32" Height="32" Offset="0x79B8" />
|
||||
<Texture Name="gMadameAromaShoeTex" OutName="madame_aroma_shoe" Format="ci8" Width="32" Height="16" Offset="0x81B8" />
|
||||
<Texture Name="gMadameAromaShoeTex" OutName="madame_aroma_shoe" Format="ci8" Width="32" Height="16" Offset="0x81B8" TlutOffset="0x6638"/>
|
||||
<Texture Name="gMadameAromaDressLowerTex" OutName="madame_aroma_dress_lower" Format="rgba16" Width="32" Height="32" Offset="0x83B8" />
|
||||
<Texture Name="gMadameAromaHairHolderTex" OutName="madame_aroma_hair_holder" Format="rgba16" Width="8" Height="8" Offset="0x8BB8" />
|
||||
<Texture Name="gMadameAromaFingersTex" OutName="madame_aroma_fingers" Format="ci8" Width="16" Height="16" Offset="0x8C38" />
|
||||
<Texture Name="gMadameAromaChestTex" OutName="madame_aroma_chest" Format="ci8" Width="16" Height="16" Offset="0x8D38" />
|
||||
<Texture Name="gMadameAromaFingersTex" OutName="madame_aroma_fingers" Format="ci8" Width="16" Height="16" Offset="0x8C38" TlutOffset="0x6638"/>
|
||||
<Texture Name="gMadameAromaChestTex" OutName="madame_aroma_chest" Format="ci8" Width="16" Height="16" Offset="0x8D38" TlutOffset="0x6638"/>
|
||||
<Texture Name="gMadameAromaEarringsTex" OutName="madame_aroma_earrings" Format="rgba16" Width="32" Height="64" Offset="0x8E38" />
|
||||
<Texture Name="gMadameAromaRingTex" OutName="madame_aroma_ring" Format="rgba16" Width="8" Height="16" Offset="0x9E38" />
|
||||
<Limb Name="gMadameAromaRootLimb" Type="Standard" EnumName="MADAME_AROMA_LIMB_ROOT" Offset="0x9F38" />
|
||||
|
||||
@@ -41,16 +41,16 @@
|
||||
<Texture Name="gAnju1MouthTLUT" OutName="mouth_tlut" Format="rgba16" Width="16" Height="16" Offset="0xDF20" />
|
||||
|
||||
<!-- Skeleton's textures -->
|
||||
<Texture Name="gAnju1SkinTex" OutName="anju_skin" Format="ci8" Width="8" Height="8" Offset="0xE120" />
|
||||
<Texture Name="gAnju1HairTex" OutName="anju_hair" Format="ci8" Width="8" Height="16" Offset="0xE160" />
|
||||
<Texture Name="gAnju1SkinTex" OutName="anju_skin" Format="ci8" Width="8" Height="8" Offset="0xE120" TlutOffset="0xDB20"/>
|
||||
<Texture Name="gAnju1HairTex" OutName="anju_hair" Format="ci8" Width="8" Height="16" Offset="0xE160" TlutOffset="0xDB20"/>
|
||||
<Texture Name="gAnju1EyeOpenTex" OutName="anju_eye_open" Format="ci8" Width="32" Height="32" Offset="0xE1E0" TlutOffset="0xDD20" />
|
||||
<Texture Name="gAnju1EarTex" OutName="anju_ear" Format="ci8" Width="16" Height="16" Offset="0xE5E0" />
|
||||
<Texture Name="gAnju1EarTex" OutName="anju_ear" Format="ci8" Width="16" Height="16" Offset="0xE5E0" TlutOffset="0xDB20"/>
|
||||
<Texture Name="gAnju1MouthClosedTex" OutName="anju_mouth_closed" Format="ci8" Width="32" Height="16" Offset="0xE6E0" TlutOffset="0xDF20" />
|
||||
<Texture Name="gAnju1ShirtButtonTex" OutName="anju_shirt_button" Format="ci8" Width="8" Height="8" Offset="0xE8E0" />
|
||||
<Texture Name="gAnju1HandTex" OutName="anju_hand" Format="ci8" Width="16" Height="16" Offset="0xE920" />
|
||||
<Texture Name="gAnju1SkirtTex" OutName="anju_skirt" Format="ci8" Width="32" Height="32" Offset="0xEA20" />
|
||||
<Texture Name="gAnju1ShirtTex" OutName="anju_shirt" Format="ci8" Width="16" Height="16" Offset="0xEE20" />
|
||||
<Texture Name="gAnju1SleeveTex" OutName="anju_sleeve" Format="ci8" Width="8" Height="16" Offset="0xEF20" />
|
||||
<Texture Name="gAnju1ShirtButtonTex" OutName="anju_shirt_button" Format="ci8" Width="8" Height="8" Offset="0xE8E0" TlutOffset="0xDB20"/>
|
||||
<Texture Name="gAnju1HandTex" OutName="anju_hand" Format="ci8" Width="16" Height="16" Offset="0xE920" TlutOffset="0xDB20"/>
|
||||
<Texture Name="gAnju1SkirtTex" OutName="anju_skirt" Format="ci8" Width="32" Height="32" Offset="0xEA20" TlutOffset="0xDB20"/>
|
||||
<Texture Name="gAnju1ShirtTex" OutName="anju_shirt" Format="ci8" Width="16" Height="16" Offset="0xEE20" TlutOffset="0xDB20"/>
|
||||
<Texture Name="gAnju1SleeveTex" OutName="anju_sleeve" Format="ci8" Width="8" Height="16" Offset="0xEF20" TlutOffset="0xDB20"/>
|
||||
<Texture Name="gAnju1EyeHalfTex" OutName="anju_eye_half" Format="ci8" Width="32" Height="32" Offset="0xEFA0" TlutOffset="0xDD20" />
|
||||
<Texture Name="gAnju1EyeClosedTex" OutName="anju_eye_closed" Format="ci8" Width="32" Height="32" Offset="0xF3A0" TlutOffset="0xDD20" />
|
||||
<Texture Name="gAnju1MouthHappyTex" OutName="anju_mouth_happy" Format="ci8" Width="32" Height="16" Offset="0xF7A0" TlutOffset="0xDF20" />
|
||||
|
||||
@@ -37,17 +37,17 @@
|
||||
<DList Name="gAniLeftThighDL" Offset="0x5C50" />
|
||||
<DList Name="gAniPelvisDL" Offset="0x5D60" />
|
||||
<Texture Name="gAniGeneralTLUT" OutName="ani_general_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5E58" />
|
||||
<Texture Name="gAniUnkGradientTex" OutName="ani_unk_gradient1" Format="ci8" Width="8" Height="8" Offset="0x6058" />
|
||||
<Texture Name="gAniFingersTex" OutName="ani_fingers" Format="ci8" Width="8" Height="8" Offset="0x6098" />
|
||||
<Texture Name="gAniUnkGradientTex" OutName="ani_unk_gradient1" Format="ci8" Width="8" Height="8" Offset="0x6058" TlutOffset="0x5E58"/>
|
||||
<Texture Name="gAniFingersTex" OutName="ani_fingers" Format="ci8" Width="8" Height="8" Offset="0x6098" TlutOffset="0x5E58"/>
|
||||
<Texture Name="gAniShirtEdgeTex" OutName="ani_shirt_edge" Format="i8" Width="8" Height="8" Offset="0x60D8" />
|
||||
<Texture Name="gAniSandleBuckleTex" OutName="ani_sandle_buckle" Format="ci8" Width="16" Height="16" Offset="0x6118" />
|
||||
<Texture Name="gAniPantsTex" OutName="ani_pants" Format="ci8" Width="16" Height="16" Offset="0x6218" />
|
||||
<Texture Name="gAniSandleBuckleTex" OutName="ani_sandle_buckle" Format="ci8" Width="16" Height="16" Offset="0x6118" TlutOffset="0x5E58"/>
|
||||
<Texture Name="gAniPantsTex" OutName="ani_pants" Format="ci8" Width="16" Height="16" Offset="0x6218" TlutOffset="0x5E58"/>
|
||||
<Texture Name="gAniEyeTLUT" OutName="ani_eye_tlut" Format="rgba16" Width="16" Height="12" Offset="0x6318" />
|
||||
<Texture Name="gAniOpenEyeTex" OutName="ani_open_eye" Format="ci8" Width="32" Height="32" Offset="0x6498" TlutOffset="0x6318" />
|
||||
<Texture Name="gAniMouthTex" OutName="ani_mouth" Format="ci8" Width="16" Height="16" Offset="0x6898" />
|
||||
<Texture Name="gAniUnkGradient2Tex" OutName="ani_unk_gradient2" Format="ci8" Width="8" Height="8" Offset="0x6998" />
|
||||
<Texture Name="gAniEarTex" OutName="ani_ear" Format="ci8" Width="8" Height="8" Offset="0x69D8" />
|
||||
<Texture Name="gAniHairTex" OutName="ani_hair" Format="ci8" Width="16" Height="16" Offset="0x6A18" />
|
||||
<Texture Name="gAniMouthTex" OutName="ani_mouth" Format="ci8" Width="16" Height="16" Offset="0x6898" TlutOffset="0x6318"/>
|
||||
<Texture Name="gAniUnkGradient2Tex" OutName="ani_unk_gradient2" Format="ci8" Width="8" Height="8" Offset="0x6998" TlutOffset="0x6318"/>
|
||||
<Texture Name="gAniEarTex" OutName="ani_ear" Format="ci8" Width="8" Height="8" Offset="0x69D8" TlutOffset="0x6318"/>
|
||||
<Texture Name="gAniHairTex" OutName="ani_hair" Format="ci8" Width="16" Height="16" Offset="0x6A18" TlutOffset="0x6318"/>
|
||||
<Texture Name="gAniClosingEyeTex" OutName="ani_closing_eye" Format="ci8" Width="32" Height="32" Offset="0x6B18" TlutOffset="0x6318"/>
|
||||
<Texture Name="gAniClosedEyeTex" OutName="ani_closed_eye" Format="ci8" Width="32" Height="32" Offset="0x6F18" TlutOffset="0x6318"/>
|
||||
<DList Name="gAniHeadDL" Offset="0x7B58" />
|
||||
|
||||
@@ -26,17 +26,17 @@
|
||||
|
||||
<!-- Mamamu Yan Textures -->
|
||||
<Texture Name="gMamamuYanTLUT" OutName="mamamu_yan_tlut" Format="rgba16" Width="16" Height="16" Offset="0x198" />
|
||||
<Texture Name="gMamamuYanHairTex" OutName="mamamu_yan_hair" Format="ci8" Width="16" Height="16" Offset="0x398" />
|
||||
<Texture Name="gMamamuYanSkinTex" OutName="mamamu_yan_skin" Format="ci8" Width="8" Height="8" Offset="0x498" />
|
||||
<Texture Name="gMamamuYanEarTex" OutName="mamamu_yan_ear" Format="ci8" Width="16" Height="16" Offset="0x4D8" />
|
||||
<Texture Name="gMamamuYanLipsTex" OutName="mamamu_yan_lips" Format="ci8" Width="8" Height="8" Offset="0x5D8" />
|
||||
<Texture Name="gMamamuYanNostrilTex" OutName="mamamu_yan_nostril" Format="ci8" Width="8" Height="8" Offset="0x618" />
|
||||
<Texture Name="gMamamuYanHairTex" OutName="mamamu_yan_hair" Format="ci8" Width="16" Height="16" Offset="0x398" TlutOffset="0x198"/>
|
||||
<Texture Name="gMamamuYanSkinTex" OutName="mamamu_yan_skin" Format="ci8" Width="8" Height="8" Offset="0x498" TlutOffset="0x198"/>
|
||||
<Texture Name="gMamamuYanEarTex" OutName="mamamu_yan_ear" Format="ci8" Width="16" Height="16" Offset="0x4D8" TlutOffset="0x198"/>
|
||||
<Texture Name="gMamamuYanLipsTex" OutName="mamamu_yan_lips" Format="ci8" Width="8" Height="8" Offset="0x5D8" TlutOffset="0x198"/>
|
||||
<Texture Name="gMamamuYanNostrilTex" OutName="mamamu_yan_nostril" Format="ci8" Width="8" Height="8" Offset="0x618" TlutOffset="0x198"/>
|
||||
<Texture Name="gMamamuYanEyeOpenTex" OutName="mamamu_yan_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x658" />
|
||||
<Texture Name="gMamamuYanEyeHalfTex" OutName="mamamu_yan_eye_half" Format="rgba16" Width="32" Height="32" Offset="0xE58" />
|
||||
<Texture Name="gMamamuYanEyeClosedTex" OutName="mamamu_yan_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x1658" />
|
||||
<Texture Name="gMamamuYanFingersTex" OutName="mamamu_yan_fingers" Format="ci8" Width="16" Height="16" Offset="0x1E58" />
|
||||
<Texture Name="gMamamuYanSleevesTex" OutName="mamamu_yan_sleeves" Format="ci8" Width="8" Height="8" Offset="0x1F58" />
|
||||
<Texture Name="gMamamuYanDressTex" OutName="mamamu_yan_dress" Format="ci8" Width="8" Height="8" Offset="0x1F98" />
|
||||
<Texture Name="gMamamuYanFingersTex" OutName="mamamu_yan_fingers" Format="ci8" Width="16" Height="16" Offset="0x1E58" TlutOffset="0x198"/>
|
||||
<Texture Name="gMamamuYanSleevesTex" OutName="mamamu_yan_sleeves" Format="ci8" Width="8" Height="8" Offset="0x1F58" TlutOffset="0x198"/>
|
||||
<Texture Name="gMamamuYanDressTex" OutName="mamamu_yan_dress" Format="ci8" Width="8" Height="8" Offset="0x1F98" TlutOffset="0x198"/>
|
||||
|
||||
<!-- Mamamu Yan Limb DisplayLists -->
|
||||
<DList Name="gMamamuYanHeadDL" Offset="0x3D18" />
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<File Name="object_astr_obj" Segment="6">
|
||||
<Texture Name="object_astr_obj_TLUT_000000" OutName="tlut_000000" Format="rgba16" Width="4" Height="4" Offset="0x0" />
|
||||
<Texture Name="object_astr_obj_Tex_000020" OutName="tex_000020" Format="rgba16" Width="32" Height="32" Offset="0x20" />
|
||||
<Texture Name="object_astr_obj_Tex_000820" OutName="tex_000820" Format="ci4" Width="64" Height="64" Offset="0x820" />
|
||||
<Texture Name="object_astr_obj_Tex_000820" OutName="tex_000820" Format="ci4" Width="64" Height="64" Offset="0x820" TlutOffset="0x0"/>
|
||||
<Texture Name="object_astr_obj_Tex_001020" OutName="tex_001020" Format="ia8" Width="64" Height="64" Offset="0x1020" />
|
||||
<DList Name="object_astr_obj_DL_002170" Offset="0x2170" />
|
||||
<DList Name="gAstralObservatoryBombWallFragmentDL" Offset="0x2178" /> <!-- Original name is "z2_tennmondai_hahen_model" ("tennmondai" = "astronomical observatory", "hahen" = "fragment") -->
|
||||
|
||||
@@ -19,14 +19,14 @@
|
||||
<DList Name="object_bai_DL_006518" Offset="0x6518" />
|
||||
<DList Name="object_bai_DL_006740" Offset="0x6740" />
|
||||
<Texture Name="object_bai_TLUT_006858" OutName="tlut_006858" Format="rgba16" Width="16" Height="16" Offset="0x6858" />
|
||||
<Texture Name="object_bai_Tex_006A58" OutName="tex_006A58" Format="ci8" Width="32" Height="64" Offset="0x6A58" />
|
||||
<Texture Name="object_bai_Tex_007258" OutName="tex_007258" Format="ci8" Width="8" Height="8" Offset="0x7258" />
|
||||
<Texture Name="object_bai_Tex_007298" OutName="tex_007298" Format="ci8" Width="8" Height="8" Offset="0x7298" />
|
||||
<Texture Name="object_bai_Tex_0072D8" OutName="tex_0072D8" Format="ci8" Width="8" Height="8" Offset="0x72D8" />
|
||||
<Texture Name="object_bai_Tex_007318" OutName="tex_007318" Format="ci8" Width="8" Height="16" Offset="0x7318" />
|
||||
<Texture Name="object_bai_Tex_007398" OutName="tex_007398" Format="ci8" Width="8" Height="8" Offset="0x7398" />
|
||||
<Texture Name="object_bai_Tex_0073D8" OutName="tex_0073D8" Format="ci8" Width="16" Height="16" Offset="0x73D8" />
|
||||
<Texture Name="object_bai_Tex_0074D8" OutName="tex_0074D8" Format="ci8" Width="16" Height="16" Offset="0x74D8" />
|
||||
<Texture Name="object_bai_Tex_006A58" OutName="tex_006A58" Format="ci8" Width="32" Height="64" Offset="0x6A58" TlutOffset="0x6858"/>
|
||||
<Texture Name="object_bai_Tex_007258" OutName="tex_007258" Format="ci8" Width="8" Height="8" Offset="0x7258" TlutOffset="0x6858"/>
|
||||
<Texture Name="object_bai_Tex_007298" OutName="tex_007298" Format="ci8" Width="8" Height="8" Offset="0x7298" TlutOffset="0x6858"/>
|
||||
<Texture Name="object_bai_Tex_0072D8" OutName="tex_0072D8" Format="ci8" Width="8" Height="8" Offset="0x72D8" TlutOffset="0x6858"/>
|
||||
<Texture Name="object_bai_Tex_007318" OutName="tex_007318" Format="ci8" Width="8" Height="16" Offset="0x7318" TlutOffset="0x6858"/>
|
||||
<Texture Name="object_bai_Tex_007398" OutName="tex_007398" Format="ci8" Width="8" Height="8" Offset="0x7398" TlutOffset="0x6858"/>
|
||||
<Texture Name="object_bai_Tex_0073D8" OutName="tex_0073D8" Format="ci8" Width="16" Height="16" Offset="0x73D8" TlutOffset="0x6858"/>
|
||||
<Texture Name="object_bai_Tex_0074D8" OutName="tex_0074D8" Format="ci8" Width="16" Height="16" Offset="0x74D8" TlutOffset="0x6858"/>
|
||||
<Texture Name="object_bai_Tex_0075D8" OutName="tex_0075D8" Format="rgba16" Width="16" Height="16" Offset="0x75D8" />
|
||||
<Limb Name="object_bai_Standardlimb_0077D8" Type="Standard" EnumName="OBJECT_BAI_LIMB_01" Offset="0x77D8" />
|
||||
<Limb Name="object_bai_Standardlimb_0077E4" Type="Standard" EnumName="OBJECT_BAI_LIMB_02" Offset="0x77E4" />
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
<Texture Name="gTingleNoseSideTex" OutName="tingle_nose" Format="rgba16" Width="16" Height="32" Offset="0x82D0" />
|
||||
<Texture Name="gTingleHandTex" OutName="tingle_hand" Format="rgba16" Width="32" Height="16" Offset="0x86D0" />
|
||||
<Texture Name="gTinglePenTopTex" OutName="tingle_pen_top" Format="rgba16" Width="16" Height="16" Offset="0x8AD0" />
|
||||
<Texture Name="gTingleMapTex" OutName="tingle_map" Format="ci4" Width="64" Height="64" Offset="0x8CD0" />
|
||||
<Texture Name="gTingleMapTex" OutName="tingle_map" Format="ci4" Width="64" Height="64" Offset="0x8CD0" TlutOffset="0x53B0"/>
|
||||
<Texture Name="gTingleEyeClosedTex" OutName="tingle_eye_closed" Format="rgba16" Width="32" Height="64" Offset="0x94D0" />
|
||||
|
||||
<!-- Skeleton -->
|
||||
|
||||
@@ -66,17 +66,17 @@
|
||||
<Texture Name="gBombShopLadySkirt2Tex" OutName="bomb_shop_lady_skirt_2" Format="ci8" Width="16" Height="16" Offset="0x85E0" TlutOffset="0x6B20" />
|
||||
|
||||
<!-- Textures -->
|
||||
<Texture Name="gBombShopLadySkinTex" OutName="bomb_shop_lady_skin" Format="ci8" Width="8" Height="8" Offset="0x86E0" />
|
||||
<Texture Name="gBombShopLadyWrinklesTex" OutName="bomb_shop_lady_wrinkles" Format="ci8" Width="32" Height="32" Offset="0x8720" />
|
||||
<Texture Name="gBombShopLadyHairSkinTex" OutName="bomb_shop_lady_hair_skin" Format="ci8" Width="32" Height="32" Offset="0x8B20" />
|
||||
<Texture Name="gBombShopLadyNostrilTex" OutName="bomb_shop_lady_nostril" Format="ci8" Width="8" Height="8" Offset="0x8F20" />
|
||||
<Texture Name="gBombShopLadyEarTex" OutName="bomb_shop_lady_ear" Format="ci8" Width="8" Height="8" Offset="0x8F60" />
|
||||
<Texture Name="gBombShopLadyFingersTex" OutName="bomb_shop_lady_fingers" Format="ci8" Width="16" Height="16" Offset="0x8FA0" />
|
||||
<Texture Name="gBombShopLadyBagTex" OutName="bomb_shop_lady_bag" Format="ci8" Width="16" Height="16" Offset="0x90A0" />
|
||||
<Texture Name="gBombShopLadySkirtTex" OutName="bomb_shop_lady_skirt" Format="ci8" Width="16" Height="16" Offset="0x91A0" />
|
||||
<Texture Name="gBombShopLadySkinTex" OutName="bomb_shop_lady_skin" Format="ci8" Width="8" Height="8" Offset="0x86E0" TlutOffset="0x6B20"/>
|
||||
<Texture Name="gBombShopLadyWrinklesTex" OutName="bomb_shop_lady_wrinkles" Format="ci8" Width="32" Height="32" Offset="0x8720" TlutOffset="0x6B20"/>
|
||||
<Texture Name="gBombShopLadyHairSkinTex" OutName="bomb_shop_lady_hair_skin" Format="ci8" Width="32" Height="32" Offset="0x8B20" TlutOffset="0x6B20"/>
|
||||
<Texture Name="gBombShopLadyNostrilTex" OutName="bomb_shop_lady_nostril" Format="ci8" Width="8" Height="8" Offset="0x8F20" TlutOffset="0x6B20"/>
|
||||
<Texture Name="gBombShopLadyEarTex" OutName="bomb_shop_lady_ear" Format="ci8" Width="8" Height="8" Offset="0x8F60" TlutOffset="0x6B20"/>
|
||||
<Texture Name="gBombShopLadyFingersTex" OutName="bomb_shop_lady_fingers" Format="ci8" Width="16" Height="16" Offset="0x8FA0" TlutOffset="0x6B20"/>
|
||||
<Texture Name="gBombShopLadyBagTex" OutName="bomb_shop_lady_bag" Format="ci8" Width="16" Height="16" Offset="0x90A0" TlutOffset="0x6B20"/>
|
||||
<Texture Name="gBombShopLadySkirtTex" OutName="bomb_shop_lady_skirt" Format="ci8" Width="16" Height="16" Offset="0x91A0" TlutOffset="0x6B20"/>
|
||||
<Texture Name="gBombShopLadyEyeTex" OutName="bomb_shop_lady_eye" Format="rgba16" Width="32" Height="32" Offset="0x92A0" />
|
||||
<Texture Name="gBombShopLadyCheekTex" OutName="bomb_shop_lady_cheek" Format="ci8" Width="16" Height="16" Offset="0x9AA0" />
|
||||
<Texture Name="gBombShopLadyForeheadTex" OutName="bomb_shop_lady_forehead" Format="ci8" Width="32" Height="32" Offset="0x9BA0" />
|
||||
<Texture Name="gBombShopLadyShirtTex" OutName="bomb_shop_lady_shirt" Format="ci8" Width="16" Height="16" Offset="0x9FA0" />
|
||||
<Texture Name="gBombShopLadyCheekTex" OutName="bomb_shop_lady_cheek" Format="ci8" Width="16" Height="16" Offset="0x9AA0" TlutOffset="0x6B20"/>
|
||||
<Texture Name="gBombShopLadyForeheadTex" OutName="bomb_shop_lady_forehead" Format="ci8" Width="32" Height="32" Offset="0x9BA0" TlutOffset="0x6B20"/>
|
||||
<Texture Name="gBombShopLadyShirtTex" OutName="bomb_shop_lady_shirt" Format="ci8" Width="16" Height="16" Offset="0x9FA0" TlutOffset="0x6B20"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -16,10 +16,10 @@
|
||||
<Texture Name="gBeeHeadTLUT" OutName="bee_head_tlut" Format="rgba16" Width="4" Height="4" Offset="0xAA8" />
|
||||
<Texture Name="gBeeBodyTLUT" OutName="bee_body_tlut" Format="rgba16" Width="4" Height="4" Offset="0xAC8" />
|
||||
<Texture Name="gBeeAntennaeTLUT" OutName="bee_antennae_tlut" Format="rgba16" Width="4" Height="4" Offset="0xAE8" />
|
||||
<Texture Name="gBeeWingTex" OutName="bee_wing" Format="ci4" Width="32" Height="32" Offset="0xB08" />
|
||||
<Texture Name="gBeeHeadTex" OutName="bee_head" Format="ci4" Width="32" Height="32" Offset="0xD08" />
|
||||
<Texture Name="gBeeBodyTex" OutName="bee_body" Format="ci4" Width="32" Height="32" Offset="0xF08" />
|
||||
<Texture Name="gBeeAntennaeTex" OutName="bee_antennae" Format="ci4" Width="32" Height="32" Offset="0x1108" />
|
||||
<Texture Name="gBeeWingTex" OutName="bee_wing" Format="ci4" Width="32" Height="32" Offset="0xB08" TlutOffset="0xA88"/>
|
||||
<Texture Name="gBeeHeadTex" OutName="bee_head" Format="ci4" Width="32" Height="32" Offset="0xD08" TlutOffset="0xAA8"/>
|
||||
<Texture Name="gBeeBodyTex" OutName="bee_body" Format="ci4" Width="32" Height="32" Offset="0xF08" TlutOffset="0xAC8"/>
|
||||
<Texture Name="gBeeAntennaeTex" OutName="bee_antennae" Format="ci4" Width="32" Height="32" Offset="0x1108" TlutOffset="0xAE8"/>
|
||||
|
||||
<!-- Bee Limbs -->
|
||||
<Limb Name="gBeeRootLimb" Type="Standard" EnumName="OBJECT_BEE_LIMB_ROOT" Offset="0x1308" />
|
||||
|
||||
@@ -25,18 +25,18 @@
|
||||
|
||||
<!-- Treasure Chest Shop Gal Textures -->
|
||||
<Texture Name="gTreasureChestShopGalTLUT" OutName="treasure_cheat_shop_gal_tlut" Format="rgba16" Width="16" Height="16" Offset="0x68D8" />
|
||||
<Texture Name="gTreasureChestShopGalHairTex" OutName="treasure_cheat_shop_gal_hair" Format="ci8" Width="32" Height="32" Offset="0x6AD8" />
|
||||
<Texture Name="gTreasureChestShopGalHair2Tex" OutName="treasure_cheat_shop_gal_hair2" Format="ci8" Width="8" Height="16" Offset="0x6ED8" />
|
||||
<Texture Name="gTreasureChestShopGalHairTex" OutName="treasure_cheat_shop_gal_hair" Format="ci8" Width="32" Height="32" Offset="0x6AD8" TlutOffset="0x68D8"/>
|
||||
<Texture Name="gTreasureChestShopGalHair2Tex" OutName="treasure_cheat_shop_gal_hair2" Format="ci8" Width="8" Height="16" Offset="0x6ED8" TlutOffset="0x68D8"/>
|
||||
<Texture Name="gTreasureChestShopGalEyeOpenUpTex" OutName="treasure_cheat_shop_gal_eye_open_up" Format="ci8" Width="32" Height="32" Offset="0x6F58" />
|
||||
<Texture Name="gTreasureChestShopGalEyeHalfUpTex" OutName="treasure_cheat_shop_gal_eye_half_up" Format="ci8" Width="32" Height="32" Offset="0x7358" />
|
||||
<Texture Name="gTreasureChestShopGalEyeClosedTex" OutName="treasure_cheat_shop_gal_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x7758" />
|
||||
<Texture Name="gTreasureChestShopGalEyeOpenDownTex" OutName="treasure_cheat_shop_gal_eye_open_down" Format="ci8" Width="32" Height="32" Offset="0x7B58" />
|
||||
<Texture Name="gTreasureChestShopGalEyeHalfDownTex" OutName="treasure_cheat_shop_gal_eye_half_down" Format="ci8" Width="32" Height="32" Offset="0x7F58" />
|
||||
<Texture Name="gTreasureChestShopGalMouthTex" OutName="treasure_cheat_shop_gal_mouth" Format="ci8" Width="32" Height="32" Offset="0x8358" />
|
||||
<Texture Name="gTreasureChestShopGalEarAndBellyButtonTex" OutName="treasure_cheat_shop_gal_ear_and_belly_button" Format="ci8" Width="16" Height="16" Offset="0x8758" />
|
||||
<Texture Name="gTreasureChestShopGalSkinTex" OutName="treasure_cheat_shop_gal_skin" Format="ci8" Width="16" Height="16" Offset="0x8858" />
|
||||
<Texture Name="gTreasureChestShopGalClothesTex" OutName="treasure_cheat_shop_gal_clothes" Format="ci8" Width="32" Height="32" Offset="0x8958" />
|
||||
<Texture Name="gTreasureChestShopGalFingersTex" OutName="treasure_cheat_shop_gal_fingers" Format="ci8" Width="16" Height="16" Offset="0x8D58" />
|
||||
<Texture Name="gTreasureChestShopGalMouthTex" OutName="treasure_cheat_shop_gal_mouth" Format="ci8" Width="32" Height="32" Offset="0x8358" TlutOffset="0x68D8"/>
|
||||
<Texture Name="gTreasureChestShopGalEarAndBellyButtonTex" OutName="treasure_cheat_shop_gal_ear_and_belly_button" Format="ci8" Width="16" Height="16" Offset="0x8758" TlutOffset="0x68D8"/>
|
||||
<Texture Name="gTreasureChestShopGalSkinTex" OutName="treasure_cheat_shop_gal_skin" Format="ci8" Width="16" Height="16" Offset="0x8858" TlutOffset="0x68D8"/>
|
||||
<Texture Name="gTreasureChestShopGalClothesTex" OutName="treasure_cheat_shop_gal_clothes" Format="ci8" Width="32" Height="32" Offset="0x8958" TlutOffset="0x68D8"/>
|
||||
<Texture Name="gTreasureChestShopGalFingersTex" OutName="treasure_cheat_shop_gal_fingers" Format="ci8" Width="16" Height="16" Offset="0x8D58" TlutOffset="0x68D8"/>
|
||||
|
||||
<!-- Treasure Chest Shop Gal Limbs -->
|
||||
<Limb Name="gTreasureChestShopGalRootLimb" Type="Standard" EnumName="TREASURE_CHEST_SHOP_GAL_LIMB_ROOT" Offset="0x8E58" />
|
||||
@@ -96,13 +96,13 @@
|
||||
<Texture Name="object_bg_Tex_00F8F0" OutName="tex_00F8F0" Format="ci8" Width="32" Height="32" Offset="0xF8F0" />
|
||||
<Texture Name="object_bg_Tex_00FCF0" OutName="tex_00FCF0" Format="ci8" Width="32" Height="32" Offset="0xFCF0" />
|
||||
<Texture Name="object_bg_Tex_0100F0" OutName="tex_0100F0" Format="ci8" Width="32" Height="32" Offset="0x100F0" />
|
||||
<Texture Name="object_bg_Tex_0104F0" OutName="tex_0104F0" Format="ci8" Width="16" Height="32" Offset="0x104F0" />
|
||||
<Texture Name="object_bg_Tex_0106F0" OutName="tex_0106F0" Format="ci8" Width="16" Height="16" Offset="0x106F0" />
|
||||
<Texture Name="object_bg_Tex_0107F0" OutName="tex_0107F0" Format="ci8" Width="64" Height="32" Offset="0x107F0" />
|
||||
<Texture Name="object_bg_Tex_010FF0" OutName="tex_010FF0" Format="ci8" Width="16" Height="16" Offset="0x10FF0" />
|
||||
<Texture Name="object_bg_Tex_0110F0" OutName="tex_0110F0" Format="ci8" Width="32" Height="32" Offset="0x110F0" />
|
||||
<Texture Name="object_bg_Tex_0114F0" OutName="tex_0114F0" Format="ci8" Width="16" Height="16" Offset="0x114F0" />
|
||||
<Texture Name="object_bg_Tex_0115F0" OutName="tex_0115F0" Format="ci8" Width="32" Height="32" Offset="0x115F0" />
|
||||
<Texture Name="object_bg_Tex_0104F0" OutName="tex_0104F0" Format="ci8" Width="16" Height="32" Offset="0x104F0" TlutOffset="0xF6F0"/>
|
||||
<Texture Name="object_bg_Tex_0106F0" OutName="tex_0106F0" Format="ci8" Width="16" Height="16" Offset="0x106F0" TlutOffset="0xF6F0"/>
|
||||
<Texture Name="object_bg_Tex_0107F0" OutName="tex_0107F0" Format="ci8" Width="64" Height="32" Offset="0x107F0" TlutOffset="0xF6F0"/>
|
||||
<Texture Name="object_bg_Tex_010FF0" OutName="tex_010FF0" Format="ci8" Width="16" Height="16" Offset="0x10FF0" TlutOffset="0xF6F0"/>
|
||||
<Texture Name="object_bg_Tex_0110F0" OutName="tex_0110F0" Format="ci8" Width="32" Height="32" Offset="0x110F0" TlutOffset="0xF6F0"/>
|
||||
<Texture Name="object_bg_Tex_0114F0" OutName="tex_0114F0" Format="ci8" Width="16" Height="16" Offset="0x114F0" TlutOffset="0xF6F0"/>
|
||||
<Texture Name="object_bg_Tex_0115F0" OutName="tex_0115F0" Format="ci8" Width="32" Height="32" Offset="0x115F0" TlutOffset="0xF6F0"/>
|
||||
|
||||
<!-- Mayor's receptionist Limbs -->
|
||||
<Limb Name="object_bg_Standardlimb_0119F0" Type="Standard" EnumName="OBJECT_BG_2_LIMB_01" Offset="0x119F0" />
|
||||
|
||||
@@ -57,13 +57,13 @@
|
||||
<Texture Name="gGekkoEyeTex" OutName="gekko_eye" Format="rgba16" Width="16" Height="16" Offset="0xC6A8" />
|
||||
<Texture Name="gGekkoSpots1Tex" OutName="gekko_spots_1" Format="rgba16" Width="16" Height="16" Offset="0xC8A8" />
|
||||
<Texture Name="gGekkoBellyTex" OutName="gekko_belly" Format="rgba16" Width="16" Height="32" Offset="0xCAA8" />
|
||||
<Texture Name="gGekkoSpots2Tex" OutName="gekko_spots_2" Format="ci8" Width="16" Height="32" Offset="0xCEA8" />
|
||||
<Texture Name="gGekkoSpots2Tex" OutName="gekko_spots_2" Format="ci8" Width="16" Height="32" Offset="0xCEA8" TlutOffset="0xC028"/>
|
||||
<Texture Name="gGekkoToothTex" OutName="gekko_tooth" Format="rgba16" Width="16" Height="16" Offset="0xD0A8" />
|
||||
<Texture Name="gGekkoMouthTex" OutName="gekko_mouth" Format="rgba16" Width="16" Height="8" Offset="0xD2A8" />
|
||||
<Texture Name="gGekkoEyebrowTex" OutName="gekko_eyebrow" Format="rgba16" Width="8" Height="8" Offset="0xD3A8" />
|
||||
<Texture Name="gGekkoFinTex" OutName="gekko_fin" Format="rgba16" Width="32" Height="16" Offset="0xD428" />
|
||||
<Texture Name="gGekkoSpots3Tex" OutName="gekko_spots_3" Format="ci8" Width="32" Height="32" Offset="0xD828" />
|
||||
<Texture Name="gGekkoSwirlTex" OutName="gekko_swirl" Format="ci8" Width="16" Height="32" Offset="0xDC28" />
|
||||
<Texture Name="gGekkoSpots3Tex" OutName="gekko_spots_3" Format="ci8" Width="32" Height="32" Offset="0xD828" TlutOffset="0xC228"/>
|
||||
<Texture Name="gGekkoSwirlTex" OutName="gekko_swirl" Format="ci8" Width="16" Height="32" Offset="0xDC28" TlutOffset="0xC428"/>
|
||||
|
||||
<Limb Name="gGekkoRootLimb" Type="Standard" EnumName="GEKKO_LIMB_ROOT" Offset="0xDE28" />
|
||||
<Limb Name="gGekkoWaistLimb" Type="Standard" EnumName="GEKKO_LIMB_WAIST" Offset="0xDE34" />
|
||||
|
||||
@@ -28,14 +28,14 @@
|
||||
<Texture Name="object_bji_Tex_004130" OutName="tex_004130" Format="rgba16" Width="16" Height="16" Offset="0x4130" />
|
||||
<Texture Name="object_bji_TLUT_004330" OutName="tlut_004330" Format="rgba16" Width="16" Height="16" Offset="0x4330" />
|
||||
<Texture Name="object_bji_TLUT_004530" OutName="tlut_004530" Format="rgba16" Width="16" Height="16" Offset="0x4530" />
|
||||
<Texture Name="object_bji_Tex_004730" OutName="tex_004730" Format="ci8" Width="8" Height="8" Offset="0x4730" />
|
||||
<Texture Name="object_bji_Tex_004770" OutName="tex_004770" Format="ci8" Width="16" Height="16" Offset="0x4770" />
|
||||
<Texture Name="object_bji_Tex_004870" OutName="tex_004870" Format="ci8" Width="8" Height="8" Offset="0x4870" />
|
||||
<Texture Name="object_bji_Tex_0048B0" OutName="tex_0048B0" Format="ci8" Width="16" Height="16" Offset="0x48B0" />
|
||||
<Texture Name="object_bji_Tex_0049B0" OutName="tex_0049B0" Format="ci8" Width="8" Height="8" Offset="0x49B0" />
|
||||
<Texture Name="object_bji_Tex_004730" OutName="tex_004730" Format="ci8" Width="8" Height="8" Offset="0x4730" TlutOffset="0x3730"/>
|
||||
<Texture Name="object_bji_Tex_004770" OutName="tex_004770" Format="ci8" Width="16" Height="16" Offset="0x4770" TlutOffset="0x3930"/>
|
||||
<Texture Name="object_bji_Tex_004870" OutName="tex_004870" Format="ci8" Width="8" Height="8" Offset="0x4870" TlutOffset="0x3B30"/>
|
||||
<Texture Name="object_bji_Tex_0048B0" OutName="tex_0048B0" Format="ci8" Width="16" Height="16" Offset="0x48B0" TlutOffset="0x3D30"/>
|
||||
<Texture Name="object_bji_Tex_0049B0" OutName="tex_0049B0" Format="ci8" Width="8" Height="8" Offset="0x49B0" TlutOffset="0x3F30"/>
|
||||
<Texture Name="object_bji_Tex_0049F0" OutName="tex_0049F0" Format="ci8" Width="32" Height="32" Offset="0x49F0" />
|
||||
<Texture Name="object_bji_Tex_004DF0" OutName="tex_004DF0" Format="ci8" Width="8" Height="8" Offset="0x4DF0" />
|
||||
<Texture Name="object_bji_Tex_004E30" OutName="tex_004E30" Format="ci8" Width="8" Height="8" Offset="0x4E30" />
|
||||
<Texture Name="object_bji_Tex_004DF0" OutName="tex_004DF0" Format="ci8" Width="8" Height="8" Offset="0x4DF0" TlutOffset="0x4330"/>
|
||||
<Texture Name="object_bji_Tex_004E30" OutName="tex_004E30" Format="ci8" Width="8" Height="8" Offset="0x4E30" TlutOffset="0x4530"/>
|
||||
<Texture Name="object_bji_Tex_004E70" OutName="tex_004E70" Format="ci8" Width="32" Height="32" Offset="0x4E70" />
|
||||
<Texture Name="object_bji_Tex_005270" OutName="tex_005270" Format="ci8" Width="32" Height="32" Offset="0x5270" />
|
||||
|
||||
|
||||
@@ -16,16 +16,16 @@
|
||||
<Animation Name="object_boj_Anim_005CE4" Offset="0x5CE4" /> <!-- Original name is "Boj_juggling" -->
|
||||
<Animation Name="object_boj_Anim_005D9C" Offset="0x5D9C" /> <!-- Original name is "Boj_matsu" ("to wait") -->
|
||||
<Texture Name="object_boj_TLUT_005DB0" OutName="tlut_005DB0" Format="rgba16" Width="16" Height="16" Offset="0x5DB0" />
|
||||
<Texture Name="object_boj_Tex_005FB0" OutName="tex_005FB0" Format="ci8" Width="8" Height="16" Offset="0x5FB0" />
|
||||
<Texture Name="object_boj_Tex_006030" OutName="tex_006030" Format="ci8" Width="8" Height="8" Offset="0x6030" />
|
||||
<Texture Name="object_boj_Tex_006070" OutName="tex_006070" Format="ci8" Width="32" Height="16" Offset="0x6070" />
|
||||
<Texture Name="object_boj_Tex_006270" OutName="tex_006270" Format="ci8" Width="8" Height="8" Offset="0x6270" />
|
||||
<Texture Name="object_boj_Tex_005FB0" OutName="tex_005FB0" Format="ci8" Width="8" Height="16" Offset="0x5FB0" TlutOffset="0x5DB0"/>
|
||||
<Texture Name="object_boj_Tex_006030" OutName="tex_006030" Format="ci8" Width="8" Height="8" Offset="0x6030" TlutOffset="0x5DB0"/>
|
||||
<Texture Name="object_boj_Tex_006070" OutName="tex_006070" Format="ci8" Width="32" Height="16" Offset="0x6070" TlutOffset="0x5DB0"/>
|
||||
<Texture Name="object_boj_Tex_006270" OutName="tex_006270" Format="ci8" Width="8" Height="8" Offset="0x6270" TlutOffset="0x5DB0"/>
|
||||
<Texture Name="object_boj_Tex_0062B0" OutName="tex_0062B0" Format="ci8" Width="16" Height="16" Offset="0x62B0" />
|
||||
<Texture Name="object_boj_Tex_0063B0" OutName="tex_0063B0" Format="ci8" Width="16" Height="16" Offset="0x63B0" />
|
||||
<Texture Name="object_boj_Tex_0064B0" OutName="tex_0064B0" Format="ci8" Width="16" Height="16" Offset="0x64B0" />
|
||||
<Texture Name="object_boj_Tex_0065B0" OutName="tex_0065B0" Format="ci8" Width="8" Height="8" Offset="0x65B0" />
|
||||
<Texture Name="object_boj_Tex_0065B0" OutName="tex_0065B0" Format="ci8" Width="8" Height="8" Offset="0x65B0" TlutOffset="0x5DB0"/>
|
||||
<Texture Name="object_boj_Tex_0065F0" OutName="tex_0065F0" Format="i8" Width="16" Height="16" Offset="0x65F0" />
|
||||
<Texture Name="object_boj_Tex_0066F0" OutName="tex_0066F0" Format="ci8" Width="8" Height="8" Offset="0x66F0" />
|
||||
<Texture Name="object_boj_Tex_0066F0" OutName="tex_0066F0" Format="ci8" Width="8" Height="8" Offset="0x66F0" TlutOffset="0x5DB0"/>
|
||||
<Texture Name="object_boj_Tex_006730" OutName="tex_006730" Format="i8" Width="8" Height="8" Offset="0x6730" />
|
||||
<DList Name="object_boj_DL_0083A0" Offset="0x83A0" />
|
||||
<DList Name="object_boj_DL_008778" Offset="0x8778" />
|
||||
@@ -43,13 +43,13 @@
|
||||
<DList Name="object_boj_DL_009558" Offset="0x9558" />
|
||||
<DList Name="object_boj_DL_009660" Offset="0x9660" />
|
||||
<!-- <Blob Name="object_boj_Blob_009848" Size="0x1F8" Offset="0x9848" /> -->
|
||||
<Texture Name="object_boj_Tex_009A40" OutName="tex_009A40" Format="ci8" Width="8" Height="8" Offset="0x9A40" />
|
||||
<Texture Name="object_boj_Tex_009A80" OutName="tex_009A80" Format="ci8" Width="16" Height="16" Offset="0x9A80" />
|
||||
<Texture Name="object_boj_Tex_009B80" OutName="tex_009B80" Format="ci8" Width="16" Height="16" Offset="0x9B80" />
|
||||
<Texture Name="object_boj_Tex_009C80" OutName="tex_009C80" Format="ci8" Width="8" Height="16" Offset="0x9C80" />
|
||||
<Texture Name="object_boj_Tex_009D00" OutName="tex_009D00" Format="ci8" Width="16" Height="16" Offset="0x9D00" />
|
||||
<Texture Name="object_boj_Tex_009E00" OutName="tex_009E00" Format="ci8" Width="16" Height="16" Offset="0x9E00" />
|
||||
<Texture Name="object_boj_Tex_009F00" OutName="tex_009F00" Format="ci8" Width="16" Height="16" Offset="0x9F00" />
|
||||
<Texture Name="object_boj_Tex_009A40" OutName="tex_009A40" Format="ci8" Width="8" Height="8" Offset="0x9A40" TlutOffset="0x9848"/>
|
||||
<Texture Name="object_boj_Tex_009A80" OutName="tex_009A80" Format="ci8" Width="16" Height="16" Offset="0x9A80" TlutOffset="0x9848"/>
|
||||
<Texture Name="object_boj_Tex_009B80" OutName="tex_009B80" Format="ci8" Width="16" Height="16" Offset="0x9B80" TlutOffset="0x9848"/>
|
||||
<Texture Name="object_boj_Tex_009C80" OutName="tex_009C80" Format="ci8" Width="8" Height="16" Offset="0x9C80" TlutOffset="0x9848"/>
|
||||
<Texture Name="object_boj_Tex_009D00" OutName="tex_009D00" Format="ci8" Width="16" Height="16" Offset="0x9D00" TlutOffset="0x9848"/>
|
||||
<Texture Name="object_boj_Tex_009E00" OutName="tex_009E00" Format="ci8" Width="16" Height="16" Offset="0x9E00" TlutOffset="0x9848"/>
|
||||
<Texture Name="object_boj_Tex_009F00" OutName="tex_009F00" Format="ci8" Width="16" Height="16" Offset="0x9F00" TlutOffset="0x9848"/>
|
||||
<DList Name="object_boj_DL_00AF90" Offset="0xAF90" />
|
||||
<DList Name="object_boj_DL_00B1D8" Offset="0xB1D8" /> <!-- object_ginko_limb15_dlist -->
|
||||
<DList Name="object_boj_DL_00B3E8" Offset="0xB3E8" />
|
||||
@@ -89,6 +89,6 @@
|
||||
<Animation Name="object_boj_Anim_012E84" Offset="0x12E84" /> <!-- Original name is "scm_yarare" ("to suffer damage") -->
|
||||
<DList Name="gBombShopBagDL" Offset="0x13380" /> <!-- Original name is "seb_model" -->
|
||||
<Texture Name="gBombShopBagTLUT" OutName="bomb_shop_bag_tlut" Format="rgba16" Width="16" Height="16" Offset="0x134C0" />
|
||||
<Texture Name="gBombShopBagTex" OutName="bomb_shop_bag" Format="ci8" Width="16" Height="16" Offset="0x136C0" />
|
||||
<Texture Name="gBombShopBagTex" OutName="bomb_shop_bag" Format="ci8" Width="16" Height="16" Offset="0x136C0" TlutOffset="0x134C0"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<Root>
|
||||
<File Name="object_bombiwa" Segment="6">
|
||||
<Texture Name="object_bombiwa_TLUT_000000" OutName="tlut_000000" Format="rgba16" Width="4" Height="4" Offset="0x0" />
|
||||
<Texture Name="object_bombiwa_Tex_000020" OutName="tex_000020" Format="ci4" Width="64" Height="64" Offset="0x20" />
|
||||
<Texture Name="object_bombiwa_Tex_000020" OutName="tex_000020" Format="ci4" Width="64" Height="64" Offset="0x20" TlutOffset="0x0"/>
|
||||
<DList Name="object_bombiwa_DL_0009E0" Offset="0x9E0" /> <!-- Original name is "obj_18b_stone_model" -->
|
||||
<DList Name="object_bombiwa_DL_000AF0" Offset="0xAF0" />
|
||||
<Texture Name="object_bombiwa_Tex_000C00" OutName="tex_000C00" Format="i4" Width="64" Height="64" Offset="0xC00" />
|
||||
|
||||
@@ -45,14 +45,14 @@
|
||||
<Texture Name="gOdolwaEarBangleAndShieldTLUT" OutName="odolwa_ear_bangle_and_shield_tlut" Format="rgba16" Width="4" Height="4" Offset="0x86D8" />
|
||||
<Texture Name="gOdolwaClothTLUT" OutName="odolwa_cloth_tlut" Format="rgba16" Width="4" Height="4" Offset="0x86F8" />
|
||||
<Texture Name="gOdolwaTorsoTLUT" OutName="odolwa_torso_tlut" Format="rgba16" Width="4" Height="4" Offset="0x8718" />
|
||||
<Texture Name="gOdolwaPantsAndSwordHiltTex" OutName="odolwa_pants_and_sword_hilt" Format="ci4" Width="64" Height="64" Offset="0x8738" />
|
||||
<Texture Name="gOdolwaFaceAndShoeTex" OutName="odolwa_face_and_shoe" Format="ci4" Width="64" Height="64" Offset="0x8F38" />
|
||||
<Texture Name="gOdolwaSkinTex" OutName="odolwa_skin" Format="ci4" Width="64" Height="64" Offset="0x9738" />
|
||||
<Texture Name="gOdolwaEarBangleAndShieldTex" OutName="odolwa_ear_bangle_and_shield" Format="ci4" Width="64" Height="64" Offset="0x9F38" />
|
||||
<Texture Name="gOdolwaPantsAndSwordHiltTex" OutName="odolwa_pants_and_sword_hilt" Format="ci4" Width="64" Height="64" Offset="0x8738" TlutOffset="0x8678"/>
|
||||
<Texture Name="gOdolwaFaceAndShoeTex" OutName="odolwa_face_and_shoe" Format="ci4" Width="64" Height="64" Offset="0x8F38" TlutOffset="0x8698"/>
|
||||
<Texture Name="gOdolwaSkinTex" OutName="odolwa_skin" Format="ci4" Width="64" Height="64" Offset="0x9738" TlutOffset="0x86B8"/>
|
||||
<Texture Name="gOdolwaEarBangleAndShieldTex" OutName="odolwa_ear_bangle_and_shield" Format="ci4" Width="64" Height="64" Offset="0x9F38" TlutOffset="0x86D8"/>
|
||||
<Texture Name="gOdolwaEarringTex" OutName="odolwa_earring" Format="rgba16" Width="16" Height="16" Offset="0xA738" />
|
||||
<Texture Name="gOdolwaPlumeTex" OutName="odolwa_plume" Format="rgba16" Width="16" Height="16" Offset="0xA938" />
|
||||
<Texture Name="gOdolwaClothTex" OutName="odolwa_cloth" Format="ci4" Width="64" Height="64" Offset="0xAB38" />
|
||||
<Texture Name="gOdolwaTorsoTex" OutName="odolwa_torso" Format="ci4" Width="64" Height="64" Offset="0xB338" />
|
||||
<Texture Name="gOdolwaClothTex" OutName="odolwa_cloth" Format="ci4" Width="64" Height="64" Offset="0xAB38" TlutOffset="0x86F8"/>
|
||||
<Texture Name="gOdolwaTorsoTex" OutName="odolwa_torso" Format="ci4" Width="64" Height="64" Offset="0xB338" TlutOffset="0x8718"/>
|
||||
<Texture Name="gOdolwaSwordBladeTex" OutName="odolwa_sword_blade" Format="rgba16" Width="16" Height="16" Offset="0xBB38" />
|
||||
|
||||
<!-- Assets for the trail that follows Odolwa's sword when he slashes -->
|
||||
@@ -82,7 +82,7 @@
|
||||
<!-- Assets for the blocks that fall from the ceiling during the Odolwa fight -->
|
||||
<DList Name="gOdolwaFallingBlockDL" Offset="0xE3E8" /> <!-- Original name is "iwa01_model" ("rock; boulder") -->
|
||||
<Texture Name="gOdolwaFallingBlockTLUT" OutName="odolwa_falling_block_tlut" Format="rgba16" Width="4" Height="4" Offset="0xE558" />
|
||||
<Texture Name="gOdolwaFallingBlockTex" OutName="odolwa_falling_block" Format="ci4" Width="64" Height="64" Offset="0xE578" />
|
||||
<Texture Name="gOdolwaFallingBlockTex" OutName="odolwa_falling_block" Format="ci4" Width="64" Height="64" Offset="0xE578" TlutOffset="0xE558"/>
|
||||
|
||||
<!-- Odolwa Limbs -->
|
||||
<Limb Name="gOdolwaRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_ROOT" Offset="0xED78" />
|
||||
@@ -193,7 +193,7 @@
|
||||
|
||||
<!-- Odolwa Bug Textures -->
|
||||
<Texture Name="gOdolwaBugUndersideTLUT" OutName="odolwa_bug_underside_tlut" Format="rgba16" Width="4" Height="4" Offset="0x21700" />
|
||||
<Texture Name="gOdolwaBugUndersideTex" OutName="odolwa_bug_underside" Format="ci4" Width="16" Height="32" Offset="0x21720" />
|
||||
<Texture Name="gOdolwaBugUndersideTex" OutName="odolwa_bug_underside" Format="ci4" Width="16" Height="32" Offset="0x21720" TlutOffset="0x21700"/>
|
||||
<Texture Name="gOdolwaBugBodyTex" OutName="odolwa_bug_body" Format="rgba16" Width="32" Height="32" Offset="0x21820" />
|
||||
<Texture Name="gOdolwaBugLegTex" OutName="odolwa_bug_leg" Format="rgba16" Width="8" Height="8" Offset="0x22020" />
|
||||
|
||||
|
||||
@@ -14,11 +14,11 @@
|
||||
<Texture Name="gTwinmoldSpikeAndMandibleTLUT" OutName="twinmold_spike_and_mandible_tlut" Format="rgba16" Width="4" Height="4" Offset="0x380" />
|
||||
<Texture Name="gTwinmoldRedSkinTex" OutName="twinmold_red_skin" Format="ci4" Width="64" Height="64" Offset="0x3A0" TlutOffset="0x300" />
|
||||
<Texture Name="gTwinmoldEyeTex" OutName="twinmold_eye" Format="rgba16" Width="32" Height="32" Offset="0xBA0" />
|
||||
<Texture Name="gTwinmoldSnoutTex" OutName="twinmold_snout" Format="ci4" Width="64" Height="64" Offset="0x13A0" />
|
||||
<Texture Name="gTwinmoldVeinsTex" OutName="twinmold_veins" Format="ci4" Width="64" Height="64" Offset="0x1BA0" />
|
||||
<Texture Name="gTwinmoldSnoutTex" OutName="twinmold_snout" Format="ci4" Width="64" Height="64" Offset="0x13A0" TlutOffset="0x320"/>
|
||||
<Texture Name="gTwinmoldVeinsTex" OutName="twinmold_veins" Format="ci4" Width="64" Height="64" Offset="0x1BA0" TlutOffset="0x340"/>
|
||||
<Texture Name="gTwinmoldTeethTex" OutName="twinmold_teeth" Format="rgba16" Width="16" Height="32" Offset="0x23A0" />
|
||||
<Texture Name="gTwinmoldUndersideTex" OutName="twinmold_underside" Format="ci4" Width="64" Height="64" Offset="0x27A0" />
|
||||
<Texture Name="gTwinmoldSpikeAndMandibleTex" OutName="twinmold_spike_and_mandible" Format="ci4" Width="64" Height="64" Offset="0x2FA0" />
|
||||
<Texture Name="gTwinmoldUndersideTex" OutName="twinmold_underside" Format="ci4" Width="64" Height="64" Offset="0x27A0" TlutOffset="0x360"/>
|
||||
<Texture Name="gTwinmoldSpikeAndMandibleTex" OutName="twinmold_spike_and_mandible" Format="ci4" Width="64" Height="64" Offset="0x2FA0" TlutOffset="0x380"/>
|
||||
<Texture Name="gTwinmoldAntennaTex" OutName="twinmold_antenna" Format="rgba16" Width="16" Height="16" Offset="0x37A0" />
|
||||
<Texture Name="gTwinmoldTailGemTex" OutName="twinmold_tail_gem" Format="rgba16" Width="32" Height="32" Offset="0x39A0" />
|
||||
<Texture Name="gTwinmoldBlueSkinTex" OutName="twinmold_blue_skin" Format="ci4" Width="64" Height="64" Offset="0x41A0" TlutOffset="0x300"/>
|
||||
@@ -41,11 +41,11 @@
|
||||
<!-- DisplayLists and Textures for the destructible props in Twinmold's arena -->
|
||||
<DList Name="gTwinmoldRuinPyramidDL" Offset="0x6FD0" />
|
||||
<Texture Name="gTwinmoldRuinPyramidTLUT" OutName="ruin_pyramid_tlut" Format="rgba16" Width="4" Height="4" Offset="0x7158" />
|
||||
<Texture Name="gTwinmoldRuinPyramidTex" OutName="ruin_pyramid" Format="ci4" Width="64" Height="64" Offset="0x7178" />
|
||||
<Texture Name="gTwinmoldRuinPyramidTex" OutName="ruin_pyramid" Format="ci4" Width="64" Height="64" Offset="0x7178" TlutOffset="0x7158"/>
|
||||
<DList Name="gRuinFragmentDL" Offset="0x7A88" />
|
||||
<DList Name="gTwinmoldRuinPillarDL" Offset="0x7D18" />
|
||||
<Texture Name="gTwinmoldRuinPillarTLUT" OutName="ruin_pillar_tlut" Format="rgba16" Width="4" Height="4" Offset="0x7E30" />
|
||||
<Texture Name="gTwinmoldRuinPillarTex" OutName="ruin_pillar" Format="ci4" Width="64" Height="64" Offset="0x7E50" />
|
||||
<Texture Name="gTwinmoldRuinPillarTex" OutName="ruin_pillar" Format="ci4" Width="64" Height="64" Offset="0x7E50" TlutOffset="0x7E30"/>
|
||||
|
||||
<!-- Twinmold Title Card -->
|
||||
<Texture Name="gTwinmoldTitleCardTex" OutName="twinmold_title_card" Format="ia8" Width="128" Height="40" Offset="0x8650" />
|
||||
|
||||
@@ -35,10 +35,10 @@
|
||||
<Texture Name="gGyorgMouthAndSpikeBacksideTLUT" OutName="gyorg_mouth_and_spike_backside_tlut" Format="rgba16" Width="4" Height="4" Offset="0x53D0" />
|
||||
<Texture Name="gGyorgBellyAndFinFleshTLUT" OutName="gyorg_belly_and_fin_flesh_tlut" Format="rgba16" Width="4" Height="4" Offset="0x53F0" />
|
||||
<Texture Name="gGyorgEyeTex" OutName="gyorg_eye" Format="rgba16" Width="32" Height="32" Offset="0x5410" />
|
||||
<Texture Name="gGyorgFinsSpikesAndJawTex" OutName="gyorg_fins_spikes_and_jaw" Format="ci4" Width="64" Height="64" Offset="0x5C10" />
|
||||
<Texture Name="gGyorgSidesTex" OutName="gyorg_sides" Format="ci4" Width="64" Height="64" Offset="0x6410" />
|
||||
<Texture Name="gGyorgMouthAndSpikeBacksideTex" OutName="gyorg_mouth_and_spike_backside" Format="ci4" Width="64" Height="64" Offset="0x6C10" />
|
||||
<Texture Name="gGyorgBellyAndFinFleshTex" OutName="gyorg_belly_and_fin_flesh" Format="ci4" Width="64" Height="64" Offset="0x7410" />
|
||||
<Texture Name="gGyorgFinsSpikesAndJawTex" OutName="gyorg_fins_spikes_and_jaw" Format="ci4" Width="64" Height="64" Offset="0x5C10" TlutOffset="0x5390"/>
|
||||
<Texture Name="gGyorgSidesTex" OutName="gyorg_sides" Format="ci4" Width="64" Height="64" Offset="0x6410" TlutOffset="0x53B0"/>
|
||||
<Texture Name="gGyorgMouthAndSpikeBacksideTex" OutName="gyorg_mouth_and_spike_backside" Format="ci4" Width="64" Height="64" Offset="0x6C10" TlutOffset="0x53D0"/>
|
||||
<Texture Name="gGyorgBellyAndFinFleshTex" OutName="gyorg_belly_and_fin_flesh" Format="ci4" Width="64" Height="64" Offset="0x7410" TlutOffset="0x53F0"/>
|
||||
<Texture Name="gGyorgHornsTeethAndClawsTex" OutName="gyorg_horns_teeth_claws" Format="rgba16" Width="16" Height="16" Offset="0x7C10" />
|
||||
|
||||
<!-- Bubble DisplayLists (texture comes from gameplay_keep) -->
|
||||
@@ -88,8 +88,8 @@
|
||||
<!-- Seaweed Textures -->
|
||||
<Texture Name="gGyorgSeaweedTopTLUT" OutName="gyorg_seaweed_top_tlut" Format="rgba16" Width="4" Height="4" Offset="0xAAC0" />
|
||||
<Texture Name="gGyorgSeaweedTLUT" OutName="gyord_seaweed_tlut" Format="rgba16" Width="4" Height="4" Offset="0xAAE0" />
|
||||
<Texture Name="gGyorgSeaweedTopTex" OutName="gyorg_seaweed_top" Format="ci4" Width="64" Height="64" Offset="0xAB00" />
|
||||
<Texture Name="gGyorgSeaweedTex" OutName="gyorg_seaweed" Format="ci4" Width="64" Height="64" Offset="0xB300" />
|
||||
<Texture Name="gGyorgSeaweedTopTex" OutName="gyorg_seaweed_top" Format="ci4" Width="64" Height="64" Offset="0xAB00" TlutOffset="0xAAC0"/>
|
||||
<Texture Name="gGyorgSeaweedTex" OutName="gyorg_seaweed" Format="ci4" Width="64" Height="64" Offset="0xB300" TlutOffset="0xAAE0"/>
|
||||
|
||||
<!-- Unused Empty Texture Animation -->
|
||||
<TextureAnimation Name="gGyorgEmpty2TexAnim" Offset="0xBB00" />
|
||||
@@ -104,7 +104,7 @@
|
||||
|
||||
<!-- Unused Duplicate of Small Fish Textures -->
|
||||
<Texture Name="gUnusedGyorgSmallFishTLUT" OutName="unused_small_fish_tlut" Format="rgba16" Width="4" Height="4" Offset="0xC230" />
|
||||
<Texture Name="gUnusedGyorgSmallFishTex" OutName="unused_small_fish" Format="ci4" Width="64" Height="64" Offset="0xC250" />
|
||||
<Texture Name="gUnusedGyorgSmallFishTex" OutName="unused_small_fish" Format="ci4" Width="64" Height="64" Offset="0xC250" TlutOffset="0xC230"/>
|
||||
|
||||
<!-- Small Fishes Limb DisplayLists -->
|
||||
<DList Name="gGyorgSmallFishHeadDL" Offset="0xCCC0" />
|
||||
@@ -116,7 +116,7 @@
|
||||
|
||||
<!-- Small Fishes Textures -->
|
||||
<Texture Name="gGyorgSmallFishTLUT" OutName="small_fish_tlut" Format="rgba16" Width="4" Height="4" Offset="0xD170" />
|
||||
<Texture Name="gGyorgSmallFishTex" OutName="small_fish" Format="ci4" Width="64" Height="64" Offset="0xD190" />
|
||||
<Texture Name="gGyorgSmallFishTex" OutName="small_fish" Format="ci4" Width="64" Height="64" Offset="0xD190" TlutOffset="0xD170"/>
|
||||
|
||||
<!-- Small Fishes Limbs -->
|
||||
<Limb Name="gGyorgSmallFishRootLimb" Type="Standard" EnumName="GYORG_SMALL_FISH_LIMB_ROOT" Offset="0xD990" />
|
||||
|
||||
@@ -13,8 +13,8 @@
|
||||
<!-- Wart Textures -->
|
||||
<Texture Name="gWartShellTLUT" OutName="wart_shell_tlut" Format="rgba16" Width="4" Height="4" Offset="0x2328" />
|
||||
<Texture Name="gWartRidgesTLUT" OutName="wart_ridges_tlut" Format="rgba16" Width="4" Height="4" Offset="0x2348" />
|
||||
<Texture Name="gWartShellTex" OutName="wart_shell" Format="ci4" Width="64" Height="64" Offset="0x2368" />
|
||||
<Texture Name="gWartRidgesTex" OutName="wart_ridges" Format="ci4" Width="8" Height="16" Offset="0x2B68" />
|
||||
<Texture Name="gWartShellTex" OutName="wart_shell" Format="ci4" Width="64" Height="64" Offset="0x2368" TlutOffset="0x2328"/>
|
||||
<Texture Name="gWartRidgesTex" OutName="wart_ridges" Format="ci4" Width="8" Height="16" Offset="0x2B68" TlutOffset="0x2348"/>
|
||||
<Texture Name="gWartEyeTex" OutName="wart_eye" Format="rgba16" Width="32" Height="32" Offset="0x2BA8" />
|
||||
|
||||
<!-- Unused DisplayList that can be used to make Bubbles opaque -->
|
||||
|
||||
@@ -99,23 +99,23 @@
|
||||
<Texture Name="gBossMaskOdolwaFaceTLUT" OutName="boss_mask_odolwa_face_tlut" Format="rgba16" Width="4" Height="4" Offset="0xCFB0" />
|
||||
<Texture Name="gBossMaskOdolwaEarTLUT" OutName="boss_mask_odolwa_ear_tlut" Format="rgba16" Width="4" Height="4" Offset="0xCFD0" />
|
||||
<Texture Name="gBossMaskOdolwaPlumeTex" OutName="boss_mask_odolwa_plume" Format="rgba16" Width="16" Height="16" Offset="0xCFF0" />
|
||||
<Texture Name="gBossMaskOdolwaFaceTex" OutName="boss_mask_odolwa_face" Format="ci4" Width="64" Height="64" Offset="0xD1F0" />
|
||||
<Texture Name="gBossMaskOdolwaEarTex" OutName="boss_mask_odolwa_ear" Format="ci4" Width="64" Height="64" Offset="0xD9F0" />
|
||||
<Texture Name="gBossMaskOdolwaFaceTex" OutName="boss_mask_odolwa_face" Format="ci4" Width="64" Height="64" Offset="0xD1F0" TlutOffset="0xCFB0"/>
|
||||
<Texture Name="gBossMaskOdolwaEarTex" OutName="boss_mask_odolwa_ear" Format="ci4" Width="64" Height="64" Offset="0xD9F0" TlutOffset="0xCFD0"/>
|
||||
<Texture Name="gBossMaskGyorgSkinTLUT" OutName="boss_mask_gyorg_skin_tlut" Format="rgba16" Width="4" Height="4" Offset="0xE1F0" />
|
||||
<Texture Name="gBossMaskGyorgMouthTLUT" OutName="boss_mask_gyorg_mouth_tlut" Format="rgba16" Width="4" Height="4" Offset="0xE210" />
|
||||
<Texture Name="gBossMaskGyorgToothHornTLUT" OutName="boss_mask_gyorg_tooth_horn_tlut" Format="rgba16" Width="4" Height="4" Offset="0xE230" />
|
||||
<Texture Name="gBossMaskGyorgTwinmoldEyeTex" OutName="boss_mask_gyorg_twinmold_eye" Format="rgba16" Width="32" Height="32" Offset="0xE250" />
|
||||
<Texture Name="gBossMaskGyorgSkinTex" OutName="boss_mask_gyorg_skin" Format="ci4" Width="64" Height="64" Offset="0xEA50" />
|
||||
<Texture Name="gBossMaskGyorgMouthTex" OutName="boss_mask_gyorg_mouth" Format="ci4" Width="64" Height="64" Offset="0xF250" />
|
||||
<Texture Name="gBossMaskGyorgToothHornTex" OutName="boss_mask_gyorg_tooth_horn" Format="ci4" Width="16" Height="16" Offset="0xFA50" />
|
||||
<Texture Name="gBossMaskGyorgSkinTex" OutName="boss_mask_gyorg_skin" Format="ci4" Width="64" Height="64" Offset="0xEA50" TlutOffset="0xE1F0"/>
|
||||
<Texture Name="gBossMaskGyorgMouthTex" OutName="boss_mask_gyorg_mouth" Format="ci4" Width="64" Height="64" Offset="0xF250" TlutOffset="0xE210"/>
|
||||
<Texture Name="gBossMaskGyorgToothHornTex" OutName="boss_mask_gyorg_tooth_horn" Format="ci4" Width="16" Height="16" Offset="0xFA50" TlutOffset="0xE230"/>
|
||||
<Texture Name="gBossMaskGohtEyeTex" OutName="boss_mask_goht_eye" Format="rgba16" Width="32" Height="64" Offset="0xFAD0" />
|
||||
<Texture Name="gBossMaskGohtTopPatternTex" OutName="boss_mask_goht_top_pattern" Format="rgba16" Width="32" Height="64" Offset="0x10AD0" />
|
||||
<Texture Name="gBossMaskGohtTwinmoldPatternTex" OutName="boss_mask_goht_twinmold_pattern" Format="rgba16" Width="32" Height="64" Offset="0x11AD0" /> <!-- Used for the lower part of Goht's mask and for the mouth of Twinmold's mask -->
|
||||
<Texture Name="gBossMaskGohtSpikeTwinmoldMandibleTex" OutName="boss_mask_goht_spike_twinmold_mandible" Format="rgba16" Width="32" Height="32" Offset="0x12AD0" />
|
||||
<Texture Name="gBossMaskTwinmoldSkinTLUT" OutName="boss_mask_twinmold_skin_tlut" Format="rgba16" Width="4" Height="4" Offset="0x132D0" />
|
||||
<Texture Name="gBossMaskTwinmoldSnoutTLUT" OutName="boss_mask_twinmold_snout_tlut" Format="rgba16" Width="4" Height="4" Offset="0x132F0" />
|
||||
<Texture Name="gBossMaskTwinmoldSkinTex" OutName="boss_mask_twinmold_skin" Format="ci4" Width="64" Height="64" Offset="0x13310" />
|
||||
<Texture Name="gBossMaskTwinmoldSnoutTex" OutName="boss_mask_twinmold_snout" Format="ci4" Width="64" Height="64" Offset="0x13B10" />
|
||||
<Texture Name="gBossMaskTwinmoldSkinTex" OutName="boss_mask_twinmold_skin" Format="ci4" Width="64" Height="64" Offset="0x13310" TlutOffset="0x132D0"/>
|
||||
<Texture Name="gBossMaskTwinmoldSnoutTex" OutName="boss_mask_twinmold_snout" Format="ci4" Width="64" Height="64" Offset="0x13B10" TlutOffset="0x132F0"/>
|
||||
|
||||
<!-- Boss Mask DisplayLists -->
|
||||
<DList Name="gBossMaskOdolwaDL" Offset="0x149A0" />
|
||||
|
||||
@@ -19,18 +19,18 @@
|
||||
|
||||
<!-- Boss Remains Textures -->
|
||||
<Texture Name="gRemainsOdolwaPlumeTex" OutName="remains_odolwa_plume" Format="rgba16" Width="16" Height="16" Offset="0x5910" />
|
||||
<Texture Name="gRemainsOdolwaFaceTex" OutName="remains_odolwa_face" Format="ci4" Width="64" Height="64" Offset="0x5B10" />
|
||||
<Texture Name="gRemainsOdolwaEarTex" OutName="remains_odolwa_ear" Format="ci4" Width="64" Height="64" Offset="0x6310" />
|
||||
<Texture Name="gRemainsOdolwaFaceTex" OutName="remains_odolwa_face" Format="ci4" Width="64" Height="64" Offset="0x5B10" TlutOffset="0x5830"/>
|
||||
<Texture Name="gRemainsOdolwaEarTex" OutName="remains_odolwa_ear" Format="ci4" Width="64" Height="64" Offset="0x6310" TlutOffset="0x5850"/>
|
||||
<Texture Name="gRemainsGyorgTwinmoldEyeTex" OutName="remains_gyorg_twinmold_eye" Format="rgba16" Width="32" Height="32" Offset="0x6B10" />
|
||||
<Texture Name="gRemainsGyorgSkinTex" OutName="remains_gyorg_skin" Format="ci4" Width="64" Height="64" Offset="0x7310" />
|
||||
<Texture Name="gRemainsGyorgMouthTex" OutName="remains_gyorg_mouth" Format="ci4" Width="64" Height="64" Offset="0x7B10" />
|
||||
<Texture Name="gRemainsGyorgToothHornTex" OutName="remains_gyorg_tooth_horn" Format="ci4" Width="16" Height="16" Offset="0x8310" />
|
||||
<Texture Name="gRemainsGyorgSkinTex" OutName="remains_gyorg_skin" Format="ci4" Width="64" Height="64" Offset="0x7310" TlutOffset="0x5870"/>
|
||||
<Texture Name="gRemainsGyorgMouthTex" OutName="remains_gyorg_mouth" Format="ci4" Width="64" Height="64" Offset="0x7B10" TlutOffset="0x5890"/>
|
||||
<Texture Name="gRemainsGyorgToothHornTex" OutName="remains_gyorg_tooth_horn" Format="ci4" Width="16" Height="16" Offset="0x8310" TlutOffset="0x58B0"/>
|
||||
<Texture Name="gRemainsGohtEyeTex" OutName="remains_goht_eye" Format="rgba16" Width="32" Height="64" Offset="0x8390" />
|
||||
<Texture Name="gRemainsGohtTopPatternTex" OutName="remains_goht_top_pattern" Format="rgba16" Width="32" Height="64" Offset="0x9390" />
|
||||
<!-- Used for the lower part of Goht's Remains for the mouth of Twinmold's Remains -->
|
||||
<Texture Name="gRemainsGohtTwinmoldPatternTex" OutName="remains_goht_twinmold_pattern" Format="rgba16" Width="32" Height="64" Offset="0xA390" />
|
||||
<Texture Name="gRemainsGohtSpikeTwinmoldMandibleTex" OutName="remains_goht_spike_twinmold_mandible" Format="rgba16" Width="32" Height="32" Offset="0xB390" />
|
||||
<Texture Name="gRemainsTwinmoldSkinTex" OutName="remains_twinmold_skin" Format="ci4" Width="64" Height="64" Offset="0xBB90" />
|
||||
<Texture Name="gRemainsTwinmoldSnoutTex" OutName="remains_twinmold_snout" Format="ci4" Width="64" Height="64" Offset="0xC390" />
|
||||
<Texture Name="gRemainsTwinmoldSkinTex" OutName="remains_twinmold_skin" Format="ci4" Width="64" Height="64" Offset="0xBB90" TlutOffset="0x58D0"/>
|
||||
<Texture Name="gRemainsTwinmoldSnoutTex" OutName="remains_twinmold_snout" Format="ci4" Width="64" Height="64" Offset="0xC390" TlutOffset="0x58F0"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -3,10 +3,10 @@
|
||||
<DList Name="object_cha_DL_000710" Offset="0x710" /> <!-- Original name is "cha_ki_model" -->
|
||||
<DList Name="object_cha_DL_000958" Offset="0x958" /> <!-- Original name is "cha_kane_model" -->
|
||||
<Texture Name="object_cha_TLUT_000B08" OutName="tlut_000B08" Format="rgba16" Width="16" Height="16" Offset="0xB08" />
|
||||
<Texture Name="object_cha_Tex_000D08" OutName="tex_000D08" Format="ci8" Width="32" Height="32" Offset="0xD08" />
|
||||
<Texture Name="object_cha_Tex_001108" OutName="tex_001108" Format="ci8" Width="32" Height="32" Offset="0x1108" />
|
||||
<Texture Name="object_cha_Tex_001508" OutName="tex_001508" Format="ci8" Width="16" Height="16" Offset="0x1508" />
|
||||
<Texture Name="object_cha_Tex_001608" OutName="tex_001608" Format="ci8" Width="32" Height="32" Offset="0x1608" />
|
||||
<Texture Name="object_cha_Tex_000D08" OutName="tex_000D08" Format="ci8" Width="32" Height="32" Offset="0xD08" TlutOffset="0xB08"/>
|
||||
<Texture Name="object_cha_Tex_001108" OutName="tex_001108" Format="ci8" Width="32" Height="32" Offset="0x1108" TlutOffset="0xB08"/>
|
||||
<Texture Name="object_cha_Tex_001508" OutName="tex_001508" Format="ci8" Width="16" Height="16" Offset="0x1508" TlutOffset="0xB08"/>
|
||||
<Texture Name="object_cha_Tex_001608" OutName="tex_001608" Format="ci8" Width="32" Height="32" Offset="0x1608" TlutOffset="0xB08"/>
|
||||
<Texture Name="object_cha_Tex_001A08" OutName="tex_001A08" Format="rgba16" Width="16" Height="32" Offset="0x1A08" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -22,13 +22,13 @@
|
||||
|
||||
<!-- 32-bit aligned textures. -->
|
||||
<Texture Name="gHylianYoungWomanTLUT" OutName="hylian_young_woman_tlut" Format="rgba16" Width="16" Height="16" Offset="0xFC"/>
|
||||
<Texture Name="gHylianYoungWomanSkinTex" OutName="hylian_young_woman_skin" Format="ci8" Width="8" Height="8" Offset="0x2FC"/>
|
||||
<Texture Name="gHylianYoungWomanBrownHairTex" OutName="hylian_young_woman_brown_hair" Format="ci8" Width="8" Height="8" Offset="0x33C"/>
|
||||
<Texture Name="gHylianYoungWomanHandTex" OutName="hylian_young_woman_hand" Format="ci8" Width="8" Height="8" Offset="0x37C"/>
|
||||
<Texture Name="gHylianYoungWomanBrownHairSkinTex" OutName="hylian_young_woman_brown_hair_skin" Format="ci8" Width="8" Height="8" Offset="0x3BC"/>
|
||||
<Texture Name="gHylianYoungWomanBrownHairFaceTex" OutName="hylian_young_woman_brown_hair_face" Format="ci8" Width="8" Height="16" Offset="0x3FC"/>
|
||||
<Texture Name="gHylianYoungWomanSkinTex" OutName="hylian_young_woman_skin" Format="ci8" Width="8" Height="8" Offset="0x2FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianYoungWomanBrownHairTex" OutName="hylian_young_woman_brown_hair" Format="ci8" Width="8" Height="8" Offset="0x33C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianYoungWomanHandTex" OutName="hylian_young_woman_hand" Format="ci8" Width="8" Height="8" Offset="0x37C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianYoungWomanBrownHairSkinTex" OutName="hylian_young_woman_brown_hair_skin" Format="ci8" Width="8" Height="8" Offset="0x3BC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianYoungWomanBrownHairFaceTex" OutName="hylian_young_woman_brown_hair_face" Format="ci8" Width="8" Height="16" Offset="0x3FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gHylianYoungWomanDressTex" OutName="hylian_young_woman_dress" Format="i8" Width="8" Height="8" Offset="0x47C"/>
|
||||
<Texture Name="gHylianYoungWomanDressNeckTex" OutName="hylian_young_woman_dress_neck" Format="ci8" Width="8" Height="8" Offset="0x4BC"/>
|
||||
<Texture Name="gHylianYoungWomanDressNeckTex" OutName="hylian_young_woman_dress_neck" Format="ci8" Width="8" Height="8" Offset="0x4BC" TlutOffset="0xFC"/>
|
||||
|
||||
<DList Name="gHylianYoungWomanHeadBrownHairDL" Offset="0x1300"/>
|
||||
<DList Name="gHylianYoungWomanRightHandDL" Offset="0x1608"/>
|
||||
|
||||
@@ -14,13 +14,13 @@
|
||||
<Texture Name="gCowTLUT" OutName="cow_tlut" Format="rgba16" Width="16" Height="16" Offset="0x2880" />
|
||||
|
||||
<!-- Cow Textures -->
|
||||
<Texture Name="gCowUdderTex" OutName="cow_udder" Format="ci8" Width="16" Height="16" Offset="0x2A80" />
|
||||
<Texture Name="gCowNoseRingTex" OutName="cow_nose_ring" Format="ci8" Width="8" Height="8" Offset="0x2B80" />
|
||||
<Texture Name="gCowNoseTex" OutName="cow_nose" Format="ci8" Width="16" Height="16" Offset="0x2BC0" />
|
||||
<Texture Name="gCowUdderTex" OutName="cow_udder" Format="ci8" Width="16" Height="16" Offset="0x2A80" TlutOffset="0x2880"/>
|
||||
<Texture Name="gCowNoseRingTex" OutName="cow_nose_ring" Format="ci8" Width="8" Height="8" Offset="0x2B80" TlutOffset="0x2880"/>
|
||||
<Texture Name="gCowNoseTex" OutName="cow_nose" Format="ci8" Width="16" Height="16" Offset="0x2BC0" TlutOffset="0x2880"/>
|
||||
<Texture Name="gCowSpotsTex" OutName="cow_spots" Format="i8" Width="64" Height="64" Offset="0x2CC0" />
|
||||
<Texture Name="gCowEarTex" OutName="cow_ear" Format="ci8" Width="8" Height="16" Offset="0x3CC0" />
|
||||
<Texture Name="gCowEarTex" OutName="cow_ear" Format="ci8" Width="8" Height="16" Offset="0x3CC0" TlutOffset="0x2880"/>
|
||||
<Texture Name="gCowEyelidTex" OutName="cow_eyelid" Format="rgba16" Width="16" Height="16" Offset="0x3D40" />
|
||||
<Texture Name="gCowLegAndTailTex" OutName="cow_leg_and_tail" Format="ci8" Width="8" Height="16" Offset="0x3F40" />
|
||||
<Texture Name="gCowLegAndTailTex" OutName="cow_leg_and_tail" Format="ci8" Width="8" Height="16" Offset="0x3F40" TlutOffset="0x2880"/>
|
||||
|
||||
<!-- Cow Limb DisplayLists -->
|
||||
<Limb Name="gCowBodyLimb" Type="Standard" EnumName="COW_LIMB_BODY" Offset="0x3FC0" />
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
<File Name="object_crace_object" Segment="6">
|
||||
<DList Name="gDekuShrineSlidingDoorDL" Offset="0x3A0" /> <!-- Original name is "Y2_DANPEI_shutter_model" -->
|
||||
<Texture Name="gDekuShrineSlidingDoorTLUT" OutName="deku_shrine_sliding_door_tlut" Format="rgba16" Width="4" Height="4" Offset="0x540" />
|
||||
<Texture Name="gDekuShrineSlidingDoorTex" OutName="deku_shrine_sliding_door" Format="ci4" Width="32" Height="128" Offset="0x560" />
|
||||
<Texture Name="gDekuShrineSlidingDoorTex" OutName="deku_shrine_sliding_door" Format="ci4" Width="32" Height="128" Offset="0x560" TlutOffset="0x540"/>
|
||||
<Collision Name="gDekuShrineSlidingDoorCol" Offset="0xE00" /> <!-- Original name is "Y2_DANPEI_shutter_bgdatainfo" -->
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -42,20 +42,20 @@
|
||||
<Texture Name="object_cs_TLUT_00B020" OutName="tlut_00B020" Format="rgba16" Width="16" Height="16" Offset="0xB020" />
|
||||
<Texture Name="object_cs_TLUT_00B220" OutName="tlut_00B220" Format="rgba16" Width="16" Height="16" Offset="0xB220" />
|
||||
<Texture Name="object_cs_TLUT_00B420" OutName="tlut_00B420" Format="rgba16" Width="16" Height="16" Offset="0xB420" />
|
||||
<Texture Name="object_cs_Tex_00B620" OutName="tex_00B620" Format="ci8" Width="32" Height="16" Offset="0xB620" />
|
||||
<Texture Name="object_cs_Tex_00B820" OutName="tex_00B820" Format="ci8" Width="8" Height="8" Offset="0xB820" />
|
||||
<Texture Name="object_cs_Tex_00B860" OutName="tex_00B860" Format="ci8" Width="8" Height="8" Offset="0xB860" />
|
||||
<Texture Name="object_cs_Tex_00B8A0" OutName="tex_00B8A0" Format="ci8" Width="16" Height="16" Offset="0xB8A0" />
|
||||
<Texture Name="object_cs_Tex_00B9A0" OutName="tex_00B9A0" Format="ci8" Width="8" Height="8" Offset="0xB9A0" />
|
||||
<Texture Name="object_cs_Tex_00B9E0" OutName="tex_00B9E0" Format="ci8" Width="16" Height="16" Offset="0xB9E0" />
|
||||
<Texture Name="object_cs_Tex_00BAE0" OutName="tex_00BAE0" Format="ci8" Width="16" Height="16" Offset="0xBAE0" />
|
||||
<Texture Name="object_cs_Tex_00B620" OutName="tex_00B620" Format="ci8" Width="32" Height="16" Offset="0xB620" TlutOffset="0xB020"/>
|
||||
<Texture Name="object_cs_Tex_00B820" OutName="tex_00B820" Format="ci8" Width="8" Height="8" Offset="0xB820" TlutOffset="0xB020"/>
|
||||
<Texture Name="object_cs_Tex_00B860" OutName="tex_00B860" Format="ci8" Width="8" Height="8" Offset="0xB860" TlutOffset="0xB020"/>
|
||||
<Texture Name="object_cs_Tex_00B8A0" OutName="tex_00B8A0" Format="ci8" Width="16" Height="16" Offset="0xB8A0" TlutOffset="0xB020"/>
|
||||
<Texture Name="object_cs_Tex_00B9A0" OutName="tex_00B9A0" Format="ci8" Width="8" Height="8" Offset="0xB9A0" TlutOffset="0xB220"/>
|
||||
<Texture Name="object_cs_Tex_00B9E0" OutName="tex_00B9E0" Format="ci8" Width="16" Height="16" Offset="0xB9E0" TlutOffset="0xB020"/>
|
||||
<Texture Name="object_cs_Tex_00BAE0" OutName="tex_00BAE0" Format="ci8" Width="16" Height="16" Offset="0xBAE0" TlutOffset="0xB020"/>
|
||||
<Blob Name="object_cs_Blob_00BBE0" Size="0x400" Offset="0xBBE0" />
|
||||
<Texture Name="object_cs_Tex_00BFE0" OutName="tex_00BFE0" Format="ci8" Width="8" Height="8" Offset="0xBFE0" />
|
||||
<Texture Name="object_cs_Tex_00C020" OutName="tex_00C020" Format="ci8" Width="8" Height="8" Offset="0xC020" />
|
||||
<Texture Name="object_cs_Tex_00C060" OutName="tex_00C060" Format="ci8" Width="8" Height="8" Offset="0xC060" />
|
||||
<Texture Name="object_cs_Tex_00C0A0" OutName="tex_00C0A0" Format="ci8" Width="8" Height="16" Offset="0xC0A0" />
|
||||
<Texture Name="object_cs_Tex_00BFE0" OutName="tex_00BFE0" Format="ci8" Width="8" Height="8" Offset="0xBFE0" TlutOffset="0xB020"/>
|
||||
<Texture Name="object_cs_Tex_00C020" OutName="tex_00C020" Format="ci8" Width="8" Height="8" Offset="0xC020" TlutOffset="0xB020"/>
|
||||
<Texture Name="object_cs_Tex_00C060" OutName="tex_00C060" Format="ci8" Width="8" Height="8" Offset="0xC060" TlutOffset="0xB020"/>
|
||||
<Texture Name="object_cs_Tex_00C0A0" OutName="tex_00C0A0" Format="ci8" Width="8" Height="16" Offset="0xC0A0" TlutOffset="0xB020"/>
|
||||
<Texture Name="object_cs_Tex_00C120" OutName="tex_00C120" Format="i8" Width="16" Height="16" Offset="0xC120" />
|
||||
<Texture Name="object_cs_Tex_00C220" OutName="tex_00C220" Format="ci8" Width="16" Height="16" Offset="0xC220" />
|
||||
<Texture Name="object_cs_Tex_00C220" OutName="tex_00C220" Format="ci8" Width="16" Height="16" Offset="0xC220" TlutOffset="0xB420"/>
|
||||
<Blob Name="object_cs_Blob_00C320" Size="0x200" Offset="0xC320" />
|
||||
<Texture Name="gBomberEyeOpenTex" OutName="tex_00C520" Format="rgba16" Width="32" Height="32" Offset="0xC520" />
|
||||
<Texture Name="gBomberEyeHalfTex" OutName="tex_00CD20" Format="rgba16" Width="32" Height="32" Offset="0xCD20" />
|
||||
|
||||
@@ -11,27 +11,27 @@
|
||||
<!-- Textures -->
|
||||
|
||||
<!-- CeilingCog -->
|
||||
<Texture Name="gClockTowerCeilingCogWoodTex" OutName="clocktower_ceiling_cog_wood" Format="ci4" Width="64" Height="64" Offset="0x460" />
|
||||
<Texture Name="gClockTowerCeilingCogWoodMetalTex" OutName="clocktower_ceiling_cog_wood_metal" Format="ci4" Width="64" Height="64" Offset="0xC60" />
|
||||
<Texture Name="gClockTowerCeilingCogWoodTex" OutName="clocktower_ceiling_cog_wood" Format="ci4" Width="64" Height="64" Offset="0x460" TlutOffset="0x0"/>
|
||||
<Texture Name="gClockTowerCeilingCogWoodMetalTex" OutName="clocktower_ceiling_cog_wood_metal" Format="ci4" Width="64" Height="64" Offset="0xC60" TlutOffset="0x20"/>
|
||||
|
||||
<!-- Corridor -->
|
||||
<Texture Name="gClockTowerCorridorStonePath1Tex" OutName="clocktower_corridor_stone_path_1" Format="ci8" Width="32" Height="32" Offset="0x1460" />
|
||||
<Texture Name="gClockTowerCorridorStonePath2Tex" OutName="clocktower_corridor_stone_path_2" Format="ci8" Width="32" Height="32" Offset="0x1860" />
|
||||
<Texture Name="gClockTowerCorridorStoneWallTex" OutName="clocktower_corridor_stone_wall" Format="ci8" Width="32" Height="64" Offset="0x1C60" />
|
||||
<Texture Name="gClockTowerCorridorGrassyStoneWallTex" OutName="clocktower_corridor_grassy_stone_wall" Format="ci8" Width="32" Height="64" Offset="0x2460" />
|
||||
<Texture Name="gClockTowerCorridorStonePillarTex" OutName="clocktower_corridor_stone_pillar" Format="ci8" Width="32" Height="64" Offset="0x2C60" />
|
||||
<Texture Name="gClockTowerCorridorStoneCeilingTex" OutName="clocktower_corridor_stone_ceiling" Format="ci8" Width="32" Height="64" Offset="0x3460" />
|
||||
<Texture Name="gClockTowerCorridorDirtPathTex" OutName="clocktower_corridor_dirt_path" Format="ci8" Width="32" Height="32" Offset="0x3C60" />
|
||||
<Texture Name="gClockTowerCorridorStonePath1Tex" OutName="clocktower_corridor_stone_path_1" Format="ci8" Width="32" Height="32" Offset="0x1460" TlutOffset="0x40"/>
|
||||
<Texture Name="gClockTowerCorridorStonePath2Tex" OutName="clocktower_corridor_stone_path_2" Format="ci8" Width="32" Height="32" Offset="0x1860" TlutOffset="0x40"/>
|
||||
<Texture Name="gClockTowerCorridorStoneWallTex" OutName="clocktower_corridor_stone_wall" Format="ci8" Width="32" Height="64" Offset="0x1C60" TlutOffset="0x40"/>
|
||||
<Texture Name="gClockTowerCorridorGrassyStoneWallTex" OutName="clocktower_corridor_grassy_stone_wall" Format="ci8" Width="32" Height="64" Offset="0x2460" TlutOffset="0x40"/>
|
||||
<Texture Name="gClockTowerCorridorStonePillarTex" OutName="clocktower_corridor_stone_pillar" Format="ci8" Width="32" Height="64" Offset="0x2C60" TlutOffset="0x40"/>
|
||||
<Texture Name="gClockTowerCorridorStoneCeilingTex" OutName="clocktower_corridor_stone_ceiling" Format="ci8" Width="32" Height="64" Offset="0x3460" TlutOffset="0x40"/>
|
||||
<Texture Name="gClockTowerCorridorDirtPathTex" OutName="clocktower_corridor_dirt_path" Format="ci8" Width="32" Height="32" Offset="0x3C60" TlutOffset="0x40"/>
|
||||
<Texture Name="gClockTowerCooridorFoliageTex" OutName="clocktower_corridor_foliage" Format="rgba16" Width="32" Height="64" Offset="0x4060" />
|
||||
<Texture Name="gClockTowerCorridorWoodPillarTex" OutName="clocktower_corridor_wood_pillar" Format="ci8" Width="16" Height="64" Offset="0x5060" />
|
||||
<Texture Name="gClockTowerCorridorWoodWallTex" OutName="clocktower_corridor_wood_wall" Format="ci8" Width="64" Height="32" Offset="0x5460" />
|
||||
<Texture Name="gClockTowerCorridorGrassyCeilingTex" OutName="clocktower_corridor_grassy_ceiling" Format="ci8" Width="8" Height="64" Offset="0x5C60" />
|
||||
<Texture Name="gClockTowerCorridorDirtTex" OutName="clocktower_corridor_dirt" Format="ci8" Width="32" Height="32" Offset="0x5E60" />
|
||||
<Texture Name="gClockTowerCorridorWoodPillarTex" OutName="clocktower_corridor_wood_pillar" Format="ci8" Width="16" Height="64" Offset="0x5060" TlutOffset="0x40"/>
|
||||
<Texture Name="gClockTowerCorridorWoodWallTex" OutName="clocktower_corridor_wood_wall" Format="ci8" Width="64" Height="32" Offset="0x5460" TlutOffset="0x40"/>
|
||||
<Texture Name="gClockTowerCorridorGrassyCeilingTex" OutName="clocktower_corridor_grassy_ceiling" Format="ci8" Width="8" Height="64" Offset="0x5C60" TlutOffset="0x40"/>
|
||||
<Texture Name="gClockTowerCorridorDirtTex" OutName="clocktower_corridor_dirt" Format="ci8" Width="32" Height="32" Offset="0x5E60" TlutOffset="0x40"/>
|
||||
|
||||
<!-- Organ -->
|
||||
<Texture Name="gClockTowerOrganBackTex" OutName="clocktower_organ_back" Format="ci8" Width="16" Height="128" Offset="0x6260" />
|
||||
<Texture Name="gClockTowerOrganBackTex" OutName="clocktower_organ_back" Format="ci8" Width="16" Height="128" Offset="0x6260" TlutOffset="0x240"/>
|
||||
<Texture Name="gClockTowerOrganSeatLegsTex" OutName="clocktower_organ_seat_legs" Format="ia16" Width="32" Height="32" Offset="0x6A60" />
|
||||
<Texture Name="gClockTowerOrganSeatCushionTex" OutName="clocktower_organ_seat_cushion" Format="ci8" Width="16" Height="16" Offset="0x7260" />
|
||||
<Texture Name="gClockTowerOrganSeatCushionTex" OutName="clocktower_organ_seat_cushion" Format="ci8" Width="16" Height="16" Offset="0x7260" TlutOffset="0x240"/>
|
||||
<Texture Name="gClockTowerOrganSeatBackTex" OutName="clocktower_organ_seat_back" Format="ia16" Width="32" Height="64" Offset="0x7360" />
|
||||
<Texture Name="gClockTowerOrganPedalTex" OutName="clocktower_organ_pedal" Format="ia16" Width="16" Height="16" Offset="0x8360" />
|
||||
<Texture Name="gClockTowerOrganWoodTex" OutName="clocktower_organ_wood" Format="i8" Width="32" Height="32" Offset="0x8560" />
|
||||
@@ -47,7 +47,7 @@
|
||||
<Texture Name="gClockTowerCenterCogTex" OutName="clocktower_center_cog" Format="ia8" Width="64" Height="64" Offset="0xCD60" />
|
||||
|
||||
<!-- StoneDoors -->
|
||||
<Texture Name="gClockTowerStoneDoorTex" OutName="clocktower_stone_door" Format="ci4" Width="64" Height="64" Offset="0xDD60" />
|
||||
<Texture Name="gClockTowerStoneDoorTex" OutName="clocktower_stone_door" Format="ci4" Width="64" Height="64" Offset="0xDD60" TlutOffset="0x440"/>
|
||||
|
||||
<!-- Waterwheel -->
|
||||
<Texture Name="gClockTowerWaterWheelWoodTex" OutName="clocktower_water_wheel_wood" Format="rgba16" Width="32" Height="32" Offset="0xE560" />
|
||||
|
||||
@@ -22,11 +22,11 @@
|
||||
<DList Name="object_dai_DL_0089D8" Offset="0x89D8" />
|
||||
<DList Name="object_dai_DL_008B00" Offset="0x8B00" />
|
||||
<Texture Name="object_dai_TLUT_008C58" OutName="tlut_008C58" Format="rgba16" Width="16" Height="16" Offset="0x8C58" />
|
||||
<Texture Name="object_dai_Tex_008E58" OutName="tex_008E58" Format="ci8" Width="32" Height="32" Offset="0x8E58" />
|
||||
<Texture Name="object_dai_Tex_009258" OutName="tex_009258" Format="ci8" Width="8" Height="8" Offset="0x9258" />
|
||||
<Texture Name="object_dai_Tex_009298" OutName="tex_009298" Format="ci8" Width="32" Height="16" Offset="0x9298" />
|
||||
<Texture Name="object_dai_Tex_008E58" OutName="tex_008E58" Format="ci8" Width="32" Height="32" Offset="0x8E58" TlutOffset="0x8C58"/>
|
||||
<Texture Name="object_dai_Tex_009258" OutName="tex_009258" Format="ci8" Width="8" Height="8" Offset="0x9258" TlutOffset="0x8C58"/>
|
||||
<Texture Name="object_dai_Tex_009298" OutName="tex_009298" Format="ci8" Width="32" Height="16" Offset="0x9298" TlutOffset="0x8C58"/>
|
||||
<Texture Name="object_dai_Tex_009498" OutName="tex_009498" Format="rgba16" Width="16" Height="16" Offset="0x9498" />
|
||||
<Texture Name="object_dai_Tex_009698" OutName="tex_009698" Format="ci8" Width="8" Height="8" Offset="0x9698" />
|
||||
<Texture Name="object_dai_Tex_009698" OutName="tex_009698" Format="ci8" Width="8" Height="8" Offset="0x9698" TlutOffset="0x8C58"/>
|
||||
<DList Name="object_dai_DL_00C538" Offset="0xC538" />
|
||||
<DList Name="object_dai_DL_00C5D8" Offset="0xC5D8" />
|
||||
<DList Name="object_dai_DL_00C9B8" Offset="0xC9B8" />
|
||||
@@ -45,15 +45,15 @@
|
||||
<DList Name="object_dai_DL_00E560" Offset="0xE560" />
|
||||
<DList Name="object_dai_DL_00E698" Offset="0xE698" />
|
||||
<Texture Name="object_dai_TLUT_00E8F0" OutName="tlut_00E8F0" Format="rgba16" Width="16" Height="16" Offset="0xE8F0" />
|
||||
<Texture Name="object_dai_Tex_00EAF0" OutName="tex_00EAF0" Format="ci8" Width="16" Height="16" Offset="0xEAF0" />
|
||||
<Texture Name="object_dai_Tex_00EBF0" OutName="tex_00EBF0" Format="ci8" Width="16" Height="16" Offset="0xEBF0" />
|
||||
<Texture Name="object_dai_Tex_00ECF0" OutName="tex_00ECF0" Format="ci8" Width="32" Height="32" Offset="0xECF0" />
|
||||
<Texture Name="object_dai_Tex_00F0F0" OutName="tex_00F0F0" Format="ci8" Width="32" Height="16" Offset="0xF0F0" />
|
||||
<Texture Name="object_dai_Tex_00F2F0" OutName="tex_00F2F0" Format="ci8" Width="32" Height="32" Offset="0xF2F0" />
|
||||
<Texture Name="object_dai_Tex_00F6F0" OutName="tex_00F6F0" Format="ci8" Width="8" Height="8" Offset="0xF6F0" />
|
||||
<Texture Name="object_dai_Tex_00F730" OutName="tex_00F730" Format="ci8" Width="8" Height="16" Offset="0xF730" />
|
||||
<Texture Name="object_dai_Tex_00F7B0" OutName="tex_00F7B0" Format="ci8" Width="32" Height="64" Offset="0xF7B0" />
|
||||
<Texture Name="object_dai_Tex_00FFB0" OutName="tex_00FFB0" Format="ci8" Width="16" Height="16" Offset="0xFFB0" />
|
||||
<Texture Name="object_dai_Tex_00EAF0" OutName="tex_00EAF0" Format="ci8" Width="16" Height="16" Offset="0xEAF0" TlutOffset="0xE8F0"/>
|
||||
<Texture Name="object_dai_Tex_00EBF0" OutName="tex_00EBF0" Format="ci8" Width="16" Height="16" Offset="0xEBF0" TlutOffset="0xE8F0"/>
|
||||
<Texture Name="object_dai_Tex_00ECF0" OutName="tex_00ECF0" Format="ci8" Width="32" Height="32" Offset="0xECF0" TlutOffset="0xE8F0"/>
|
||||
<Texture Name="object_dai_Tex_00F0F0" OutName="tex_00F0F0" Format="ci8" Width="32" Height="16" Offset="0xF0F0" TlutOffset="0xE8F0"/>
|
||||
<Texture Name="object_dai_Tex_00F2F0" OutName="tex_00F2F0" Format="ci8" Width="32" Height="32" Offset="0xF2F0" TlutOffset="0xE8F0"/>
|
||||
<Texture Name="object_dai_Tex_00F6F0" OutName="tex_00F6F0" Format="ci8" Width="8" Height="8" Offset="0xF6F0" TlutOffset="0xE8F0"/>
|
||||
<Texture Name="object_dai_Tex_00F730" OutName="tex_00F730" Format="ci8" Width="8" Height="16" Offset="0xF730" TlutOffset="0xE8F0"/>
|
||||
<Texture Name="object_dai_Tex_00F7B0" OutName="tex_00F7B0" Format="ci8" Width="32" Height="64" Offset="0xF7B0" TlutOffset="0xE8F0"/>
|
||||
<Texture Name="object_dai_Tex_00FFB0" OutName="tex_00FFB0" Format="ci8" Width="16" Height="16" Offset="0xFFB0" TlutOffset="0xE8F0"/>
|
||||
<Texture Name="object_dai_Tex_0100B0" OutName="tex_0100B0" Format="rgba16" Width="8" Height="8" Offset="0x100B0" />
|
||||
<Texture Name="object_dai_Tex_010130" OutName="tex_010130" Format="rgba16" Width="16" Height="16" Offset="0x10130" />
|
||||
<Texture Name="object_dai_Tex_010330" OutName="tex_010330" Format="rgba16" Width="8" Height="8" Offset="0x10330" />
|
||||
|
||||
@@ -7,18 +7,18 @@
|
||||
<Animation Name="object_daiku_Anim_002134" Offset="0x2134" /> <!-- Original name is "dk2_kowasu2wait" -->
|
||||
<Animation Name="object_daiku_Anim_002FA0" Offset="0x2FA0" /> <!-- Original name is "dk2_matsu" ("to wait") -->
|
||||
<Texture Name="object_daiku_TLUT_002FB0" OutName="tlut_002FB0" Format="rgba16" Width="16" Height="16" Offset="0x2FB0" />
|
||||
<Texture Name="object_daiku_Tex_0031B0" OutName="tex_0031B0" Format="ci8" Width="8" Height="8" Offset="0x31B0" />
|
||||
<Texture Name="object_daiku_Tex_0031F0" OutName="tex_0031F0" Format="ci8" Width="16" Height="16" Offset="0x31F0" />
|
||||
<Texture Name="object_daiku_Tex_0031B0" OutName="tex_0031B0" Format="ci8" Width="8" Height="8" Offset="0x31B0" TlutOffset="0x2FB0"/>
|
||||
<Texture Name="object_daiku_Tex_0031F0" OutName="tex_0031F0" Format="ci8" Width="16" Height="16" Offset="0x31F0" TlutOffset="0x2FB0"/>
|
||||
<Texture Name="object_daiku_Tex_0032F0" OutName="tex_0032F0" Format="rgba16" Width="4" Height="4" Offset="0x32F0" />
|
||||
<Texture Name="object_daiku_Tex_003310" OutName="tex_003310" Format="ci8" Width="8" Height="16" Offset="0x3310" />
|
||||
<Texture Name="object_daiku_Tex_003390" OutName="tex_003390" Format="ci8" Width="8" Height="8" Offset="0x3390" />
|
||||
<Texture Name="object_daiku_Tex_0033D0" OutName="tex_0033D0" Format="ci8" Width="16" Height="16" Offset="0x33D0" />
|
||||
<Texture Name="object_daiku_Tex_0034D0" OutName="tex_0034D0" Format="ci8" Width="8" Height="8" Offset="0x34D0" />
|
||||
<Texture Name="object_daiku_Tex_003310" OutName="tex_003310" Format="ci8" Width="8" Height="16" Offset="0x3310" TlutOffset="0x2FB0"/>
|
||||
<Texture Name="object_daiku_Tex_003390" OutName="tex_003390" Format="ci8" Width="8" Height="8" Offset="0x3390" TlutOffset="0x2FB0"/>
|
||||
<Texture Name="object_daiku_Tex_0033D0" OutName="tex_0033D0" Format="ci8" Width="16" Height="16" Offset="0x33D0" TlutOffset="0x2FB0"/>
|
||||
<Texture Name="object_daiku_Tex_0034D0" OutName="tex_0034D0" Format="ci8" Width="8" Height="8" Offset="0x34D0" TlutOffset="0x2FB0"/>
|
||||
<Texture Name="object_daiku_Tex_003510" OutName="tex_003510" Format="rgba16" Width="32" Height="32" Offset="0x3510" />
|
||||
<Texture Name="object_daiku_Tex_003D10" OutName="tex_003D10" Format="ci8" Width="16" Height="16" Offset="0x3D10" />
|
||||
<Texture Name="object_daiku_Tex_003E10" OutName="tex_003E10" Format="ci8" Width="8" Height="8" Offset="0x3E10" />
|
||||
<Texture Name="object_daiku_Tex_003E50" OutName="tex_003E50" Format="ci8" Width="8" Height="8" Offset="0x3E50" />
|
||||
<Texture Name="object_daiku_Tex_003E90" OutName="tex_003E90" Format="ci8" Width="8" Height="8" Offset="0x3E90" />
|
||||
<Texture Name="object_daiku_Tex_003D10" OutName="tex_003D10" Format="ci8" Width="16" Height="16" Offset="0x3D10" TlutOffset="0x2FB0"/>
|
||||
<Texture Name="object_daiku_Tex_003E10" OutName="tex_003E10" Format="ci8" Width="8" Height="8" Offset="0x3E10" TlutOffset="0x2FB0"/>
|
||||
<Texture Name="object_daiku_Tex_003E50" OutName="tex_003E50" Format="ci8" Width="8" Height="8" Offset="0x3E50" TlutOffset="0x2FB0"/>
|
||||
<Texture Name="object_daiku_Tex_003E90" OutName="tex_003E90" Format="ci8" Width="8" Height="8" Offset="0x3E90" TlutOffset="0x2FB0"/>
|
||||
<DList Name="object_daiku_DL_006980" Offset="0x6980" />
|
||||
<DList Name="object_daiku_DL_006D70" Offset="0x6D70" />
|
||||
<DList Name="object_daiku_DL_006E80" Offset="0x6E80" />
|
||||
@@ -41,14 +41,14 @@
|
||||
<DList Name="object_daiku_DL_008C30" Offset="0x8C30" />
|
||||
<DList Name="object_daiku_DL_008EC8" Offset="0x8EC8" /> <!-- Original name is "dk2_hashira_model" -->
|
||||
<Texture Name="object_daiku_TLUT_008FA8" OutName="tlut_008FA8" Format="rgba16" Width="16" Height="16" Offset="0x8FA8" />
|
||||
<Texture Name="object_daiku_Tex_0091A8" OutName="tex_0091A8" Format="ci8" Width="16" Height="16" Offset="0x91A8" />
|
||||
<Texture Name="object_daiku_Tex_0091A8" OutName="tex_0091A8" Format="ci8" Width="16" Height="16" Offset="0x91A8" TlutOffset="0x8FA8"/>
|
||||
<DList Name="object_daiku_DL_009638" Offset="0x9638" /> <!-- Original name is "dk2_2_turuhashi_model" -->
|
||||
<Texture Name="object_daiku_TLUT_0097B0" OutName="tlut_0097B0" Format="rgba16" Width="16" Height="16" Offset="0x97B0" />
|
||||
<Texture Name="object_daiku_Tex_0099B0" OutName="tex_0099B0" Format="i8" Width="32" Height="32" Offset="0x99B0" />
|
||||
<Texture Name="object_daiku_Tex_009DB0" OutName="tex_009DB0" Format="ci8" Width="16" Height="16" Offset="0x9DB0" />
|
||||
<Texture Name="object_daiku_Tex_009DB0" OutName="tex_009DB0" Format="ci8" Width="16" Height="16" Offset="0x9DB0" TlutOffset="0x97B0"/>
|
||||
<DList Name="object_daiku_DL_00A390" Offset="0xA390" />
|
||||
<Texture Name="object_daiku_TLUT_00A4D0" OutName="tlut_00A4D0" Format="rgba16" Width="16" Height="16" Offset="0xA4D0" />
|
||||
<Texture Name="object_daiku_Tex_00A6D0" OutName="tex_00A6D0" Format="ci8" Width="8" Height="16" Offset="0xA6D0" />
|
||||
<Texture Name="object_daiku_Tex_00A6D0" OutName="tex_00A6D0" Format="ci8" Width="8" Height="16" Offset="0xA6D0" TlutOffset="0xA4D0"/>
|
||||
<Limb Name="object_daiku_Standardlimb_00A750" Type="Standard" EnumName="OBJECT_DAIKU_LIMB_01" Offset="0xA750" />
|
||||
<Limb Name="object_daiku_Standardlimb_00A75C" Type="Standard" EnumName="OBJECT_DAIKU_LIMB_02" Offset="0xA75C" />
|
||||
<Limb Name="object_daiku_Standardlimb_00A768" Type="Standard" EnumName="OBJECT_DAIKU_LIMB_03" Offset="0xA768" />
|
||||
|
||||
@@ -2,14 +2,14 @@
|
||||
<File Name="object_danpei_object" Segment="6">
|
||||
<DList Name="object_danpei_object_DL_000300" Offset="0x300" />
|
||||
<Texture Name="object_danpei_object_TLUT_000438" OutName="tlut_000438" Format="rgba16" Width="4" Height="4" Offset="0x438" />
|
||||
<Texture Name="object_danpei_object_Tex_000458" OutName="tex_000458" Format="ci4" Width="64" Height="64" Offset="0x458" />
|
||||
<Texture Name="object_danpei_object_Tex_000458" OutName="tex_000458" Format="ci4" Width="64" Height="64" Offset="0x458" TlutOffset="0x438"/>
|
||||
<Collision Name="object_danpei_object_Colheader_000D60" Offset="0xD60" /> <!-- Original name is "y2_kanokefuta_bgdatainfo" -->
|
||||
<DList Name="object_danpei_object_DL_0012C0" Offset="0x12C0" /> <!-- Original name is "Y2_DP2_RASENsita_model" ("rasen" = "spiral", "sita" = "below") -->
|
||||
<DList Name="object_danpei_object_DL_002110" Offset="0x2110" /> <!-- Original name is "Y2_DP2_RASENue_model" ("ue" = "above") -->
|
||||
<Texture Name="object_danpei_object_TLUT_002B10" OutName="tlut_002B10" Format="rgba16" Width="16" Height="16" Offset="0x2B10" />
|
||||
<Texture Name="object_danpei_object_Tex_002D10" OutName="tex_002D10" Format="ci8" Width="32" Height="64" Offset="0x2D10" />
|
||||
<Texture Name="object_danpei_object_Tex_003510" OutName="tex_003510" Format="ci8" Width="32" Height="32" Offset="0x3510" />
|
||||
<Texture Name="object_danpei_object_Tex_003910" OutName="tex_003910" Format="ci8" Width="32" Height="32" Offset="0x3910" />
|
||||
<Texture Name="object_danpei_object_Tex_003D10" OutName="tex_003D10" Format="ci8" Width="16" Height="16" Offset="0x3D10" />
|
||||
<Texture Name="object_danpei_object_Tex_002D10" OutName="tex_002D10" Format="ci8" Width="32" Height="64" Offset="0x2D10" TlutOffset="0x2B10"/>
|
||||
<Texture Name="object_danpei_object_Tex_003510" OutName="tex_003510" Format="ci8" Width="32" Height="32" Offset="0x3510" TlutOffset="0x2B10"/>
|
||||
<Texture Name="object_danpei_object_Tex_003910" OutName="tex_003910" Format="ci8" Width="32" Height="32" Offset="0x3910" TlutOffset="0x2B10"/>
|
||||
<Texture Name="object_danpei_object_Tex_003D10" OutName="tex_003D10" Format="ci8" Width="16" Height="16" Offset="0x3D10" TlutOffset="0x2B10"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -126,13 +126,13 @@
|
||||
<Texture Name="gGreatBayTempleObjectGearTex" OutName="great_bay_temple_object_gear" Format="rgba16" Width="16" Height="32" Offset="0xFDD0" />
|
||||
<Texture Name="gGreatBayTempleObjectPaddleTex" OutName="great_bay_temple_object_paddle" Format="rgba16" Width="32" Height="64" Offset="0x101D0" />
|
||||
<Texture Name="gGreatBayTempleObjectSwitchKnobTex" OutName="great_bay_temple_object_switch_knob" Format="rgba16" Width="32" Height="32" Offset="0x111D0" />
|
||||
<Texture Name="gGreatBayTempleObjectOneWaySwitchTex" OutName="great_bay_temple_object_one_way_switch" Format="ci4" Width="8" Height="16" Offset="0x119D0" />
|
||||
<Texture Name="gGreatBayTempleObjectOneWaySwitchTex" OutName="great_bay_temple_object_one_way_switch" Format="ci4" Width="8" Height="16" Offset="0x119D0" TlutOffset="0xD410"/>
|
||||
<Texture Name="gGreatBayTempleObjectSwitchSideTex" OutName="great_bay_temple_object_switch_side" Format="rgba16" Width="32" Height="32" Offset="0x11A10" />
|
||||
<Texture Name="gGreatBayTempleObjectUnusedGearTex" OutName="great_bay_temple_object_unused_gear" Format="ci4" Width="48" Height="36" Offset="0x12210" TlutOffset="0xD530" />
|
||||
<Texture Name="gGreatBayTempleObjectUnusedDarkMetalTex" OutName="great_bay_temple_object_unused_dark_metal" Format="ci4" Width="32" Height="32" Offset="0x12570" TlutOffset="0xD630" />
|
||||
<Texture Name="gGreatBayTempleObjectUnusedShaftTex" OutName="great_bay_temple_object_unused_shaft" Format="rgba16" Width="32" Height="64" Offset="0x12770" />
|
||||
<Texture Name="gGreatBayTempleObjectUnusedPaddleTex" OutName="great_bay_temple_object_unused_paddle" Format="ci4" Width="32" Height="128" Offset="0x13770" TlutOffset="0xD670" />
|
||||
<Texture Name="gGreatBayTempleObjectLargeSeesawPlatformTex" OutName="great_bay_temple_object_large_seesaw_platform" Format="ci4" Width="64" Height="64" Offset="0x13F70" />
|
||||
<Texture Name="gGreatBayTempleObjectLargeSeesawPlatformTex" OutName="great_bay_temple_object_large_seesaw_platform" Format="ci4" Width="64" Height="64" Offset="0x13F70" TlutOffset="0xD850"/>
|
||||
<Texture Name="gGreatBayTempleObjectHorizontalWaterFoamTex" OutName="great_bay_temple_object_horizontal_water_foam" Format="rgba16" Width="32" Height="32" Offset="0x14770" />
|
||||
<Texture Name="gGreatBayTempleObjectIceTex" OutName="great_bay_temple_object_ice" Format="rgba16" Width="32" Height="32" Offset="0x14F70" />
|
||||
<Texture Name="gGreatBayTempleObjectIceStalactiteRimMaskTex" OutName="great_bay_temple_object_ice_stalactite_rim_mask" Format="ia8" Width="32" Height="64" Offset="0x15770" />
|
||||
|
||||
@@ -2,10 +2,10 @@
|
||||
<File Name="object_dhouse" Segment="6">
|
||||
<Texture Name="object_dhouse_TLUT_000000" OutName="tlut_000000" Format="rgba16" Width="4" Height="4" Offset="0x0" />
|
||||
<Texture Name="object_dhouse_TLUT_000020" OutName="tlut_000020" Format="rgba16" Width="4" Height="4" Offset="0x20" />
|
||||
<Texture Name="object_dhouse_Tex_000040" OutName="tex_000040" Format="ci4" Width="64" Height="64" Offset="0x40" />
|
||||
<Texture Name="object_dhouse_Tex_000040" OutName="tex_000040" Format="ci4" Width="64" Height="64" Offset="0x40" TlutOffset="0x0"/>
|
||||
<Texture Name="object_dhouse_Tex_000840" OutName="tex_000840" Format="rgba16" Width="32" Height="32" Offset="0x840" />
|
||||
<Texture Name="object_dhouse_Tex_001040" OutName="tex_001040" Format="rgba16" Width="64" Height="32" Offset="0x1040" />
|
||||
<Texture Name="object_dhouse_Tex_002040" OutName="tex_002040" Format="ci4" Width="64" Height="64" Offset="0x2040" />
|
||||
<Texture Name="object_dhouse_Tex_002040" OutName="tex_002040" Format="ci4" Width="64" Height="64" Offset="0x2040" TlutOffset="0x20"/>
|
||||
<Texture Name="object_dhouse_Tex_002840" OutName="tex_002840" Format="rgba16" Width="32" Height="32" Offset="0x2840" />
|
||||
<Texture Name="object_dhouse_Tex_003040" OutName="tex_003040" Format="i4" Width="64" Height="64" Offset="0x3040" />
|
||||
<DList Name="object_dhouse_DL_004920" Offset="0x4920" />
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
<DList Name="gDinolfosLeftClawsDL" Offset="0x8058" />
|
||||
|
||||
<Texture Name="gDinolfosTLUT" OutName="dinolfos_tlut" Format="rgba16" Width="16" Height="16" Offset="0x81B0" />
|
||||
<Texture Name="gDinolfosSkinTex" OutName="dinolfos_skin" Format="ci8" Width="16" Height="16" Offset="0x83B0" />
|
||||
<Texture Name="gDinolfosSkinTex" OutName="dinolfos_skin" Format="ci8" Width="16" Height="16" Offset="0x83B0" TlutOffset="0x81B0"/>
|
||||
<Texture Name="gDinolfosScaleTex" OutName="dinolfos_scale" Format="rgba16" Width="16" Height="16" Offset="0x84B0" />
|
||||
<Texture Name="gDinolfosArmorTex" OutName="dinolfos_armor" Format="rgba16" Width="16" Height="16" Offset="0x86B0" />
|
||||
<Texture Name="gDinolfosSpikeTex" OutName="dinolfos_spike" Format="rgba16" Width="8" Height="8" Offset="0x88B0" />
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
<Texture Name="object_driftice_Tex_000000" OutName="tex_000000" Format="rgba16" Width="64" Height="8" Offset="0x0" />
|
||||
<Texture Name="object_driftice_TLUT_000400" OutName="tlut_000400" Format="rgba16" Width="4" Height="4" Offset="0x400" />
|
||||
<Texture Name="object_driftice_TLUT_000420" OutName="tlut_000420" Format="rgba16" Width="4" Height="4" Offset="0x420" />
|
||||
<Texture Name="object_driftice_Tex_000440" OutName="tex_000440" Format="ci4" Width="64" Height="64" Offset="0x440" />
|
||||
<Texture Name="object_driftice_Tex_000C40" OutName="tex_000C40" Format="ci4" Width="64" Height="64" Offset="0xC40" />
|
||||
<Texture Name="object_driftice_Tex_000440" OutName="tex_000440" Format="ci4" Width="64" Height="64" Offset="0x440" TlutOffset="0x400"/>
|
||||
<Texture Name="object_driftice_Tex_000C40" OutName="tex_000C40" Format="ci4" Width="64" Height="64" Offset="0xC40" TlutOffset="0x420"/>
|
||||
<DList Name="object_driftice_DL_0016A0" Offset="0x16A0" /> <!-- Original name is "obj_iceblock_model" -->
|
||||
<Collision Name="object_driftice_Colheader_001AA8" Offset="0x1AA8" /> <!-- Original name is "obj_iceblock_bgdatainfo" -->
|
||||
</File>
|
||||
|
||||
@@ -10,17 +10,17 @@
|
||||
<DList Name="object_ds2_DL_002738" Offset="0x2738" />
|
||||
<DList Name="object_ds2_DL_002908" Offset="0x2908" />
|
||||
<Texture Name="object_ds2_TLUT_002A98" OutName="tlut_002A98" Format="rgba16" Width="16" Height="16" Offset="0x2A98" />
|
||||
<Texture Name="object_ds2_Tex_002C98" OutName="tex_002C98" Format="ci8" Width="16" Height="16" Offset="0x2C98" />
|
||||
<Texture Name="object_ds2_Tex_002D98" OutName="tex_002D98" Format="ci8" Width="8" Height="8" Offset="0x2D98" />
|
||||
<Texture Name="object_ds2_Tex_002DD8" OutName="tex_002DD8" Format="ci8" Width="16" Height="16" Offset="0x2DD8" />
|
||||
<Texture Name="object_ds2_Tex_002ED8" OutName="tex_002ED8" Format="ci8" Width="32" Height="16" Offset="0x2ED8" />
|
||||
<Texture Name="object_ds2_Tex_002C98" OutName="tex_002C98" Format="ci8" Width="16" Height="16" Offset="0x2C98" TlutOffset="0x2A98"/>
|
||||
<Texture Name="object_ds2_Tex_002D98" OutName="tex_002D98" Format="ci8" Width="8" Height="8" Offset="0x2D98" TlutOffset="0x2A98"/>
|
||||
<Texture Name="object_ds2_Tex_002DD8" OutName="tex_002DD8" Format="ci8" Width="16" Height="16" Offset="0x2DD8" TlutOffset="0x2A98"/>
|
||||
<Texture Name="object_ds2_Tex_002ED8" OutName="tex_002ED8" Format="ci8" Width="32" Height="16" Offset="0x2ED8" TlutOffset="0x2A98"/>
|
||||
<Texture Name="object_ds2_Tex_0030D8" OutName="tex_0030D8" Format="ci8" Width="32" Height="32" Offset="0x30D8" TlutOffset="0x2A98" />
|
||||
<Texture Name="object_ds2_Tex_0034D8" OutName="tex_0034D8" Format="ci8" Width="32" Height="32" Offset="0x34D8" TlutOffset="0x2A98" />
|
||||
<Texture Name="object_ds2_Tex_0038D8" OutName="tex_0038D8" Format="ci8" Width="32" Height="32" Offset="0x38D8" TlutOffset="0x2A98" />
|
||||
<Texture Name="object_ds2_Tex_003CD8" OutName="tex_003CD8" Format="ci8" Width="16" Height="16" Offset="0x3CD8" />
|
||||
<Texture Name="object_ds2_Tex_003DD8" OutName="tex_003DD8" Format="ci8" Width="16" Height="16" Offset="0x3DD8" />
|
||||
<Texture Name="object_ds2_Tex_003ED8" OutName="tex_003ED8" Format="ci8" Width="16" Height="16" Offset="0x3ED8" />
|
||||
<Texture Name="object_ds2_Tex_003FD8" OutName="tex_003FD8" Format="ci8" Width="16" Height="32" Offset="0x3FD8" />
|
||||
<Texture Name="object_ds2_Tex_003CD8" OutName="tex_003CD8" Format="ci8" Width="16" Height="16" Offset="0x3CD8" TlutOffset="0x2A98"/>
|
||||
<Texture Name="object_ds2_Tex_003DD8" OutName="tex_003DD8" Format="ci8" Width="16" Height="16" Offset="0x3DD8" TlutOffset="0x2A98"/>
|
||||
<Texture Name="object_ds2_Tex_003ED8" OutName="tex_003ED8" Format="ci8" Width="16" Height="16" Offset="0x3ED8" TlutOffset="0x2A98"/>
|
||||
<Texture Name="object_ds2_Tex_003FD8" OutName="tex_003FD8" Format="ci8" Width="16" Height="32" Offset="0x3FD8" TlutOffset="0x2A98"/>
|
||||
<Limb Name="object_ds2_Standardlimb_0041D8" Type="Standard" EnumName="OBJECT_DS2_LIMB_01" Offset="0x41D8" />
|
||||
<Limb Name="object_ds2_Standardlimb_0041E4" Type="Standard" EnumName="OBJECT_DS2_LIMB_02" Offset="0x41E4" />
|
||||
<Limb Name="object_ds2_Standardlimb_0041F0" Type="Standard" EnumName="OBJECT_DS2_LIMB_03" Offset="0x41F0" />
|
||||
|
||||
@@ -36,12 +36,12 @@
|
||||
<Texture Name="gDs2nEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0x50D8" TlutOffset="0x40D8"/>
|
||||
|
||||
<Texture Name="gDs2nFingersTex" OutName="fingers" Format="ci8" Width="16" Height="16" Offset="0x54D8" TlutOffset="0x3ED8" />
|
||||
<Texture Name="gDs2nSkinGradientTex" OutName="skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x55D8" />
|
||||
<Texture Name="gDs2nSkinGradientTex" OutName="skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x55D8" TlutOffset="0x3CD8"/>
|
||||
<Texture Name="gDs2nHairTex" OutName="hair" Format="rgba16" Width="16" Height="16" Offset="0x5618" />
|
||||
<Texture Name="gDs2nHairlineTex" OutName="hairline" Format="ci8" Width="16" Height="16" Offset="0x5818" />
|
||||
<Texture Name="gDs2nShirtButtonsTex" OutName="shirt_buttons" Format="ci8" Width="16" Height="32" Offset="0x5918" />
|
||||
<Texture Name="gDs2nHairlineTex" OutName="hairline" Format="ci8" Width="16" Height="16" Offset="0x5818" TlutOffset="0x3CD8"/>
|
||||
<Texture Name="gDs2nShirtButtonsTex" OutName="shirt_buttons" Format="ci8" Width="16" Height="32" Offset="0x5918" TlutOffset="0x3CD8"/>
|
||||
<Texture Name="gDs2nVestTex" OutName="vest" Format="rgba16" Width="16" Height="16" Offset="0x5B18" />
|
||||
<Texture Name="gDs2nShirtTex" OutName="shirt" Format="ci8" Width="16" Height="16" Offset="0x5D18" />
|
||||
<Texture Name="gDs2nShirtTex" OutName="shirt" Format="ci8" Width="16" Height="16" Offset="0x5D18" TlutOffset="0x3CD8"/>
|
||||
<Texture Name="gDs2nEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x5E18" TlutOffset="0x40D8" />
|
||||
|
||||
<Texture Name="gDs2nMouthOpenTex" OutName="mouth_open" Format="ci8" Width="32" Height="16" Offset="0x6218" TlutOffset="0x3CD8" />
|
||||
|
||||
@@ -22,19 +22,19 @@
|
||||
<Texture Name="object_dt_TLUT_006A50" OutName="tlut_006A50" Format="rgba16" Width="16" Height="16" Offset="0x6A50" />
|
||||
<Texture Name="object_dt_TLUT_006C50" OutName="tlut_006C50" Format="rgba16" Width="16" Height="16" Offset="0x6C50" />
|
||||
<Texture Name="object_dt_TLUT_006E50" OutName="tlut_006E50" Format="rgba16" Width="16" Height="16" Offset="0x6E50" />
|
||||
<Texture Name="object_dt_Tex_007050" OutName="tex_007050" Format="ci8" Width="8" Height="8" Offset="0x7050" />
|
||||
<Texture Name="object_dt_Tex_007090" OutName="tex_007090" Format="ci8" Width="16" Height="16" Offset="0x7090" />
|
||||
<Texture Name="object_dt_Tex_007190" OutName="tex_007190" Format="ci8" Width="8" Height="8" Offset="0x7190" />
|
||||
<Texture Name="object_dt_Tex_0071D0" OutName="tex_0071D0" Format="ci8" Width="8" Height="8" Offset="0x71D0" />
|
||||
<Texture Name="object_dt_Tex_007050" OutName="tex_007050" Format="ci8" Width="8" Height="8" Offset="0x7050" TlutOffset="0x6A50"/>
|
||||
<Texture Name="object_dt_Tex_007090" OutName="tex_007090" Format="ci8" Width="16" Height="16" Offset="0x7090" TlutOffset="0x6A50"/>
|
||||
<Texture Name="object_dt_Tex_007190" OutName="tex_007190" Format="ci8" Width="8" Height="8" Offset="0x7190" TlutOffset="0x6A50"/>
|
||||
<Texture Name="object_dt_Tex_0071D0" OutName="tex_0071D0" Format="ci8" Width="8" Height="8" Offset="0x71D0" TlutOffset="0x6A50"/>
|
||||
<Texture Name="object_dt_Tex_007210" OutName="tex_007210" Format="rgba16" Width="8" Height="16" Offset="0x7210" />
|
||||
<Texture Name="object_dt_Tex_007310" OutName="tex_007310" Format="ci8" Width="8" Height="8" Offset="0x7310" />
|
||||
<Texture Name="object_dt_Tex_007310" OutName="tex_007310" Format="ci8" Width="8" Height="8" Offset="0x7310" TlutOffset="0x6A50"/>
|
||||
<Texture Name="gDotourEyeShockTex" OutName="dotour_eye_shock" Format="ci8" Width="32" Height="32" Offset="0x7350" TlutOffset="0x6C50" />
|
||||
<Texture Name="gDotourEyebrowHighTex" OutName="dotour_eyebrow_high" Format="ci8" Width="16" Height="16" Offset="0x7750" TlutOffset="0x6E50" />
|
||||
<Texture Name="object_dt_Tex_007850" OutName="tex_007850" Format="ci8" Width="32" Height="32" Offset="0x7850" />
|
||||
<Texture Name="object_dt_Tex_007C50" OutName="tex_007C50" Format="ci8" Width="16" Height="16" Offset="0x7C50" />
|
||||
<Texture Name="object_dt_Tex_007D50" OutName="tex_007D50" Format="ci8" Width="32" Height="32" Offset="0x7D50" />
|
||||
<Texture Name="object_dt_Tex_008150" OutName="tex_008150" Format="ci8" Width="8" Height="8" Offset="0x8150" />
|
||||
<Texture Name="object_dt_Tex_008190" OutName="tex_008190" Format="ci8" Width="32" Height="16" Offset="0x8190" />
|
||||
<Texture Name="object_dt_Tex_007850" OutName="tex_007850" Format="ci8" Width="32" Height="32" Offset="0x7850" TlutOffset="0x6A50"/>
|
||||
<Texture Name="object_dt_Tex_007C50" OutName="tex_007C50" Format="ci8" Width="16" Height="16" Offset="0x7C50" TlutOffset="0x6A50"/>
|
||||
<Texture Name="object_dt_Tex_007D50" OutName="tex_007D50" Format="ci8" Width="32" Height="32" Offset="0x7D50" TlutOffset="0x6A50"/>
|
||||
<Texture Name="object_dt_Tex_008150" OutName="tex_008150" Format="ci8" Width="8" Height="8" Offset="0x8150" TlutOffset="0x6A50"/>
|
||||
<Texture Name="object_dt_Tex_008190" OutName="tex_008190" Format="ci8" Width="32" Height="16" Offset="0x8190" TlutOffset="0x6A50"/>
|
||||
<Texture Name="object_dt_Tex_008390" OutName="tex_008390" Format="rgba16" Width="32" Height="64" Offset="0x8390" />
|
||||
<Texture Name="object_dt_Tex_009390" OutName="tex_009390" Format="rgba16" Width="16" Height="16" Offset="0x9390" />
|
||||
<Texture Name="gDotourEyeOpenTex" OutName="dotour_eye_open" Format="ci8" Width="32" Height="32" Offset="0x9590" TlutOffset="0x6C50" />
|
||||
|
||||
@@ -58,13 +58,13 @@
|
||||
|
||||
<!-- Textures -->
|
||||
<Texture Name="object_dy_obj_TLUT_0165C8" OutName="tlut_0165C8" Format="rgba16" Width="16" Height="16" Offset="0x165C8" />
|
||||
<Texture Name="object_dy_obj_Tex_0167C8" OutName="tex_0167C8" Format="ci8" Width="8" Height="8" Offset="0x167C8" />
|
||||
<Texture Name="object_dy_obj_Tex_016808" OutName="tex_016808" Format="ci8" Width="8" Height="8" Offset="0x16808" />
|
||||
<Texture Name="object_dy_obj_Tex_016848" OutName="tex_016848" Format="ci8" Width="32" Height="64" Offset="0x16848" />
|
||||
<Texture Name="object_dy_obj_Tex_017048" OutName="tex_017048" Format="ci8" Width="8" Height="8" Offset="0x17048" />
|
||||
<Texture Name="object_dy_obj_Tex_017088" OutName="tex_017088" Format="ci8" Width="32" Height="32" Offset="0x17088" />
|
||||
<Texture Name="object_dy_obj_Tex_017488" OutName="tex_017488" Format="ci8" Width="32" Height="32" Offset="0x17488" />
|
||||
<Texture Name="object_dy_obj_Tex_017888" OutName="tex_017888" Format="ci8" Width="16" Height="16" Offset="0x17888" />
|
||||
<Texture Name="object_dy_obj_Tex_0167C8" OutName="tex_0167C8" Format="ci8" Width="8" Height="8" Offset="0x167C8" TlutOffset="0x165C8"/>
|
||||
<Texture Name="object_dy_obj_Tex_016808" OutName="tex_016808" Format="ci8" Width="8" Height="8" Offset="0x16808" TlutOffset="0x165C8"/>
|
||||
<Texture Name="object_dy_obj_Tex_016848" OutName="tex_016848" Format="ci8" Width="32" Height="64" Offset="0x16848" TlutOffset="0x165C8"/>
|
||||
<Texture Name="object_dy_obj_Tex_017048" OutName="tex_017048" Format="ci8" Width="8" Height="8" Offset="0x17048" TlutOffset="0x165C8"/>
|
||||
<Texture Name="object_dy_obj_Tex_017088" OutName="tex_017088" Format="ci8" Width="32" Height="32" Offset="0x17088" TlutOffset="0x165C8"/>
|
||||
<Texture Name="object_dy_obj_Tex_017488" OutName="tex_017488" Format="ci8" Width="32" Height="32" Offset="0x17488" TlutOffset="0x165C8"/>
|
||||
<Texture Name="object_dy_obj_Tex_017888" OutName="tex_017888" Format="ci8" Width="16" Height="16" Offset="0x17888" TlutOffset="0x165C8"/>
|
||||
<Texture Name="object_dy_obj_Tex_017988" OutName="tex_017988" Format="rgba16" Width="32" Height="16" Offset="0x17988" />
|
||||
|
||||
<Texture Name="object_dy_obj_Tex_017D88" OutName="tex_017D88" Format="rgba16" Width="32" Height="32" Offset="0x17D88" />
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
<Texture Name="gMoonFaceTLUT" OutName="moon_face_tlut" Format="rgba16" Width="4" Height="4" Offset="0x8318" />
|
||||
<Texture Name="gMoonEyeTex" OutName="moon_eye" Format="rgba16" Width="32" Height="32" Offset="0x8338" />
|
||||
<Texture Name="gMoonTeethTex" OutName="moon_teeth" Format="rgba16" Width="64" Height="32" Offset="0x8B38" />
|
||||
<Texture Name="gMoonFarSideTex" OutName="moon_far_side" Format="ci4" Width="64" Height="64" Offset="0x9B38" />
|
||||
<Texture Name="gMoonFaceTex" OutName="moon_face" Format="ci4" Width="64" Height="64" Offset="0xA338" />
|
||||
<Texture Name="gMoonFarSideTex" OutName="moon_far_side" Format="ci4" Width="64" Height="64" Offset="0x9B38" TlutOffset="0x82F8"/>
|
||||
<Texture Name="gMoonFaceTex" OutName="moon_face" Format="ci4" Width="64" Height="64" Offset="0xA338" TlutOffset="0x8318"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -8,8 +8,8 @@
|
||||
<Texture Name="gOpenMouthMoonFarSideTLUT" OutName="open_mouth_moon_far_side_tlut" Format="rgba16" Width="4" Height="4" Offset="0x34A8" />
|
||||
<Texture Name="gOpenMouthMoonFaceTLUT" OutName="open_mouth_moon_face_tlut" Format="rgba16" Width="4" Height="4" Offset="0x34C8" />
|
||||
<Texture Name="gOpenMouthMoonEyesTex" OutName="open_mouth_moon_eyes" Format="rgba16" Width="32" Height="32" Offset="0x34E8" />
|
||||
<Texture Name="gOpenMouthMoonFarSideTex" OutName="open_mouth_moon_far_side" Format="ci4" Width="64" Height="64" Offset="0x3CE8" />
|
||||
<Texture Name="gOpenMouthMoonFaceTex" OutName="open_mouth_moon_face" Format="ci4" Width="64" Height="64" Offset="0x44E8" />
|
||||
<Texture Name="gOpenMouthMoonFarSideTex" OutName="open_mouth_moon_far_side" Format="ci4" Width="64" Height="64" Offset="0x3CE8" TlutOffset="0x34A8"/>
|
||||
<Texture Name="gOpenMouthMoonFaceTex" OutName="open_mouth_moon_face" Format="ci4" Width="64" Height="64" Offset="0x44E8" TlutOffset="0x34C8"/>
|
||||
<Texture Name="gOpenMouthMoonTeethTex" OutName="open_mouth_moon_teeth" Format="rgba16" Width="64" Height="32" Offset="0x4CE8" />
|
||||
<TextureAnimation Name="object_fall2_Matanimheader_005CF0" Offset="0x5CF0" /> <!-- Empty TexAnim -->
|
||||
<KeyFrameAnimation Name="object_fall2_KFAnim_005EF4" Skel="0x8898" Offset="0x5EF4"/> <!-- Original name is "moon_start_anm" -->
|
||||
|
||||
@@ -11,10 +11,10 @@
|
||||
<Texture Name="gFamosBottomTLUT" OutName="bottom_tlut" Format="rgba16" Width="4" Height="4" Offset="0x2088" />
|
||||
<Texture Name="gFamosShieldTLUT" OutName="shield_tlut" Format="rgba16" Width="4" Height="4" Offset="0x20A8" />
|
||||
<Texture Name="gFamosSwordHiltTLUT" OutName="sword_hilt_tlut" Format="rgba16" Width="4" Height="4" Offset="0x20C8" />
|
||||
<Texture Name="gFamosMainBodyTex" OutName="famos_main_body" Format="ci4" Width="64" Height="64" Offset="0x20E8" />
|
||||
<Texture Name="gFamosBottomTex" OutName="famos_bottom" Format="ci4" Width="32" Height="32" Offset="0x28E8" />
|
||||
<Texture Name="gFamosShieldTex" OutName="famos_shield" Format="ci4" Width="64" Height="64" Offset="0x2AE8" />
|
||||
<Texture Name="gFamosSwordHiltTex" OutName="famos_sword_hilt" Format="ci4" Width="32" Height="32" Offset="0x32E8" />
|
||||
<Texture Name="gFamosMainBodyTex" OutName="famos_main_body" Format="ci4" Width="64" Height="64" Offset="0x20E8" TlutOffset="0x2068"/>
|
||||
<Texture Name="gFamosBottomTex" OutName="famos_bottom" Format="ci4" Width="32" Height="32" Offset="0x28E8" TlutOffset="0x2088"/>
|
||||
<Texture Name="gFamosShieldTex" OutName="famos_shield" Format="ci4" Width="64" Height="64" Offset="0x2AE8" TlutOffset="0x20A8"/>
|
||||
<Texture Name="gFamosSwordHiltTex" OutName="famos_sword_hilt" Format="ci4" Width="32" Height="32" Offset="0x32E8" TlutOffset="0x20C8"/>
|
||||
<Texture Name="gFamosLightSwitchTex" OutName="famos_light_switch" Format="rgba16" Width="32" Height="32" Offset="0x34E8" />
|
||||
|
||||
<Limb Name="gFamosBodyLimb" Type="Standard" EnumName="FAMOS_LIMB_BODY" Offset="0x3CE8" />
|
||||
|
||||
@@ -31,17 +31,17 @@
|
||||
<Texture Name="gFsnNostrilTLUT" OutName="fsn_nostril_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5300" />
|
||||
|
||||
<!-- Textures -->
|
||||
<Texture Name="gFsnHandTex" OutName="fsn_hand" Format="ci8" Width="16" Height="16" Offset="0x5500" />
|
||||
<Texture Name="gFsnSkinTex" OutName="fsn_skin" Format="ci8" Width="8" Height="8" Offset="0x5600" />
|
||||
<Texture Name="gFsnShirtTex" OutName="fsn_shirt" Format="ci8" Width="8" Height="16" Offset="0x5640" />
|
||||
<Texture Name="gFsnHandTex" OutName="fsn_hand" Format="ci8" Width="16" Height="16" Offset="0x5500" TlutOffset="0x4300"/>
|
||||
<Texture Name="gFsnSkinTex" OutName="fsn_skin" Format="ci8" Width="8" Height="8" Offset="0x5600" TlutOffset="0x4500"/>
|
||||
<Texture Name="gFsnShirtTex" OutName="fsn_shirt" Format="ci8" Width="8" Height="16" Offset="0x5640" TlutOffset="0x4700"/>
|
||||
<Texture Name="gFsnPantsTex" OutName="fsn_pants" Format="rgba16" Width="16" Height="16" Offset="0x56C0" />
|
||||
<Texture Name="gFsnBootsTex" OutName="fsn_boots" Format="rgba16" Width="16" Height="16" Offset="0x58C0" />
|
||||
<Texture Name="gFsnHairTex" OutName="fsn_hair" Format="ci8" Width="16" Height="16" Offset="0x5AC0" />
|
||||
<Texture Name="gFsnHairTex" OutName="fsn_hair" Format="ci8" Width="16" Height="16" Offset="0x5AC0" TlutOffset="0x4900"/>
|
||||
<Texture Name="gFsnEyeOpenTex" OutName="fsn_eye_open" Format="ci8" Width="32" Height="32" Offset="0x5BC0" />
|
||||
<Texture Name="gFsnEarTex" OutName="fsn_ear" Format="ci8" Width="8" Height="8" Offset="0x5FC0" />
|
||||
<Texture Name="gFsnHairSkinTex" OutName="fsn_hair_and_skin" Format="ci8" Width="16" Height="16" Offset="0x6000" />
|
||||
<Texture Name="gFsnMouthTex" OutName="fsn_mouth" Format="ci8" Width="32" Height="32" Offset="0x6100" />
|
||||
<Texture Name="gFsnNostrilTex" OutName="fsn_nostril" Format="ci8" Width="8" Height="8" Offset="0x6500" />
|
||||
<Texture Name="gFsnEarTex" OutName="fsn_ear" Format="ci8" Width="8" Height="8" Offset="0x5FC0" TlutOffset="0x4D00"/>
|
||||
<Texture Name="gFsnHairSkinTex" OutName="fsn_hair_and_skin" Format="ci8" Width="16" Height="16" Offset="0x6000" TlutOffset="0x4F00"/>
|
||||
<Texture Name="gFsnMouthTex" OutName="fsn_mouth" Format="ci8" Width="32" Height="32" Offset="0x6100" TlutOffset="0x5100"/>
|
||||
<Texture Name="gFsnNostrilTex" OutName="fsn_nostril" Format="ci8" Width="8" Height="8" Offset="0x6500" TlutOffset="0x5300"/>
|
||||
<Texture Name="gFsnVestTex" OutName="fsn_vest" Format="rgba16" Width="32" Height="32" Offset="0x6540" />
|
||||
<Texture Name="gFsnEyeHalfTex" OutName="fsn_eye_half" Format="ci8" Width="32" Height="32" Offset="0x6D40" />
|
||||
<Texture Name="gFsnEyeClosedTex" OutName="fsn_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x7140" />
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<File Name="object_fu_kaiten" Segment="6">
|
||||
<DList Name="object_fu_kaiten_DL_0005D0" Offset="0x5D0" /> <!-- Original name is "dai_model" -->
|
||||
<Texture Name="object_fu_kaiten_TLUT_000858" OutName="tlut_000858" Format="rgba16" Width="4" Height="4" Offset="0x858" />
|
||||
<Texture Name="object_fu_kaiten_Tex_000878" OutName="tex_000878" Format="ci4" Width="64" Height="64" Offset="0x878" />
|
||||
<Texture Name="object_fu_kaiten_Tex_000878" OutName="tex_000878" Format="ci4" Width="64" Height="64" Offset="0x878" TlutOffset="0x858"/>
|
||||
<Texture Name="object_fu_kaiten_Tex_001078" OutName="tex_001078" Format="rgba16" Width="16" Height="64" Offset="0x1078" />
|
||||
<Texture Name="object_fu_kaiten_Tex_001878" OutName="tex_001878" Format="rgba16" Width="32" Height="32" Offset="0x1878" />
|
||||
<Texture Name="object_fu_kaiten_Tex_002078" OutName="tex_002078" Format="rgba16" Width="32" Height="32" Offset="0x2078" />
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
<Texture Name="gGerudoRed1TLUT" OutName="gerudo_red_1_tlut" Format="rgba16" Width="16" Height="16" Offset="0x28B0" />
|
||||
<Texture Name="gGerudoRedSkinShadowTex" OutName="gerudo_red_skin_shadow" Format="ci8" Width="8" Height="8" Offset="0x2AB0" TlutOffset="0x28B0" />
|
||||
<Texture Name="gGerudoRedDarkRedFabricTex" OutName="gerudo_red_dark_red_fabric" Format="ci8" Width="8" Height="8" Offset="0x2AF0" TlutOffset="0x28B0" />
|
||||
<Texture Name="gGerudoRedYellowJewel1Tex" OutName="gerudo_red_yellow_jewel_1" Format="ci8" Width="16" Height="16" Offset="0x2B30" /> <!-- also used for gauntlets and greaves -->
|
||||
<Texture Name="gGerudoRedYellowJewel1Tex" OutName="gerudo_red_yellow_jewel_1" Format="ci8" Width="16" Height="16" Offset="0x2B30" TlutOffset="0x28B0"/> <!-- also used for gauntlets and greaves -->
|
||||
<Texture Name="gGerudoRedGerudoPatternFabricTex" OutName="gerudo_red_gerudo_pattern_fabric" Format="i8" Width="16" Height="16" Offset="0x2C30" />
|
||||
<Texture Name="gGerudoRedMidriffTex" OutName="gerudo_red_midriff" Format="ci8" Width="16" Height="16" Offset="0x2D30" TlutOffset="0x28B0" />
|
||||
<Texture Name="gGerudoTrousersTex" OutName="gerudo_red_trousers" Format="i8" Width="16" Height="16" Offset="0x2E30" />
|
||||
@@ -30,17 +30,17 @@
|
||||
<DList Name="gGerudoRedLeftThighDL" Offset="0x5D60" />
|
||||
<DList Name="gGerudoRedLeftLowerLegDL" Offset="0x5E60" />
|
||||
<Texture Name="gGerudoRed2TLUT" OutName="gerudo_red_2_tlut" Format="rgba16" Width="18" Height="14" Offset="0x60E0" />
|
||||
<Texture Name="gGerudoRedSkinGradientTex" OutName="gerudo_red_skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x62D8" /> <!-- also used on head -->
|
||||
<Texture Name="gGerudoRedEarTex" OutName="gerudo_red_ear" Format="ci8" Width="8" Height="16" Offset="0x6318" />
|
||||
<Texture Name="gGerudoRedSkinGradientTex" OutName="gerudo_red_skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x62D8" TlutOffset="0x60E0"/> <!-- also used on head -->
|
||||
<Texture Name="gGerudoRedEarTex" OutName="gerudo_red_ear" Format="ci8" Width="8" Height="16" Offset="0x6318" TlutOffset="0x60E0"/>
|
||||
<Texture Name="gGerudoRedEyeOpenTex" OutName="gerudo_red_eye_open" Format="ci8" Width="32" Height="32" Offset="0x6398" TlutOffset="0x60E0" />
|
||||
<Texture Name="gGerudoRedVeilFabricTex" OutName="gerudo_red_veil_fabric" Format="i8" Width="16" Height="16" Offset="0x6798" />
|
||||
<Texture Name="gGerudoRedShoeUpperTex" OutName="gerudo_red_shoe_upper" Format="ci8" Width="8" Height="16" Offset="0x6898" />
|
||||
<Texture Name="gGerudoRedShoeSoleTex" OutName="gerudo_red_shoe_sole" Format="ci8" Width="8" Height="8" Offset="0x6918" />
|
||||
<Texture Name="gGerudoRedShoeUpperTex" OutName="gerudo_red_shoe_upper" Format="ci8" Width="8" Height="16" Offset="0x6898" TlutOffset="0x60E0"/>
|
||||
<Texture Name="gGerudoRedShoeSoleTex" OutName="gerudo_red_shoe_sole" Format="ci8" Width="8" Height="8" Offset="0x6918" TlutOffset="0x60E0"/>
|
||||
<Texture Name="gGerudoRedEyeHalfTex" OutName="gerudo_red_eye_half" Format="ci8" Width="32" Height="32" Offset="0x6958" TlutOffset="0x60E0" />
|
||||
<Texture Name="gGerudoRedMail2Tex" OutName="gerudo_red_mail_2" Format="i8" Width="8" Height="16" Offset="0x6D58" />
|
||||
<Texture Name="gGerudoRedHairTex" OutName="gerudo_red_hair" Format="ci8" Width="16" Height="16" Offset="0x6DD8" />
|
||||
<Texture Name="gGerudoRedFingersTex" OutName="gerudo_red_fingers" Format="ci8" Width="16" Height="16" Offset="0x6ED8" />
|
||||
<Texture Name="gGerudoRedYellowJewel2Tex" OutName="gerudo_red_yellow_jewel_2" Format="ci8" Width="16" Height="16" Offset="0x6FD8" /> <!-- used for head and sword guards -->
|
||||
<Texture Name="gGerudoRedHairTex" OutName="gerudo_red_hair" Format="ci8" Width="16" Height="16" Offset="0x6DD8" TlutOffset="0x60E0"/>
|
||||
<Texture Name="gGerudoRedFingersTex" OutName="gerudo_red_fingers" Format="ci8" Width="16" Height="16" Offset="0x6ED8" TlutOffset="0x60E0"/>
|
||||
<Texture Name="gGerudoRedYellowJewel2Tex" OutName="gerudo_red_yellow_jewel_2" Format="ci8" Width="16" Height="16" Offset="0x6FD8" TlutOffset="0x60E0"/> <!-- used for head and sword guards -->
|
||||
<Texture Name="gGerudoRedEyeClosedTex" OutName="gerudo_red_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x70D8" TlutOffset="0x60E0" />
|
||||
<DList Name="gGerudoRedLeftFootDL" Offset="0x92F8" />
|
||||
<DList Name="gGerudoRedRightFootDL" Offset="0x94B8" />
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
<!-- Powder Keg Textures -->
|
||||
<Texture Name="gGiPowderKegGoronSkullTex" OutName="gi_powder_keg_goron_skull" Format="ia8" Width="16" Height="32" Offset="0x1130" />
|
||||
<Texture Name="gGiPowderKegBarrelTex" OutName="gi_powder_keg_barrel" Format="ci8" Width="32" Height="32" Offset="0x1330" />
|
||||
<Texture Name="gGiPowderKegBarrelTex" OutName="gi_powder_keg_barrel" Format="ci8" Width="32" Height="32" Offset="0x1330" TlutOffset="0xF30"/>
|
||||
<Texture Name="gGiPowderKegFuseTex" OutName="gi_powder_keg_fuse" Format="i8" Width="32" Height="16" Offset="0x1730" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -11,9 +11,9 @@
|
||||
<Texture Name="gGiFierceDeityMaskEyeTLUT" OutName="gi_fierce_deity_mask_eye_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1170" />
|
||||
|
||||
<!-- Fierce Deity Mask Textures -->
|
||||
<Texture Name="gGiFierceDeityMaskMouthTex" OutName="gi_fierce_deity_mask_mouth" Format="ci8" Width="32" Height="16" Offset="0x1370" />
|
||||
<Texture Name="gGiFierceDeityMaskEarTex" OutName="gi_fierce_deity_mask_ear" Format="ci8" Width="16" Height="16" Offset="0x1570" />
|
||||
<Texture Name="gGiFierceDeityMaskEyeTex" OutName="gi_fierce_deity_mask_eye" Format="ci8" Width="32" Height="32" Offset="0x1670" />
|
||||
<Texture Name="gGiFierceDeityMaskMouthTex" OutName="gi_fierce_deity_mask_mouth" Format="ci8" Width="32" Height="16" Offset="0x1370" TlutOffset="0xF70"/>
|
||||
<Texture Name="gGiFierceDeityMaskEarTex" OutName="gi_fierce_deity_mask_ear" Format="ci8" Width="16" Height="16" Offset="0x1570" TlutOffset="0xF70"/>
|
||||
<Texture Name="gGiFierceDeityMaskEyeTex" OutName="gi_fierce_deity_mask_eye" Format="ci8" Width="32" Height="32" Offset="0x1670" TlutOffset="0x1170"/>
|
||||
<Texture Name="gGiFierceDeityMaskHatTex" OutName="gi_fierce_deity_mask_hat" Format="i8" Width="8" Height="8" Offset="0x1A70" />
|
||||
<Texture Name="gGiFierceDeityMaskHairTex" OutName="gi_fierce_deity_mask_hair" Format="i8" Width="32" Height="32" Offset="0x1AB0" />
|
||||
</File>
|
||||
|
||||
@@ -10,9 +10,9 @@
|
||||
<Texture Name="gGiKafeiMaskTLUT" OutName="gi_kafei_mask_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1638" />
|
||||
|
||||
<!-- Kafei's Mask Textures -->
|
||||
<Texture Name="gGiKafeiMaskLowerHairTex" OutName="gi_kafei_mask_lower_hair" Format="ci8" Width="8" Height="16" Offset="0x1838" />
|
||||
<Texture Name="gGiKafeiMaskUpperHairTex" OutName="gi_kafei_mask_upper_hair" Format="ci8" Width="8" Height="16" Offset="0x18B8" />
|
||||
<Texture Name="gGiKafeiMaskEyeMouthTex" OutName="gi_kafei_mask_eye_mouth" Format="ci8" Width="16" Height="16" Offset="0x1938" />
|
||||
<Texture Name="gGiKafeiMaskEyebrowTex" OutName="gi_kafei_mask_eyebrow" Format="ci8" Width="16" Height="8" Offset="0x1A38" />
|
||||
<Texture Name="gGiKafeiMaskLowerHairTex" OutName="gi_kafei_mask_lower_hair" Format="ci8" Width="8" Height="16" Offset="0x1838" TlutOffset="0x1638"/>
|
||||
<Texture Name="gGiKafeiMaskUpperHairTex" OutName="gi_kafei_mask_upper_hair" Format="ci8" Width="8" Height="16" Offset="0x18B8" TlutOffset="0x1638"/>
|
||||
<Texture Name="gGiKafeiMaskEyeMouthTex" OutName="gi_kafei_mask_eye_mouth" Format="ci8" Width="16" Height="16" Offset="0x1938" TlutOffset="0x1638"/>
|
||||
<Texture Name="gGiKafeiMaskEyebrowTex" OutName="gi_kafei_mask_eyebrow" Format="ci8" Width="16" Height="8" Offset="0x1A38" TlutOffset="0x1638"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
<Texture Name="gGiAllNightMaskEyeTLUT" OutName="gi_all_night_mask_eye_tlut" Format="rgba16" Width="16" Height="16" Offset="0xAD8" />
|
||||
|
||||
<!-- All Night's Mask Textures -->
|
||||
<Texture Name="gGiAllNightMaskEyeTex" OutName="gi_all_night_mask_eye" Format="ci8" Width="32" Height="32" Offset="0xCD8" />
|
||||
<Texture Name="gGiAllNightMaskEyeTex" OutName="gi_all_night_mask_eye" Format="ci8" Width="32" Height="32" Offset="0xCD8" TlutOffset="0xAD8"/>
|
||||
<Texture Name="gGiAllNightMaskFacePattern1Tex" OutName="gi_all_night_mask_face_pattern_1" Format="i8" Width="32" Height="32" Offset="0x10D8" />
|
||||
<Texture Name="gGiAllNightMaskFacePattern2Tex" OutName="gi_all_night_mask_face_pattern_2" Format="i4" Width="64" Height="32" Offset="0x14D8" />
|
||||
</File>
|
||||
|
||||
@@ -11,9 +11,9 @@
|
||||
|
||||
<!-- Garo's Mask Texture -->
|
||||
<Texture Name="gGiGarosMaskEyeTex" OutName="gi_garo_mask_eye" Format="i8" Width="16" Height="16" Offset="0xFA0" />
|
||||
<Texture Name="gGiGarosMaskUpperSidePatternTex" OutName="gi_garo_mask_upper_side_pattern" Format="ci8" Width="16" Height="8" Offset="0x10A0" />
|
||||
<Texture Name="gGiGarosMaskFrontPatternTex" OutName="gi_garo_mask_front_pattern" Format="ci8" Width="16" Height="32" Offset="0x1120" />
|
||||
<Texture Name="gGiGarosMaskLowerSidePatternTex" OutName="gi_garo_mask_lower_side_pattern" Format="ci8" Width="32" Height="32" Offset="0x1320" />
|
||||
<Texture Name="gGiGarosMaskTopPatternTex" OutName="gi_garo_mask_top_pattern" Format="ci8" Width="8" Height="8" Offset="0x1720" />
|
||||
<Texture Name="gGiGarosMaskUpperSidePatternTex" OutName="gi_garo_mask_upper_side_pattern" Format="ci8" Width="16" Height="8" Offset="0x10A0" TlutOffset="0xDA0"/>
|
||||
<Texture Name="gGiGarosMaskFrontPatternTex" OutName="gi_garo_mask_front_pattern" Format="ci8" Width="16" Height="32" Offset="0x1120" TlutOffset="0xDA0"/>
|
||||
<Texture Name="gGiGarosMaskLowerSidePatternTex" OutName="gi_garo_mask_lower_side_pattern" Format="ci8" Width="32" Height="32" Offset="0x1320" TlutOffset="0xDA0"/>
|
||||
<Texture Name="gGiGarosMaskTopPatternTex" OutName="gi_garo_mask_top_pattern" Format="ci8" Width="8" Height="8" Offset="0x1720" TlutOffset="0xDA0"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -11,11 +11,11 @@
|
||||
|
||||
<!-- Circus Leader Mask Textures -->
|
||||
<Texture Name="gGiCircusLeaderMaskEyebrowTex" OutName="gi_circus_leader_mask_eyebrow" Format="rgba32" Width="16" Height="16" Offset="0x13D0" />
|
||||
<Texture Name="gGiCircusLeaderMaskHairTex" OutName="gi_circus_leader_mask_hair" Format="ci8" Width="8" Height="8" Offset="0x17D0" />
|
||||
<Texture Name="gGiCircusLeaderMaskEarTex" OutName="gi_circus_leader_mask_ear" Format="ci8" Width="8" Height="8" Offset="0x1810" />
|
||||
<Texture Name="gGiCircusLeaderMaskEyeTex" OutName="gi_circus_leader_mask_eye" Format="ci8" Width="32" Height="32" Offset="0x1850" />
|
||||
<Texture Name="gGiCircusLeaderMaskHairlineTex" OutName="gi_circus_leader_mask_hairline" Format="ci8" Width="16" Height="16" Offset="0x1C50" />
|
||||
<Texture Name="gGiCircusLeaderMaskSideBurnTex" OutName="gi_circus_leader_mask_sideburn" Format="ci8" Width="16" Height="16" Offset="0x1D50" />
|
||||
<Texture Name="gGiCircusLeaderMaskSkinTex" OutName="gi_circus_leader_mask_skin" Format="ci8" Width="8" Height="8" Offset="0x1E50" />
|
||||
<Texture Name="gGiCircusLeaderMaskHairTex" OutName="gi_circus_leader_mask_hair" Format="ci8" Width="8" Height="8" Offset="0x17D0" TlutOffset="0x11D0"/>
|
||||
<Texture Name="gGiCircusLeaderMaskEarTex" OutName="gi_circus_leader_mask_ear" Format="ci8" Width="8" Height="8" Offset="0x1810" TlutOffset="0x11D0"/>
|
||||
<Texture Name="gGiCircusLeaderMaskEyeTex" OutName="gi_circus_leader_mask_eye" Format="ci8" Width="32" Height="32" Offset="0x1850" TlutOffset="0x11D0"/>
|
||||
<Texture Name="gGiCircusLeaderMaskHairlineTex" OutName="gi_circus_leader_mask_hairline" Format="ci8" Width="16" Height="16" Offset="0x1C50" TlutOffset="0x11D0"/>
|
||||
<Texture Name="gGiCircusLeaderMaskSideBurnTex" OutName="gi_circus_leader_mask_sideburn" Format="ci8" Width="16" Height="16" Offset="0x1D50" TlutOffset="0x11D0"/>
|
||||
<Texture Name="gGiCircusLeaderMaskSkinTex" OutName="gi_circus_leader_mask_skin" Format="ci8" Width="8" Height="8" Offset="0x1E50" TlutOffset="0x11D0"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -10,11 +10,11 @@
|
||||
<Texture Name="gGiKamaroMaskTLUT" OutName="kamaro_mask_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1650" />
|
||||
|
||||
<!-- Kamaro Mask Textures -->
|
||||
<Texture Name="gGiKamaroMaskStitchesTex" OutName="gi_kamaro_mask_stitches" Format="ci8" Width="16" Height="16" Offset="0x1850" />
|
||||
<Texture Name="gGiKamaroMaskEyeTex" OutName="gi_kamaro_mask_eye" Format="ci8" Width="16" Height="16" Offset="0x1950" />
|
||||
<Texture Name="gGiKamaroMaskSpotTex" OutName="gi_kamaro_mask_spot" Format="ci8" Width="8" Height="8" Offset="0x1A50" />
|
||||
<Texture Name="gGiKamaroMaskHairChinTex" OutName="gi_kamaro_mask_hair_chin" Format="ci8" Width="16" Height="16" Offset="0x1A90" />
|
||||
<Texture Name="gGiKamaroMaskNoseEarTex" OutName="gi_kamaro_mask_nose_ear" Format="ci8" Width="8" Height="8" Offset="0x1B90" />
|
||||
<Texture Name="gGiKamaroMaskPonytailTex" OutName="gi_kamaro_mask_ponytail" Format="ci8" Width="8" Height="16" Offset="0x1BD0" />
|
||||
<Texture Name="gGiKamaroMaskStitchesTex" OutName="gi_kamaro_mask_stitches" Format="ci8" Width="16" Height="16" Offset="0x1850" TlutOffset="0x1650"/>
|
||||
<Texture Name="gGiKamaroMaskEyeTex" OutName="gi_kamaro_mask_eye" Format="ci8" Width="16" Height="16" Offset="0x1950" TlutOffset="0x1650"/>
|
||||
<Texture Name="gGiKamaroMaskSpotTex" OutName="gi_kamaro_mask_spot" Format="ci8" Width="8" Height="8" Offset="0x1A50" TlutOffset="0x1650"/>
|
||||
<Texture Name="gGiKamaroMaskHairChinTex" OutName="gi_kamaro_mask_hair_chin" Format="ci8" Width="16" Height="16" Offset="0x1A90" TlutOffset="0x1650"/>
|
||||
<Texture Name="gGiKamaroMaskNoseEarTex" OutName="gi_kamaro_mask_nose_ear" Format="ci8" Width="8" Height="8" Offset="0x1B90" TlutOffset="0x1650"/>
|
||||
<Texture Name="gGiKamaroMaskPonytailTex" OutName="gi_kamaro_mask_ponytail" Format="ci8" Width="8" Height="16" Offset="0x1BD0" TlutOffset="0x1650"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -10,9 +10,9 @@
|
||||
<Texture Name="gGiCaptainsHatBodyTLUT" OutName="gi_captains_hat_body_tlut" Format="rgba16" Width="16" Height="16" Offset="0x12F8" />
|
||||
|
||||
<!-- Captains Hat Textures -->
|
||||
<Texture Name="gGiCaptainsHatHoodTex" OutName="gi_captains_hat_hood" Format="ci8" Width="16" Height="16" Offset="0x14F8" />
|
||||
<Texture Name="gGiCaptainsHatHandTex" OutName="gi_captains_hat_hand" Format="ci8" Width="8" Height="16" Offset="0x15F8" />
|
||||
<Texture Name="gGiCaptainsHatArmTex" OutName="gi_captains_hat_arm" Format="ci8" Width="8" Height="8" Offset="0x1678" />
|
||||
<Texture Name="gGiCaptainsHatHoodTex" OutName="gi_captains_hat_hood" Format="ci8" Width="16" Height="16" Offset="0x14F8" TlutOffset="0x12F8"/>
|
||||
<Texture Name="gGiCaptainsHatHandTex" OutName="gi_captains_hat_hand" Format="ci8" Width="8" Height="16" Offset="0x15F8" TlutOffset="0x12F8"/>
|
||||
<Texture Name="gGiCaptainsHatArmTex" OutName="gi_captains_hat_arm" Format="ci8" Width="8" Height="8" Offset="0x1678" TlutOffset="0x12F8"/>
|
||||
<Texture Name="gGiCaptainsHatRibTex" OutName="gi_captains_hat_rib" Format="rgba16" Width="8" Height="16" Offset="0x16B8" />
|
||||
<Texture Name="gGiCaptainsHatFaceTex" OutName="gi_captains_hat_face" Format="i4" Width="16" Height="32" Offset="0x17B8" />
|
||||
</File>
|
||||
|
||||
@@ -11,8 +11,8 @@
|
||||
|
||||
<!-- Bremen Mask Textures -->
|
||||
<Texture Name="gGiBremenMaskFeathersTex" OutName="gi_bremen_mask_feathers" Format="ia8" Width="48" Height="24" Offset="0xE80" />
|
||||
<Texture Name="gGiBremenMaskBeakBaseTex" OutName="gi_bremen_mask_beak_base" Format="ci8" Width="16" Height="16" Offset="0x1300" />
|
||||
<Texture Name="gGiBremenMaskBeakNostrilTex" OutName="gi_bremen_mask_beak_nostril" Format="ci8" Width="8" Height="8" Offset="0x1400" />
|
||||
<Texture Name="gGiBremenMaskEyeTex" OutName="gi_bremen_mask_eye" Format="ci8" Width="32" Height="32" Offset="0x1440" />
|
||||
<Texture Name="gGiBremenMaskBeakBaseTex" OutName="gi_bremen_mask_beak_base" Format="ci8" Width="16" Height="16" Offset="0x1300" TlutOffset="0xC80"/>
|
||||
<Texture Name="gGiBremenMaskBeakNostrilTex" OutName="gi_bremen_mask_beak_nostril" Format="ci8" Width="8" Height="8" Offset="0x1400" TlutOffset="0xC80"/>
|
||||
<Texture Name="gGiBremenMaskEyeTex" OutName="gi_bremen_mask_eye" Format="ci8" Width="32" Height="32" Offset="0x1440" TlutOffset="0xC80"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -10,10 +10,10 @@
|
||||
<Texture Name="gGiMaskOfScentsTLUT" OutName="gi_mask_of_scents_tlut" Format="rgba16" Width="16" Height="16" Offset="0xD58" />
|
||||
|
||||
<!-- Mask of Scents Textures -->
|
||||
<Texture Name="gGiMaskOfScentsSpotTex" OutName="gi_mask_of_scents_spot" Format="ci8" Width="8" Height="8" Offset="0xF58" />
|
||||
<Texture Name="gGiMaskOfScentsEyeShadowTex" OutName="gi_mask_of_scents_eye_shadow" Format="ci8" Width="16" Height="16" Offset="0xF98" />
|
||||
<Texture Name="gGiMaskOfScentsNostrilTex" OutName="gi_mask_of_scents_nostril" Format="ci8" Width="16" Height="32" Offset="0x1098" />
|
||||
<Texture Name="gGiMaskOfScentsMouthTex" OutName="gi_mask_of_scents_mouth" Format="ci8" Width="8" Height="8" Offset="0x1298" />
|
||||
<Texture Name="gGiMaskOfScentsSpotTex" OutName="gi_mask_of_scents_spot" Format="ci8" Width="8" Height="8" Offset="0xF58" TlutOffset="0xD58"/>
|
||||
<Texture Name="gGiMaskOfScentsEyeShadowTex" OutName="gi_mask_of_scents_eye_shadow" Format="ci8" Width="16" Height="16" Offset="0xF98" TlutOffset="0xD58"/>
|
||||
<Texture Name="gGiMaskOfScentsNostrilTex" OutName="gi_mask_of_scents_nostril" Format="ci8" Width="16" Height="32" Offset="0x1098" TlutOffset="0xD58"/>
|
||||
<Texture Name="gGiMaskOfScentsMouthTex" OutName="gi_mask_of_scents_mouth" Format="ci8" Width="8" Height="8" Offset="0x1298" TlutOffset="0xD58"/>
|
||||
<Texture Name="gGiMaskOfScentsEyeTex" OutName="gi_mask_of_scents_eye" Format="rgba16" Width="16" Height="16" Offset="0x12D8" />
|
||||
<Texture Name="gGiMaskOfScentsToothTex" OutName="gi_mask_of_scents_tooth" Format="i8" Width="16" Height="32" Offset="0x14D8" />
|
||||
</File>
|
||||
|
||||
@@ -32,16 +32,16 @@
|
||||
|
||||
<!-- Giant Textures -->
|
||||
<Texture Name="gGiantTLUT" OutName="giant_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5380" />
|
||||
<Texture Name="gGiantFootTex" OutName="giant_foot" Format="ci8" Width="16" Height="16" Offset="0x5580" />
|
||||
<Texture Name="gGiantShinTex" OutName="giant_shin" Format="ci8" Width="16" Height="16" Offset="0x5680" />
|
||||
<Texture Name="gGiantForearmAndKneeTex" OutName="giant_forearm_and_knee" Format="ci8" Width="16" Height="16" Offset="0x5780" />
|
||||
<Texture Name="gGiantUpperArmAndThighTex" OutName="giant_upper_arm_and_thigh" Format="ci8" Width="16" Height="16" Offset="0x5880" />
|
||||
<Texture Name="gGiantHandTex" OutName="giant_hand" Format="ci8" Width="16" Height="16" Offset="0x5980" />
|
||||
<Texture Name="gGiantFootTex" OutName="giant_foot" Format="ci8" Width="16" Height="16" Offset="0x5580" TlutOffset="0x5380"/>
|
||||
<Texture Name="gGiantShinTex" OutName="giant_shin" Format="ci8" Width="16" Height="16" Offset="0x5680" TlutOffset="0x5380"/>
|
||||
<Texture Name="gGiantForearmAndKneeTex" OutName="giant_forearm_and_knee" Format="ci8" Width="16" Height="16" Offset="0x5780" TlutOffset="0x5380"/>
|
||||
<Texture Name="gGiantUpperArmAndThighTex" OutName="giant_upper_arm_and_thigh" Format="ci8" Width="16" Height="16" Offset="0x5880" TlutOffset="0x5380"/>
|
||||
<Texture Name="gGiantHandTex" OutName="giant_hand" Format="ci8" Width="16" Height="16" Offset="0x5980" TlutOffset="0x5380"/>
|
||||
<Texture Name="gGiantFaceEyeOpenTex" OutName="giant_face_eye_open" Format="ci8" Width="32" Height="64" Offset="0x5A80" TlutOffset="0x5380" />
|
||||
<Texture Name="gGiantFaceEyeHalfTex" OutName="giant_face_eye_half" Format="ci8" Width="32" Height="64" Offset="0x6280" TlutOffset="0x5380" />
|
||||
<Texture Name="gGiantFaceEyeClosedTex" OutName="giant_face_eye_closed" Format="ci8" Width="32" Height="64" Offset="0x6A80" TlutOffset="0x5380" />
|
||||
<Texture Name="gGiantGroinTex" OutName="giant_groin" Format="ci8" Width="16" Height="16" Offset="0x7280" />
|
||||
<Texture Name="gGiantHairTex" OutName="giant_hair" Format="ci8" Width="16" Height="32" Offset="0x7380" />
|
||||
<Texture Name="gGiantGroinTex" OutName="giant_groin" Format="ci8" Width="16" Height="16" Offset="0x7280" TlutOffset="0x5380"/>
|
||||
<Texture Name="gGiantHairTex" OutName="giant_hair" Format="ci8" Width="16" Height="32" Offset="0x7380" TlutOffset="0x5380"/>
|
||||
|
||||
<!-- Giant Beard Vertices, DisplayList, and Texture -->
|
||||
<Array Name="gGiantBeardVtx" Count="9" Offset="0x7580">
|
||||
|
||||
@@ -66,15 +66,15 @@
|
||||
<Texture Name="object_gk_Tex_00D720" OutName="tex_00D720" Format="ci8" Width="16" Height="16" Offset="0xD720" TlutOffset="00C320" />
|
||||
<Texture Name="object_gk_Tex_00D820" OutName="tex_00D820" Format="ci8" Width="16" Height="32" Offset="0xD820" TlutOffset="00C320" />
|
||||
<Texture Name="object_gk_Tex_00DA20" OutName="tex_00DA20" Format="ci8" Width="32" Height="32" Offset="0xDA20" TlutOffset="00C320" />
|
||||
<Texture Name="object_gk_Tex_00DE20" OutName="tex_00DE20" Format="ci8" Width="8" Height="8" Offset="0xDE20" />
|
||||
<Texture Name="object_gk_Tex_00DE60" OutName="tex_00DE60" Format="ci8" Width="16" Height="16" Offset="0xDE60" />
|
||||
<Texture Name="object_gk_Tex_00DF60" OutName="tex_00DF60" Format="ci8" Width="16" Height="32" Offset="0xDF60" />
|
||||
<Texture Name="object_gk_Tex_00E160" OutName="tex_00E160" Format="ci8" Width="32" Height="16" Offset="0xE160" />
|
||||
<Texture Name="object_gk_Tex_00E360" OutName="tex_00E360" Format="ci8" Width="32" Height="32" Offset="0xE360" />
|
||||
<Texture Name="object_gk_Tex_00E760" OutName="tex_00E760" Format="ci8" Width="8" Height="8" Offset="0xE760" />
|
||||
<Texture Name="object_gk_Tex_00E7A0" OutName="tex_00E7A0" Format="ci8" Width="32" Height="64" Offset="0xE7A0" />
|
||||
<Texture Name="object_gk_Tex_00EFA0" OutName="tex_00EFA0" Format="ci8" Width="16" Height="16" Offset="0xEFA0" />
|
||||
<Texture Name="object_gk_Tex_00F0A0" OutName="tex_00F0A0" Format="ci8" Width="32" Height="32" Offset="0xF0A0" />
|
||||
<Texture Name="object_gk_Tex_00DE20" OutName="tex_00DE20" Format="ci8" Width="8" Height="8" Offset="0xDE20" TlutOffset="0xC320"/>
|
||||
<Texture Name="object_gk_Tex_00DE60" OutName="tex_00DE60" Format="ci8" Width="16" Height="16" Offset="0xDE60" TlutOffset="0xC320"/>
|
||||
<Texture Name="object_gk_Tex_00DF60" OutName="tex_00DF60" Format="ci8" Width="16" Height="32" Offset="0xDF60" TlutOffset="0xC320"/>
|
||||
<Texture Name="object_gk_Tex_00E160" OutName="tex_00E160" Format="ci8" Width="32" Height="16" Offset="0xE160" TlutOffset="0xC320"/>
|
||||
<Texture Name="object_gk_Tex_00E360" OutName="tex_00E360" Format="ci8" Width="32" Height="32" Offset="0xE360" TlutOffset="0xC320"/>
|
||||
<Texture Name="object_gk_Tex_00E760" OutName="tex_00E760" Format="ci8" Width="8" Height="8" Offset="0xE760" TlutOffset="0xC320"/>
|
||||
<Texture Name="object_gk_Tex_00E7A0" OutName="tex_00E7A0" Format="ci8" Width="32" Height="64" Offset="0xE7A0" TlutOffset="0xC320"/>
|
||||
<Texture Name="object_gk_Tex_00EFA0" OutName="tex_00EFA0" Format="ci8" Width="16" Height="16" Offset="0xEFA0" TlutOffset="0xC320"/>
|
||||
<Texture Name="object_gk_Tex_00F0A0" OutName="tex_00F0A0" Format="ci8" Width="32" Height="32" Offset="0xF0A0" TlutOffset="0xC320"/>
|
||||
<Texture Name="object_gk_Tex_00F4A0" OutName="tex_00F4A0" Format="rgba16" Width="8" Height="8" Offset="0xF4A0" />
|
||||
<Texture Name="object_gk_Tex_00F520" OutName="tex_00F520" Format="rgba16" Width="16" Height="16" Offset="0xF520" />
|
||||
<Texture Name="object_gk_Tex_00F720" OutName="tex_00F720" Format="rgba16" Width="32" Height="32" Offset="0xF720" />
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
<DList Name="gNejironBodyDL" Offset="0xB70" />
|
||||
<DList Name="gNejironEyesDL" Offset="0xE38" />
|
||||
<Texture Name="gNejironBodyTLUT" OutName="nejiron_body_tlut" Format="rgba16" Width="16" Height="16" Offset="0xEC8" />
|
||||
<Texture Name="gNejironBodyTex" OutName="nejiron_body" Format="ci8" Width="32" Height="32" Offset="0x10C8" />
|
||||
<Texture Name="gNejironBodyTex" OutName="nejiron_body" Format="ci8" Width="32" Height="32" Offset="0x10C8" TlutOffset="0xEC8"/>
|
||||
<Texture Name="gNejironEyeOpenTex" OutName="nejiron_eye_open" Format="rgba16" Width="16" Height="32" Offset="0x14C8" />
|
||||
<Texture Name="gNejironEyeHalfTex" OutName="nejiron_eye_half" Format="rgba16" Width="16" Height="32" Offset="0x18C8" />
|
||||
<Texture Name="gNejironEyeClosedTex" OutName="nejiron_eye_closed" Format="rgba16" Width="16" Height="32" Offset="0x1CC8" />
|
||||
|
||||
@@ -14,8 +14,8 @@
|
||||
<DList Name="object_goroiwa_DL_005C20" Offset="0x5C20" /> <!-- Original name is "Z2_newgoroiwa_model" -->
|
||||
<Texture Name="object_goroiwa_TLUT_005EE0" OutName="tlut_005EE0" Format="rgba16" Width="4" Height="4" Offset="0x5EE0" />
|
||||
<Texture Name="object_goroiwa_TLUT_005F00" OutName="tlut_005F00" Format="rgba16" Width="4" Height="4" Offset="0x5F00" />
|
||||
<Texture Name="object_goroiwa_Tex_005F20" OutName="tex_005F20" Format="ci4" Width="64" Height="64" Offset="0x5F20" />
|
||||
<Texture Name="object_goroiwa_Tex_006720" OutName="tex_006720" Format="ci4" Width="64" Height="64" Offset="0x6720" />
|
||||
<Texture Name="object_goroiwa_Tex_005F20" OutName="tex_005F20" Format="ci4" Width="64" Height="64" Offset="0x5F20" TlutOffset="0x5EE0"/>
|
||||
<Texture Name="object_goroiwa_Tex_006720" OutName="tex_006720" Format="ci4" Width="64" Height="64" Offset="0x6720" TlutOffset="0x5F00"/>
|
||||
<DList Name="object_goroiwa_DL_0072F0" Offset="0x72F0" /> <!-- Original name is "Z2_snow_hahenA_model" -->
|
||||
<DList Name="object_goroiwa_DL_0077D0" Offset="0x77D0" /> <!-- Original name is "Z2_snow_hahenB_model" -->
|
||||
<DList Name="object_goroiwa_DL_007C60" Offset="0x7C60" /> <!-- Original name is "Z2_snow_hahenC_model" -->
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
<Texture Name="object_goronswitch_TLUT_000970" OutName="tlut_000970" Format="rgba16" Width="4" Height="4" Offset="0x970" />
|
||||
<Texture Name="object_goronswitch_TLUT_000990" OutName="tlut_000990" Format="rgba16" Width="4" Height="4" Offset="0x990" />
|
||||
<Texture Name="object_goronswitch_Tex_0009B0" OutName="tex_0009B0" Format="i8" Width="64" Height="64" Offset="0x9B0" />
|
||||
<Texture Name="object_goronswitch_Tex_0019B0" OutName="tex_0019B0" Format="ci4" Width="64" Height="64" Offset="0x19B0" />
|
||||
<Texture Name="object_goronswitch_Tex_0021B0" OutName="tex_0021B0" Format="ci4" Width="64" Height="64" Offset="0x21B0" />
|
||||
<Texture Name="object_goronswitch_Tex_0019B0" OutName="tex_0019B0" Format="ci4" Width="64" Height="64" Offset="0x19B0" TlutOffset="0x970"/>
|
||||
<Texture Name="object_goronswitch_Tex_0021B0" OutName="tex_0021B0" Format="ci4" Width="64" Height="64" Offset="0x21B0" TlutOffset="0x990"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -36,18 +36,18 @@
|
||||
<!-- Gorman Brothers' Horses' Textures -->
|
||||
|
||||
<Texture Name="gHorseBanditTLUT" OutName="horse_bandit_tlut" Format="rgba16" Width="16" Height="16" Offset="0x6E58" />
|
||||
<Texture Name="gHorseBanditMaskTex" OutName="horse_bandit_mask" Format="ci8" Width="16" Height="16" Offset="0x7058" />
|
||||
<Texture Name="gHorseBanditSpottedDetailTex" OutName="horse_bandit_spotted_detail" Format="ci8" Width="16" Height="32" Offset="0x7158" />
|
||||
<Texture Name="gHorseBanditMaskTex" OutName="horse_bandit_mask" Format="ci8" Width="16" Height="16" Offset="0x7058" TlutOffset="0x6E58"/>
|
||||
<Texture Name="gHorseBanditSpottedDetailTex" OutName="horse_bandit_spotted_detail" Format="ci8" Width="16" Height="32" Offset="0x7158" TlutOffset="0x6E58"/>
|
||||
<Texture Name="gHorseBanditEyebrowTex" OutName="horse_bandit_eyebrow" Format="rgba16" Width="16" Height="16" Offset="0x7358" />
|
||||
<Texture Name="gHorseBanditTeethTex" OutName="horse_bandit_teeth" Format="ci8" Width="16" Height="16" Offset="0x7558" />
|
||||
<Texture Name="gHorseBanditTailAndFeetTex" OutName="horse_bandit_tail_and_feet" Format="ci8" Width="16" Height="16" Offset="0x7658" />
|
||||
<Texture Name="gHorseBanditTeethTex" OutName="horse_bandit_teeth" Format="ci8" Width="16" Height="16" Offset="0x7558" TlutOffset="0x6E58"/>
|
||||
<Texture Name="gHorseBanditTailAndFeetTex" OutName="horse_bandit_tail_and_feet" Format="ci8" Width="16" Height="16" Offset="0x7658" TlutOffset="0x6E58"/>
|
||||
<Texture Name="gHorseBanditEyeTex" OutName="horse_bandit_eye" Format="rgba16" Width="32" Height="32" Offset="0x7758" />
|
||||
<Texture Name="gHorseBanditMouthTex" OutName="horse_bandit_mouth" Format="ci8" Width="32" Height="32" Offset="0x7F58" />
|
||||
<Texture Name="gHorseBanditSpottedSkinTex" OutName="horse_bandit_spotted_skin" Format="ci8" Width="32" Height="32" Offset="0x8358" />
|
||||
<Texture Name="gHorseBanditMouthTex" OutName="horse_bandit_mouth" Format="ci8" Width="32" Height="32" Offset="0x7F58" TlutOffset="0x6E58"/>
|
||||
<Texture Name="gHorseBanditSpottedSkinTex" OutName="horse_bandit_spotted_skin" Format="ci8" Width="32" Height="32" Offset="0x8358" TlutOffset="0x6E58"/>
|
||||
<Texture Name="gHorseBanditTasselTex" OutName="horse_bandit_tassel" Format="rgba16" Width="8" Height="16" Offset="0x8758" />
|
||||
<Texture Name="gHorseBanditSaddleSideTex" OutName="horse_bandit_saddle_side" Format="ci8" Width="16" Height="16" Offset="0x8858" />
|
||||
<Texture Name="gHorseBanditSaddleTopTex" OutName="horse_bandit_saddle_top" Format="ci8" Width="16" Height="16" Offset="0x8958" />
|
||||
<Texture Name="gHorseBanditSaddleBackTex" OutName="horse_bandit_saddle_back" Format="ci8" Width="8" Height="16" Offset="0x8A58" />
|
||||
<Texture Name="gHorseBanditSaddleSideTex" OutName="horse_bandit_saddle_side" Format="ci8" Width="16" Height="16" Offset="0x8858" TlutOffset="0x6E58"/>
|
||||
<Texture Name="gHorseBanditSaddleTopTex" OutName="horse_bandit_saddle_top" Format="ci8" Width="16" Height="16" Offset="0x8958" TlutOffset="0x6E58"/>
|
||||
<Texture Name="gHorseBanditSaddleBackTex" OutName="horse_bandit_saddle_back" Format="ci8" Width="8" Height="16" Offset="0x8A58" TlutOffset="0x6E58"/>
|
||||
|
||||
<!-- Gorman Brothers' Horses' Limbs and Skel -->
|
||||
|
||||
@@ -122,13 +122,13 @@
|
||||
<!-- Cremia's Donkey Textures -->
|
||||
|
||||
<Texture Name="gDonkeyTLUT" OutName="donkey_tlut" Format="rgba16" Width="16" Height="16" Offset="0x12D48" />
|
||||
<Texture Name="gDonkeyMouthTex" OutName="donkey_mouth" Format="ci8" Width="32" Height="32" Offset="0x12F48" />
|
||||
<Texture Name="gDonkeyHeadTex" OutName="donkey_head" Format="ci8" Width="32" Height="32" Offset="0x13348" />
|
||||
<Texture Name="gDonkeyMouthTex" OutName="donkey_mouth" Format="ci8" Width="32" Height="32" Offset="0x12F48" TlutOffset="0x12D48"/>
|
||||
<Texture Name="gDonkeyHeadTex" OutName="donkey_head" Format="ci8" Width="32" Height="32" Offset="0x13348" TlutOffset="0x12D48"/>
|
||||
<Texture Name="gDonkeyEyeTex" OutName="donkey_eye" Format="rgba32" Width="32" Height="32" Offset="0x13748" />
|
||||
<Texture Name="gDonkeyManeTex" OutName="donkey_mane" Format="ci8" Width="16" Height="32" Offset="0x14748" />
|
||||
<Texture Name="gDonkeySkinTex" OutName="donkey_skin" Format="ci8" Width="32" Height="32" Offset="0x14948" />
|
||||
<Texture Name="gDonkeyHarnessTex" OutName="donkey_harness" Format="ci8" Width="16" Height="16" Offset="0x14D48" />
|
||||
<Texture Name="gDonkeyTailAndFeetTex" OutName="donkey_tail_and_feet" Format="ci8" Width="16" Height="16" Offset="0x14E48" />
|
||||
<Texture Name="gDonkeyManeTex" OutName="donkey_mane" Format="ci8" Width="16" Height="32" Offset="0x14748" TlutOffset="0x12D48"/>
|
||||
<Texture Name="gDonkeySkinTex" OutName="donkey_skin" Format="ci8" Width="32" Height="32" Offset="0x14948" TlutOffset="0x12D48"/>
|
||||
<Texture Name="gDonkeyHarnessTex" OutName="donkey_harness" Format="ci8" Width="16" Height="16" Offset="0x14D48" TlutOffset="0x12D48"/>
|
||||
<Texture Name="gDonkeyTailAndFeetTex" OutName="donkey_tail_and_feet" Format="ci8" Width="16" Height="16" Offset="0x14E48" TlutOffset="0x12D48"/>
|
||||
|
||||
<!-- Cremia's Donkey Limbs and Skel-->
|
||||
|
||||
|
||||
@@ -13,13 +13,13 @@
|
||||
<Texture Name="object_haka_obj_TLUT_001A00" OutName="tlut_001A00" Format="rgba16" Width="4" Height="4" Offset="0x1A00" />
|
||||
<Texture Name="object_haka_obj_TLUT_001A20" OutName="tlut_001A20" Format="rgba16" Width="4" Height="4" Offset="0x1A20" />
|
||||
<Texture Name="object_haka_obj_TLUT_001A40" OutName="tlut_001A40" Format="rgba16" Width="16" Height="16" Offset="0x1A40" />
|
||||
<Texture Name="object_haka_obj_Tex_001C40" OutName="tex_001C40" Format="ci8" Width="32" Height="32" Offset="0x1C40" />
|
||||
<Texture Name="object_haka_obj_Tex_002040" OutName="tex_002040" Format="ci8" Width="32" Height="32" Offset="0x2040" />
|
||||
<Texture Name="object_haka_obj_Tex_001C40" OutName="tex_001C40" Format="ci8" Width="32" Height="32" Offset="0x1C40" TlutOffset="0x1800"/>
|
||||
<Texture Name="object_haka_obj_Tex_002040" OutName="tex_002040" Format="ci8" Width="32" Height="32" Offset="0x2040" TlutOffset="0x1800"/>
|
||||
<Texture Name="object_haka_obj_Tex_002440" OutName="tex_002440" Format="rgba16" Width="32" Height="32" Offset="0x2440" />
|
||||
<Texture Name="object_haka_obj_Tex_002C40" OutName="tex_002C40" Format="ci4" Width="64" Height="64" Offset="0x2C40" />
|
||||
<Texture Name="object_haka_obj_Tex_003440" OutName="tex_003440" Format="ci4" Width="64" Height="64" Offset="0x3440" />
|
||||
<Texture Name="object_haka_obj_Tex_003C40" OutName="tex_003C40" Format="ci8" Width="32" Height="64" Offset="0x3C40" />
|
||||
<Texture Name="object_haka_obj_Tex_004440" OutName="tex_004440" Format="ci8" Width="32" Height="32" Offset="0x4440" />
|
||||
<Texture Name="object_haka_obj_Tex_002C40" OutName="tex_002C40" Format="ci4" Width="64" Height="64" Offset="0x2C40" TlutOffset="0x1A00"/>
|
||||
<Texture Name="object_haka_obj_Tex_003440" OutName="tex_003440" Format="ci4" Width="64" Height="64" Offset="0x3440" TlutOffset="0x1A20"/>
|
||||
<Texture Name="object_haka_obj_Tex_003C40" OutName="tex_003C40" Format="ci8" Width="32" Height="64" Offset="0x3C40" TlutOffset="0x1A40"/>
|
||||
<Texture Name="object_haka_obj_Tex_004440" OutName="tex_004440" Format="ci8" Width="32" Height="32" Offset="0x4440" TlutOffset="0x1A40"/>
|
||||
<Texture Name="object_haka_obj_Tex_004840" OutName="tex_004840" Format="rgba16" Width="64" Height="8" Offset="0x4840" />
|
||||
<Texture Name="object_haka_obj_Tex_004C40" OutName="tex_004C40" Format="rgba16" Width="16" Height="16" Offset="0x4C40" />
|
||||
<Texture Name="object_haka_obj_Tex_004E40" OutName="tex_004E40" Format="rgba16" Width="32" Height="32" Offset="0x4E40" />
|
||||
|
||||
@@ -3,22 +3,22 @@
|
||||
<DList Name="object_hakugin_obj_DL_000120" Offset="0x120" />
|
||||
<DList Name="object_hakugin_obj_DL_000128" Offset="0x128" /> <!-- Original name is "i2_H_shutter1_model" -->
|
||||
<Texture Name="object_hakugin_obj_TLUT_000310" OutName="tlut_000310" Format="rgba16" Width="4" Height="4" Offset="0x310" />
|
||||
<Texture Name="object_hakugin_obj_Tex_000330" OutName="tex_000330" Format="ci4" Width="64" Height="64" Offset="0x330" />
|
||||
<Texture Name="object_hakugin_obj_Tex_000330" OutName="tex_000330" Format="ci4" Width="64" Height="64" Offset="0x330" TlutOffset="0x310"/>
|
||||
<DList Name="object_hakugin_obj_DL_000D30" Offset="0xD30" />
|
||||
<DList Name="object_hakugin_obj_DL_000D38" Offset="0xD38" />
|
||||
<TextureAnimation Name="object_hakugin_obj_Matanimheader_000E48" Offset="0xE48" />
|
||||
<Texture Name="object_hakugin_obj_TLUT_000E50" OutName="tlut_000E50" Format="rgba16" Width="4" Height="4" Offset="0xE50" />
|
||||
<Texture Name="object_hakugin_obj_Tex_000E70" OutName="tex_000E70" Format="ci4" Width="64" Height="64" Offset="0xE70" />
|
||||
<Texture Name="object_hakugin_obj_Tex_000E70" OutName="tex_000E70" Format="ci4" Width="64" Height="64" Offset="0xE70" TlutOffset="0xE50"/>
|
||||
<DList Name="object_hakugin_obj_DL_0016D0" Offset="0x16D0" />
|
||||
<DList Name="object_hakugin_obj_DL_0016D8" Offset="0x16D8" /> <!-- Original name is "i2_haku041_model" -->
|
||||
<TextureAnimation Name="object_hakugin_obj_Matanimheader_0017A8" Offset="0x17A8" />
|
||||
<Texture Name="object_hakugin_obj_TLUT_0017B0" OutName="tlut_0017B0" Format="rgba16" Width="4" Height="4" Offset="0x17B0" />
|
||||
<Texture Name="object_hakugin_obj_Tex_0017D0" OutName="tex_0017D0" Format="ci4" Width="64" Height="64" Offset="0x17D0" />
|
||||
<Texture Name="object_hakugin_obj_Tex_0017D0" OutName="tex_0017D0" Format="ci4" Width="64" Height="64" Offset="0x17D0" TlutOffset="0x17B0"/>
|
||||
<DList Name="object_hakugin_obj_DL_002010" Offset="0x2010" />
|
||||
<DList Name="object_hakugin_obj_DL_002018" Offset="0x2018" /> <!-- Original name is "i2_haku071_model" -->
|
||||
<TextureAnimation Name="object_hakugin_obj_Matanimheader_0020E8" Offset="0x20E8" />
|
||||
<Texture Name="object_hakugin_obj_TLUT_0020F0" OutName="tlut_0020F0" Format="rgba16" Width="4" Height="4" Offset="0x20F0" />
|
||||
<Texture Name="object_hakugin_obj_Tex_002110" OutName="tex_002110" Format="ci4" Width="64" Height="64" Offset="0x2110" />
|
||||
<Texture Name="object_hakugin_obj_Tex_002110" OutName="tex_002110" Format="ci4" Width="64" Height="64" Offset="0x2110" TlutOffset="0x20F0"/>
|
||||
<DList Name="object_hakugin_obj_DL_002970" Offset="0x2970" />
|
||||
<DList Name="object_hakugin_obj_DL_002978" Offset="0x2978" /> <!-- Original name is "i2_haku081_model" -->
|
||||
<TextureAnimation Name="object_hakugin_obj_Matanimheader_002A58" Offset="0x2A58" />
|
||||
@@ -27,28 +27,28 @@
|
||||
<TextureAnimation Name="object_hakugin_obj_Matanimheader_003888" Offset="0x3888" />
|
||||
<Texture Name="object_hakugin_obj_TLUT_003890" OutName="tlut_003890" Format="rgba16" Width="4" Height="4" Offset="0x3890" />
|
||||
<Texture Name="object_hakugin_obj_TLUT_0038B0" OutName="tlut_0038B0" Format="rgba16" Width="4" Height="4" Offset="0x38B0" />
|
||||
<Texture Name="object_hakugin_obj_Tex_0038D0" OutName="tex_0038D0" Format="ci4" Width="64" Height="64" Offset="0x38D0" />
|
||||
<Texture Name="object_hakugin_obj_Tex_0040D0" OutName="tex_0040D0" Format="ci4" Width="64" Height="64" Offset="0x40D0" />
|
||||
<Texture Name="object_hakugin_obj_Tex_0038D0" OutName="tex_0038D0" Format="ci4" Width="64" Height="64" Offset="0x38D0" TlutOffset="0x3890"/>
|
||||
<Texture Name="object_hakugin_obj_Tex_0040D0" OutName="tex_0040D0" Format="ci4" Width="64" Height="64" Offset="0x40D0" TlutOffset="0x38B0"/>
|
||||
<DList Name="object_hakugin_obj_DL_004920" Offset="0x4920" />
|
||||
<DList Name="object_hakugin_obj_DL_004928" Offset="0x4928" /> <!-- Original name is "i2_haku0a1_model" -->
|
||||
<TextureAnimation Name="object_hakugin_obj_Matanimheader_0049F8" Offset="0x49F8" />
|
||||
<Texture Name="object_hakugin_obj_TLUT_004A00" OutName="tlut_004A00" Format="rgba16" Width="4" Height="4" Offset="0x4A00" />
|
||||
<Texture Name="object_hakugin_obj_Tex_004A20" OutName="tex_004A20" Format="ci4" Width="64" Height="64" Offset="0x4A20" />
|
||||
<Texture Name="object_hakugin_obj_Tex_004A20" OutName="tex_004A20" Format="ci4" Width="64" Height="64" Offset="0x4A20" TlutOffset="0x4A00"/>
|
||||
<DList Name="object_hakugin_obj_DL_005260" Offset="0x5260" />
|
||||
<DList Name="object_hakugin_obj_DL_005268" Offset="0x5268" />
|
||||
<TextureAnimation Name="object_hakugin_obj_Matanimheader_005338" Offset="0x5338" />
|
||||
<Texture Name="object_hakugin_obj_TLUT_005340" OutName="tlut_005340" Format="rgba16" Width="4" Height="4" Offset="0x5340" />
|
||||
<Texture Name="object_hakugin_obj_Tex_005360" OutName="tex_005360" Format="ci4" Width="64" Height="64" Offset="0x5360" />
|
||||
<Texture Name="object_hakugin_obj_Tex_005360" OutName="tex_005360" Format="ci4" Width="64" Height="64" Offset="0x5360" TlutOffset="0x5340"/>
|
||||
<DList Name="object_hakugin_obj_DL_006120" Offset="0x6120" />
|
||||
<DList Name="object_hakugin_obj_DL_006128" Offset="0x6128" /> <!-- Original name is "i2_H_RASENsita_model" -->
|
||||
<Texture Name="object_hakugin_obj_TLUT_0064C0" OutName="tlut_0064C0" Format="rgba16" Width="4" Height="4" Offset="0x64C0" />
|
||||
<Texture Name="object_hakugin_obj_TLUT_0064E0" OutName="tlut_0064E0" Format="rgba16" Width="4" Height="4" Offset="0x64E0" />
|
||||
<Texture Name="object_hakugin_obj_TLUT_006500" OutName="tlut_006500" Format="rgba16" Width="4" Height="4" Offset="0x6500" />
|
||||
<Texture Name="object_hakugin_obj_Tex_006520" OutName="tex_006520" Format="ci4" Width="64" Height="64" Offset="0x6520" />
|
||||
<Texture Name="object_hakugin_obj_Tex_006D20" OutName="tex_006D20" Format="ci4" Width="64" Height="64" Offset="0x6D20" />
|
||||
<Texture Name="object_hakugin_obj_Tex_006520" OutName="tex_006520" Format="ci4" Width="64" Height="64" Offset="0x6520" TlutOffset="0x64C0"/>
|
||||
<Texture Name="object_hakugin_obj_Tex_006D20" OutName="tex_006D20" Format="ci4" Width="64" Height="64" Offset="0x6D20" TlutOffset="0x64E0"/>
|
||||
<Texture Name="object_hakugin_obj_Tex_007520" OutName="tex_007520" Format="rgba16" Width="32" Height="32" Offset="0x7520" />
|
||||
<Texture Name="object_hakugin_obj_Tex_007D20" OutName="tex_007D20" Format="rgba16" Width="32" Height="32" Offset="0x7D20" />
|
||||
<Texture Name="object_hakugin_obj_Tex_008520" OutName="tex_008520" Format="ci4" Width="64" Height="64" Offset="0x8520" />
|
||||
<Texture Name="object_hakugin_obj_Tex_008520" OutName="tex_008520" Format="ci4" Width="64" Height="64" Offset="0x8520" TlutOffset="0x6500"/>
|
||||
<DList Name="object_hakugin_obj_DL_009270" Offset="0x9270" />
|
||||
<DList Name="object_hakugin_obj_DL_009278" Offset="0x9278" /> <!-- Original name is "i2_H_RASENue_model" -->
|
||||
<DList Name="object_hakugin_obj_DL_009650" Offset="0x9650" />
|
||||
@@ -60,14 +60,14 @@
|
||||
<Collision Name="object_hakugin_obj_Colheader_009AF0" Offset="0x9AF0" />
|
||||
<Texture Name="object_hakugin_obj_TLUT_009B20" OutName="tlut_009B20" Format="rgba16" Width="4" Height="4" Offset="0x9B20" />
|
||||
<Texture Name="object_hakugin_obj_TLUT_009B40" OutName="tlut_009B40" Format="rgba16" Width="4" Height="4" Offset="0x9B40" />
|
||||
<Texture Name="object_hakugin_obj_Tex_009B60" OutName="tex_009B60" Format="ci4" Width="64" Height="64" Offset="0x9B60" />
|
||||
<Texture Name="object_hakugin_obj_Tex_00A360" OutName="tex_00A360" Format="ci4" Width="64" Height="64" Offset="0xA360" />
|
||||
<Texture Name="object_hakugin_obj_Tex_009B60" OutName="tex_009B60" Format="ci4" Width="64" Height="64" Offset="0x9B60" TlutOffset="0x9B20"/>
|
||||
<Texture Name="object_hakugin_obj_Tex_00A360" OutName="tex_00A360" Format="ci4" Width="64" Height="64" Offset="0xA360" TlutOffset="0x9B40"/>
|
||||
<DList Name="object_hakugin_obj_DL_00ACB0" Offset="0xACB0" />
|
||||
<DList Name="object_hakugin_obj_DL_00ACB8" Offset="0xACB8" /> <!-- Original name is "i2_elvH1_model" -->
|
||||
<Texture Name="object_hakugin_obj_TLUT_00AE18" OutName="tlut_00AE18" Format="rgba16" Width="4" Height="4" Offset="0xAE18" />
|
||||
<Texture Name="object_hakugin_obj_TLUT_00AE38" OutName="tlut_00AE38" Format="rgba16" Width="4" Height="4" Offset="0xAE38" />
|
||||
<Texture Name="object_hakugin_obj_Tex_00AE58" OutName="tex_00AE58" Format="ci4" Width="64" Height="64" Offset="0xAE58" />
|
||||
<Texture Name="object_hakugin_obj_Tex_00B658" OutName="tex_00B658" Format="ci4" Width="64" Height="64" Offset="0xB658" />
|
||||
<Texture Name="object_hakugin_obj_Tex_00AE58" OutName="tex_00AE58" Format="ci4" Width="64" Height="64" Offset="0xAE58" TlutOffset="0xAE18"/>
|
||||
<Texture Name="object_hakugin_obj_Tex_00B658" OutName="tex_00B658" Format="ci4" Width="64" Height="64" Offset="0xB658" TlutOffset="0xAE38"/>
|
||||
<Collision Name="object_hakugin_obj_Colheader_00BF40" Offset="0xBF40" /> <!-- Original name is "i2_elvH1_bgdatainfo" -->
|
||||
<DList Name="object_hakugin_obj_DL_00C1A0" Offset="0xC1A0" />
|
||||
<DList Name="object_hakugin_obj_DL_00C1A8" Offset="0xC1A8" /> <!-- Original name is "i2_icecol1_model" -->
|
||||
@@ -83,7 +83,7 @@
|
||||
<Texture Name="object_hakugin_obj_TLUT_00D3E0" OutName="tlut_00D3E0" Format="rgba16" Width="4" Height="4" Offset="0xD3E0" />
|
||||
<!-- <Blob Name="object_hakugin_obj_Blob_00D400" Size="0x40" Offset="0xD400" /> -->
|
||||
<Texture Name="object_hakugin_obj_Tex_00D440" OutName="tex_00D440" Format="rgba16" Width="64" Height="32" Offset="0xD440" />
|
||||
<Texture Name="object_hakugin_obj_Tex_00E440" OutName="tex_00E440" Format="ci4" Width="64" Height="64" Offset="0xE440" />
|
||||
<Texture Name="object_hakugin_obj_Tex_00E440" OutName="tex_00E440" Format="ci4" Width="64" Height="64" Offset="0xE440" TlutOffset="0xD3E0"/>
|
||||
<Texture Name="object_hakugin_obj_Tex_00EC40" OutName="tex_00EC40" Format="i4" Width="64" Height="64" Offset="0xEC40" />
|
||||
<Texture Name="object_hakugin_obj_Tex_00F440" OutName="tex_00F440" Format="i4" Width="64" Height="64" Offset="0xF440" />
|
||||
<Texture Name="object_hakugin_obj_Tex_00FC40" OutName="tex_00FC40" Format="rgba16" Width="32" Height="32" Offset="0xFC40" />
|
||||
|
||||
@@ -29,16 +29,16 @@
|
||||
|
||||
<Texture Name="gPamelasFatherGibdoTLUT" OutName="pamelas_father_gibdo__tlut" Format="rgba16" Width="16" Height="16" Offset="0x70A0" />
|
||||
<Texture Name="gPamelasFatherGibdoBandageWrappingsTex" OutName="gibdo_bandage_wrappings" Format="i8" Width="64" Height="32" Offset="0x72A0" />
|
||||
<Texture Name="gPamelasFatherGibdoSkinGradientTex" OutName="gibdo_skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x7AA0" />
|
||||
<Texture Name="gPamelasFatherGibdoSideHairTex" OutName="gibdo_side_hair" Format="ci8" Width="8" Height="16" Offset="0x7AE0" />
|
||||
<Texture Name="gPamelasFatherGibdoEarTex" OutName="gibdo_ear" Format="ci8" Width="8" Height="8" Offset="0x7B60" />
|
||||
<Texture Name="gPamelasFatherGibdoLipTex" OutName="gibdo_lip" Format="ci8" Width="8" Height="8" Offset="0x7BA0" />
|
||||
<Texture Name="gPamelasFatherGibdoBloodshotEyeTex" OutName="gibdo_bloodshot_eye" Format="ci8" Width="32" Height="32" Offset="0x7BE0" />
|
||||
<Texture Name="gPamelasFatherGibdoHairTex" OutName="gibdo_hair" Format="ci8" Width="16" Height="16" Offset="0x7FE0" />
|
||||
<Texture Name="gPamelasFatherGibdoSkinGradientTex" OutName="gibdo_skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x7AA0" TlutOffset="0x70A0"/>
|
||||
<Texture Name="gPamelasFatherGibdoSideHairTex" OutName="gibdo_side_hair" Format="ci8" Width="8" Height="16" Offset="0x7AE0" TlutOffset="0x70A0"/>
|
||||
<Texture Name="gPamelasFatherGibdoEarTex" OutName="gibdo_ear" Format="ci8" Width="8" Height="8" Offset="0x7B60" TlutOffset="0x70A0"/>
|
||||
<Texture Name="gPamelasFatherGibdoLipTex" OutName="gibdo_lip" Format="ci8" Width="8" Height="8" Offset="0x7BA0" TlutOffset="0x70A0"/>
|
||||
<Texture Name="gPamelasFatherGibdoBloodshotEyeTex" OutName="gibdo_bloodshot_eye" Format="ci8" Width="32" Height="32" Offset="0x7BE0" TlutOffset="0x70A0"/>
|
||||
<Texture Name="gPamelasFatherGibdoHairTex" OutName="gibdo_hair" Format="ci8" Width="16" Height="16" Offset="0x7FE0" TlutOffset="0x70A0"/>
|
||||
<Texture Name="gPamelasFatherGibdoEyebrowTex" OutName="gibdo_eyebrow" Format="rgba16" Width="16" Height="16" Offset="0x80E0" />
|
||||
<Texture Name="gPamelasFatherGibdoLabCoatSleeveTex" OutName="gibdo_lab_coat_sleeve" Format="i8" Width="8" Height="8" Offset="0x82E0" />
|
||||
<Texture Name="gPamelasFatherGibdoShirtPieceTex" OutName="gibdo_shirt_piece" Format="rgba16" Width="8" Height="8" Offset="0x8320" />
|
||||
<Texture Name="gPamelasFatherGibdoFingernailTex" OutName="gibdo_fingernail" Format="ci8" Width="16" Height="8" Offset="0x83A0" />
|
||||
<Texture Name="gPamelasFatherGibdoFingernailTex" OutName="gibdo_fingernail" Format="ci8" Width="16" Height="8" Offset="0x83A0" TlutOffset="0x70A0"/>
|
||||
<Texture Name="gPamelasFatherGibdoLabCoatCuffTex" OutName="gibdo_lab_coat_cuff" Format="i8" Width="8" Height="8" Offset="0x8420" />
|
||||
|
||||
<Limb Name="gPamelasFatherGibdoRootLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_ROOT" Offset="0x8460" />
|
||||
@@ -86,12 +86,12 @@
|
||||
<DList Name="gPamelasFatherHumanAbdomenDL" Offset="0x103C0" />
|
||||
|
||||
<Texture Name="gPamelasFatherHumanTLUT" OutName="human_tlut" Format="rgba16" Width="16" Height="16" Offset="0x10578" />
|
||||
<Texture Name="gPamelasFatherHumanSkinGradientTex" OutName="human_skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x10778" />
|
||||
<Texture Name="gPamelasFatherHumanHandTex" OutName="human_hand" Format="ci8" Width="16" Height="16" Offset="0x107B8" />
|
||||
<Texture Name="gPamelasFatherHumanSideHairTex" OutName="human_side_hair" Format="ci8" Width="8" Height="16" Offset="0x108B8" />
|
||||
<Texture Name="gPamelasFatherHumanEarTex" OutName="human_ear" Format="ci8" Width="8" Height="8" Offset="0x10938" />
|
||||
<Texture Name="gPamelasFatherHumanBeltTex" OutName="human_belt" Format="ci8" Width="32" Height="16" Offset="0x10978" />
|
||||
<Texture Name="gPamelasFatherHumanLipTex" OutName="human_lip" Format="ci8" Width="8" Height="8" Offset="0x10B78" />
|
||||
<Texture Name="gPamelasFatherHumanSkinGradientTex" OutName="human_skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x10778" TlutOffset="0x10578"/>
|
||||
<Texture Name="gPamelasFatherHumanHandTex" OutName="human_hand" Format="ci8" Width="16" Height="16" Offset="0x107B8" TlutOffset="0x10578"/>
|
||||
<Texture Name="gPamelasFatherHumanSideHairTex" OutName="human_side_hair" Format="ci8" Width="8" Height="16" Offset="0x108B8" TlutOffset="0x10578"/>
|
||||
<Texture Name="gPamelasFatherHumanEarTex" OutName="human_ear" Format="ci8" Width="8" Height="8" Offset="0x10938" TlutOffset="0x10578"/>
|
||||
<Texture Name="gPamelasFatherHumanBeltTex" OutName="human_belt" Format="ci8" Width="32" Height="16" Offset="0x10978" TlutOffset="0x10578"/>
|
||||
<Texture Name="gPamelasFatherHumanLipTex" OutName="human_lip" Format="ci8" Width="8" Height="8" Offset="0x10B78" TlutOffset="0x10578"/>
|
||||
<Texture Name="gPamelasFatherHumanShirtTex" OutName="human_shirt" Format="rgba16" Width="8" Height="16" Offset="0x10BB8" />
|
||||
<Texture Name="gPamelasFatherHumanEyebrowTex" OutName="human_eyebrow" Format="rgba16" Width="16" Height="16" Offset="0x10CB8" />
|
||||
<Texture Name="gPamelasFatherHumanLabCoatTex" OutName="human_lab_coat" Format="i8" Width="8" Height="8" Offset="0x10EB8" />
|
||||
|
||||
@@ -17,17 +17,17 @@
|
||||
<DList Name="gHsEndDL" Offset="0x4CF0" />
|
||||
<DList Name="object_hs_DL_004CF8" Offset="0x4CF8" />
|
||||
<Texture Name="object_hs_TLUT_004E50" OutName="tlut_004E50" Format="rgba16" Width="16" Height="16" Offset="0x4E50" />
|
||||
<Texture Name="gHsRibsTex" OutName="ribs" Format="ci8" Width="16" Height="32" Offset="0x5050" />
|
||||
<Texture Name="gHsEarTex" OutName="ear" Format="ci8" Width="8" Height="8" Offset="0x5250" />
|
||||
<Texture Name="gHsMouthTex" OutName="mouth" Format="ci8" Width="32" Height="16" Offset="0x5290" />
|
||||
<Texture Name="gHsRibsTex" OutName="ribs" Format="ci8" Width="16" Height="32" Offset="0x5050" TlutOffset="0x4E50"/>
|
||||
<Texture Name="gHsEarTex" OutName="ear" Format="ci8" Width="8" Height="8" Offset="0x5250" TlutOffset="0x4E50"/>
|
||||
<Texture Name="gHsMouthTex" OutName="mouth" Format="ci8" Width="32" Height="16" Offset="0x5290" TlutOffset="0x4E50"/>
|
||||
<Texture Name="gHsEyeTex" OutName="eye" Format="rgba16" Width="32" Height="16" Offset="0x5490" />
|
||||
<Texture Name="gHsPantsTex" OutName="pants" Format="ci8" Width="16" Height="16" Offset="0x5890" />
|
||||
<Texture Name="gHsFingersTex" OutName="fingers" Format="ci8" Width="16" Height="16" Offset="0x5990" />
|
||||
<Texture Name="gHsPantsTex" OutName="pants" Format="ci8" Width="16" Height="16" Offset="0x5890" TlutOffset="0x4E50"/>
|
||||
<Texture Name="gHsFingersTex" OutName="fingers" Format="ci8" Width="16" Height="16" Offset="0x5990" TlutOffset="0x4E50"/>
|
||||
<Texture Name="gHsBraceletTex" OutName="bracelet" Format="rgba16" Width="4" Height="4" Offset="0x5A90" />
|
||||
<Texture Name="gHsCuccoFeedBagTex" OutName="cucco_feed_bag" Format="ci8" Width="8" Height="8" Offset="0x5AB0" />
|
||||
<Texture Name="gHsChairBoxTex" OutName="chair_box" Format="ci8" Width="32" Height="32" Offset="0x5AF0" />
|
||||
<Texture Name="gHsAbsTex" OutName="abs" Format="ci8" Width="8" Height="16" Offset="0x5EF0" />
|
||||
<Texture Name="gHsBackTex" OutName="back" Format="ci8" Width="16" Height="32" Offset="0x5F70" />
|
||||
<Texture Name="gHsCuccoFeedBagTex" OutName="cucco_feed_bag" Format="ci8" Width="8" Height="8" Offset="0x5AB0" TlutOffset="0x4E50"/>
|
||||
<Texture Name="gHsChairBoxTex" OutName="chair_box" Format="ci8" Width="32" Height="32" Offset="0x5AF0" TlutOffset="0x4E50"/>
|
||||
<Texture Name="gHsAbsTex" OutName="abs" Format="ci8" Width="8" Height="16" Offset="0x5EF0" TlutOffset="0x4E50"/>
|
||||
<Texture Name="gHsBackTex" OutName="back" Format="ci8" Width="16" Height="32" Offset="0x5F70" TlutOffset="0x4E50"/>
|
||||
<Limb Name="gHsRootLimb" Type="Standard" EnumName="HS_LIMB_ROOT" Offset="0x6170" />
|
||||
<Limb Name="gHsLeftUpperArmLimb" Type="Standard" EnumName="HS_LIMB_LEFT_UPPER_ARM" Offset="0x617C" />
|
||||
<Limb Name="gHsLeftForearmLimb" Type="Standard" EnumName="HS_LIMB_LEFT_FOREARM" Offset="0x6188" />
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
<DList Name="object_hsstump_DL_0003B8" Offset="0x3B8" /> <!-- Original name is "z2_miki_model" -->
|
||||
<Texture Name="object_hsstump_Tex_0005A0" OutName="tex_0005A0" Format="rgba16" Width="16" Height="16" Offset="0x5A0" />
|
||||
<Texture Name="object_hsstump_TLUT_0007A0" OutName="tlut_0007A0" Format="rgba16" Width="4" Height="4" Offset="0x7A0" />
|
||||
<Texture Name="object_hsstump_Tex_0007C0" OutName="tex_0007C0" Format="ci4" Width="64" Height="64" Offset="0x7C0" />
|
||||
<Texture Name="object_hsstump_Tex_0007C0" OutName="tex_0007C0" Format="ci4" Width="64" Height="64" Offset="0x7C0" TlutOffset="0x7A0"/>
|
||||
<Collision Name="object_hsstump_Colheader_0011B0" Offset="0x11B0" /> <!-- Original name is "z2_miki_bgdatainfo" -->
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
<!-- <Blob Name="object_ikana_obj_Blob_008550" Size="0x40" Offset="0x8550" /> -->
|
||||
<Texture Name="object_ikana_obj_TLUT_008590" OutName="tlut_008590" Format="rgba16" Width="4" Height="4" Offset="0x8590" />
|
||||
<Texture Name="object_ikana_obj_Tex_0085B0" OutName="tex_0085B0" Format="rgba16" Width="16" Height="16" Offset="0x85B0" />
|
||||
<Texture Name="object_ikana_obj_Tex_0087B0" OutName="tex_0087B0" Format="ci4" Width="64" Height="64" Offset="0x87B0" />
|
||||
<Texture Name="object_ikana_obj_Tex_0087B0" OutName="tex_0087B0" Format="ci4" Width="64" Height="64" Offset="0x87B0" TlutOffset="0x8530"/>
|
||||
<Texture Name="gStoneTowerTemplePunchablePillarTex" OutName="stone_tower_temple_punchable_pillar" Format="rgba16" Width="32" Height="64" Offset="0x8FB0" />
|
||||
<Texture Name="gStoneTowerTempleMirrorFrameTex" OutName="stone_tower_temple_mirror_frame" Format="rgba16" Width="16" Height="16" Offset="0x9FB0" />
|
||||
<Texture Name="object_ikana_obj_Tex_00A1B0" OutName="tex_00A1B0" Format="rgba16" Width="16" Height="16" Offset="0xA1B0" />
|
||||
@@ -45,7 +45,7 @@
|
||||
<Texture Name="object_ikana_obj_Tex_00ABB0" OutName="tex_00ABB0" Format="rgba16" Width="32" Height="32" Offset="0xABB0" />
|
||||
<Texture Name="object_ikana_obj_Tex_00B3B0" OutName="tex_00B3B0" Format="rgba16" Width="16" Height="16" Offset="0xB3B0" />
|
||||
<Texture Name="object_ikana_obj_Tex_00B5B0" OutName="tex_00B5B0" Format="rgba16" Width="32" Height="32" Offset="0xB5B0" />
|
||||
<Texture Name="object_ikana_obj_Tex_00BDB0" OutName="tex_00BDB0" Format="ci4" Width="16" Height="128" Offset="0xBDB0" />
|
||||
<Texture Name="object_ikana_obj_Tex_00BDB0" OutName="tex_00BDB0" Format="ci4" Width="16" Height="128" Offset="0xBDB0" TlutOffset="0x8590"/>
|
||||
<Texture Name="object_ikana_obj_Tex_00C1B0" OutName="tex_00C1B0" Format="rgba16" Width="16" Height="64" Offset="0xC1B0" />
|
||||
<Texture Name="object_ikana_obj_Tex_00C9B0" OutName="tex_00C9B0" Format="ia8" Width="32" Height="64" Offset="0xC9B0" />
|
||||
<Texture Name="object_ikana_obj_Tex_00D1B0" OutName="tex_00D1B0" Format="rgba16" Width="16" Height="64" Offset="0xD1B0" />
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
<Texture Name="object_ikninside_obj_Tex_003120" OutName="tex_003120" Format="rgba16" Width="32" Height="64" Offset="0x3120" />
|
||||
<DList Name="object_ikninside_obj_DL_004440" Offset="0x4440" /> <!-- Original name is "w2_ikn_marutobira_model" -->
|
||||
<Texture Name="object_ikninside_obj_TLUT_004620" OutName="tlut_004620" Format="rgba16" Width="16" Height="16" Offset="0x4620" />
|
||||
<Texture Name="object_ikninside_obj_Tex_004820" OutName="tex_004820" Format="ci8" Width="32" Height="64" Offset="0x4820" />
|
||||
<Texture Name="object_ikninside_obj_Tex_005020" OutName="tex_005020" Format="ci8" Width="16" Height="32" Offset="0x5020" />
|
||||
<Texture Name="object_ikninside_obj_Tex_004820" OutName="tex_004820" Format="ci8" Width="32" Height="64" Offset="0x4820" TlutOffset="0x4620"/>
|
||||
<Texture Name="object_ikninside_obj_Tex_005020" OutName="tex_005020" Format="ci8" Width="16" Height="32" Offset="0x5020" TlutOffset="0x4620"/>
|
||||
<DList Name="object_ikninside_obj_DL_005260" Offset="0x5260" /> <!-- Original name is "w2_ikn_zenetu_model" -->
|
||||
<Texture Name="object_ikninside_obj_Tex_0052F0" OutName="tex_0052F0" Format="ia16" Width="16" Height="64" Offset="0x52F0" />
|
||||
<!-- <Blob Name="object_ikninside_obj_Blob_005AF0" Size="0x220" Offset="0x5AF0" /> -->
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<File Name="object_iknv_obj" Segment="6">
|
||||
<Texture Name="object_iknv_obj_TLUT_000000" OutName="tlut_000000" Format="rgba16" Width="4" Height="4" Offset="0x0" />
|
||||
<Texture Name="object_iknv_obj_Tex_000020" OutName="tex_000020" Format="rgba16" Width="32" Height="32" Offset="0x20" />
|
||||
<Texture Name="object_iknv_obj_Tex_000820" OutName="tex_000820" Format="ci4" Width="32" Height="128" Offset="0x820" />
|
||||
<Texture Name="object_iknv_obj_Tex_000820" OutName="tex_000820" Format="ci4" Width="32" Height="128" Offset="0x820" TlutOffset="0x0"/>
|
||||
<Texture Name="object_iknv_obj_Tex_001020" OutName="tex_001020" Format="rgba16" Width="64" Height="32" Offset="0x1020" />
|
||||
<Texture Name="object_iknv_obj_Tex_002020" OutName="tex_002020" Format="rgba16" Width="32" Height="32" Offset="0x2020" />
|
||||
<Texture Name="object_iknv_obj_Tex_002820" OutName="tex_002820" Format="rgba16" Width="16" Height="16" Offset="0x2820" />
|
||||
@@ -18,7 +18,7 @@
|
||||
<Texture Name="object_iknv_obj_Tex_004A60" OutName="tex_004A60" Format="rgba16" Width="32" Height="32" Offset="0x4A60" />
|
||||
<Texture Name="object_iknv_obj_Tex_005260" OutName="tex_005260" Format="i4" Width="64" Height="64" Offset="0x5260" />
|
||||
<Texture Name="object_iknv_obj_Tex_005A60" OutName="tex_005A60" Format="i4" Width="64" Height="64" Offset="0x5A60" />
|
||||
<Texture Name="object_iknv_obj_Tex_006260" OutName="tex_006260" Format="ci4" Width="32" Height="128" Offset="0x6260" />
|
||||
<Texture Name="object_iknv_obj_Tex_006260" OutName="tex_006260" Format="ci4" Width="32" Height="128" Offset="0x6260" TlutOffset="0x4240"/>
|
||||
<Texture Name="object_iknv_obj_Tex_006A60" OutName="tex_006A60" Format="i8" Width="16" Height="16" Offset="0x6A60" />
|
||||
<Texture Name="object_iknv_obj_Tex_006B60" OutName="tex_006B60" Format="rgba16" Width="32" Height="32" Offset="0x6B60" />
|
||||
<Texture Name="object_iknv_obj_Tex_007360" OutName="tex_007360" Format="i8" Width="32" Height="64" Offset="0x7360" />
|
||||
|
||||
@@ -50,22 +50,22 @@
|
||||
|
||||
<!-- Goron Elder Textures -->
|
||||
<Texture Name="gGoronElderTLUT" OutName="goron_elder_palette" Format="rgba16" Width="16" Height="16" Offset="0x14380" />
|
||||
<Texture Name="gGoronElderSkinTex" OutName="goron_elder_skin" Format="ci8" Width="8" Height="8" Offset="0x14580" />
|
||||
<Texture Name="gGoronElderToesTex" OutName="goron_elder_toes" Format="ci8" Width="32" Height="16" Offset="0x145C0" />
|
||||
<Texture Name="gGoronElderFootBottomTex" OutName="goron_elder_foot_bottom" Format="ci8" Width="32" Height="32" Offset="0x147C0" />
|
||||
<Texture Name="gGoronElderVeinsTex" OutName="goron_elder_veins" Format="ci8" Width="32" Height="32" Offset="0x14BC0" />
|
||||
<Texture Name="gGoronElderSpotsTex" OutName="goron_elder_spots" Format="ci8" Width="16" Height="16" Offset="0x14FC0" />
|
||||
<Texture Name="gGoronElderSkinTex" OutName="goron_elder_skin" Format="ci8" Width="8" Height="8" Offset="0x14580" TlutOffset="0x14380"/>
|
||||
<Texture Name="gGoronElderToesTex" OutName="goron_elder_toes" Format="ci8" Width="32" Height="16" Offset="0x145C0" TlutOffset="0x14380"/>
|
||||
<Texture Name="gGoronElderFootBottomTex" OutName="goron_elder_foot_bottom" Format="ci8" Width="32" Height="32" Offset="0x147C0" TlutOffset="0x14380"/>
|
||||
<Texture Name="gGoronElderVeinsTex" OutName="goron_elder_veins" Format="ci8" Width="32" Height="32" Offset="0x14BC0" TlutOffset="0x14380"/>
|
||||
<Texture Name="gGoronElderSpotsTex" OutName="goron_elder_spots" Format="ci8" Width="16" Height="16" Offset="0x14FC0" TlutOffset="0x14380"/>
|
||||
<Texture Name="gGoronElderLowerLipTex" OutName="goron_elder_lower_lip" Format="rgba16" Width="8" Height="16" Offset="0x150C0" />
|
||||
<Texture Name="gGoronElderLipTex" OutName="goron_elder_lip" Format="rgba16" Width="8" Height="8" Offset="0x151C0" />
|
||||
<Texture Name="gGoronElderHairTex" OutName="goron_elder_hair" Format="rgba16" Width="16" Height="32" Offset="0x15240" />
|
||||
<Texture Name="gGoronElderNostrilAndBellyButtonTex" OutName="goron_elder_nostril_and_belly_button" Format="ci8" Width="8" Height="8" Offset="0x15640" />
|
||||
<Texture Name="gGoronElderCheekTex" OutName="goron_elder_cheek" Format="ci8" Width="8" Height="8" Offset="0x15680" />
|
||||
<Texture Name="gGoronElderBrowTex" OutName="goron_elder_brow" Format="ci8" Width="8" Height="8" Offset="0x156C0" />
|
||||
<Texture Name="gGoronElderNostrilAndBellyButtonTex" OutName="goron_elder_nostril_and_belly_button" Format="ci8" Width="8" Height="8" Offset="0x15640" TlutOffset="0x14380"/>
|
||||
<Texture Name="gGoronElderCheekTex" OutName="goron_elder_cheek" Format="ci8" Width="8" Height="8" Offset="0x15680" TlutOffset="0x14380"/>
|
||||
<Texture Name="gGoronElderBrowTex" OutName="goron_elder_brow" Format="ci8" Width="8" Height="8" Offset="0x156C0" TlutOffset="0x14380"/>
|
||||
<Texture Name="gGoronElderHairEndTex" OutName="goron_elder_hair_end" Format="rgba16" Width="32" Height="64" Offset="0x15700" />
|
||||
<Texture Name="gGoronElderFingersTex" OutName="goron_elder_fingers" Format="ci8" Width="16" Height="16" Offset="0x16700" />
|
||||
<Texture Name="gGoronElderGoronRubyTattooTex" OutName="goron_elder_goron_ruby_tattoo" Format="ci8" Width="16" Height="32" Offset="0x16800" />
|
||||
<Texture Name="gGoronElderChestTex" OutName="goron_elder_chest" Format="ci8" Width="32" Height="32" Offset="0x16A00" />
|
||||
<Texture Name="gGoronElderBackTex" OutName="goron_elder_back" Format="ci8" Width="32" Height="64" Offset="0x16E00" />
|
||||
<Texture Name="gGoronElderFingersTex" OutName="goron_elder_fingers" Format="ci8" Width="16" Height="16" Offset="0x16700" TlutOffset="0x14380"/>
|
||||
<Texture Name="gGoronElderGoronRubyTattooTex" OutName="goron_elder_goron_ruby_tattoo" Format="ci8" Width="16" Height="32" Offset="0x16800" TlutOffset="0x14380"/>
|
||||
<Texture Name="gGoronElderChestTex" OutName="goron_elder_chest" Format="ci8" Width="32" Height="32" Offset="0x16A00" TlutOffset="0x14380"/>
|
||||
<Texture Name="gGoronElderBackTex" OutName="goron_elder_back" Format="ci8" Width="32" Height="64" Offset="0x16E00" TlutOffset="0x14380"/>
|
||||
|
||||
<!-- Goron Elder Animations -->
|
||||
<Animation Name="gGoronElderDepressedAnim" Offset="0x18CE4" /> <!-- Original name is "jg_u_m_loop" -->
|
||||
|
||||
@@ -17,16 +17,16 @@
|
||||
<DList Name="object_js_DL_005408" Offset="0x5408" />
|
||||
<DList Name="object_js_DL_0055B0" Offset="0x55B0" />
|
||||
<Texture Name="object_js_TLUT_005710" OutName="tlut_005710" Format="rgba16" Width="16" Height="16" Offset="0x5710" />
|
||||
<Texture Name="object_js_Tex_005910" OutName="tex_005910" Format="ci8" Width="8" Height="16" Offset="0x5910" />
|
||||
<Texture Name="object_js_Tex_005990" OutName="tex_005990" Format="ci8" Width="16" Height="16" Offset="0x5990" />
|
||||
<Texture Name="object_js_Tex_005A90" OutName="tex_005A90" Format="ci8" Width="32" Height="16" Offset="0x5A90" />
|
||||
<Texture Name="object_js_Tex_005C90" OutName="tex_005C90" Format="ci8" Width="8" Height="8" Offset="0x5C90" />
|
||||
<Texture Name="object_js_Tex_005CD0" OutName="tex_005CD0" Format="ci8" Width="32" Height="32" Offset="0x5CD0" />
|
||||
<Texture Name="object_js_Tex_0060D0" OutName="tex_0060D0" Format="ci8" Width="16" Height="16" Offset="0x60D0" />
|
||||
<Texture Name="object_js_Tex_0061D0" OutName="tex_0061D0" Format="ci8" Width="16" Height="32" Offset="0x61D0" />
|
||||
<Texture Name="object_js_Tex_0063D0" OutName="tex_0063D0" Format="ci8" Width="16" Height="32" Offset="0x63D0" />
|
||||
<Texture Name="object_js_Tex_0065D0" OutName="tex_0065D0" Format="ci8" Width="16" Height="32" Offset="0x65D0" />
|
||||
<Texture Name="object_js_Tex_0067D0" OutName="tex_0067D0" Format="ci8" Width="16" Height="16" Offset="0x67D0" />
|
||||
<Texture Name="object_js_Tex_005910" OutName="tex_005910" Format="ci8" Width="8" Height="16" Offset="0x5910" TlutOffset="0x5710"/>
|
||||
<Texture Name="object_js_Tex_005990" OutName="tex_005990" Format="ci8" Width="16" Height="16" Offset="0x5990" TlutOffset="0x5710"/>
|
||||
<Texture Name="object_js_Tex_005A90" OutName="tex_005A90" Format="ci8" Width="32" Height="16" Offset="0x5A90" TlutOffset="0x5710"/>
|
||||
<Texture Name="object_js_Tex_005C90" OutName="tex_005C90" Format="ci8" Width="8" Height="8" Offset="0x5C90" TlutOffset="0x5710"/>
|
||||
<Texture Name="object_js_Tex_005CD0" OutName="tex_005CD0" Format="ci8" Width="32" Height="32" Offset="0x5CD0" TlutOffset="0x5710"/>
|
||||
<Texture Name="object_js_Tex_0060D0" OutName="tex_0060D0" Format="ci8" Width="16" Height="16" Offset="0x60D0" TlutOffset="0x5710"/>
|
||||
<Texture Name="object_js_Tex_0061D0" OutName="tex_0061D0" Format="ci8" Width="16" Height="32" Offset="0x61D0" TlutOffset="0x5710"/>
|
||||
<Texture Name="object_js_Tex_0063D0" OutName="tex_0063D0" Format="ci8" Width="16" Height="32" Offset="0x63D0" TlutOffset="0x5710"/>
|
||||
<Texture Name="object_js_Tex_0065D0" OutName="tex_0065D0" Format="ci8" Width="16" Height="32" Offset="0x65D0" TlutOffset="0x5710"/>
|
||||
<Texture Name="object_js_Tex_0067D0" OutName="tex_0067D0" Format="ci8" Width="16" Height="16" Offset="0x67D0" TlutOffset="0x5710"/>
|
||||
<Limb Name="object_js_Standardlimb_0068D0" Type="Standard" EnumName="OBJECT_JS_LIMB_01" Offset="0x68D0" />
|
||||
<Limb Name="object_js_Standardlimb_0068DC" Type="Standard" EnumName="OBJECT_JS_LIMB_02" Offset="0x68DC" />
|
||||
<Limb Name="object_js_Standardlimb_0068E8" Type="Standard" EnumName="OBJECT_JS_LIMB_03" Offset="0x68E8" />
|
||||
|
||||
@@ -33,8 +33,8 @@
|
||||
<Texture Name="gGaroMasterRobeTex" OutName="garo_master_robe" Format="rgba16" Width="8" Height="32" Offset="0x2658" />
|
||||
<Texture Name="gGaroMasterClothingTLUT" OutName="garo_master_clothing_tlut" Format="rgba16" Width="16" Height="16" Offset="0x2858" />
|
||||
<Texture Name="gGaroMasterMaskTLUT" OutName="garo_master_mask_tlut" Format="rgba16" Width="16" Height="16" Offset="0x2A58" />
|
||||
<Texture Name="gGaroMasterClothingTex" OutName="garo_master_clothing" Format="ci8" Width="16" Height="16" Offset="0x2C58" />
|
||||
<Texture Name="gGaroMasterMaskTex" OutName="garo_master_mask" Format="ci8" Width="16" Height="16" Offset="0x2D58" />
|
||||
<Texture Name="gGaroMasterClothingTex" OutName="garo_master_clothing" Format="ci8" Width="16" Height="16" Offset="0x2C58" TlutOffset="0x2858"/>
|
||||
<Texture Name="gGaroMasterMaskTex" OutName="garo_master_mask" Format="ci8" Width="16" Height="16" Offset="0x2D58" TlutOffset="0x2A58"/>
|
||||
|
||||
<!-- Garo Master Eyes Texture and DisplayList -->
|
||||
<DList Name="gGaroMasterEyesDL" Offset="0x2ED8" />
|
||||
|
||||
@@ -15,18 +15,18 @@
|
||||
<DList Name="gPirateGratedShutterDL" Offset="0x5720" /> <!-- Original name is "Y2_AMIshutter_model" -->
|
||||
<Collision Name="gPirateGratedShutterCol" Offset="0x5EC8" /> <!-- Original name is "Y2_AMIshutter_bgdatainfo" -->
|
||||
<Texture Name="object_kaizoku_obj_TLUT_005F00" OutName="tlut_005F00" Format="rgba16" Width="4" Height="4" Offset="0x5F00" />
|
||||
<Texture Name="object_kaizoku_obj_Tex_005F20" OutName="tex_005F20" Format="ci4" Width="64" Height="64" Offset="0x5F20" />
|
||||
<Texture Name="object_kaizoku_obj_Tex_005F20" OutName="tex_005F20" Format="ci4" Width="64" Height="64" Offset="0x5F20" TlutOffset="0x5F00"/>
|
||||
<DList Name="object_kaizoku_obj_DL_007630" Offset="0x7630" /> <!-- Original name is "Y2_boat_model" -->
|
||||
<Texture Name="object_kaizoku_obj_TLUT_0083C8" OutName="tlut_0083C8" Format="rgba16" Width="16" Height="16" Offset="0x83C8" />
|
||||
<Texture Name="object_kaizoku_obj_TLUT_0085C8" OutName="tlut_0085C8" Format="rgba16" Width="4" Height="4" Offset="0x85C8" />
|
||||
<Texture Name="object_kaizoku_obj_TLUT_0085E8" OutName="tlut_0085E8" Format="rgba16" Width="4" Height="4" Offset="0x85E8" />
|
||||
<Texture Name="object_kaizoku_obj_Tex_008608" OutName="tex_008608" Format="ci8" Width="16" Height="32" Offset="0x8608" />
|
||||
<Texture Name="object_kaizoku_obj_Tex_008808" OutName="tex_008808" Format="ci8" Width="32" Height="16" Offset="0x8808" />
|
||||
<Texture Name="object_kaizoku_obj_Tex_008A08" OutName="tex_008A08" Format="ci8" Width="16" Height="16" Offset="0x8A08" />
|
||||
<Texture Name="object_kaizoku_obj_Tex_008B08" OutName="tex_008B08" Format="ci4" Width="32" Height="32" Offset="0x8B08" />
|
||||
<Texture Name="object_kaizoku_obj_Tex_008D08" OutName="tex_008D08" Format="ci8" Width="32" Height="32" Offset="0x8D08" />
|
||||
<Texture Name="object_kaizoku_obj_Tex_009108" OutName="tex_009108" Format="ci8" Width="32" Height="32" Offset="0x9108" />
|
||||
<Texture Name="object_kaizoku_obj_Tex_009508" OutName="tex_009508" Format="ci4" Width="4" Height="4" Offset="0x9508" />
|
||||
<Texture Name="object_kaizoku_obj_Tex_008608" OutName="tex_008608" Format="ci8" Width="16" Height="32" Offset="0x8608" TlutOffset="0x83C8"/>
|
||||
<Texture Name="object_kaizoku_obj_Tex_008808" OutName="tex_008808" Format="ci8" Width="32" Height="16" Offset="0x8808" TlutOffset="0x83C8"/>
|
||||
<Texture Name="object_kaizoku_obj_Tex_008A08" OutName="tex_008A08" Format="ci8" Width="16" Height="16" Offset="0x8A08" TlutOffset="0x83C8"/>
|
||||
<Texture Name="object_kaizoku_obj_Tex_008B08" OutName="tex_008B08" Format="ci4" Width="32" Height="32" Offset="0x8B08" TlutOffset="0x85C8"/>
|
||||
<Texture Name="object_kaizoku_obj_Tex_008D08" OutName="tex_008D08" Format="ci8" Width="32" Height="32" Offset="0x8D08" TlutOffset="0x83C8"/>
|
||||
<Texture Name="object_kaizoku_obj_Tex_009108" OutName="tex_009108" Format="ci8" Width="32" Height="32" Offset="0x9108" TlutOffset="0x83C8"/>
|
||||
<Texture Name="object_kaizoku_obj_Tex_009508" OutName="tex_009508" Format="ci4" Width="4" Height="4" Offset="0x9508" TlutOffset="0x85E8"/>
|
||||
<Collision Name="object_kaizoku_obj_Colheader_009A88" Offset="0x9A88" /> <!-- Original name is "Y2_boat_bgdatainfo" -->
|
||||
<DList Name="gPiratesFortressDoorDL" Offset="0x9F20" /> <!-- Original name is "Y2_KaizokuDoor_model" -->
|
||||
<Texture Name="gPiratesFortressDoorTex" OutName="door" Format="rgba16" Width="16" Height="64" Offset="0xA210" />
|
||||
@@ -34,8 +34,8 @@
|
||||
<DList Name="object_kaizoku_obj_DL_00AD50" Offset="0xAD50" /> <!-- Original name is "Y2_kibako_model" -->
|
||||
<Texture Name="object_kaizoku_obj_TLUT_00AF38" OutName="tlut_00AF38" Format="rgba16" Width="4" Height="4" Offset="0xAF38" />
|
||||
<Texture Name="object_kaizoku_obj_TLUT_00AF58" OutName="tlut_00AF58" Format="rgba16" Width="4" Height="4" Offset="0xAF58" />
|
||||
<Texture Name="object_kaizoku_obj_Tex_00AF78" OutName="tex_00AF78" Format="ci4" Width="32" Height="64" Offset="0xAF78" />
|
||||
<Texture Name="object_kaizoku_obj_Tex_00B378" OutName="tex_00B378" Format="ci4" Width="32" Height="64" Offset="0xB378" />
|
||||
<Texture Name="object_kaizoku_obj_Tex_00AF78" OutName="tex_00AF78" Format="ci4" Width="32" Height="64" Offset="0xAF78" TlutOffset="0xAF38"/>
|
||||
<Texture Name="object_kaizoku_obj_Tex_00B378" OutName="tex_00B378" Format="ci4" Width="32" Height="64" Offset="0xB378" TlutOffset="0xAF58"/>
|
||||
<Collision Name="object_kaizoku_obj_Colheader_00B868" Offset="0xB868" /> <!-- Original name is "Y2_kibako_bgdatainfo" -->
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -24,8 +24,8 @@
|
||||
<DList Name="gTurtleAsleepDL" Offset="0x4E70" /> <!-- When asleep, the turtle looks like a giant rock. Original name is "kam_sima_3_model" -->
|
||||
|
||||
<Texture Name="gTurtleAsleepTLUT" OutName="turtle_asleep_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5248" />
|
||||
<Texture Name="gTurtleAsleepGrassTex" OutName="turtle_asleep_grass" Format="ci8" Width="32" Height="32" Offset="0x5448" />
|
||||
<Texture Name="gTurtleAsleepGrassDirtTex" OutName="turtle_asleep_grass_dirt" Format="ci8" Width="64" Height="32" Offset="0x5848" />
|
||||
<Texture Name="gTurtleAsleepGrassTex" OutName="turtle_asleep_grass" Format="ci8" Width="32" Height="32" Offset="0x5448" TlutOffset="0x5248"/>
|
||||
<Texture Name="gTurtleAsleepGrassDirtTex" OutName="turtle_asleep_grass_dirt" Format="ci8" Width="64" Height="32" Offset="0x5848" TlutOffset="0x5248"/>
|
||||
|
||||
<TextureAnimation Name="gTurtleEmpty2TexAnim" Offset="0x6050" />
|
||||
|
||||
@@ -48,11 +48,11 @@
|
||||
|
||||
<Texture Name="gTurtleSkinTLUT" OutName="turtle_skin_tlut" Format="rgba16" Width="16" Height="16" Offset="0xAAD8" />
|
||||
<Texture Name="gTurtleTLUT" OutName="turtle_tlut" Format="rgba16" Width="16" Height="16" Offset="0xACD8" />
|
||||
<Texture Name="gTurtleNostrilTex" OutName="turtle_nostril" Format="ci8" Width="32" Height="32" Offset="0xAED8" />
|
||||
<Texture Name="gTurtleInsideUpperMouthTex" OutName="turtle_inside_upper_mouth" Format="ci8" Width="16" Height="16" Offset="0xB2D8" />
|
||||
<Texture Name="gTurtleInsideLowerMouthTex" OutName="turtle_inside_lower_mouth" Format="ci8" Width="16" Height="32" Offset="0xB3D8"/>
|
||||
<Texture Name="gTurtleSpottedSkinTex" OutName="turtle_spotted_skin" Format="ci8" Width="64" Height="32" Offset="0xB5D8"/>
|
||||
<Texture Name="gTurtleSkinTex" OutName="turtle_skin" Format="ci8" Width="16" Height="16" Offset="0xBDD8" />
|
||||
<Texture Name="gTurtleNostrilTex" OutName="turtle_nostril" Format="ci8" Width="32" Height="32" Offset="0xAED8" TlutOffset="0xAAD8"/>
|
||||
<Texture Name="gTurtleInsideUpperMouthTex" OutName="turtle_inside_upper_mouth" Format="ci8" Width="16" Height="16" Offset="0xB2D8" TlutOffset="0xACD8"/>
|
||||
<Texture Name="gTurtleInsideLowerMouthTex" OutName="turtle_inside_lower_mouth" Format="ci8" Width="16" Height="32" Offset="0xB3D8" TlutOffset="0xACD8"/>
|
||||
<Texture Name="gTurtleSpottedSkinTex" OutName="turtle_spotted_skin" Format="ci8" Width="64" Height="32" Offset="0xB5D8" TlutOffset="0xAAD8"/>
|
||||
<Texture Name="gTurtleSkinTex" OutName="turtle_skin" Format="ci8" Width="16" Height="16" Offset="0xBDD8" TlutOffset="0xAAD8"/>
|
||||
<Texture Name="gTurtleEyeOpenStraightTex" OutName="turtle_eye_open_straight" Format="ci8" Width="32" Height="32" Offset="0xBED8" TlutOffset="0xAAD8"/>
|
||||
<Texture Name="gTurtleEyeHalfStraightTex" OutName="turtle_eye_half_straight" Format="ci8" Width="32" Height="32" Offset="0xC2D8" TlutOffset="0xAAD8"/>
|
||||
<Texture Name="gTurtleEyeClosedTex" OutName="turtle_eye_closed" Format="ci8" Width="32" Height="32" Offset="0xC6D8" TlutOffset="0xAAD8"/>
|
||||
@@ -60,10 +60,10 @@
|
||||
<Texture Name="gTurtleEyeOpenRightTex" OutName="turtle_eye_half_right" Format="ci8" Width="32" Height="32" Offset="0xCED8" TlutOffset="0xAAD8"/>
|
||||
<Texture Name="gTurtleEyeOpenLeftTex" OutName="turtle_eye_half_left_2" Format="ci8" Width="32" Height="32" Offset="0xD2D8" TlutOffset="0xAAD8"/>
|
||||
|
||||
<Texture Name="gTurtleHeadTex" OutName="turtle_head" Format="ci8" Width="16" Height="16" Offset="0xD6D8"/>
|
||||
<Texture Name="gTurtleShellGrassTex" OutName="turtle_shell_grass" Format="ci8" Width="32" Height="64" Offset="0xD7D8" />
|
||||
<Texture Name="gTurtleShellScutesTex" OutName="turtle_shell_scutes" Format="ci8" Width="32" Height="32" Offset="0xDFD8"/>
|
||||
<Texture Name="gTurtleShellBottomTex" OutName="turtle_shell_bottom" Format="ci8" Width="16" Height="32" Offset="0xE3D8"/>
|
||||
<Texture Name="gTurtleHeadTex" OutName="turtle_head" Format="ci8" Width="16" Height="16" Offset="0xD6D8" TlutOffset="0xAAD8"/>
|
||||
<Texture Name="gTurtleShellGrassTex" OutName="turtle_shell_grass" Format="ci8" Width="32" Height="64" Offset="0xD7D8" TlutOffset="0xACD8"/>
|
||||
<Texture Name="gTurtleShellScutesTex" OutName="turtle_shell_scutes" Format="ci8" Width="32" Height="32" Offset="0xDFD8" TlutOffset="0xACD8"/>
|
||||
<Texture Name="gTurtleShellBottomTex" OutName="turtle_shell_bottom" Format="ci8" Width="16" Height="32" Offset="0xE3D8" TlutOffset="0xAAD8"/>
|
||||
|
||||
<Limb Name="gTurtleRootLimb" Type="Standard" EnumName="TURTLE_LIMB_ROOT" Offset="0xE5D8" />
|
||||
<Limb Name="gTurtleShellLimb" Type="Standard" EnumName="TURTLE_LIMB_SHELL" Offset="0xE5E4" />
|
||||
|
||||
@@ -29,19 +29,19 @@
|
||||
<DList Name="object_kbt_DL_008E98" Offset="0x8E98" />
|
||||
<Texture Name="object_kbt_TLUT_009078" OutName="tlut_009078" Format="rgba16" Width="16" Height="16" Offset="0x9078" />
|
||||
<Texture Name="object_kbt_Tex_009278" OutName="tex_009278" Format="i8" Width="16" Height="16" Offset="0x9278" />
|
||||
<Texture Name="object_kbt_Tex_009378" OutName="tex_009378" Format="ci8" Width="16" Height="16" Offset="0x9378" />
|
||||
<Texture Name="object_kbt_Tex_009378" OutName="tex_009378" Format="ci8" Width="16" Height="16" Offset="0x9378" TlutOffset="0x9078"/>
|
||||
<Texture Name="object_kbt_Tex_009478" OutName="tex_009478" Format="rgba16" Width="16" Height="16" Offset="0x9478" />
|
||||
<Texture Name="object_kbt_Tex_009678" OutName="tex_009678" Format="rgba16" Width="32" Height="32" Offset="0x9678" />
|
||||
<Texture Name="object_kbt_Tex_009E78" OutName="tex_009E78" Format="ci8" Width="8" Height="8" Offset="0x9E78" />
|
||||
<Texture Name="object_kbt_Tex_009EB8" OutName="tex_009EB8" Format="ci8" Width="8" Height="8" Offset="0x9EB8" />
|
||||
<Texture Name="object_kbt_Tex_009E78" OutName="tex_009E78" Format="ci8" Width="8" Height="8" Offset="0x9E78" TlutOffset="0x9078"/>
|
||||
<Texture Name="object_kbt_Tex_009EB8" OutName="tex_009EB8" Format="ci8" Width="8" Height="8" Offset="0x9EB8" TlutOffset="0x9078"/>
|
||||
<Texture Name="object_kbt_Tex_009EF8" OutName="tex_009EF8" Format="rgba16" Width="8" Height="8" Offset="0x9EF8" />
|
||||
<Texture Name="object_kbt_Tex_009F78" OutName="tex_009F78" Format="ci8" Width="16" Height="16" Offset="0x9F78" />
|
||||
<Texture Name="object_kbt_Tex_009F78" OutName="tex_009F78" Format="ci8" Width="16" Height="16" Offset="0x9F78" TlutOffset="0x9078"/>
|
||||
<Texture Name="object_kbt_Tex_00A078" OutName="tex_00A078" Format="rgba16" Width="8" Height="8" Offset="0xA078" />
|
||||
<Texture Name="object_kbt_Tex_00A0F8" OutName="tex_00A0F8" Format="ci8" Width="16" Height="16" Offset="0xA0F8" />
|
||||
<Texture Name="object_kbt_Tex_00A1F8" OutName="tex_00A1F8" Format="ci8" Width="16" Height="16" Offset="0xA1F8" />
|
||||
<Texture Name="object_kbt_Tex_00A2F8" OutName="tex_00A2F8" Format="ci8" Width="8" Height="8" Offset="0xA2F8" />
|
||||
<Texture Name="object_kbt_Tex_00A0F8" OutName="tex_00A0F8" Format="ci8" Width="16" Height="16" Offset="0xA0F8" TlutOffset="0x9078"/>
|
||||
<Texture Name="object_kbt_Tex_00A1F8" OutName="tex_00A1F8" Format="ci8" Width="16" Height="16" Offset="0xA1F8" TlutOffset="0x9078"/>
|
||||
<Texture Name="object_kbt_Tex_00A2F8" OutName="tex_00A2F8" Format="ci8" Width="8" Height="8" Offset="0xA2F8" TlutOffset="0x9078"/>
|
||||
<Texture Name="object_kbt_Tex_00A338" OutName="tex_00A338" Format="rgba16" Width="8" Height="8" Offset="0xA338" />
|
||||
<Texture Name="object_kbt_Tex_00A3B8" OutName="tex_00A3B8" Format="ci8" Width="16" Height="32" Offset="0xA3B8" />
|
||||
<Texture Name="object_kbt_Tex_00A3B8" OutName="tex_00A3B8" Format="ci8" Width="16" Height="32" Offset="0xA3B8" TlutOffset="0x9078"/>
|
||||
<Texture Name="object_kbt_Tex_00A5B8" OutName="tex_00A5B8" Format="rgba16" Width="32" Height="32" Offset="0xA5B8" />
|
||||
<Texture Name="object_kbt_Tex_00ADB8" OutName="tex_00ADB8" Format="rgba16" Width="32" Height="32" Offset="0xADB8" />
|
||||
<Texture Name="object_kbt_Tex_00B5B8" OutName="tex_00B5B8" Format="rgba16" Width="32" Height="32" Offset="0xB5B8" />
|
||||
|
||||
@@ -3,16 +3,16 @@
|
||||
<DList Name="object_kepn_koya_DL_003470" Offset="0x3470" /> <!-- Original name is "w2_kepn_koya_modelT" -->
|
||||
<DList Name="object_kepn_koya_DL_003478" Offset="0x3478" /> <!-- Original name is "w2_kepn_koya_model" -->
|
||||
<Texture Name="object_kepn_koya_TLUT_005118" OutName="tlut_005118" Format="rgba16" Width="16" Height="16" Offset="0x5118" />
|
||||
<Texture Name="object_kepn_koya_Tex_005318" OutName="tex_005318" Format="ci8" Width="16" Height="16" Offset="0x5318" />
|
||||
<Texture Name="object_kepn_koya_Tex_005418" OutName="tex_005418" Format="ci8" Width="64" Height="32" Offset="0x5418" />
|
||||
<Texture Name="object_kepn_koya_Tex_005C18" OutName="tex_005C18" Format="ci8" Width="32" Height="64" Offset="0x5C18" />
|
||||
<Texture Name="object_kepn_koya_Tex_006418" OutName="tex_006418" Format="ci8" Width="16" Height="32" Offset="0x6418" />
|
||||
<Texture Name="object_kepn_koya_Tex_006618" OutName="tex_006618" Format="ci8" Width="16" Height="32" Offset="0x6618" />
|
||||
<Texture Name="object_kepn_koya_Tex_006818" OutName="tex_006818" Format="ci8" Width="32" Height="16" Offset="0x6818" />
|
||||
<Texture Name="object_kepn_koya_Tex_006A18" OutName="tex_006A18" Format="ci8" Width="64" Height="16" Offset="0x6A18" />
|
||||
<Texture Name="object_kepn_koya_Tex_006E18" OutName="tex_006E18" Format="ci8" Width="32" Height="32" Offset="0x6E18" />
|
||||
<Texture Name="object_kepn_koya_Tex_005318" OutName="tex_005318" Format="ci8" Width="16" Height="16" Offset="0x5318" TlutOffset="0x5118"/>
|
||||
<Texture Name="object_kepn_koya_Tex_005418" OutName="tex_005418" Format="ci8" Width="64" Height="32" Offset="0x5418" TlutOffset="0x5118"/>
|
||||
<Texture Name="object_kepn_koya_Tex_005C18" OutName="tex_005C18" Format="ci8" Width="32" Height="64" Offset="0x5C18" TlutOffset="0x5118"/>
|
||||
<Texture Name="object_kepn_koya_Tex_006418" OutName="tex_006418" Format="ci8" Width="16" Height="32" Offset="0x6418" TlutOffset="0x5118"/>
|
||||
<Texture Name="object_kepn_koya_Tex_006618" OutName="tex_006618" Format="ci8" Width="16" Height="32" Offset="0x6618" TlutOffset="0x5118"/>
|
||||
<Texture Name="object_kepn_koya_Tex_006818" OutName="tex_006818" Format="ci8" Width="32" Height="16" Offset="0x6818" TlutOffset="0x5118"/>
|
||||
<Texture Name="object_kepn_koya_Tex_006A18" OutName="tex_006A18" Format="ci8" Width="64" Height="16" Offset="0x6A18" TlutOffset="0x5118"/>
|
||||
<Texture Name="object_kepn_koya_Tex_006E18" OutName="tex_006E18" Format="ci8" Width="32" Height="32" Offset="0x6E18" TlutOffset="0x5118"/>
|
||||
<Texture Name="object_kepn_koya_Tex_007218" OutName="tex_007218" Format="rgba16" Width="8" Height="8" Offset="0x7218" />
|
||||
<Texture Name="object_kepn_koya_Tex_007298" OutName="tex_007298" Format="ci8" Width="8" Height="8" Offset="0x7298" />
|
||||
<Texture Name="object_kepn_koya_Tex_007298" OutName="tex_007298" Format="ci8" Width="8" Height="8" Offset="0x7298" TlutOffset="0x5118"/>
|
||||
<Collision Name="object_kepn_koya_Colheader_00805C" Offset="0x805C" /> <!-- Original name is "w2_kepn_koya_bgdatainfo" -->
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -28,16 +28,16 @@
|
||||
<DList Name="object_kgy_DL_00B978" Offset="0xB978" />
|
||||
<Texture Name="object_kgy_TLUT_00BC28" OutName="tlut_00BC28" Format="rgba16" Width="16" Height="16" Offset="0xBC28" />
|
||||
<Texture Name="object_kgy_Tex_00BE28" OutName="tex_00BE28" Format="rgba16" Width="32" Height="32" Offset="0xBE28" />
|
||||
<Texture Name="object_kgy_Tex_00C628" OutName="tex_00C628" Format="ci8" Width="16" Height="16" Offset="0xC628" />
|
||||
<Texture Name="object_kgy_Tex_00C728" OutName="tex_00C728" Format="ci8" Width="16" Height="16" Offset="0xC728" />
|
||||
<Texture Name="object_kgy_Tex_00C828" OutName="tex_00C828" Format="ci8" Width="32" Height="32" Offset="0xC828" />
|
||||
<Texture Name="object_kgy_Tex_00CC28" OutName="tex_00CC28" Format="ci8" Width="32" Height="32" Offset="0xCC28" />
|
||||
<Texture Name="object_kgy_Tex_00C628" OutName="tex_00C628" Format="ci8" Width="16" Height="16" Offset="0xC628" TlutOffset="0xBC28"/>
|
||||
<Texture Name="object_kgy_Tex_00C728" OutName="tex_00C728" Format="ci8" Width="16" Height="16" Offset="0xC728" TlutOffset="0xBC28"/>
|
||||
<Texture Name="object_kgy_Tex_00C828" OutName="tex_00C828" Format="ci8" Width="32" Height="32" Offset="0xC828" TlutOffset="0xBC28"/>
|
||||
<Texture Name="object_kgy_Tex_00CC28" OutName="tex_00CC28" Format="ci8" Width="32" Height="32" Offset="0xCC28" TlutOffset="0xBC28"/>
|
||||
<Texture Name="object_kgy_Tex_00D028" OutName="tex_00D028" Format="rgba16" Width="32" Height="32" Offset="0xD028" />
|
||||
<Texture Name="object_kgy_Tex_00D828" OutName="tex_00D828" Format="ci8" Width="16" Height="16" Offset="0xD828" />
|
||||
<Texture Name="object_kgy_Tex_00D828" OutName="tex_00D828" Format="ci8" Width="16" Height="16" Offset="0xD828" TlutOffset="0xBC28"/>
|
||||
<Texture Name="object_kgy_Tex_00D928" OutName="tex_00D928" Format="rgba16" Width="32" Height="32" Offset="0xD928" />
|
||||
<Texture Name="object_kgy_Tex_00E128" OutName="tex_00E128" Format="ci8" Width="16" Height="16" Offset="0xE128" />
|
||||
<Texture Name="object_kgy_Tex_00E128" OutName="tex_00E128" Format="ci8" Width="16" Height="16" Offset="0xE128" TlutOffset="0xBC28"/>
|
||||
<Texture Name="object_kgy_Tex_00E228" OutName="tex_00E228" Format="i8" Width="32" Height="32" Offset="0xE228" />
|
||||
<Texture Name="object_kgy_Tex_00E628" OutName="tex_00E628" Format="ci8" Width="16" Height="16" Offset="0xE628" />
|
||||
<Texture Name="object_kgy_Tex_00E628" OutName="tex_00E628" Format="ci8" Width="16" Height="16" Offset="0xE628" TlutOffset="0xBC28"/>
|
||||
<DList Name="object_kgy_DL_00E8E8" Offset="0xE8E8" />
|
||||
<DList Name="object_kgy_DL_00E8F0" Offset="0xE8F0" /> <!-- Original name is "swordA_model" -->
|
||||
<TextureAnimation Name="object_kgy_Matanimheader_00EE58" Offset="0xEE58" />
|
||||
|
||||
@@ -2,12 +2,12 @@
|
||||
<!-- Object for large wooden crate -->
|
||||
<File Name="object_kibako2" Segment="6">
|
||||
<Texture Name="gLargeCrateTLUT" OutName="large_crate_tlut" Format="rgba16" Width="4" Height="4" Offset="0x0" />
|
||||
<Texture Name="gLargeCrateTopTex" OutName="large_crate_top" Format="ci4" Width="32" Height="64" Offset="0x20" />
|
||||
<Texture Name="gLargeCrateSidesTex" OutName="large_crate_sides" Format="ci4" Width="32" Height="64" Offset="0x420" />
|
||||
<Texture Name="gLargeCrateTopTex" OutName="large_crate_top" Format="ci4" Width="32" Height="64" Offset="0x20" TlutOffset="0x0"/>
|
||||
<Texture Name="gLargeCrateSidesTex" OutName="large_crate_sides" Format="ci4" Width="32" Height="64" Offset="0x420" TlutOffset="0x0"/>
|
||||
<DList Name="gLargeCrateDL" Offset="0x960" /> <!-- Original name is "CIkibako_model" -->
|
||||
<Collision Name="gLargeCrateCol" Offset="0xB70" /> <!-- Original name is "CIkibako_bgdatainfo" -->
|
||||
<Texture Name="gLargeCrateFragmentTLUT" OutName="large_crate_fragment_tlut" Format="rgba16" Width="4" Height="4" Offset="0xBA0" />
|
||||
<Texture Name="gLargeCrateFragmentTex" OutName="large_crate_fragment" Format="ci4" Width="32" Height="64" Offset="0xBC0" />
|
||||
<Texture Name="gLargeCrateFragmentTex" OutName="large_crate_fragment" Format="ci4" Width="32" Height="64" Offset="0xBC0" TlutOffset="0xBA0"/>
|
||||
<DList Name="gLargeCrateFragment1DL" Offset="0x1040" /> <!-- Original name is "CIkibako_hahen_model" -->
|
||||
<DList Name="gLargeCrateFragment2DL" Offset="0x1100" /> <!-- Original name is "CIkibako_hahen2_model" -->
|
||||
</File>
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
<Texture Name="gOceanSpiderHouseBombableWallCrackTex" OutName="ocean_spider_house_bombable_wall_crack" Format="ia8" Width="64" Height="64" Offset="0x13C0" />
|
||||
<Texture Name="gOceanSpiderHouseBookshelfWoodTex" OutName="ocean_spider_house_bookshelf_wood" Format="rgba16" Width="32" Height="32" Offset="0x23C0" />
|
||||
<Texture Name="gOceanSpiderHouseFireplaceGrateTex" OutName="ocean_spider_house_fireplace_grate" Format="rgba16" Width="32" Height="32" Offset="0x2BC0" />
|
||||
<Texture Name="gOceanSpiderHouseSkullkidPaintingTex" OutName="ocean_spider_house_skullkid_painting" Format="ci4" Width="64" Height="64" Offset="0x33C0" />
|
||||
<Texture Name="gOceanSpiderHouseSkullkidPaintingTex" OutName="ocean_spider_house_skullkid_painting" Format="ci4" Width="64" Height="64" Offset="0x33C0" TlutOffset="0x1380"/>
|
||||
|
||||
<Texture Name="gOceanSpiderHouseChestOfDrawersFrontTex" OutName="ocean_spider_house_chest_of_drawers_front" Format="rgba16" Width="32" Height="64" Offset="0x3BC0" />
|
||||
<Texture Name="gOceanSpiderHouseChestOfDrawersBackTex" OutName="ocean_spider_house_chest_of_drawers_back" Format="rgba16" Width="32" Height="64" Offset="0x4BC0" />
|
||||
|
||||
@@ -25,11 +25,11 @@
|
||||
<DList Name="object_kitan_DL_0070F0" Offset="0x70F0" />
|
||||
<DList Name="object_kitan_DL_007470" Offset="0x7470" />
|
||||
<Texture Name="object_kitan_TLUT_007668" OutName="tlut_007668" Format="rgba16" Width="16" Height="16" Offset="0x7668" />
|
||||
<Texture Name="object_kitan_Tex_007868" OutName="tex_007868" Format="ci8" Width="32" Height="16" Offset="0x7868" />
|
||||
<Texture Name="object_kitan_Tex_007A68" OutName="tex_007A68" Format="ci8" Width="16" Height="16" Offset="0x7A68" />
|
||||
<Texture Name="object_kitan_Tex_007B68" OutName="tex_007B68" Format="ci8" Width="16" Height="16" Offset="0x7B68" />
|
||||
<Texture Name="object_kitan_Tex_007C68" OutName="tex_007C68" Format="ci8" Width="16" Height="16" Offset="0x7C68" />
|
||||
<Texture Name="object_kitan_Tex_007D68" OutName="tex_007D68" Format="ci8" Width="16" Height="16" Offset="0x7D68" />
|
||||
<Texture Name="object_kitan_Tex_007868" OutName="tex_007868" Format="ci8" Width="32" Height="16" Offset="0x7868" TlutOffset="0x7668"/>
|
||||
<Texture Name="object_kitan_Tex_007A68" OutName="tex_007A68" Format="ci8" Width="16" Height="16" Offset="0x7A68" TlutOffset="0x7668"/>
|
||||
<Texture Name="object_kitan_Tex_007B68" OutName="tex_007B68" Format="ci8" Width="16" Height="16" Offset="0x7B68" TlutOffset="0x7668"/>
|
||||
<Texture Name="object_kitan_Tex_007C68" OutName="tex_007C68" Format="ci8" Width="16" Height="16" Offset="0x7C68" TlutOffset="0x7668"/>
|
||||
<Texture Name="object_kitan_Tex_007D68" OutName="tex_007D68" Format="ci8" Width="16" Height="16" Offset="0x7D68" TlutOffset="0x7668"/>
|
||||
<Limb Name="gKeatonLowerBodyLimb" Type="Standard" EnumName="KEATON_LIMB_LOWER_BODY" Offset="0x7E68" />
|
||||
<Limb Name="gKeatonUpperBodyLimb" Type="Standard" EnumName="KEATON_LIMB_UPPER_BODY" Offset="0x7E74" />
|
||||
<Limb Name="gKeatonHeadLimb" Type="Standard" EnumName="KEATON_LIMB_HEAD" Offset="0x7E80" />
|
||||
|
||||
@@ -18,11 +18,11 @@
|
||||
<Texture Name="gFighterPirate1TLUT" OutName="tlut1" Format="rgba16" Width="16" Height="16" Offset="0x58D0" />
|
||||
<!-- This is the same skin texture as below, but this one is her arms and back -->
|
||||
<Texture Name="gFighterPirateSkin1Tex" OutName="skin1" Format="ci8" Width="8" Height="8" Offset="0x5AD0" TlutOffset="0x58D0" />
|
||||
<Texture Name="gFighterPirateShirtTopRedGradientTex" OutName="shirt_red" Format="ci8" Width="8" Height="8" Offset="0x5B10" />
|
||||
<Texture Name="gFighterPirateShirtTopRedGradientTex" OutName="shirt_red" Format="ci8" Width="8" Height="8" Offset="0x5B10" TlutOffset="0x58D0"/>
|
||||
<!-- Gold armor plates on her shin, forearms, belt. Similar texture as Emblem, but slightly darker. -->
|
||||
<Texture Name="gFighterPirateArmor1Tex" OutName="armor" Format="ci8" Width="16" Height="16" Offset="0x5B50" />
|
||||
<Texture Name="gFighterPirateArmor1Tex" OutName="armor" Format="ci8" Width="16" Height="16" Offset="0x5B50" TlutOffset="0x58D0"/>
|
||||
<Texture Name="gFighterPirateShirtBottomPatternAndVeilTex" OutName="shirt_pattern1" Format="i8" Width="16" Height="16" Offset="0x5C50" />
|
||||
<Texture Name="gFighterPirateBellyButtonTex" OutName="navel" Format="ci8" Width="16" Height="16" Offset="0x5D50" />
|
||||
<Texture Name="gFighterPirateBellyButtonTex" OutName="navel" Format="ci8" Width="16" Height="16" Offset="0x5D50" TlutOffset="0x58D0"/>
|
||||
<Texture Name="gFighterPiratePantsTex" OutName="pants" Format="i8" Width="16" Height="16" Offset="0x5E50" />
|
||||
<!-- This is the texture at the back of her boots and pants belt center. -->
|
||||
<Texture Name="gFighterPirateZipper1Tex" OutName="zipper1" Format="i8" Width="8" Height="16" Offset="0x5F50" />
|
||||
@@ -40,8 +40,8 @@
|
||||
|
||||
<Texture Name="gFighterPirate2TLUT" OutName="tlut2" Format="rgba16" Width="4" Height="63" Offset="0x9100" />
|
||||
<!-- This is the same skin texture as above, but this one is for her head and feet -->
|
||||
<Texture Name="gFighterPirateSkin2Tex" OutName="skin2" Format="ci8" Width="8" Height="8" Offset="0x92F8" TlutOffset="0x9100"/>
|
||||
<Texture Name="gFighterPirateEarTex" OutName="ear" Format="ci8" Width="8" Height="16" Offset="0x9338" />
|
||||
<Texture Name="gFighterPirateSkin2Tex" OutName="skin2" Format="ci8" Width="8" Height="8" Offset="0x92F8" TlutOffset="0x9100"/>
|
||||
<Texture Name="gFighterPirateEarTex" OutName="ear" Format="ci8" Width="8" Height="16" Offset="0x9338" TlutOffset="0x9100"/>
|
||||
<Texture Name="gFighterPirateEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x93B8" TlutOffset="0x9100" />
|
||||
<Texture Name="gFighterPirateShirtBottomPatternAndVeil2Tex" OutName="shirt_pattern2" Format="i8" Width="16" Height="16" Offset="0x97B8" />
|
||||
<Texture Name="gFighterPirateShoesTex" OutName="shoe_sides" Format="ci8" Width="8" Height="16" Offset="0x98B8" TlutOffset="0x9100"/>
|
||||
@@ -52,7 +52,7 @@
|
||||
<Texture Name="gFighterPirateHairTex" OutName="hair" Format="ci8" Width="16" Height="16" Offset="0x9DF8" TlutOffset="0x9100" />
|
||||
<Texture Name="gFighterPirateFingersTex" OutName="fingers" Format="ci8" Width="16" Height="16" Offset="0x9EF8" TlutOffset="0x9100" />
|
||||
<!-- Similar to Armor above, but slightly brighter and used in different spots: used for sword guard and her forhead emblem -->
|
||||
<Texture Name="gFighterPirateYellowSwordGuardAndEmblemTex" OutName="emblem" Format="ci8" Width="16" Height="16" Offset="0x9FF8" />
|
||||
<Texture Name="gFighterPirateYellowSwordGuardAndEmblemTex" OutName="emblem" Format="ci8" Width="16" Height="16" Offset="0x9FF8" TlutOffset="0x9100"/>
|
||||
<Texture Name="gFighterPirateEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0xA0F8" TlutOffset="0x9100" />
|
||||
|
||||
<DList Name="gFighterPirateLeftFootDL" Offset="0xC318" />
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
<!-- <Blob Name="object_last_obj_Blob_001720" Size="0x180" Offset="0x1720" /> -->
|
||||
<Texture Name="object_last_obj_Tex_0018A0" OutName="tex_0018A0" Format="rgba16" Width="32" Height="32" Offset="0x18A0" />
|
||||
<!-- <Blob Name="object_last_obj_Blob_0020A0" Size="0x1000" Offset="0x20A0" /> -->
|
||||
<Texture Name="object_last_obj_Tex_0030A0" OutName="tex_0030A0" Format="ci4" Width="64" Height="64" Offset="0x30A0" />
|
||||
<Texture Name="object_last_obj_Tex_0030A0" OutName="tex_0030A0" Format="ci4" Width="64" Height="64" Offset="0x30A0" TlutOffset="0x1700"/>
|
||||
<DList Name="object_last_obj_DL_0039C0" Offset="0x39C0" /> <!-- Original name is "i2_L_shutter1_model" -->
|
||||
<Texture Name="object_last_obj_Tex_003B20" OutName="tex_003B20" Format="rgba16" Width="32" Height="64" Offset="0x3B20" />
|
||||
</File>
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
<DList Name="gSunBlockEmptyDL" Offset="0x170" /> <!-- Original name is "z2_brick_light_modelT" -->
|
||||
<DList Name="gSunBlockDL" Offset="0x178" /> <!-- Original name is "z2_brick_light_model" -->
|
||||
<Texture Name="gSunBlockTLUT" OutName="sun_block_tlut" Format="rgba16" Width="4" Height="4" Offset="0x258" />
|
||||
<Texture Name="gSunBlockTex" OutName="sun_block" Format="ci4" Width="64" Height="64" Offset="0x278" />
|
||||
<Texture Name="gSunBlockTex" OutName="sun_block" Format="ci4" Width="64" Height="64" Offset="0x278" TlutOffset="0x258"/>
|
||||
<Collision Name="gSunBlockCol" Offset="0xB80" /> <!-- Original name is "z2_brick_light_bgdatainfo" -->
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -18,9 +18,9 @@
|
||||
<Texture Name="gLinkHumanMouthTLUT" OutName="mouth_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5200" />
|
||||
|
||||
<Texture Name="object_link_child_Tex_005400" OutName="tex_005400" Format="rgba16" Width="8" Height="16" Offset="0x5400" />
|
||||
<Texture Name="object_link_child_Tex_005500" OutName="tex_005500" Format="ci8" Width="8" Height="8" Offset="0x5500" />
|
||||
<Texture Name="object_link_child_Tex_005540" OutName="tex_005540" Format="ci8" Width="16" Height="16" Offset="0x5540" />
|
||||
<Texture Name="gLinkHumanEarTex" OutName="ear" Format="ci8" Width="16" Height="16" Offset="0x5640" />
|
||||
<Texture Name="object_link_child_Tex_005500" OutName="tex_005500" Format="ci8" Width="8" Height="8" Offset="0x5500" TlutOffset="0x5000"/>
|
||||
<Texture Name="object_link_child_Tex_005540" OutName="tex_005540" Format="ci8" Width="16" Height="16" Offset="0x5540" TlutOffset="0x5000"/>
|
||||
<Texture Name="gLinkHumanEarTex" OutName="ear" Format="ci8" Width="16" Height="16" Offset="0x5640" TlutOffset="0x5000"/>
|
||||
<Texture Name="gLinkHumanBeltClaspTex" OutName="belt_clasp" Format="rgba16" Width="32" Height="16" Offset="0x5740" />
|
||||
<Texture Name="gLinkHumanBeltTex" OutName="belt" Format="rgba16" Width="8" Height="16" Offset="0x5B40" />
|
||||
<Texture Name="object_link_child_Tex_005C40" OutName="tex_005C40" Format="i8" Width="16" Height="16" Offset="0x5C40" />
|
||||
@@ -28,7 +28,7 @@
|
||||
<Texture Name="object_link_child_Tex_005D80" OutName="tex_005D80" Format="i8" Width="8" Height="16" Offset="0x5D80" />
|
||||
<Texture Name="object_link_child_Tex_005E00" OutName="tex_005E00" Format="rgba16" Width="16" Height="32" Offset="0x5E00" />
|
||||
<Texture Name="object_link_child_Tex_006200" OutName="tex_006200" Format="rgba16" Width="32" Height="32" Offset="0x6200" />
|
||||
<Texture Name="object_link_child_Tex_006A00" OutName="tex_006A00" Format="ci8" Width="16" Height="16" Offset="0x6A00" />
|
||||
<Texture Name="object_link_child_Tex_006A00" OutName="tex_006A00" Format="ci8" Width="16" Height="16" Offset="0x6A00" TlutOffset="0x5000"/>
|
||||
<Texture Name="object_link_child_Tex_006B00" OutName="tex_006B00" Format="rgba16" Width="16" Height="16" Offset="0x6B00" />
|
||||
<!-- <Blob Name="object_link_child_Blob_006D00" Size="0xA00" Offset="0x6D00" /> -->
|
||||
<Texture Name="object_link_child_Tex_007700" OutName="tex_007700" Format="rgba16" Width="16" Height="16" Offset="0x7700" />
|
||||
@@ -55,7 +55,7 @@
|
||||
|
||||
<Texture Name="gLinkHumanOcarinaTex" OutName="ocarina" Format="rgba16" Width="32" Height="16" Offset="0xD680" />
|
||||
<Texture Name="object_link_child_TLUT_00DA80" OutName="tlut_00DA80" Format="rgba16" Width="68" Height="1" Offset="0xDA80"/>
|
||||
<Texture Name="object_link_child_Tex_00DB08" OutName="tex_00DB08" Format="ci8" Width="16" Height="16" Offset="0xDB08" />
|
||||
<Texture Name="object_link_child_Tex_00DB08" OutName="tex_00DB08" Format="ci8" Width="16" Height="16" Offset="0xDB08" TlutOffset="0xDA80"/>
|
||||
|
||||
<!-- <Blob Name="object_link_child_Blob_00DC08" Size="0x360" Offset="0xDC08" /> -->
|
||||
<DList Name="gLinkHumanLeftHandClosedDL" Offset="0xE1C8" />
|
||||
@@ -113,12 +113,12 @@
|
||||
<Texture Name="gLinkHumanHerosShieldFrontTLUT" OutName="hylian_shield_front_tlut" Format="rgba16" Width="16" Height="16" Offset="0x18C40" />
|
||||
<Texture Name="gLinkHumanHerosShieldBackTLUT" OutName="hylian_shield_back_tlut" Format="rgba16" Width="16" Height="16" Offset="0x18E40" />
|
||||
<Texture Name="gLinkHumanShieldHandleTLUT" OutName="shield_handle_tlut" Format="rgba16" Width="16" Height="16" Offset="0x19040" />
|
||||
<Texture Name="object_link_child_Tex_019240" OutName="tex_019240" Format="ci8" Width="8" Height="8" Offset="0x19240" />
|
||||
<Texture Name="object_link_child_Tex_019240" OutName="tex_019240" Format="ci8" Width="8" Height="8" Offset="0x19240" TlutOffset="0x18A40"/>
|
||||
<Texture Name="gLinkHumanHerosShieldFrontUpperTex" OutName="hylian_shield_front_upper" Format="ci8" Width="64" Height="32" Offset="0x19280" TlutOffset="0x18C40" />
|
||||
<Texture Name="object_link_child_Tex_019A80" OutName="tex_019A80" Format="ci8" Width="32" Height="64" Offset="0x19A80" />
|
||||
<Texture Name="object_link_child_Tex_01A280" OutName="tex_01A280" Format="ci8" Width="16" Height="16" Offset="0x1A280" />
|
||||
<Texture Name="object_link_child_Tex_019A80" OutName="tex_019A80" Format="ci8" Width="32" Height="64" Offset="0x19A80" TlutOffset="0x18A40"/>
|
||||
<Texture Name="object_link_child_Tex_01A280" OutName="tex_01A280" Format="ci8" Width="16" Height="16" Offset="0x1A280" TlutOffset="0x18A40"/>
|
||||
<Texture Name="object_link_child_Tex_01A380" OutName="tex_01A380" Format="rgba16" Width="64" Height="32" Offset="0x1A380" />
|
||||
<Texture Name="object_link_child_Tex_01B380" OutName="tex_01B380" Format="ci8" Width="16" Height="16" Offset="0x1B380" />
|
||||
<Texture Name="object_link_child_Tex_01B380" OutName="tex_01B380" Format="ci8" Width="16" Height="16" Offset="0x1B380" TlutOffset="0x18A40"/>
|
||||
<Texture Name="gLinkHumanHerosShieldFrontLowerTex" OutName="hylian_shield_front_lower" Format="ci8" Width="64" Height="32" Offset="0x1B480" TlutOffset="0x18C40" />
|
||||
<Texture Name="gLinkHumanHerosShieldBackTex" OutName="hylian_shield_back" Format="ci8" Width="16" Height="32" Offset="0x1BC80" TlutOffset="0x18E40" />
|
||||
<Texture Name="gLinkHumanShieldHandleTex" OutName="shield_handle" Format="ci8" Width="8" Height="16" Offset="0x1BE80" TlutOffset="0x19040" />
|
||||
|
||||
@@ -9,18 +9,18 @@
|
||||
<Texture Name="gLinkGoronSkinTLUT" OutName="skin_tlut" Format="rgba16" Width="16" Height="16" Offset="0x2200" />
|
||||
|
||||
<Texture Name="object_link_goron_Tex_002400" OutName="tex_002400" Format="rgba16" Width="8" Height="32" Offset="0x2400" />
|
||||
<Texture Name="object_link_goron_Tex_002600" OutName="tex_002600" Format="ci8" Width="16" Height="16" Offset="0x2600" />
|
||||
<Texture Name="object_link_goron_Tex_002600" OutName="tex_002600" Format="ci8" Width="16" Height="16" Offset="0x2600" TlutOffset="0x2000"/>
|
||||
<Texture Name="object_link_goron_Tex_002700" OutName="tex_002700" Format="rgba16" Width="8" Height="8" Offset="0x2700" />
|
||||
<Texture Name="object_link_goron_Tex_002780" OutName="tex_002780" Format="rgba16" Width="8" Height="16" Offset="0x2780" />
|
||||
<Texture Name="object_link_goron_Tex_002880" OutName="tex_002880" Format="rgba16" Width="8" Height="8" Offset="0x2880" />
|
||||
<Texture Name="object_link_goron_Tex_002900" OutName="tex_002900" Format="ci8" Width="8" Height="8" Offset="0x2900" />
|
||||
<Texture Name="object_link_goron_Tex_002900" OutName="tex_002900" Format="ci8" Width="8" Height="8" Offset="0x2900" TlutOffset="0x2000"/>
|
||||
<Texture Name="object_link_goron_Tex_002940" OutName="tex_002940" Format="rgba16" Width="32" Height="16" Offset="0x2940" />
|
||||
<Texture Name="object_link_goron_Tex_002D40" OutName="tex_002D40" Format="rgba16" Width="16" Height="32" Offset="0x2D40" />
|
||||
<Texture Name="object_link_goron_Tex_003140" OutName="tex_003140" Format="ci8" Width="32" Height="64" Offset="0x3140" />
|
||||
<Texture Name="object_link_goron_Tex_003940" OutName="tex_003940" Format="ci8" Width="16" Height="16" Offset="0x3940" />
|
||||
<Texture Name="object_link_goron_Tex_003A40" OutName="tex_003A40" Format="ci8" Width="32" Height="32" Offset="0x3A40" />
|
||||
<Texture Name="object_link_goron_Tex_003E40" OutName="tex_003E40" Format="ci8" Width="32" Height="32" Offset="0x3E40" />
|
||||
<Texture Name="object_link_goron_Tex_004240" OutName="tex_004240" Format="ci8" Width="8" Height="32" Offset="0x4240" />
|
||||
<Texture Name="object_link_goron_Tex_003140" OutName="tex_003140" Format="ci8" Width="32" Height="64" Offset="0x3140" TlutOffset="0x2000"/>
|
||||
<Texture Name="object_link_goron_Tex_003940" OutName="tex_003940" Format="ci8" Width="16" Height="16" Offset="0x3940" TlutOffset="0x2000"/>
|
||||
<Texture Name="object_link_goron_Tex_003A40" OutName="tex_003A40" Format="ci8" Width="32" Height="32" Offset="0x3A40" TlutOffset="0x2000"/>
|
||||
<Texture Name="object_link_goron_Tex_003E40" OutName="tex_003E40" Format="ci8" Width="32" Height="32" Offset="0x3E40" TlutOffset="0x2000"/>
|
||||
<Texture Name="object_link_goron_Tex_004240" OutName="tex_004240" Format="ci8" Width="8" Height="32" Offset="0x4240" TlutOffset="0x2000"/>
|
||||
<Texture Name="object_link_goron_Tex_004340" OutName="tex_004340" Format="i8" Width="8" Height="8" Offset="0x4340" />
|
||||
|
||||
<DList Name="gLinkGoronRightThighDL" Offset="0x8140" />
|
||||
@@ -44,9 +44,9 @@
|
||||
<DList Name="gLinkGoronCurledDL" Offset="0xBDD8" />
|
||||
<DList Name="object_link_goron_DL_00C540" Offset="0xC540" /> <!-- Original name is "lg_spike_model" -->
|
||||
|
||||
<Texture Name="object_link_goron_Tex_00C6B8" OutName="tex_00C6B8" Format="ci8" Width="32" Height="64" Offset="0xC6B8" />
|
||||
<Texture Name="object_link_goron_Tex_00C6B8" OutName="tex_00C6B8" Format="ci8" Width="32" Height="64" Offset="0xC6B8" TlutOffset="0x2000"/>
|
||||
<Texture Name="object_link_goron_Tex_00CEB8" OutName="tex_00CEB8" Format="rgba16" Width="8" Height="16" Offset="0xCEB8" />
|
||||
<Texture Name="object_link_goron_Tex_00CFB8" OutName="tex_00CFB8" Format="ci8" Width="16" Height="16" Offset="0xCFB8" />
|
||||
<Texture Name="object_link_goron_Tex_00CFB8" OutName="tex_00CFB8" Format="ci8" Width="16" Height="16" Offset="0xCFB8" TlutOffset="0x2000"/>
|
||||
<Texture Name="object_link_goron_Tex_00D0B8" OutName="tex_00D0B8" Format="rgba16" Width="16" Height="16" Offset="0xD0B8" />
|
||||
<Texture Name="object_link_goron_Tex_00D2B8" OutName="tex_00D2B8" Format="rgba16" Width="8" Height="16" Offset="0xD2B8" />
|
||||
<Texture Name="object_link_goron_Tex_00D3B8" OutName="tex_00D3B8" Format="rgba16" Width="8" Height="16" Offset="0xD3B8" />
|
||||
@@ -62,12 +62,12 @@
|
||||
<DList Name="object_link_goron_DL_010368" Offset="0x10368" />
|
||||
<DList Name="object_link_goron_DL_010590" Offset="0x10590" />
|
||||
<Texture Name="object_link_goron_TLUT_0107B8" OutName="tlut_0107B8" Format="rgba16" Width="16" Height="16" Offset="0x107B8" />
|
||||
<Texture Name="object_link_goron_Tex_0109B8" OutName="tex_0109B8" Format="ci8" Width="16" Height="16" Offset="0x109B8" />
|
||||
<Texture Name="object_link_goron_Tex_010AB8" OutName="tex_010AB8" Format="ci8" Width="16" Height="8" Offset="0x10AB8" />
|
||||
<Texture Name="object_link_goron_Tex_010B38" OutName="tex_010B38" Format="ci8" Width="16" Height="16" Offset="0x10B38" />
|
||||
<Texture Name="object_link_goron_Tex_010C38" OutName="tex_010C38" Format="ci8" Width="32" Height="32" Offset="0x10C38" />
|
||||
<Texture Name="object_link_goron_Tex_0109B8" OutName="tex_0109B8" Format="ci8" Width="16" Height="16" Offset="0x109B8" TlutOffset="0x107B8"/>
|
||||
<Texture Name="object_link_goron_Tex_010AB8" OutName="tex_010AB8" Format="ci8" Width="16" Height="8" Offset="0x10AB8" TlutOffset="0x107B8"/>
|
||||
<Texture Name="object_link_goron_Tex_010B38" OutName="tex_010B38" Format="ci8" Width="16" Height="16" Offset="0x10B38" TlutOffset="0x107B8"/>
|
||||
<Texture Name="object_link_goron_Tex_010C38" OutName="tex_010C38" Format="ci8" Width="32" Height="32" Offset="0x10C38" TlutOffset="0x107B8"/>
|
||||
<DList Name="gLinkGoronLeftHandHoldBottleDL" Offset="0x11468" />
|
||||
<Texture Name="object_link_goron_Tex_011628" OutName="tex_011628" Format="ci8" Width="16" Height="16" Offset="0x11628" />
|
||||
<Texture Name="object_link_goron_Tex_011628" OutName="tex_011628" Format="ci8" Width="16" Height="16" Offset="0x11628" TlutOffset="0x2000"/>
|
||||
<Texture Name="object_link_goron_Tex_011728" OutName="tex_011728" Format="rgba16" Width="8" Height="32" Offset="0x11728" />
|
||||
<DList Name="gLinkGoronGoronPunchEffectDL" Offset="0x11AB8" />
|
||||
<Texture Name="object_link_goron_Tex_011C10" OutName="tex_011C10" Format="i4" Width="32" Height="32" Offset="0x11C10" />
|
||||
|
||||
@@ -21,13 +21,13 @@
|
||||
|
||||
<Texture Name="object_link_nuts_TLUT_003CB0" OutName="tlut_003CB0" Format="rgba16" Width="16" Height="16" Offset="0x3CB0" />
|
||||
<Texture Name="object_link_nuts_TLUT_003EB0" OutName="tlut_003EB0" Format="rgba16" Width="16" Height="16" Offset="0x3EB0" />
|
||||
<Texture Name="object_link_nuts_Tex_0040B0" OutName="tex_0040B0" Format="ci8" Width="16" Height="16" Offset="0x40B0" />
|
||||
<Texture Name="object_link_nuts_Tex_0041B0" OutName="tex_0041B0" Format="ci8" Width="16" Height="16" Offset="0x41B0" />
|
||||
<Texture Name="object_link_nuts_Tex_0042B0" OutName="tex_0042B0" Format="ci8" Width="16" Height="16" Offset="0x42B0" />
|
||||
<Texture Name="object_link_nuts_Tex_0043B0" OutName="tex_0043B0" Format="ci8" Width="16" Height="16" Offset="0x43B0" />
|
||||
<Texture Name="object_link_nuts_Tex_0044B0" OutName="tex_0044B0" Format="ci8" Width="32" Height="32" Offset="0x44B0" />
|
||||
<Texture Name="object_link_nuts_Tex_0040B0" OutName="tex_0040B0" Format="ci8" Width="16" Height="16" Offset="0x40B0" TlutOffset="0x3CB0"/>
|
||||
<Texture Name="object_link_nuts_Tex_0041B0" OutName="tex_0041B0" Format="ci8" Width="16" Height="16" Offset="0x41B0" TlutOffset="0x3CB0"/>
|
||||
<Texture Name="object_link_nuts_Tex_0042B0" OutName="tex_0042B0" Format="ci8" Width="16" Height="16" Offset="0x42B0" TlutOffset="0x3EB0"/>
|
||||
<Texture Name="object_link_nuts_Tex_0043B0" OutName="tex_0043B0" Format="ci8" Width="16" Height="16" Offset="0x43B0" TlutOffset="0x3EB0"/>
|
||||
<Texture Name="object_link_nuts_Tex_0044B0" OutName="tex_0044B0" Format="ci8" Width="32" Height="32" Offset="0x44B0" TlutOffset="0x3EB0"/>
|
||||
<Texture Name="object_link_nuts_Tex_0048B0" OutName="tex_0048B0" Format="rgba16" Width="64" Height="32" Offset="0x48B0" />
|
||||
<Texture Name="object_link_nuts_Tex_0058B0" OutName="tex_0058B0" Format="ci8" Width="16" Height="16" Offset="0x58B0" />
|
||||
<Texture Name="object_link_nuts_Tex_0058B0" OutName="tex_0058B0" Format="ci8" Width="16" Height="16" Offset="0x58B0" TlutOffset="0x3CB0"/>
|
||||
<DList Name="object_link_nuts_DL_007390" Offset="0x7390" />
|
||||
<DList Name="object_link_nuts_DL_007548" Offset="0x7548" />
|
||||
<DList Name="object_link_nuts_DL_0076A0" Offset="0x76A0" />
|
||||
@@ -53,7 +53,7 @@
|
||||
<DList Name="object_link_nuts_DL_00A348" Offset="0xA348" />
|
||||
<Texture Name="object_link_nuts_Tex_00A4E0" OutName="tex_00A4E0" Format="rgba16" Width="32" Height="64" Offset="0xA4E0" />
|
||||
<DList Name="object_link_nuts_DL_00B690" Offset="0xB690" />
|
||||
<Texture Name="object_link_nuts_Tex_00B780" OutName="tex_00B780" Format="ci8" Width="16" Height="16" Offset="0xB780" />
|
||||
<Texture Name="object_link_nuts_Tex_00B780" OutName="tex_00B780" Format="ci8" Width="16" Height="16" Offset="0xB780" TlutOffset="0x3EB0"/>
|
||||
|
||||
<Limb Name="gLinkDekuRootLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_ROOT" Offset="0xB880" />
|
||||
<Limb Name="gLinkDekuWaistLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_WAIST" Offset="0xB890" />
|
||||
|
||||
@@ -17,18 +17,18 @@
|
||||
<Texture Name="object_link_zora_TLUT_005000" OutName="tlut_005000" Format="rgba16" Width="16" Height="16" Offset="0x5000" />
|
||||
<Texture Name="gLinkZoraSkinTLUT" OutName="skin_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5200" />
|
||||
|
||||
<Texture Name="object_link_zora_Tex_005400" OutName="tex_005400" Format="ci8" Width="32" Height="32" Offset="0x5400" />
|
||||
<Texture Name="object_link_zora_Tex_005800" OutName="tex_005800" Format="ci8" Width="16" Height="16" Offset="0x5800" />
|
||||
<Texture Name="object_link_zora_Tex_005900" OutName="tex_005900" Format="ci8" Width="16" Height="16" Offset="0x5900" />
|
||||
<Texture Name="object_link_zora_Tex_005A00" OutName="tex_005A00" Format="ci8" Width="8" Height="16" Offset="0x5A00" />
|
||||
<Texture Name="object_link_zora_Tex_005A80" OutName="tex_005A80" Format="ci8" Width="8" Height="16" Offset="0x5A80" />
|
||||
<Texture Name="object_link_zora_Tex_005B00" OutName="tex_005B00" Format="ci8" Width="32" Height="16" Offset="0x5B00" />
|
||||
<Texture Name="object_link_zora_Tex_005D00" OutName="tex_005D00" Format="ci8" Width="16" Height="32" Offset="0x5D00" />
|
||||
<Texture Name="object_link_zora_Tex_005F00" OutName="tex_005F00" Format="ci8" Width="16" Height="16" Offset="0x5F00" />
|
||||
<Texture Name="object_link_zora_Tex_006000" OutName="tex_006000" Format="ci8" Width="16" Height="16" Offset="0x6000" />
|
||||
<Texture Name="object_link_zora_Tex_006100" OutName="tex_006100" Format="ci8" Width="8" Height="16" Offset="0x6100" />
|
||||
<Texture Name="object_link_zora_Tex_006180" OutName="tex_006180" Format="ci8" Width="8" Height="8" Offset="0x6180" />
|
||||
<Texture Name="object_link_zora_Tex_0061C0" OutName="tex_0061C0" Format="ci8" Width="16" Height="16" Offset="0x61C0" />
|
||||
<Texture Name="object_link_zora_Tex_005400" OutName="tex_005400" Format="ci8" Width="32" Height="32" Offset="0x5400" TlutOffset="0x5000"/>
|
||||
<Texture Name="object_link_zora_Tex_005800" OutName="tex_005800" Format="ci8" Width="16" Height="16" Offset="0x5800" TlutOffset="0x5000"/>
|
||||
<Texture Name="object_link_zora_Tex_005900" OutName="tex_005900" Format="ci8" Width="16" Height="16" Offset="0x5900" TlutOffset="0x5000"/>
|
||||
<Texture Name="object_link_zora_Tex_005A00" OutName="tex_005A00" Format="ci8" Width="8" Height="16" Offset="0x5A00" TlutOffset="0x5000"/>
|
||||
<Texture Name="object_link_zora_Tex_005A80" OutName="tex_005A80" Format="ci8" Width="8" Height="16" Offset="0x5A80" TlutOffset="0x5000"/>
|
||||
<Texture Name="object_link_zora_Tex_005B00" OutName="tex_005B00" Format="ci8" Width="32" Height="16" Offset="0x5B00" TlutOffset="0x5000"/>
|
||||
<Texture Name="object_link_zora_Tex_005D00" OutName="tex_005D00" Format="ci8" Width="16" Height="32" Offset="0x5D00" TlutOffset="0x5000"/>
|
||||
<Texture Name="object_link_zora_Tex_005F00" OutName="tex_005F00" Format="ci8" Width="16" Height="16" Offset="0x5F00" TlutOffset="0x5000"/>
|
||||
<Texture Name="object_link_zora_Tex_006000" OutName="tex_006000" Format="ci8" Width="16" Height="16" Offset="0x6000" TlutOffset="0x5000"/>
|
||||
<Texture Name="object_link_zora_Tex_006100" OutName="tex_006100" Format="ci8" Width="8" Height="16" Offset="0x6100" TlutOffset="0x5000"/>
|
||||
<Texture Name="object_link_zora_Tex_006180" OutName="tex_006180" Format="ci8" Width="8" Height="8" Offset="0x6180" TlutOffset="0x5000"/>
|
||||
<Texture Name="object_link_zora_Tex_0061C0" OutName="tex_0061C0" Format="ci8" Width="16" Height="16" Offset="0x61C0" TlutOffset="0x5000"/>
|
||||
|
||||
<DList Name="gLinkZoraRightThighDL" Offset="0x9E00" />
|
||||
<DList Name="gLinkZoraRightShinDL" Offset="0xA108" />
|
||||
@@ -50,15 +50,15 @@
|
||||
<DList Name="gLinkZoraLeftHandClosedDL" Offset="0xC270" />
|
||||
|
||||
<Texture Name="object_link_zora_TLUT_00C578" OutName="tlut_00C578" Format="rgba16" Width="16" Height="16" Offset="0xC578" />
|
||||
<Texture Name="object_link_zora_Tex_00C778" OutName="tex_00C778" Format="ci8" Width="16" Height="32" Offset="0xC778" />
|
||||
<Texture Name="object_link_zora_Tex_00C978" OutName="tex_00C978" Format="ci8" Width="16" Height="16" Offset="0xC978" />
|
||||
<Texture Name="object_link_zora_Tex_00C778" OutName="tex_00C778" Format="ci8" Width="16" Height="32" Offset="0xC778" TlutOffset="0xC578"/>
|
||||
<Texture Name="object_link_zora_Tex_00C978" OutName="tex_00C978" Format="ci8" Width="16" Height="16" Offset="0xC978" TlutOffset="0xC578"/>
|
||||
<DList Name="object_link_zora_DL_00CC38" Offset="0xCC38" />
|
||||
<DList Name="object_link_zora_DL_00CDA0" Offset="0xCDA0" />
|
||||
<DList Name="object_link_zora_DL_00E088" Offset="0xE088" />
|
||||
<DList Name="object_link_zora_DL_00E2A0" Offset="0xE2A0" />
|
||||
<Texture Name="object_link_zora_Tex_00E678" OutName="tex_00E678" Format="ci8" Width="16" Height="16" Offset="0xE678" />
|
||||
<Texture Name="object_link_zora_Tex_00E778" OutName="tex_00E778" Format="ci8" Width="16" Height="16" Offset="0xE778" />
|
||||
<Texture Name="object_link_zora_Tex_00E878" OutName="tex_00E878" Format="ci8" Width="8" Height="16" Offset="0xE878" />
|
||||
<Texture Name="object_link_zora_Tex_00E678" OutName="tex_00E678" Format="ci8" Width="16" Height="16" Offset="0xE678" TlutOffset="0x5000"/>
|
||||
<Texture Name="object_link_zora_Tex_00E778" OutName="tex_00E778" Format="ci8" Width="16" Height="16" Offset="0xE778" TlutOffset="0x5000"/>
|
||||
<Texture Name="object_link_zora_Tex_00E878" OutName="tex_00E878" Format="ci8" Width="8" Height="16" Offset="0xE878" TlutOffset="0x5000"/>
|
||||
<Texture Name="object_link_zora_Tex_00E8F8" OutName="tex_00E8F8" Format="rgba16" Width="16" Height="16" Offset="0xE8F8" />
|
||||
<Texture Name="object_link_zora_Tex_00EAF8" OutName="tex_00EAF8" Format="rgba16" Width="16" Height="16" Offset="0xEAF8" />
|
||||
<Texture Name="object_link_zora_Tex_00ECF8" OutName="tex_00ECF8" Format="rgba16" Width="16" Height="16" Offset="0xECF8" />
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<Texture Name="gLodmoonFarSideTLUT" OutName="lodmoon_far_side_tlut" Format="rgba16" Width="4" Height="4" Offset="0x15F8" />
|
||||
<Texture Name="gLodmoonEyesTex" OutName="lodmoon_eyes" Format="rgba16" Width="32" Height="32" Offset="0x1618" />
|
||||
<Texture Name="gLodmoonTeethTex" OutName="lodmoon_teeth" Format="rgba16" Width="64" Height="32" Offset="0x1E18" />
|
||||
<Texture Name="gLodmoonFaceTex" OutName="lodmoon_face" Format="ci4" Width="64" Height="64" Offset="0x2E18" />
|
||||
<Texture Name="gLodmoonFarSideTex" OutName="lodmoon_far_side" Format="ci4" Width="64" Height="64" Offset="0x3618" />
|
||||
<Texture Name="gLodmoonFaceTex" OutName="lodmoon_face" Format="ci4" Width="64" Height="64" Offset="0x2E18" TlutOffset="0x15D8"/>
|
||||
<Texture Name="gLodmoonFarSideTex" OutName="lodmoon_far_side" Format="ci4" Width="64" Height="64" Offset="0x3618" TlutOffset="0x15F8"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
<File Name="object_lotus" Segment="6">
|
||||
<DList Name="gLilyPadDL" Offset="0x40" /> <!-- Original name is "z2_hasu_model" ("lotus") -->
|
||||
<Texture Name="gLilyPadTLUT" OutName="lily_pad_tlut" Format="rgba16" Width="4" Height="4" Offset="0x100" />
|
||||
<Texture Name="gLilyPadTex" OutName="lily_pad" Format="ci4" Width="64" Height="64" Offset="0x120" />
|
||||
<Texture Name="gLilyPadTex" OutName="lily_pad" Format="ci4" Width="64" Height="64" Offset="0x120" TlutOffset="0x100"/>
|
||||
<Collision Name="gLilyPadCol" Offset="0xA20" /> <!-- Original name is "z2_hasu_bgdatainfo" -->
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
<!-- Romani's Bow DisplayList and Textures -->
|
||||
<DList Name="gRomaniBowDL" Offset="0x3B0" />
|
||||
<Texture Name="gRomaniBowTLUT" OutName="romani_bow_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5E0" />
|
||||
<Texture Name="gRomaniBowHandleTex" OutName="romani_bow_handle" Format="ci8" Width="16" Height="16" Offset="0x7E0" />
|
||||
<Texture Name="gRomaniBowLimbTex" OutName="romani_bow_limb" Format="ci8" Width="8" Height="8" Offset="0x8E0" />
|
||||
<Texture Name="gRomaniBowHandleTex" OutName="romani_bow_handle" Format="ci8" Width="16" Height="16" Offset="0x7E0" TlutOffset="0x5E0"/>
|
||||
<Texture Name="gRomaniBowLimbTex" OutName="romani_bow_limb" Format="ci8" Width="8" Height="8" Offset="0x8E0" TlutOffset="0x5E0"/>
|
||||
|
||||
<!-- Romani's Wooden Box DisplayList and Textures. She sits on it after being abducted by the aliens. -->
|
||||
<DList Name="gRomaniWoodenBoxDL" Offset="0xA20" />
|
||||
@@ -17,12 +17,12 @@
|
||||
<!-- Romani Sleeping DisplayList and Textures -->
|
||||
<DList Name="gRomaniSleepingDL" Offset="0x43A0" />
|
||||
<Texture Name="gRomaniSleepingTLUT" OutName="romani_sleeping_tlut" Format="rgba16" Width="16" Height="16" Offset="0x4CF8" />
|
||||
<Texture Name="gRomaniSleepingDressTex" OutName="romani_sleeping_dress" Format="ci8" Width="16" Height="16" Offset="0x4EF8" />
|
||||
<Texture Name="gRomaniSleepingSkinTex" OutName="romani_sleeping_skin" Format="ci8" Width="8" Height="8" Offset="0x4FF8" />
|
||||
<Texture Name="gRomaniSleepingEarTex" OutName="romani_sleeping_ear" Format="ci8" Width="8" Height="8" Offset="0x5038" />
|
||||
<Texture Name="gRomaniSleepingHairTex" OutName="romani_sleeping_hair" Format="ci8" Width="16" Height="16" Offset="0x5078" />
|
||||
<Texture Name="gRomaniSleepingHandTex" OutName="romani_sleeping_hand" Format="ci8" Width="16" Height="16" Offset="0x5178" />
|
||||
<Texture Name="gRomaniSleepingDressPatternAndPillowTex" OutName="romani_sleeping_dress_pattern_and_pillow" Format="ci8" Width="8" Height="16" Offset="0x5278" />
|
||||
<Texture Name="gRomaniSleepingDressTex" OutName="romani_sleeping_dress" Format="ci8" Width="16" Height="16" Offset="0x4EF8" TlutOffset="0x4CF8"/>
|
||||
<Texture Name="gRomaniSleepingSkinTex" OutName="romani_sleeping_skin" Format="ci8" Width="8" Height="8" Offset="0x4FF8" TlutOffset="0x4CF8"/>
|
||||
<Texture Name="gRomaniSleepingEarTex" OutName="romani_sleeping_ear" Format="ci8" Width="8" Height="8" Offset="0x5038" TlutOffset="0x4CF8"/>
|
||||
<Texture Name="gRomaniSleepingHairTex" OutName="romani_sleeping_hair" Format="ci8" Width="16" Height="16" Offset="0x5078" TlutOffset="0x4CF8"/>
|
||||
<Texture Name="gRomaniSleepingHandTex" OutName="romani_sleeping_hand" Format="ci8" Width="16" Height="16" Offset="0x5178" TlutOffset="0x4CF8"/>
|
||||
<Texture Name="gRomaniSleepingDressPatternAndPillowTex" OutName="romani_sleeping_dress_pattern_and_pillow" Format="ci8" Width="8" Height="16" Offset="0x5278" TlutOffset="0x4CF8"/>
|
||||
<Texture Name="gRomaniSleepingEyeTex" OutName="romani_sleeping_eye" Format="rgba16" Width="32" Height="32" Offset="0x52F8" />
|
||||
<Texture Name="gRomaniSleepingBlanketTex" OutName="romani_sleeping_blanket" Format="rgba16" Width="16" Height="128" Offset="0x5AF8" />
|
||||
<Texture Name="gRomaniSleepingMouthTex" OutName="romani_sleeping_mouth" Format="rgba16" Width="32" Height="16" Offset="0x6AF8" />
|
||||
@@ -59,15 +59,15 @@
|
||||
|
||||
<!-- Romani Textures -->
|
||||
<Texture Name="gRomaniTLUT" OutName="romani_tlut" Format="rgba16" Width="16" Height="16" Offset="0xF188" />
|
||||
<Texture Name="gRomaniDressTex" OutName="romani_dress" Format="ci8" Width="16" Height="16" Offset="0xF388" />
|
||||
<Texture Name="gRomaniSkinTex" OutName="romani_skin" Format="ci8" Width="8" Height="8" Offset="0xF488" />
|
||||
<Texture Name="gRomaniEarTex" OutName="romani_ear" Format="ci8" Width="8" Height="8" Offset="0xF4C8" />
|
||||
<Texture Name="gRomaniHairTex" OutName="romani_hair" Format="ci8" Width="16" Height="16" Offset="0xF508" />
|
||||
<Texture Name="gRomaniShawlTex" OutName="romani_shawl" Format="ci8" Width="8" Height="8" Offset="0xF608" />
|
||||
<Texture Name="gRomaniDressTex" OutName="romani_dress" Format="ci8" Width="16" Height="16" Offset="0xF388" TlutOffset="0xF188"/>
|
||||
<Texture Name="gRomaniSkinTex" OutName="romani_skin" Format="ci8" Width="8" Height="8" Offset="0xF488" TlutOffset="0xF188"/>
|
||||
<Texture Name="gRomaniEarTex" OutName="romani_ear" Format="ci8" Width="8" Height="8" Offset="0xF4C8" TlutOffset="0xF188"/>
|
||||
<Texture Name="gRomaniHairTex" OutName="romani_hair" Format="ci8" Width="16" Height="16" Offset="0xF508" TlutOffset="0xF188"/>
|
||||
<Texture Name="gRomaniShawlTex" OutName="romani_shawl" Format="ci8" Width="8" Height="8" Offset="0xF608" TlutOffset="0xF188"/>
|
||||
<Texture Name="gRomaniBroochTex" OutName="romani_brooch" Format="rgba16" Width="16" Height="32" Offset="0xF648" />
|
||||
<Texture Name="gRomaniHandTex" OutName="romani_hand" Format="ci8" Width="16" Height="16" Offset="0xFA48" />
|
||||
<Texture Name="gRomaniBootTex" OutName="romani_boot" Format="ci8" Width="64" Height="16" Offset="0xFB48" />
|
||||
<Texture Name="gRomaniDressPatternTex" OutName="romani_dress_pattern" Format="ci8" Width="8" Height="16" Offset="0xFF48" />
|
||||
<Texture Name="gRomaniHandTex" OutName="romani_hand" Format="ci8" Width="16" Height="16" Offset="0xFA48" TlutOffset="0xF188"/>
|
||||
<Texture Name="gRomaniBootTex" OutName="romani_boot" Format="ci8" Width="64" Height="16" Offset="0xFB48" TlutOffset="0xF188"/>
|
||||
<Texture Name="gRomaniDressPatternTex" OutName="romani_dress_pattern" Format="ci8" Width="8" Height="16" Offset="0xFF48" TlutOffset="0xF188"/>
|
||||
<Texture Name="gRomaniEyeOpenTex" OutName="romani_eye_open" Format="rgba16" Width="32" Height="32" Offset="0xFFC8" />
|
||||
<Texture Name="gRomaniEyeHalfTex" OutName="romani_eye_half" Format="rgba16" Width="32" Height="32" Offset="0x107C8" />
|
||||
<Texture Name="gRomaniEyeClosedTex" OutName="romani_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x10FC8" />
|
||||
|
||||
@@ -46,16 +46,16 @@
|
||||
<Texture Name="gCremiaTLUT" OutName="cremia_tlut" Format="rgba16" Width="16" Height="16" Offset="0x10018" />
|
||||
<Texture Name="gCremiaSkinArmsTex" OutName="cremia_skin_arms" Format="rgba16" Width="8" Height="8" Offset="0x10218" />
|
||||
<Texture Name="gCremiaSkinHeadTex" OutName="cremia_skin_head" Format="rgba16" Width="8" Height="8" Offset="0x10298" />
|
||||
<Texture Name="gCremiaBootTex" OutName="cremia_boot" Format="ci8" Width="64" Height="16" Offset="0x10318" />
|
||||
<Texture Name="gCremiaBootTex" OutName="cremia_boot" Format="ci8" Width="64" Height="16" Offset="0x10318" TlutOffset="0x10018"/>
|
||||
<Texture Name="gCremiaEarTex" OutName="cremia_ear" Format="rgba16" Width="16" Height="16" Offset="0x10718" />
|
||||
<Texture Name="gCremiaHairTex" OutName="cremia_hair" Format="ci8" Width="16" Height="16" Offset="0x10918" />
|
||||
<Texture Name="gCremiaShawlTex" OutName="cremia_shawl" Format="ci8" Width="8" Height="8" Offset="0x10A18" />
|
||||
<Texture Name="gCremiaHairTex" OutName="cremia_hair" Format="ci8" Width="16" Height="16" Offset="0x10918" TlutOffset="0x10018"/>
|
||||
<Texture Name="gCremiaShawlTex" OutName="cremia_shawl" Format="ci8" Width="8" Height="8" Offset="0x10A18" TlutOffset="0x10018"/>
|
||||
<Texture Name="gCremiaBroochTex" OutName="cremia_brooch" Format="rgba16" Width="16" Height="32" Offset="0x10A58" />
|
||||
<Texture Name="gCremiaShirtTex" OutName="cremia_shirt" Format="ci8" Width="16" Height="16" Offset="0x10E58" />
|
||||
<Texture Name="gCremiaSleevesTex" OutName="cremia_sleeves" Format="ci8" Width="8" Height="16" Offset="0x10F58" />
|
||||
<Texture Name="gCremiaBeltTex" OutName="cremia_belt" Format="ci8" Width="32" Height="16" Offset="0x10FD8" />
|
||||
<Texture Name="gCremiaDressPatternTex" OutName="cremia_dress_pattern" Format="ci8" Width="16" Height="32" Offset="0x111D8" />
|
||||
<Texture Name="gCremiaDressTex" OutName="cremia_dress" Format="ci8" Width="16" Height="16" Offset="0x113D8" />
|
||||
<Texture Name="gCremiaShirtTex" OutName="cremia_shirt" Format="ci8" Width="16" Height="16" Offset="0x10E58" TlutOffset="0x10018"/>
|
||||
<Texture Name="gCremiaSleevesTex" OutName="cremia_sleeves" Format="ci8" Width="8" Height="16" Offset="0x10F58" TlutOffset="0x10018"/>
|
||||
<Texture Name="gCremiaBeltTex" OutName="cremia_belt" Format="ci8" Width="32" Height="16" Offset="0x10FD8" TlutOffset="0x10018"/>
|
||||
<Texture Name="gCremiaDressPatternTex" OutName="cremia_dress_pattern" Format="ci8" Width="16" Height="32" Offset="0x111D8" TlutOffset="0x10018"/>
|
||||
<Texture Name="gCremiaDressTex" OutName="cremia_dress" Format="ci8" Width="16" Height="16" Offset="0x113D8" TlutOffset="0x10018"/>
|
||||
<Texture Name="gCremiaApronTex" OutName="cremia_apron" Format="rgba16" Width="16" Height="32" Offset="0x114D8" />
|
||||
<Texture Name="gCremiaHandTex" OutName="cremia_hand" Format="rgba16" Width="16" Height="16" Offset="0x118D8" />
|
||||
<Texture Name="gCremiaEyeOpenTex" OutName="cremia_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x11AD8" />
|
||||
|
||||
@@ -22,31 +22,31 @@
|
||||
<Texture Name="gWestClockTownMarketCowFrontTLUT" OutName="west_clock_town_market_cow_front_tlut" Format="rgba16" Width="16" Height="16" Offset="0x220" />
|
||||
<Texture Name="gWestClockTownMarketCuriosityShopSignTex" OutName="west_clock_town_market_curiosity_shop_sign" Format="rgba16" Width="32" Height="64" Offset="0x420" />
|
||||
<Texture Name="gWestClockTownMarketBombShopSignTex" OutName="west_clock_town_market_bomb_shop_sign" Format="rgba16" Width="32" Height="64" Offset="0x1420" />
|
||||
<Texture Name="gWestClockTownMarketWhitePlasterTex" OutName="west_clock_town_market_white_plaster" Format="ci4" Width="64" Height="64" Offset="0x2420" />
|
||||
<Texture Name="gWestClockTownMarketWhitePlasterTex" OutName="west_clock_town_market_white_plaster" Format="ci4" Width="64" Height="64" Offset="0x2420" TlutOffset="0x0"/>
|
||||
<Texture Name="gWestClockTownMarketClockTownBankSignTex" OutName="west_clock_town_market_clock_town_bank_sign" Format="rgba16" Width="32" Height="63" Offset="0x2C20" />
|
||||
<Texture Name="gWestClockTownMarketTradingPostSignTex" OutName="west_clock_town_market_trading_post_sign" Format="rgba16" Width="32" Height="64" Offset="0x3BE0" />
|
||||
<Texture Name="gWestClockTownMarketYellowPlasterTex" OutName="west_clock_town_market_yellow_plaster" Format="ci4" Width="64" Height="64" Offset="0x4BE0" />
|
||||
<Texture Name="gWestClockTownMarketBrownPlasterTex" OutName="west_clock_town_market_brown_plaster" Format="ci4" Width="64" Height="64" Offset="0x53E0" />
|
||||
<Texture Name="gWestClockTownMarketYellowPlasterTex" OutName="west_clock_town_market_yellow_plaster" Format="ci4" Width="64" Height="64" Offset="0x4BE0" TlutOffset="0x20"/>
|
||||
<Texture Name="gWestClockTownMarketBrownPlasterTex" OutName="west_clock_town_market_brown_plaster" Format="ci4" Width="64" Height="64" Offset="0x53E0" TlutOffset="0x40"/>
|
||||
<Texture Name="gWestClockTownMarketBankAndDoorFrameTex" OutName="west_clock_town_market_bank_and_door_frame" Format="rgba16" Width="32" Height="32" Offset="0x5BE0" />
|
||||
<Texture Name="gWestClockTownMarketGroundTex" OutName="west_clock_town_market_ground" Format="rgba16" Width="32" Height="32" Offset="0x63E0" />
|
||||
<Texture Name="gWestClockTownBrickBelowWhitePlasterTex" OutName="west_clock_town_market_brick_below_white_plaster" Format="rgba16" Width="64" Height="32" Offset="0x6BE0" />
|
||||
<Texture Name="gWestClockTownMarketStrawTex" OutName="west_clock_town_market_straw" Format="ci4" Width="64" Height="64" Offset="0x7BE0" />
|
||||
<Texture Name="gWestClockTownMarketStrawTex" OutName="west_clock_town_market_straw" Format="ci4" Width="64" Height="64" Offset="0x7BE0" TlutOffset="0x60"/>
|
||||
<Texture Name="gWestClockTownBrickBelowYellowPlasterTex" OutName="west_clock_town_market_brick_below_yellow_plaster" Format="rgba16" Width="64" Height="32" Offset="0x83E0" />
|
||||
<Texture Name="gWestClockTownBrickBelowBrownPlasterTex" OutName="west_clock_town_market_brick_below_brown_plaster" Format="rgba16" Width="64" Height="32" Offset="0x93E0" />
|
||||
<Texture Name="gWestClockTownMarketStrawFringeTex" OutName="west_clock_town_market_straw_fringe" Format="ci4" Width="64" Height="32" Offset="0xA3E0" />
|
||||
<Texture Name="gWestClockTownMarketStrawFringeTex" OutName="west_clock_town_market_straw_fringe" Format="ci4" Width="64" Height="32" Offset="0xA3E0" TlutOffset="0x80"/>
|
||||
<Texture Name="gWestClockTownMarketBankDoorTex" OutName="west_clock_town_market_bank_door" Format="i4" Width="32" Height="32" Offset="0xA7E0" />
|
||||
<Texture Name="gWestClockTownMarketBrownPatternedPlasterTex" OutName="west_clock_town_market_brown_patterned_plaster" Format="ci4" Width="32" Height="64" Offset="0xA9E0" />
|
||||
<Texture Name="gWestClockTownMarketYellowPatternedPlaster1Tex" OutName="west_clock_town_market_yellow_patterned_plaster_1" Format="ci4" Width="64" Height="64" Offset="0xADE0" />
|
||||
<Texture Name="gWestClockTownMarketYellowPatternedPlaster2Tex" OutName="west_clock_town_market_yellow_patterned_plaster_2" Format="ci4" Width="64" Height="64" Offset="0xB5E0" />
|
||||
<Texture Name="gWestClockTownMarketWhitePatternedPlaster1Tex" OutName="west_clock_town_market_white_patterned_plaster_1" Format="ci4" Width="64" Height="64" Offset="0xBDE0" />
|
||||
<Texture Name="gWestClockTownMarketWhitePatternedPlaster2Tex" OutName="west_clock_town_market_white_patterned_plaster_2" Format="ci4" Width="64" Height="64" Offset="0xC5E0" />
|
||||
<Texture Name="gWestClockTownMarketYellowPatternedPlaster3Tex" OutName="west_clock_town_market_yellow_patterned_plaster_3" Format="ci4" Width="64" Height="64" Offset="0xCDE0" />
|
||||
<Texture Name="gWestClockTownMarketYellowPatternedPlaster4Tex" OutName="west_clock_town_market_yellow_patterned_plaster_4" Format="ci4" Width="64" Height="64" Offset="0xD5E0" />
|
||||
<Texture Name="gWestClockTownMarketYellowPatternedPlaster5Tex" OutName="west_clock_town_market_yellow_patterned_plaster_5" Format="ci4" Width="64" Height="64" Offset="0xDDE0" />
|
||||
<Texture Name="gWestClockTownMarketWhitePatternedPlaster3Tex" OutName="west_clock_town_market_white_patterned_plaster_3" Format="ci4" Width="64" Height="64" Offset="0xE5E0" />
|
||||
<Texture Name="gWestClockTownMarketWhitePatternedPlaster4Tex" OutName="west_clock_town_market_white_patterned_plaster_4" Format="ci4" Width="64" Height="64" Offset="0xEDE0" />
|
||||
<Texture Name="gWestClockTownMarketWhitePatternedPlaster5Tex" OutName="west_clock_town_market_white_patterned_plaster_5" Format="ci4" Width="64" Height="64" Offset="0xF5E0" />
|
||||
<Texture Name="gWestClockTownMarketWhitePatternedPlaster6Tex" OutName="west_clock_town_market_white_patterned_plaster_6" Format="ci4" Width="64" Height="64" Offset="0xFDE0" />
|
||||
<Texture Name="gWestClockTownMarketBrownPatternedPlasterTex" OutName="west_clock_town_market_brown_patterned_plaster" Format="ci4" Width="32" Height="64" Offset="0xA9E0" TlutOffset="0xA0"/>
|
||||
<Texture Name="gWestClockTownMarketYellowPatternedPlaster1Tex" OutName="west_clock_town_market_yellow_patterned_plaster_1" Format="ci4" Width="64" Height="64" Offset="0xADE0" TlutOffset="0xC0"/>
|
||||
<Texture Name="gWestClockTownMarketYellowPatternedPlaster2Tex" OutName="west_clock_town_market_yellow_patterned_plaster_2" Format="ci4" Width="64" Height="64" Offset="0xB5E0" TlutOffset="0xE0"/>
|
||||
<Texture Name="gWestClockTownMarketWhitePatternedPlaster1Tex" OutName="west_clock_town_market_white_patterned_plaster_1" Format="ci4" Width="64" Height="64" Offset="0xBDE0" TlutOffset="0x100"/>
|
||||
<Texture Name="gWestClockTownMarketWhitePatternedPlaster2Tex" OutName="west_clock_town_market_white_patterned_plaster_2" Format="ci4" Width="64" Height="64" Offset="0xC5E0" TlutOffset="0x120"/>
|
||||
<Texture Name="gWestClockTownMarketYellowPatternedPlaster3Tex" OutName="west_clock_town_market_yellow_patterned_plaster_3" Format="ci4" Width="64" Height="64" Offset="0xCDE0" TlutOffset="0x140"/>
|
||||
<Texture Name="gWestClockTownMarketYellowPatternedPlaster4Tex" OutName="west_clock_town_market_yellow_patterned_plaster_4" Format="ci4" Width="64" Height="64" Offset="0xD5E0" TlutOffset="0x160"/>
|
||||
<Texture Name="gWestClockTownMarketYellowPatternedPlaster5Tex" OutName="west_clock_town_market_yellow_patterned_plaster_5" Format="ci4" Width="64" Height="64" Offset="0xDDE0" TlutOffset="0x180"/>
|
||||
<Texture Name="gWestClockTownMarketWhitePatternedPlaster3Tex" OutName="west_clock_town_market_white_patterned_plaster_3" Format="ci4" Width="64" Height="64" Offset="0xE5E0" TlutOffset="0x1A0"/>
|
||||
<Texture Name="gWestClockTownMarketWhitePatternedPlaster4Tex" OutName="west_clock_town_market_white_patterned_plaster_4" Format="ci4" Width="64" Height="64" Offset="0xEDE0" TlutOffset="0x1C0"/>
|
||||
<Texture Name="gWestClockTownMarketWhitePatternedPlaster5Tex" OutName="west_clock_town_market_white_patterned_plaster_5" Format="ci4" Width="64" Height="64" Offset="0xF5E0" TlutOffset="0x1E0"/>
|
||||
<Texture Name="gWestClockTownMarketWhitePatternedPlaster6Tex" OutName="west_clock_town_market_white_patterned_plaster_6" Format="ci4" Width="64" Height="64" Offset="0xFDE0" TlutOffset="0x200"/>
|
||||
<Texture Name="gWestClockTownMarketPoleTex" OutName="west_clock_town_market_pole" Format="rgba16" Width="32" Height="16" Offset="0x105E0" />
|
||||
<Texture Name="gWestClockTownMarketBrickEdgedGroundTex" OutName="west_clock_town_market_brick_edged_ground" Format="rgba16" Width="32" Height="64" Offset="0x109E0" />
|
||||
<Texture Name="gWestClockTownMarketStairRiserTex" OutName="west_clock_town_market_stair_riser" Format="rgba16" Width="32" Height="16" Offset="0x119E0" />
|
||||
@@ -55,7 +55,7 @@
|
||||
<Texture Name="gWestClockTownMarketSafeTex" OutName="west_clock_town_market_safe" Format="rgba16" Width="32" Height="32" Offset="0x12DE0" />
|
||||
<Texture Name="gWestClockTownMarketRugTex" OutName="west_clock_town_market_rug" Format="rgba16" Width="64" Height="16" Offset="0x135E0" />
|
||||
<Texture Name="gWestClockTownMarketBankCurtainTex" OutName="west_clock_town_market_bank_curtain" Format="ia8" Width="32" Height="32" Offset="0x13DE0" />
|
||||
<Texture Name="gWestClockTownMarketCowFrontTex" OutName="west_clock_town_market_cow_front" Format="ci8" Width="8" Height="8" Offset="0x141E0" />
|
||||
<Texture Name="gWestClockTownMarketCowFrontTex" OutName="west_clock_town_market_cow_front" Format="ci8" Width="8" Height="8" Offset="0x141E0" TlutOffset="0x220"/>
|
||||
<Texture Name="gWestClockTownMarketCowBodyTex" OutName="west_clock_town_market_cow_body" Format="i8" Width="8" Height="8" Offset="0x14220" />
|
||||
<Texture Name="gWestClockTownMarketBankAdvertisementsTex" OutName="west_clock_town_market_bank_advertisements" Format="i4" Width="64" Height="32" Offset="0x14260" />
|
||||
<Texture Name="gWestClockTownMarketSafeWheelAndHandleTex" OutName="west_clock_town_market_safe_wheel_and_handle" Format="rgba16" Width="16" Height="16" Offset="0x14660" />
|
||||
|
||||
@@ -2,11 +2,11 @@
|
||||
<File Name="object_mask_bigelf" Segment="10">
|
||||
<DList Name="object_mask_bigelf_DL_0016F0" Offset="0x16F0" />
|
||||
<Texture Name="object_mask_bigelf_TLUT_002130" OutName="tlut_002130" Format="rgba16" Width="16" Height="16" Offset="0x2130" />
|
||||
<Texture Name="object_mask_bigelf_Tex_002330" OutName="tex_002330" Format="ci8" Width="8" Height="8" Offset="0x2330" />
|
||||
<Texture Name="object_mask_bigelf_Tex_002370" OutName="tex_002370" Format="ci8" Width="32" Height="32" Offset="0x2370" />
|
||||
<Texture Name="object_mask_bigelf_Tex_002770" OutName="tex_002770" Format="ci8" Width="64" Height="32" Offset="0x2770" />
|
||||
<Texture Name="object_mask_bigelf_Tex_002F70" OutName="tex_002F70" Format="ci8" Width="16" Height="16" Offset="0x2F70" />
|
||||
<Texture Name="object_mask_bigelf_Tex_003070" OutName="tex_003070" Format="ci8" Width="8" Height="8" Offset="0x3070" />
|
||||
<Texture Name="object_mask_bigelf_Tex_002330" OutName="tex_002330" Format="ci8" Width="8" Height="8" Offset="0x2330" TlutOffset="0x2130"/>
|
||||
<Texture Name="object_mask_bigelf_Tex_002370" OutName="tex_002370" Format="ci8" Width="32" Height="32" Offset="0x2370" TlutOffset="0x2130"/>
|
||||
<Texture Name="object_mask_bigelf_Tex_002770" OutName="tex_002770" Format="ci8" Width="64" Height="32" Offset="0x2770" TlutOffset="0x2130"/>
|
||||
<Texture Name="object_mask_bigelf_Tex_002F70" OutName="tex_002F70" Format="ci8" Width="16" Height="16" Offset="0x2F70" TlutOffset="0x2130"/>
|
||||
<Texture Name="object_mask_bigelf_Tex_003070" OutName="tex_003070" Format="ci8" Width="8" Height="8" Offset="0x3070" TlutOffset="0x2130"/>
|
||||
<Texture Name="object_mask_bigelf_Tex_0030B0" OutName="tex_0030B0" Format="rgba16" Width="32" Height="16" Offset="0x30B0" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -2,10 +2,10 @@
|
||||
<File Name="object_mask_boy" Segment="10">
|
||||
<DList Name="object_mask_boy_DL_000900" Offset="0x900" />
|
||||
<Texture Name="object_mask_boy_TLUT_000D50" OutName="tlut_000D50" Format="rgba16" Width="16" Height="16" Offset="0xD50" />
|
||||
<Texture Name="object_mask_boy_Tex_000F50" OutName="tex_000F50" Format="ci8" Width="32" Height="32" Offset="0xF50" />
|
||||
<Texture Name="object_mask_boy_Tex_001350" OutName="tex_001350" Format="ci8" Width="64" Height="32" Offset="0x1350" />
|
||||
<Texture Name="object_mask_boy_Tex_001B50" OutName="tex_001B50" Format="ci8" Width="32" Height="32" Offset="0x1B50" />
|
||||
<Texture Name="object_mask_boy_Tex_001F50" OutName="tex_001F50" Format="ci8" Width="16" Height="16" Offset="0x1F50" />
|
||||
<Texture Name="object_mask_boy_Tex_000F50" OutName="tex_000F50" Format="ci8" Width="32" Height="32" Offset="0xF50" TlutOffset="0xD50"/>
|
||||
<Texture Name="object_mask_boy_Tex_001350" OutName="tex_001350" Format="ci8" Width="64" Height="32" Offset="0x1350" TlutOffset="0xD50"/>
|
||||
<Texture Name="object_mask_boy_Tex_001B50" OutName="tex_001B50" Format="ci8" Width="32" Height="32" Offset="0x1B50" TlutOffset="0xD50"/>
|
||||
<Texture Name="object_mask_boy_Tex_001F50" OutName="tex_001F50" Format="ci8" Width="16" Height="16" Offset="0x1F50" TlutOffset="0xD50"/>
|
||||
<Texture Name="object_mask_boy_Tex_002050" OutName="tex_002050" Format="rgba16" Width="8" Height="8" Offset="0x2050" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
<File Name="object_mask_bree" Segment="10">
|
||||
<DList Name="object_mask_bree_DL_0003C0" Offset="0x3C0" />
|
||||
<Texture Name="object_mask_bree_TLUT_000658" OutName="tlut_000658" Format="rgba16" Width="16" Height="16" Offset="0x658" />
|
||||
<Texture Name="object_mask_bree_Tex_000858" OutName="tex_000858" Format="ci8" Width="32" Height="32" Offset="0x858" />
|
||||
<Texture Name="object_mask_bree_Tex_000C58" OutName="tex_000C58" Format="ci8" Width="16" Height="16" Offset="0xC58" />
|
||||
<Texture Name="object_mask_bree_Tex_000D58" OutName="tex_000D58" Format="ci8" Width="8" Height="8" Offset="0xD58" />
|
||||
<Texture Name="object_mask_bree_Tex_000858" OutName="tex_000858" Format="ci8" Width="32" Height="32" Offset="0x858" TlutOffset="0x658"/>
|
||||
<Texture Name="object_mask_bree_Tex_000C58" OutName="tex_000C58" Format="ci8" Width="16" Height="16" Offset="0xC58" TlutOffset="0x658"/>
|
||||
<Texture Name="object_mask_bree_Tex_000D58" OutName="tex_000D58" Format="ci8" Width="8" Height="8" Offset="0xD58" TlutOffset="0x658"/>
|
||||
<Texture Name="object_mask_bree_Tex_000D98" OutName="tex_000D98" Format="rgba16" Width="64" Height="32" Offset="0xD98" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -2,11 +2,11 @@
|
||||
<File Name="object_mask_bu_san" Segment="10">
|
||||
<DList Name="object_mask_bu_san_DL_000710" Offset="0x710" />
|
||||
<Texture Name="object_mask_bu_san_TLUT_000B68" OutName="tlut_000B68" Format="rgba16" Width="16" Height="16" Offset="0xB68" />
|
||||
<Texture Name="object_mask_bu_san_Tex_000D68" OutName="tex_000D68" Format="ci8" Width="8" Height="8" Offset="0xD68" />
|
||||
<Texture Name="object_mask_bu_san_Tex_000D68" OutName="tex_000D68" Format="ci8" Width="8" Height="8" Offset="0xD68" TlutOffset="0xB68"/>
|
||||
<Texture Name="object_mask_bu_san_Tex_000DA8" OutName="tex_000DA8" Format="rgba16" Width="8" Height="16" Offset="0xDA8" />
|
||||
<Texture Name="object_mask_bu_san_Tex_000EA8" OutName="tex_000EA8" Format="ci8" Width="16" Height="16" Offset="0xEA8" />
|
||||
<Texture Name="object_mask_bu_san_Tex_000FA8" OutName="tex_000FA8" Format="ci8" Width="16" Height="32" Offset="0xFA8" />
|
||||
<Texture Name="object_mask_bu_san_Tex_0011A8" OutName="tex_0011A8" Format="ci8" Width="8" Height="8" Offset="0x11A8" />
|
||||
<Texture Name="object_mask_bu_san_Tex_000EA8" OutName="tex_000EA8" Format="ci8" Width="16" Height="16" Offset="0xEA8" TlutOffset="0xB68"/>
|
||||
<Texture Name="object_mask_bu_san_Tex_000FA8" OutName="tex_000FA8" Format="ci8" Width="16" Height="32" Offset="0xFA8" TlutOffset="0xB68"/>
|
||||
<Texture Name="object_mask_bu_san_Tex_0011A8" OutName="tex_0011A8" Format="ci8" Width="8" Height="8" Offset="0x11A8" TlutOffset="0xB68"/>
|
||||
<Texture Name="object_mask_bu_san_Tex_0011E8" OutName="tex_0011E8" Format="rgba16" Width="16" Height="16" Offset="0x11E8" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -2,11 +2,11 @@
|
||||
<File Name="object_mask_dancer" Segment="10">
|
||||
<DList Name="object_mask_dancer_DL_000EF0" Offset="0xEF0" />
|
||||
<Texture Name="object_mask_dancer_TLUT_001548" OutName="tlut_001548" Format="rgba16" Width="16" Height="16" Offset="0x1548" />
|
||||
<Texture Name="object_mask_dancer_Tex_001748" OutName="tex_001748" Format="ci8" Width="16" Height="16" Offset="0x1748" />
|
||||
<Texture Name="object_mask_dancer_Tex_001848" OutName="tex_001848" Format="ci8" Width="8" Height="8" Offset="0x1848" />
|
||||
<Texture Name="object_mask_dancer_Tex_001888" OutName="tex_001888" Format="ci8" Width="16" Height="16" Offset="0x1888" />
|
||||
<Texture Name="object_mask_dancer_Tex_001988" OutName="tex_001988" Format="ci8" Width="8" Height="8" Offset="0x1988" />
|
||||
<Texture Name="object_mask_dancer_Tex_0019C8" OutName="tex_0019C8" Format="ci8" Width="16" Height="16" Offset="0x19C8" />
|
||||
<Texture Name="object_mask_dancer_Tex_001AC8" OutName="tex_001AC8" Format="ci8" Width="8" Height="16" Offset="0x1AC8" />
|
||||
<Texture Name="object_mask_dancer_Tex_001748" OutName="tex_001748" Format="ci8" Width="16" Height="16" Offset="0x1748" TlutOffset="0x1548"/>
|
||||
<Texture Name="object_mask_dancer_Tex_001848" OutName="tex_001848" Format="ci8" Width="8" Height="8" Offset="0x1848" TlutOffset="0x1548"/>
|
||||
<Texture Name="object_mask_dancer_Tex_001888" OutName="tex_001888" Format="ci8" Width="16" Height="16" Offset="0x1888" TlutOffset="0x1548"/>
|
||||
<Texture Name="object_mask_dancer_Tex_001988" OutName="tex_001988" Format="ci8" Width="8" Height="8" Offset="0x1988" TlutOffset="0x1548"/>
|
||||
<Texture Name="object_mask_dancer_Tex_0019C8" OutName="tex_0019C8" Format="ci8" Width="16" Height="16" Offset="0x19C8" TlutOffset="0x1548"/>
|
||||
<Texture Name="object_mask_dancer_Tex_001AC8" OutName="tex_001AC8" Format="ci8" Width="8" Height="16" Offset="0x1AC8" TlutOffset="0x1548"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user