[assets] Add most missing TLUTOffsets (#1890)

* [assets] Add TlutOffset to CI textures: misc, gkeeps, `object_[ab]*`

* [assets] Add TlutOffset to CI textures: `object_[c-i]*`

* remove extra space before TlutOffset

* [assets] Add TlutOffset to CI textures: `object_[j-n]*`

* [assets] Add TlutOffset to CI textures: `object_[o-z]*`

---------

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
This commit is contained in:
Dragorn421
2026-08-14 00:40:56 +02:00
committed by GitHub
parent e77acba9c4
commit 253eec1fdc
168 changed files with 1070 additions and 1070 deletions
+5 -5
View File
@@ -2,14 +2,14 @@
<File Name="object_danpei_object" Segment="6">
<DList Name="object_danpei_object_DL_000300" Offset="0x300" />
<Texture Name="object_danpei_object_TLUT_000438" OutName="tlut_000438" Format="rgba16" Width="4" Height="4" Offset="0x438" />
<Texture Name="object_danpei_object_Tex_000458" OutName="tex_000458" Format="ci4" Width="64" Height="64" Offset="0x458" />
<Texture Name="object_danpei_object_Tex_000458" OutName="tex_000458" Format="ci4" Width="64" Height="64" Offset="0x458" TlutOffset="0x438"/>
<Collision Name="object_danpei_object_Colheader_000D60" Offset="0xD60" /> <!-- Original name is "y2_kanokefuta_bgdatainfo" -->
<DList Name="object_danpei_object_DL_0012C0" Offset="0x12C0" /> <!-- Original name is "Y2_DP2_RASENsita_model" ("rasen" = "spiral", "sita" = "below") -->
<DList Name="object_danpei_object_DL_002110" Offset="0x2110" /> <!-- Original name is "Y2_DP2_RASENue_model" ("ue" = "above") -->
<Texture Name="object_danpei_object_TLUT_002B10" OutName="tlut_002B10" Format="rgba16" Width="16" Height="16" Offset="0x2B10" />
<Texture Name="object_danpei_object_Tex_002D10" OutName="tex_002D10" Format="ci8" Width="32" Height="64" Offset="0x2D10" />
<Texture Name="object_danpei_object_Tex_003510" OutName="tex_003510" Format="ci8" Width="32" Height="32" Offset="0x3510" />
<Texture Name="object_danpei_object_Tex_003910" OutName="tex_003910" Format="ci8" Width="32" Height="32" Offset="0x3910" />
<Texture Name="object_danpei_object_Tex_003D10" OutName="tex_003D10" Format="ci8" Width="16" Height="16" Offset="0x3D10" />
<Texture Name="object_danpei_object_Tex_002D10" OutName="tex_002D10" Format="ci8" Width="32" Height="64" Offset="0x2D10" TlutOffset="0x2B10"/>
<Texture Name="object_danpei_object_Tex_003510" OutName="tex_003510" Format="ci8" Width="32" Height="32" Offset="0x3510" TlutOffset="0x2B10"/>
<Texture Name="object_danpei_object_Tex_003910" OutName="tex_003910" Format="ci8" Width="32" Height="32" Offset="0x3910" TlutOffset="0x2B10"/>
<Texture Name="object_danpei_object_Tex_003D10" OutName="tex_003D10" Format="ci8" Width="16" Height="16" Offset="0x3D10" TlutOffset="0x2B10"/>
</File>
</Root>