[assets] Add most missing TLUTOffsets (#1890)

* [assets] Add TlutOffset to CI textures: misc, gkeeps, `object_[ab]*`

* [assets] Add TlutOffset to CI textures: `object_[c-i]*`

* remove extra space before TlutOffset

* [assets] Add TlutOffset to CI textures: `object_[j-n]*`

* [assets] Add TlutOffset to CI textures: `object_[o-z]*`

---------

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
This commit is contained in:
Dragorn421
2026-08-14 00:40:56 +02:00
committed by GitHub
parent e77acba9c4
commit 253eec1fdc
168 changed files with 1070 additions and 1070 deletions
+2 -2
View File
@@ -126,13 +126,13 @@
<Texture Name="gGreatBayTempleObjectGearTex" OutName="great_bay_temple_object_gear" Format="rgba16" Width="16" Height="32" Offset="0xFDD0" />
<Texture Name="gGreatBayTempleObjectPaddleTex" OutName="great_bay_temple_object_paddle" Format="rgba16" Width="32" Height="64" Offset="0x101D0" />
<Texture Name="gGreatBayTempleObjectSwitchKnobTex" OutName="great_bay_temple_object_switch_knob" Format="rgba16" Width="32" Height="32" Offset="0x111D0" />
<Texture Name="gGreatBayTempleObjectOneWaySwitchTex" OutName="great_bay_temple_object_one_way_switch" Format="ci4" Width="8" Height="16" Offset="0x119D0" />
<Texture Name="gGreatBayTempleObjectOneWaySwitchTex" OutName="great_bay_temple_object_one_way_switch" Format="ci4" Width="8" Height="16" Offset="0x119D0" TlutOffset="0xD410"/>
<Texture Name="gGreatBayTempleObjectSwitchSideTex" OutName="great_bay_temple_object_switch_side" Format="rgba16" Width="32" Height="32" Offset="0x11A10" />
<Texture Name="gGreatBayTempleObjectUnusedGearTex" OutName="great_bay_temple_object_unused_gear" Format="ci4" Width="48" Height="36" Offset="0x12210" TlutOffset="0xD530" />
<Texture Name="gGreatBayTempleObjectUnusedDarkMetalTex" OutName="great_bay_temple_object_unused_dark_metal" Format="ci4" Width="32" Height="32" Offset="0x12570" TlutOffset="0xD630" />
<Texture Name="gGreatBayTempleObjectUnusedShaftTex" OutName="great_bay_temple_object_unused_shaft" Format="rgba16" Width="32" Height="64" Offset="0x12770" />
<Texture Name="gGreatBayTempleObjectUnusedPaddleTex" OutName="great_bay_temple_object_unused_paddle" Format="ci4" Width="32" Height="128" Offset="0x13770" TlutOffset="0xD670" />
<Texture Name="gGreatBayTempleObjectLargeSeesawPlatformTex" OutName="great_bay_temple_object_large_seesaw_platform" Format="ci4" Width="64" Height="64" Offset="0x13F70" />
<Texture Name="gGreatBayTempleObjectLargeSeesawPlatformTex" OutName="great_bay_temple_object_large_seesaw_platform" Format="ci4" Width="64" Height="64" Offset="0x13F70" TlutOffset="0xD850"/>
<Texture Name="gGreatBayTempleObjectHorizontalWaterFoamTex" OutName="great_bay_temple_object_horizontal_water_foam" Format="rgba16" Width="32" Height="32" Offset="0x14770" />
<Texture Name="gGreatBayTempleObjectIceTex" OutName="great_bay_temple_object_ice" Format="rgba16" Width="32" Height="32" Offset="0x14F70" />
<Texture Name="gGreatBayTempleObjectIceStalactiteRimMaskTex" OutName="great_bay_temple_object_ice_stalactite_rim_mask" Format="ia8" Width="32" Height="64" Offset="0x15770" />