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[assets] Add most missing TLUTOffsets (#1890)
* [assets] Add TlutOffset to CI textures: misc, gkeeps, `object_[ab]*` * [assets] Add TlutOffset to CI textures: `object_[c-i]*` * remove extra space before TlutOffset * [assets] Add TlutOffset to CI textures: `object_[j-n]*` * [assets] Add TlutOffset to CI textures: `object_[o-z]*` --------- Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
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@@ -17,17 +17,17 @@
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<DList Name="gHsEndDL" Offset="0x4CF0" />
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<DList Name="object_hs_DL_004CF8" Offset="0x4CF8" />
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<Texture Name="object_hs_TLUT_004E50" OutName="tlut_004E50" Format="rgba16" Width="16" Height="16" Offset="0x4E50" />
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<Texture Name="gHsRibsTex" OutName="ribs" Format="ci8" Width="16" Height="32" Offset="0x5050" />
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<Texture Name="gHsEarTex" OutName="ear" Format="ci8" Width="8" Height="8" Offset="0x5250" />
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<Texture Name="gHsMouthTex" OutName="mouth" Format="ci8" Width="32" Height="16" Offset="0x5290" />
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<Texture Name="gHsRibsTex" OutName="ribs" Format="ci8" Width="16" Height="32" Offset="0x5050" TlutOffset="0x4E50"/>
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<Texture Name="gHsEarTex" OutName="ear" Format="ci8" Width="8" Height="8" Offset="0x5250" TlutOffset="0x4E50"/>
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<Texture Name="gHsMouthTex" OutName="mouth" Format="ci8" Width="32" Height="16" Offset="0x5290" TlutOffset="0x4E50"/>
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<Texture Name="gHsEyeTex" OutName="eye" Format="rgba16" Width="32" Height="16" Offset="0x5490" />
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<Texture Name="gHsPantsTex" OutName="pants" Format="ci8" Width="16" Height="16" Offset="0x5890" />
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<Texture Name="gHsFingersTex" OutName="fingers" Format="ci8" Width="16" Height="16" Offset="0x5990" />
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<Texture Name="gHsPantsTex" OutName="pants" Format="ci8" Width="16" Height="16" Offset="0x5890" TlutOffset="0x4E50"/>
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<Texture Name="gHsFingersTex" OutName="fingers" Format="ci8" Width="16" Height="16" Offset="0x5990" TlutOffset="0x4E50"/>
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<Texture Name="gHsBraceletTex" OutName="bracelet" Format="rgba16" Width="4" Height="4" Offset="0x5A90" />
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<Texture Name="gHsCuccoFeedBagTex" OutName="cucco_feed_bag" Format="ci8" Width="8" Height="8" Offset="0x5AB0" />
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<Texture Name="gHsChairBoxTex" OutName="chair_box" Format="ci8" Width="32" Height="32" Offset="0x5AF0" />
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<Texture Name="gHsAbsTex" OutName="abs" Format="ci8" Width="8" Height="16" Offset="0x5EF0" />
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<Texture Name="gHsBackTex" OutName="back" Format="ci8" Width="16" Height="32" Offset="0x5F70" />
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<Texture Name="gHsCuccoFeedBagTex" OutName="cucco_feed_bag" Format="ci8" Width="8" Height="8" Offset="0x5AB0" TlutOffset="0x4E50"/>
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<Texture Name="gHsChairBoxTex" OutName="chair_box" Format="ci8" Width="32" Height="32" Offset="0x5AF0" TlutOffset="0x4E50"/>
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<Texture Name="gHsAbsTex" OutName="abs" Format="ci8" Width="8" Height="16" Offset="0x5EF0" TlutOffset="0x4E50"/>
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<Texture Name="gHsBackTex" OutName="back" Format="ci8" Width="16" Height="32" Offset="0x5F70" TlutOffset="0x4E50"/>
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<Limb Name="gHsRootLimb" Type="Standard" EnumName="HS_LIMB_ROOT" Offset="0x6170" />
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<Limb Name="gHsLeftUpperArmLimb" Type="Standard" EnumName="HS_LIMB_LEFT_UPPER_ARM" Offset="0x617C" />
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<Limb Name="gHsLeftForearmLimb" Type="Standard" EnumName="HS_LIMB_LEFT_FOREARM" Offset="0x6188" />
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