[assets] Add most missing TLUTOffsets (#1890)

* [assets] Add TlutOffset to CI textures: misc, gkeeps, `object_[ab]*`

* [assets] Add TlutOffset to CI textures: `object_[c-i]*`

* remove extra space before TlutOffset

* [assets] Add TlutOffset to CI textures: `object_[j-n]*`

* [assets] Add TlutOffset to CI textures: `object_[o-z]*`

---------

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
This commit is contained in:
Dragorn421
2026-08-14 00:40:56 +02:00
committed by GitHub
parent e77acba9c4
commit 253eec1fdc
168 changed files with 1070 additions and 1070 deletions
+3 -3
View File
@@ -25,11 +25,11 @@
<DList Name="gSthPelvisDL" Offset="0x2B20" />
<Texture Name="gSthTLUT" OutName="sth_tlut" Format="rgba16" Width="16" Height="16" Offset="0x2D08" />
<Texture Name="gSthSkinTex" OutName="skin" Format="ci8" Width="8" Height="8" Offset="0x2F08" />
<Texture Name="gSthFingerTex" OutName="figer" Format="ci8" Width="8" Height="8" Offset="0x2F48" />
<Texture Name="gSthSkinTex" OutName="skin" Format="ci8" Width="8" Height="8" Offset="0x2F08" TlutOffset="0x2D08"/>
<Texture Name="gSthFingerTex" OutName="figer" Format="ci8" Width="8" Height="8" Offset="0x2F48" TlutOffset="0x2D08"/>
<!-- Shirt and pants get painted with color in the draw func. -->
<Texture Name="gSthShirtTex" OutName="shirt" Format="i8" Width="16" Height="16" Offset="0x2F88" />
<Texture Name="gSthBeltBuckleTex" OutName="belt_buckle" Format="ci8" Width="8" Height="8" Offset="0x3088" />
<Texture Name="gSthBeltBuckleTex" OutName="belt_buckle" Format="ci8" Width="8" Height="8" Offset="0x3088" TlutOffset="0x2D08"/>
<Texture Name="gSthPantsTex" OutName="pants" Format="i8" Width="8" Height="8" Offset="0x30C8" />
<Limb Name="gSthPelvisLimb" Type="Standard" EnumName="STH_LIMB_PELVIS" Offset="0x3108" />