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z_parameter: Hud Visibility (#942)
* Begin interface alpha docs * More Interface Alpha * cleanup docs * Minor fixes * Apply Discord Discussions * More discussions * More suggestions from OoT * fix merge
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@@ -16,7 +16,7 @@ void SaveContext_Init(void) {
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gSaveContext.skyboxTime = 0;
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gSaveContext.dogIsLost = true;
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gSaveContext.nextTransitionType = TRANS_NEXT_TYPE_DEFAULT;
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gSaveContext.unk_3F26 = 50;
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gSaveContext.prevHudVisibility = HUD_VISIBILITY_ALL;
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gSaveContext.options.language = 1;
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gSaveContext.options.audioSetting = 0;
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