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z_parameter: Hud Visibility (#942)
* Begin interface alpha docs * More Interface Alpha * cleanup docs * Minor fixes * Apply Discord Discussions * More discussions * More suggestions from OoT * fix merge
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@@ -360,7 +360,7 @@ void func_80151A68(PlayState* play, u16 textId) {
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XREG(77) = 0x3C;
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XREG(76) = 0x1C;
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msgCtx->unk11F1A[0] = msgCtx->unk11F1A[1] = msgCtx->unk11F1A[2] = 0;
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Interface_ChangeAlpha(1);
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Interface_SetHudVisibility(HUD_VISIBILITY_NONE);
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}
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}
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