mirror of
https://github.com/zeldaret/mm.git
synced 2026-06-05 19:27:14 -04:00
z_parameter: Hud Visibility (#942)
* Begin interface alpha docs * More Interface Alpha * cleanup docs * Minor fixes * Apply Discord Discussions * More discussions * More suggestions from OoT * fix merge
This commit is contained in:
+761
-4
@@ -281,13 +281,770 @@ void func_8010EBA0(s16 timer, s16 timerId);
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_8010EE74.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/Interface_ChangeAlpha.s")
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void Interface_SetHudVisibility(u16 hudVisibility) {
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if (gSaveContext.hudVisibility != hudVisibility) {
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gSaveContext.hudVisibility = hudVisibility;
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gSaveContext.nextHudVisibility = hudVisibility;
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gSaveContext.hudVisibilityTimer = 1;
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}
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_8010EF9C.s")
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/**
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* Sets the button alphas to be dimmed for disabled buttons, or to the requested alpha for non-disabled buttons
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*/
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void Interface_UpdateButtonAlphasByStatus(PlayState* play, s16 risingAlpha) {
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InterfaceContext* interfaceCtx = &play->interfaceCtx;
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_8010F0D4.s")
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if ((gSaveContext.buttonStatus[EQUIP_SLOT_B] == BTN_DISABLED) || (gSaveContext.unk_1015 == ITEM_NONE)) {
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if (interfaceCtx->bAlpha != 70) {
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interfaceCtx->bAlpha = 70;
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}
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} else {
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if (interfaceCtx->bAlpha != 255) {
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interfaceCtx->bAlpha = risingAlpha;
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}
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_8010F1A8.s")
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if (gSaveContext.buttonStatus[EQUIP_SLOT_C_LEFT] == BTN_DISABLED) {
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if (interfaceCtx->cLeftAlpha != 70) {
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interfaceCtx->cLeftAlpha = 70;
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}
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} else {
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if (interfaceCtx->cLeftAlpha != 255) {
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interfaceCtx->cLeftAlpha = risingAlpha;
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}
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}
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if (gSaveContext.buttonStatus[EQUIP_SLOT_C_DOWN] == BTN_DISABLED) {
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if (interfaceCtx->cDownAlpha != 70) {
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interfaceCtx->cDownAlpha = 70;
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}
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} else {
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if (interfaceCtx->cDownAlpha != 255) {
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interfaceCtx->cDownAlpha = risingAlpha;
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}
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}
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if (gSaveContext.buttonStatus[EQUIP_SLOT_C_RIGHT] == BTN_DISABLED) {
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if (interfaceCtx->cRightAlpha != 70) {
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interfaceCtx->cRightAlpha = 70;
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}
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} else {
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if (interfaceCtx->cRightAlpha != 255) {
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interfaceCtx->cRightAlpha = risingAlpha;
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}
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}
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if (gSaveContext.buttonStatus[EQUIP_SLOT_A] == BTN_DISABLED) {
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if (interfaceCtx->aAlpha != 70) {
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interfaceCtx->aAlpha = 70;
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}
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} else {
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if (interfaceCtx->aAlpha != 255) {
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interfaceCtx->aAlpha = risingAlpha;
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}
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}
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}
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/**
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* Lower button alphas on the HUD to the requested value
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* If (gSaveContext.hudVisibilityForceButtonAlphasByStatus), then instead update button alphas
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* depending on button status
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*/
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void Interface_UpdateButtonAlphas(PlayState* play, s16 dimmingAlpha, s16 risingAlpha) {
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InterfaceContext* interfaceCtx = &play->interfaceCtx;
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if (gSaveContext.hudVisibilityForceButtonAlphasByStatus) {
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Interface_UpdateButtonAlphasByStatus(play, risingAlpha);
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return;
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}
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if ((interfaceCtx->bAlpha != 0) && (interfaceCtx->bAlpha > dimmingAlpha)) {
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interfaceCtx->bAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
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interfaceCtx->aAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
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interfaceCtx->cLeftAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
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interfaceCtx->cDownAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
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interfaceCtx->cRightAlpha = dimmingAlpha;
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}
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}
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void Interface_UpdateHudAlphas(PlayState* play, s16 dimmingAlpha) {
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InterfaceContext* interfaceCtx = &play->interfaceCtx;
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s16 risingAlpha = 255 - dimmingAlpha;
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switch (gSaveContext.nextHudVisibility) {
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case HUD_VISIBILITY_NONE:
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case HUD_VISIBILITY_NONE_ALT:
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case HUD_VISIBILITY_B:
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if (gSaveContext.nextHudVisibility == HUD_VISIBILITY_B) {
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if (interfaceCtx->bAlpha != 255) {
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interfaceCtx->bAlpha = risingAlpha;
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}
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} else {
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if ((interfaceCtx->bAlpha != 0) && (interfaceCtx->bAlpha > dimmingAlpha)) {
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interfaceCtx->bAlpha = dimmingAlpha;
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}
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}
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if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
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interfaceCtx->aAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
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interfaceCtx->cLeftAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
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interfaceCtx->cDownAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
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interfaceCtx->cRightAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->healthAlpha != 0) && (interfaceCtx->healthAlpha > dimmingAlpha)) {
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interfaceCtx->healthAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > dimmingAlpha)) {
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interfaceCtx->magicAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
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interfaceCtx->minimapAlpha = dimmingAlpha;
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}
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break;
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case HUD_VISIBILITY_HEARTS_WITH_OVERWRITE:
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// aAlpha is immediately overwritten in Interface_UpdateButtonAlphas
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if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
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interfaceCtx->aAlpha = dimmingAlpha;
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}
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Interface_UpdateButtonAlphas(play, dimmingAlpha, risingAlpha + 0);
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if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > dimmingAlpha)) {
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interfaceCtx->magicAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
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interfaceCtx->minimapAlpha = dimmingAlpha;
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}
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if (interfaceCtx->healthAlpha != 255) {
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interfaceCtx->healthAlpha = risingAlpha;
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}
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break;
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case HUD_VISIBILITY_A:
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if ((interfaceCtx->bAlpha != 0) && (interfaceCtx->bAlpha > dimmingAlpha)) {
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interfaceCtx->bAlpha = dimmingAlpha;
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}
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// aAlpha is immediately overwritten below
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if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
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interfaceCtx->aAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
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interfaceCtx->cLeftAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
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interfaceCtx->cDownAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
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interfaceCtx->cRightAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->healthAlpha != 0) && (interfaceCtx->healthAlpha > dimmingAlpha)) {
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interfaceCtx->healthAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > dimmingAlpha)) {
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interfaceCtx->magicAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
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interfaceCtx->minimapAlpha = dimmingAlpha;
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}
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if (interfaceCtx->aAlpha != 255) {
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interfaceCtx->aAlpha = risingAlpha;
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}
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break;
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case HUD_VISIBILITY_A_HEARTS_MAGIC_WITH_OVERWRITE:
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Interface_UpdateButtonAlphas(play, dimmingAlpha, risingAlpha);
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if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
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interfaceCtx->minimapAlpha = dimmingAlpha;
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}
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// aAlpha overwrites the value set in Interface_UpdateButtonAlphas
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if (interfaceCtx->aAlpha != 255) {
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interfaceCtx->aAlpha = risingAlpha;
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}
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if (interfaceCtx->healthAlpha != 255) {
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interfaceCtx->healthAlpha = risingAlpha;
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}
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if (interfaceCtx->magicAlpha != 255) {
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interfaceCtx->magicAlpha = risingAlpha;
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}
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break;
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case HUD_VISIBILITY_A_HEARTS_MAGIC_MINIMAP_WITH_OVERWRITE:
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Interface_UpdateButtonAlphas(play, dimmingAlpha, risingAlpha);
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// aAlpha overwrites the value set in Interface_UpdateButtonAlphas
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if (interfaceCtx->aAlpha != 255) {
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interfaceCtx->aAlpha = risingAlpha;
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}
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if (interfaceCtx->healthAlpha != 255) {
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interfaceCtx->healthAlpha = risingAlpha;
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}
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if (interfaceCtx->magicAlpha != 255) {
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interfaceCtx->magicAlpha = risingAlpha;
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}
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if (play->sceneNum == SCENE_SPOT00) {
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if (interfaceCtx->minimapAlpha < 170) {
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interfaceCtx->minimapAlpha = risingAlpha;
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} else {
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interfaceCtx->minimapAlpha = 170;
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}
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} else if (interfaceCtx->minimapAlpha != 255) {
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interfaceCtx->minimapAlpha = risingAlpha;
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}
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break;
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case HUD_VISIBILITY_ALL_NO_MINIMAP_W_DISABLED:
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if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
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interfaceCtx->minimapAlpha = dimmingAlpha;
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}
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Interface_UpdateButtonAlphasByStatus(play, risingAlpha);
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if (interfaceCtx->healthAlpha != 255) {
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interfaceCtx->healthAlpha = risingAlpha;
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}
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if (interfaceCtx->magicAlpha != 255) {
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interfaceCtx->magicAlpha = risingAlpha;
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}
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break;
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case HUD_VISIBILITY_HEARTS_MAGIC:
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if ((interfaceCtx->bAlpha != 0) && (interfaceCtx->bAlpha > dimmingAlpha)) {
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interfaceCtx->bAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
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interfaceCtx->aAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
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interfaceCtx->cLeftAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
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interfaceCtx->cDownAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
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interfaceCtx->cRightAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
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interfaceCtx->minimapAlpha = dimmingAlpha;
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}
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if (interfaceCtx->magicAlpha != 255) {
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interfaceCtx->magicAlpha = risingAlpha;
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}
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if (interfaceCtx->healthAlpha != 255) {
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interfaceCtx->healthAlpha = risingAlpha;
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}
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break;
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case HUD_VISIBILITY_B_ALT:
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if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
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interfaceCtx->aAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
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interfaceCtx->cLeftAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
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interfaceCtx->cDownAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
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interfaceCtx->cRightAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->healthAlpha != 0) && (interfaceCtx->healthAlpha > dimmingAlpha)) {
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interfaceCtx->healthAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > dimmingAlpha)) {
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interfaceCtx->magicAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
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interfaceCtx->minimapAlpha = dimmingAlpha;
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}
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if (interfaceCtx->bAlpha != 255) {
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interfaceCtx->bAlpha = risingAlpha;
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}
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break;
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case HUD_VISIBILITY_HEARTS:
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if ((interfaceCtx->bAlpha != 0) && (interfaceCtx->bAlpha > dimmingAlpha)) {
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interfaceCtx->bAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
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interfaceCtx->aAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
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interfaceCtx->cLeftAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
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interfaceCtx->cDownAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
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interfaceCtx->cRightAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
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interfaceCtx->minimapAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > dimmingAlpha)) {
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interfaceCtx->magicAlpha = dimmingAlpha;
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}
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if (interfaceCtx->healthAlpha != 255) {
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interfaceCtx->healthAlpha = risingAlpha;
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}
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break;
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case HUD_VISIBILITY_A_B_MINIMAP:
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if (interfaceCtx->aAlpha != 255) {
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interfaceCtx->aAlpha = risingAlpha;
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}
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if ((gSaveContext.buttonStatus[EQUIP_SLOT_B] == BTN_DISABLED) || (gSaveContext.unk_1015 == ITEM_NONE)) {
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if (interfaceCtx->bAlpha != 70) {
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interfaceCtx->bAlpha = 70;
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}
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} else {
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if (interfaceCtx->bAlpha != 255) {
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interfaceCtx->bAlpha = risingAlpha;
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}
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}
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if (interfaceCtx->minimapAlpha != 255) {
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interfaceCtx->minimapAlpha = risingAlpha;
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}
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if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
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interfaceCtx->cLeftAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
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interfaceCtx->cDownAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
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interfaceCtx->cRightAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > dimmingAlpha)) {
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interfaceCtx->magicAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->healthAlpha != 0) && (interfaceCtx->healthAlpha > dimmingAlpha)) {
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interfaceCtx->healthAlpha = dimmingAlpha;
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}
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break;
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case HUD_VISIBILITY_HEARTS_MAGIC_WITH_OVERWRITE:
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Interface_UpdateButtonAlphas(play, dimmingAlpha, risingAlpha);
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if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
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interfaceCtx->minimapAlpha = dimmingAlpha;
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}
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// aAlpha overwrites the value set in Interface_UpdateButtonAlphas
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if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
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interfaceCtx->aAlpha = dimmingAlpha;
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}
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if (interfaceCtx->magicAlpha != 255) {
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interfaceCtx->magicAlpha = risingAlpha;
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}
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if (interfaceCtx->healthAlpha != 255) {
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interfaceCtx->healthAlpha = risingAlpha;
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}
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break;
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case HUD_VISIBILITY_HEARTS_MAGIC_C:
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if ((interfaceCtx->bAlpha != 0) && (interfaceCtx->bAlpha > dimmingAlpha)) {
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interfaceCtx->bAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
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interfaceCtx->aAlpha = dimmingAlpha;
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}
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if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->minimapAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->cLeftAlpha != 255) {
|
||||
interfaceCtx->cLeftAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->cDownAlpha != 255) {
|
||||
interfaceCtx->cDownAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->cRightAlpha != 255) {
|
||||
interfaceCtx->cRightAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->magicAlpha != 255) {
|
||||
interfaceCtx->magicAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->healthAlpha != 255) {
|
||||
interfaceCtx->healthAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case HUD_VISIBILITY_ALL_NO_MINIMAP:
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->minimapAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->bAlpha != 255) {
|
||||
interfaceCtx->bAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->aAlpha != 255) {
|
||||
interfaceCtx->aAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->cLeftAlpha != 255) {
|
||||
interfaceCtx->cLeftAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->cDownAlpha != 255) {
|
||||
interfaceCtx->cDownAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->cRightAlpha != 255) {
|
||||
interfaceCtx->cRightAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->magicAlpha != 255) {
|
||||
interfaceCtx->magicAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->healthAlpha != 255) {
|
||||
interfaceCtx->healthAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case HUD_VISIBILITY_A_B_C:
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->minimapAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->magicAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->healthAlpha != 0) && (interfaceCtx->healthAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->healthAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->bAlpha != 255) {
|
||||
interfaceCtx->bAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->aAlpha != 255) {
|
||||
interfaceCtx->aAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->cLeftAlpha != 255) {
|
||||
interfaceCtx->cLeftAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->cDownAlpha != 255) {
|
||||
interfaceCtx->cDownAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->cRightAlpha != 255) {
|
||||
interfaceCtx->cRightAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case HUD_VISIBILITY_B_MINIMAP:
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->aAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cDownAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cRightAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->magicAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->healthAlpha != 0) && (interfaceCtx->healthAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->healthAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->bAlpha != 255) {
|
||||
interfaceCtx->bAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->minimapAlpha != 255) {
|
||||
interfaceCtx->minimapAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case HUD_VISIBILITY_HEARTS_MAGIC_MINIMAP:
|
||||
if ((interfaceCtx->bAlpha != 0) && (interfaceCtx->bAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->bAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->aAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cDownAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cRightAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->healthAlpha != 255) {
|
||||
interfaceCtx->healthAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->magicAlpha != 255) {
|
||||
interfaceCtx->magicAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->minimapAlpha != 255) {
|
||||
interfaceCtx->minimapAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case HUD_VISIBILITY_A_HEARTS_MAGIC_MINIMAP:
|
||||
if ((interfaceCtx->bAlpha != 0) && (interfaceCtx->bAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->bAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cDownAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cRightAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->aAlpha != 255) {
|
||||
interfaceCtx->aAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->minimapAlpha != 255) {
|
||||
interfaceCtx->minimapAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->magicAlpha != 255) {
|
||||
interfaceCtx->magicAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->healthAlpha != 255) {
|
||||
interfaceCtx->healthAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case HUD_VISIBILITY_B_MAGIC:
|
||||
if ((interfaceCtx->aAlpha != 0) && (interfaceCtx->aAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->aAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cDownAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cRightAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->minimapAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->healthAlpha != 0) && (interfaceCtx->healthAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->healthAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->bAlpha != 255) {
|
||||
interfaceCtx->bAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->magicAlpha != 255) {
|
||||
interfaceCtx->magicAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case HUD_VISIBILITY_A_B:
|
||||
if (interfaceCtx->aAlpha != 255) {
|
||||
interfaceCtx->aAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->bAlpha != 255) {
|
||||
interfaceCtx->bAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cDownAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cRightAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->minimapAlpha != 0) && (interfaceCtx->minimapAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->minimapAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->magicAlpha != 0) && (interfaceCtx->magicAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->magicAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->healthAlpha != 0) && (interfaceCtx->healthAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->healthAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case HUD_VISIBILITY_A_B_HEARTS_MAGIC_MINIMAP:
|
||||
if ((interfaceCtx->cLeftAlpha != 0) && (interfaceCtx->cLeftAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cLeftAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cDownAlpha != 0) && (interfaceCtx->cDownAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cDownAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if ((interfaceCtx->cRightAlpha != 0) && (interfaceCtx->cRightAlpha > dimmingAlpha)) {
|
||||
interfaceCtx->cRightAlpha = dimmingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->bAlpha != 255) {
|
||||
interfaceCtx->bAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->aAlpha != 255) {
|
||||
interfaceCtx->aAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->minimapAlpha != 255) {
|
||||
interfaceCtx->minimapAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->magicAlpha != 255) {
|
||||
interfaceCtx->magicAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
if (interfaceCtx->healthAlpha != 255) {
|
||||
interfaceCtx->healthAlpha = risingAlpha;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if ((play->roomCtx.curRoom.unk3 == 1) && (interfaceCtx->minimapAlpha >= 255)) {
|
||||
interfaceCtx->minimapAlpha = 255;
|
||||
}
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/func_80110038.s")
|
||||
|
||||
|
||||
Reference in New Issue
Block a user