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add newline to actor_table.h
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@@ -700,4 +700,4 @@
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/* 0x2AE */ DEFINE_ACTOR(Obj_Swprize, ACTOR_OBJ_SWPRIZE, ALLOCTYPE_NORMAL, "Obj_Swprize")
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/* 0x2AF */ DEFINE_ACTOR(En_Invisible_Ruppe, ACTOR_EN_INVISIBLE_RUPPE, ALLOCTYPE_NORMAL, "En_Invisible_Ruppe")
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/* 0x2B0 */ DEFINE_ACTOR(Obj_Ending, ACTOR_OBJ_ENDING, ALLOCTYPE_NORMAL, "Obj_Ending")
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/* 0x2B1 */ DEFINE_ACTOR(En_Rsn, ACTOR_EN_RSN, ALLOCTYPE_NORMAL, "En_Rsn")
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/* 0x2B1 */ DEFINE_ACTOR(En_Rsn, ACTOR_EN_RSN, ALLOCTYPE_NORMAL, "En_Rsn")
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