en_ending_hero OK (#36)

* Initial work

* en_ending_hero OK

* Converted array of UNKPTRs to symbols

* Moved texture arrays back outside function
This commit is contained in:
fullgrowngaming
2020-10-26 16:01:01 -07:00
committed by GitHub
parent a9138a7c0f
commit 96f680d1d1
4 changed files with 99 additions and 11 deletions
+3 -2
View File
@@ -8564,8 +8564,9 @@ SECTIONS
ovl_En_Ending_Hero : AT(RomLocation)
{
build/src/overlays/actors/ovl_En_Ending_Hero/z_en_ending_hero.o(.text)
build/asm/ovl_En_Ending_Hero_data.o(.data)
build/asm/ovl_En_Ending_Hero_rodata.o(.rodata)
build/src/overlays/actors/ovl_En_Ending_Hero/z_en_ending_hero.o(.data)
build/src/overlays/actors/ovl_En_Ending_Hero/z_en_ending_hero.o(.rodata)
build/src/overlays/actors/ovl_En_Ending_Hero/z_en_ending_hero_overlay.o(.ovl)
}
SegmentEnd = .;
SegmentSize = SegmentEnd - SegmentStart;
+12
View File
@@ -61,3 +61,15 @@ D_0600DEF0 = 0x0600DEF0;
/* arms_hook */
D_0601D960 = 0x0601D960;
/* en_ending_hero */
D_0600B0CC = 0x0600B0CC;
D_06000BE0 = 0x06000BE0;
D_06007350 = 0x06007350;
D_06009590 = 0x06009590;
D_06009F90 = 0x06009F90;
D_0600A790 = 0x0600A790;
D_0600AB90 = 0x0600AB90;
D_06007750 = 0x06007750;
D_0600A390 = 0x0600A390;
D_0600A490 = 0x0600A490;
@@ -9,7 +9,9 @@ void EnEndingHero_Destroy(Actor* thisx, GlobalContext* globalCtx);
void EnEndingHero_Update(Actor* thisx, GlobalContext* globalCtx);
void EnEndingHero_Draw(Actor* thisx, GlobalContext* globalCtx);
/*
void func_80C1E748(EnEndingHero* this);
void func_80C1E764(EnEndingHero* this, GlobalContext* globalCtx);
const ActorInit En_Ending_Hero_InitVars = {
ACTOR_EN_ENDING_HERO,
ACTORTYPE_NPC,
@@ -21,16 +23,81 @@ const ActorInit En_Ending_Hero_InitVars = {
(ActorFunc)EnEndingHero_Update,
(ActorFunc)EnEndingHero_Draw
};
*/
GLOBAL_ASM("asm/non_matchings/ovl_En_Ending_Hero_0x80C1E690/EnEndingHero_Init.asm")
extern SkeletonHeader D_0600B0CC;
extern AnimationHeader D_06000BE0;
extern UNK_PTR D_06007350[];
extern UNK_PTR D_06009590[];
extern UNK_PTR D_06009F90[];
extern UNK_PTR D_0600A790[];
extern UNK_PTR D_0600AB90[];
extern UNK_PTR D_06007750[];
extern UNK_PTR D_0600A390[];
extern UNK_PTR D_0600A490[];
GLOBAL_ASM("asm/non_matchings/ovl_En_Ending_Hero_0x80C1E690/EnEndingHero_Destroy.asm")
void EnEndingHero_Init(Actor* thisx, GlobalContext* globalCtx) {
EnEndingHero* this = THIS;
GLOBAL_ASM("asm/non_matchings/ovl_En_Ending_Hero_0x80C1E690/func_80C1E748.asm")
this->actor.unkA0.mass = 0xFF;
Actor_SetScale(&this->actor, 0.01f);
this->actor.unk1F = 6;
this->actor.gravity = -3.0f;
SkelAnime_InitSV(globalCtx, &this->skelAnime, &D_0600B0CC, &D_06000BE0, this->limbDrawTable,
this->transitionDrawTable, 15);
Actor_SetDrawParams(&this->actor.shape, 0.0f, func_800B3FC0, 25.0f);
func_80C1E748(this);
}
GLOBAL_ASM("asm/non_matchings/ovl_En_Ending_Hero_0x80C1E690/func_80C1E764.asm")
void EnEndingHero_Destroy(Actor* thisx, GlobalContext* globalCtx) {
}
GLOBAL_ASM("asm/non_matchings/ovl_En_Ending_Hero_0x80C1E690/EnEndingHero_Update.asm")
void func_80C1E748(EnEndingHero* this) {
this->unk244 = 1;
this->actionFunc = func_80C1E764;
}
GLOBAL_ASM("asm/non_matchings/ovl_En_Ending_Hero_0x80C1E690/EnEndingHero_Draw.asm")
void func_80C1E764(EnEndingHero* this, GlobalContext* globalCtx) {
SkelAnime_FrameUpdateMatrix(&this->skelAnime);
}
void EnEndingHero_Update(Actor* thisx, GlobalContext* globalCtx) {
EnEndingHero* this = THIS;
if (this->unk240 == 0) {
this->unk242 += 1;
if (this->unk242 > 2) {
this->unk242 = 0;
this->unk240 = (s16)randZeroOneScaled(60.0f) + 0x14;
}
}
this->actionFunc(this, globalCtx);
Actor_SetVelocityAndMoveYRotationAndGravity(&this->actor);
func_800B78B8(globalCtx, &this->actor, 20.0f, 20.0f, 50.0f, 0x1D);
}
static UNK_PTR D_80C1E970[] = { D_06007350, D_06009590, D_06009F90, D_0600A790, D_0600AB90 };
static UNK_PTR D_80C1E984[] = { D_06007750, D_0600A390, D_0600A490 };
void EnEndingHero_Draw(Actor* thisx, GlobalContext* globalCtx) {
EnEndingHero* this = THIS;
s32 index = 0;
{
s32 pad;
OPEN_DISPS(globalCtx->state.gfxCtx);
func_8012C28C(globalCtx->state.gfxCtx);
func_8012C2DC(globalCtx->state.gfxCtx);
gSPSegment(oGfxCtx->polyOpa.p++, 0x08, Lib_PtrSegToVirt(D_80C1E970[this->unk242]));
if (this->unk242 < 3) {
index = this->unk242;
}
gSPSegment(oGfxCtx->polyOpa.p++, 0x09, Lib_PtrSegToVirt(D_80C1E984[index]));
SkelAnime_DrawSV(globalCtx, this->skelAnime.skeleton, this->skelAnime.limbDrawTbl, this->skelAnime.dListCount,
0, 0, &this->actor);
CLOSE_DISPS(globalCtx->state.gfxCtx);
}
}
@@ -5,9 +5,17 @@
struct EnEndingHero;
typedef void (*EnEndingHeroActionFunc)(struct BgHakaCurtain*, GlobalContext*);
typedef struct EnEndingHero {
/* 0x000 */ Actor actor;
/* 0x144 */ char unk_144[0x104];
/* 0x144 */ SkelAnime skelAnime;
/* 0x188 */ Vec3s limbDrawTable[15];
/* 0x1E2 */ Vec3s transitionDrawTable[15];
/* 0x23C */ EnEndingHeroActionFunc actionFunc;
/* 0x240 */ s16 unk240;
/* 0x242 */ s16 unk242;
/* 0x244 */ u16 unk244;
} EnEndingHero; // size = 0x248
extern const ActorInit En_Ending_Hero_InitVars;