en_ending_hero OK (#36)

* Initial work

* en_ending_hero OK

* Converted array of UNKPTRs to symbols

* Moved texture arrays back outside function
This commit is contained in:
fullgrowngaming
2020-10-26 16:01:01 -07:00
committed by GitHub
parent a9138a7c0f
commit 96f680d1d1
4 changed files with 99 additions and 11 deletions
+3 -2
View File
@@ -8564,8 +8564,9 @@ SECTIONS
ovl_En_Ending_Hero : AT(RomLocation)
{
build/src/overlays/actors/ovl_En_Ending_Hero/z_en_ending_hero.o(.text)
build/asm/ovl_En_Ending_Hero_data.o(.data)
build/asm/ovl_En_Ending_Hero_rodata.o(.rodata)
build/src/overlays/actors/ovl_En_Ending_Hero/z_en_ending_hero.o(.data)
build/src/overlays/actors/ovl_En_Ending_Hero/z_en_ending_hero.o(.rodata)
build/src/overlays/actors/ovl_En_Ending_Hero/z_en_ending_hero_overlay.o(.ovl)
}
SegmentEnd = .;
SegmentSize = SegmentEnd - SegmentStart;