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Document a few symbols regarding the Ikana Canyon guard (#1868)
* Document a few symbols regarding the Ikana Canyon guard * Use switch-case in lieu of temp * Reformat switch-case * Re-format switch-case, fix braces
This commit is contained in:
+2
-2
@@ -1387,8 +1387,8 @@ typedef enum {
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#define WEEKEVENTREG_80_08 PACK_WEEKEVENTREG_FLAG(80, 0x08)
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#define WEEKEVENTREG_RECEIVED_PRIORITY_MAIL PACK_WEEKEVENTREG_FLAG(80, 0x10)
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#define WEEKEVENTREG_80_20 PACK_WEEKEVENTREG_FLAG(80, 0x20)
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#define WEEKEVENTREG_80_40 PACK_WEEKEVENTREG_FLAG(80, 0x40)
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#define WEEKEVENTREG_TALKED_TO_CANYON_GUARD_WITH_NO_MASK PACK_WEEKEVENTREG_FLAG(80, 0x20)
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#define WEEKEVENTREG_TALKED_TO_CANYON_GUARD_WITH_CAPTAINS_HAT PACK_WEEKEVENTREG_FLAG(80, 0x40)
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#define WEEKEVENTREG_80_80 PACK_WEEKEVENTREG_FLAG(80, 0x80)
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#define WEEKEVENTREG_81_01 PACK_WEEKEVENTREG_FLAG(81, 0x01)
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#define WEEKEVENTREG_81_02 PACK_WEEKEVENTREG_FLAG(81, 0x02)
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@@ -120,9 +120,9 @@ s32 func_80B0F660(EnGb2* this, PlayState* play) {
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void func_80B0F6DC(EnGb2* this) {
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if (!CHECK_WEEKEVENTREG(WEEKEVENTREG_54_20)) {
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SET_WEEKEVENTREG(WEEKEVENTREG_54_20);
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this->unk_26E = 0x14D0;
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this->textId = 0x14D0;
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} else {
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this->unk_26E = 0x14D1;
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this->textId = 0x14D1;
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}
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this->unk_288 = 30;
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this->actionFunc = func_80B0FEBC;
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@@ -131,7 +131,7 @@ void func_80B0F6DC(EnGb2* this) {
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void func_80B0F728(EnGb2* this, PlayState* play) {
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if (CHECK_EVENTINF(EVENTINF_44)) {
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func_80B0FBF0(this, play);
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this->unk_26E = 0x14E1;
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this->textId = 0x14E1;
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if (CHECK_EVENTINF(EVENTINF_47)) {
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this->unk_288 = 10;
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} else {
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@@ -139,10 +139,10 @@ void func_80B0F728(EnGb2* this, PlayState* play) {
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}
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} else if (CHECK_EVENTINF(EVENTINF_45)) {
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func_80B0FBF0(this, play);
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this->unk_26E = 0x14E0;
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this->textId = 0x14E0;
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this->unk_26C |= 2;
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} else {
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this->unk_26E = 0x14DC;
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this->textId = 0x14DC;
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}
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CLEAR_EVENTINF(EVENTINF_44);
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@@ -152,7 +152,7 @@ void func_80B0F728(EnGb2* this, PlayState* play) {
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}
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u16 func_80B0F7FC(EnGb2* this) {
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switch (this->unk_26E) {
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switch (this->textId) {
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case 0x14D0:
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return 0x14D1;
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@@ -198,7 +198,7 @@ u16 func_80B0F7FC(EnGb2* this) {
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}
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u16 func_80B0F8F8(EnGb2* this) {
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switch (this->unk_26E) {
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switch (this->textId) {
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case 0x14DC:
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this->unk_26C |= 2;
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return 0x14DD;
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@@ -220,7 +220,7 @@ u16 func_80B0F8F8(EnGb2* this) {
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}
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u16 func_80B0F97C(EnGb2* this) {
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switch (this->unk_26E) {
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switch (this->textId) {
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case 0x14F5:
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return 0x14F6;
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@@ -250,40 +250,40 @@ void func_80B0FA04(EnGb2* this) {
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this->csIdList[2] = CutsceneManager_GetAdditionalCsId(this->csIdList[1]);
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}
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s32 func_80B0FA48(EnGb2* this, PlayState* play) {
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s32 EnGb2_MustTalkManually(EnGb2* this, PlayState* play) {
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switch (Player_GetMask(play)) {
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case PLAYER_MASK_GIBDO:
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this->unk_26C |= 4;
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this->unk_26E = 0x14E6;
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this->textId = 0x14E6;
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return false;
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case PLAYER_MASK_GARO:
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this->unk_26C |= 8;
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this->unk_26E = 0x14E6;
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this->textId = 0x14E6;
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return false;
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case PLAYER_MASK_CAPTAIN:
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if (!CHECK_WEEKEVENTREG(WEEKEVENTREG_80_40)) {
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this->unk_26E = 0x14EB;
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if (!CHECK_WEEKEVENTREG(WEEKEVENTREG_TALKED_TO_CANYON_GUARD_WITH_CAPTAINS_HAT)) {
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this->textId = 0x14EB;
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return false;
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} else {
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this->unk_26E = 0x14EE;
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this->textId = 0x14EE;
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return true;
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}
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default:
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if (!CHECK_WEEKEVENTREG(WEEKEVENTREG_80_20)) {
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this->unk_26E = 0x14EF;
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if (!CHECK_WEEKEVENTREG(WEEKEVENTREG_TALKED_TO_CANYON_GUARD_WITH_NO_MASK)) {
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this->textId = 0x14EF;
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return false;
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} else {
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this->unk_26E = 0x14F4;
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this->textId = 0x14F4;
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return true;
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}
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}
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}
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u16 func_80B0FB24(EnGb2* this) {
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switch (this->unk_26E) {
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switch (this->textId) {
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case 0x14E6:
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if (this->unk_26C & 4) {
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return 0x14E7;
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@@ -381,12 +381,12 @@ void func_80B0FEBC(EnGb2* this, PlayState* play) {
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if ((play->msgCtx.ocarinaMode == OCARINA_MODE_EVENT) && (play->msgCtx.lastPlayedSong == OCARINA_SONG_HEALING)) {
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play->msgCtx.ocarinaMode = OCARINA_MODE_END;
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SET_EVENTINF(EVENTINF_47);
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this->unk_26E = 0x14D1;
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this->textId = 0x14D1;
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this->unk_288 = 10;
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}
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if (Actor_TalkOfferAccepted(&this->actor, &play->state)) {
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Message_StartTextbox(play, this->unk_26E, &this->actor);
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Message_StartTextbox(play, this->textId, &this->actor);
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this->actionFunc = func_80B0FFA8;
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} else if ((this->actor.xzDistToPlayer < 300.0f) || this->actor.isLockedOn) {
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Actor_OfferTalkNearColChkInfoCylinder(&this->actor, play);
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@@ -401,43 +401,43 @@ void func_80B0FFA8(EnGb2* this, PlayState* play) {
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if (this->unk_26C & 2) {
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play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
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play->msgCtx.stateTimer = 4;
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this->unk_26E = 0x14D1;
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this->textId = 0x14D1;
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this->unk_288 = 30;
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CLEAR_EVENTINF(EVENTINF_47);
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this->unk_26C &= ~2;
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this->actionFunc = func_80B0FEBC;
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} else {
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this->unk_26E = func_80B0F7FC(this);
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Message_StartTextbox(play, this->unk_26E, &this->actor);
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this->textId = func_80B0F7FC(this);
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Message_StartTextbox(play, this->textId, &this->actor);
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}
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}
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} else if ((talkState == TEXT_STATE_CHOICE) && Message_ShouldAdvance(play)) {
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if (this->unk_26E == 0x14D5) {
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if (this->textId == 0x14D5) {
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switch (play->msgCtx.choiceIndex) {
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case 0:
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if (gSaveContext.save.saveInfo.playerData.rupees < this->unk_288) {
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Audio_PlaySfx(NA_SE_SY_ERROR);
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this->unk_26E = 0x14D7;
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this->textId = 0x14D7;
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this->unk_26C |= 2;
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Message_StartTextbox(play, this->unk_26E, &this->actor);
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Message_StartTextbox(play, this->textId, &this->actor);
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} else {
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Audio_PlaySfx_MessageDecide();
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this->unk_26E = 0x14D8;
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Message_StartTextbox(play, this->unk_26E, &this->actor);
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this->textId = 0x14D8;
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Message_StartTextbox(play, this->textId, &this->actor);
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}
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break;
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case 1:
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Audio_PlaySfx_MessageCancel();
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this->unk_26E = 0x14D6;
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this->textId = 0x14D6;
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this->unk_26C |= 2;
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Message_StartTextbox(play, this->unk_26E, &this->actor);
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Message_StartTextbox(play, this->textId, &this->actor);
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break;
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default:
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break;
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}
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} else if (this->unk_26E == 0x14DA) {
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} else if (this->textId == 0x14DA) {
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switch (play->msgCtx.choiceIndex) {
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case 0:
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Audio_PlaySfx_MessageDecide();
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@@ -450,9 +450,9 @@ void func_80B0FFA8(EnGb2* this, PlayState* play) {
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case 1:
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Audio_PlaySfx_MessageCancel();
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this->unk_26E = 0x14DB;
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this->textId = 0x14DB;
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this->unk_26C |= 2;
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Message_StartTextbox(play, this->unk_26E, &this->actor);
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Message_StartTextbox(play, this->textId, &this->actor);
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break;
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default:
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@@ -552,7 +552,7 @@ void func_80B10344(EnGb2* this, PlayState* play) {
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void func_80B10584(EnGb2* this, PlayState* play) {
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if (Actor_TalkOfferAccepted(&this->actor, &play->state)) {
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Message_StartTextbox(play, this->unk_26E, &this->actor);
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Message_StartTextbox(play, this->textId, &this->actor);
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this->actor.flags &= ~ACTOR_FLAG_TALK_OFFER_AUTO_ACCEPTED;
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this->actionFunc = func_80B10634;
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} else if (this->actor.xzDistToPlayer < 300.0f) {
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@@ -570,20 +570,20 @@ void func_80B10634(EnGb2* this, PlayState* play) {
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play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
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play->msgCtx.stateTimer = 4;
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this->unk_26C &= ~2;
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if (this->unk_26E == 0x14DD) {
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this->unk_26E = 0x14DE;
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if (this->textId == 0x14DD) {
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this->textId = 0x14DE;
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this->actionFunc = func_80B10924;
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} else if (this->unk_26E == 0x14DF) {
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} else if (this->textId == 0x14DF) {
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this->actionFunc = func_80B10A48;
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} else {
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this->unk_26E = 0x14D1;
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this->textId = 0x14D1;
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this->unk_288 = 30;
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CLEAR_EVENTINF(EVENTINF_47);
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this->actionFunc = func_80B0FEBC;
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}
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} else {
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this->unk_26E = func_80B0F8F8(this);
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Message_StartTextbox(play, this->unk_26E, &this->actor);
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this->textId = func_80B0F8F8(this);
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Message_StartTextbox(play, this->textId, &this->actor);
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}
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}
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} else if ((talkState == TEXT_STATE_CHOICE) && Message_ShouldAdvance(play)) {
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@@ -591,9 +591,9 @@ void func_80B10634(EnGb2* this, PlayState* play) {
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case 0:
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if (gSaveContext.save.saveInfo.playerData.rupees < this->unk_288) {
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Audio_PlaySfx(NA_SE_SY_ERROR);
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this->unk_26E = 0x14D7;
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this->textId = 0x14D7;
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this->unk_26C |= 2;
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Message_StartTextbox(play, this->unk_26E, &this->actor);
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Message_StartTextbox(play, this->textId, &this->actor);
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} else {
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Audio_PlaySfx_MessageDecide();
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Rupees_ChangeBy(-this->unk_288);
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@@ -606,9 +606,9 @@ void func_80B10634(EnGb2* this, PlayState* play) {
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case 1:
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Audio_PlaySfx_MessageCancel();
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this->unk_26E = 0x14E3;
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this->textId = 0x14E3;
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this->unk_26C |= 2;
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Message_StartTextbox(play, this->unk_26E, &this->actor);
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Message_StartTextbox(play, this->textId, &this->actor);
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break;
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default:
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@@ -655,7 +655,7 @@ void func_80B10924(EnGb2* this, PlayState* play) {
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void func_80B109DC(EnGb2* this, PlayState* play) {
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if (Actor_TalkOfferAccepted(&this->actor, &play->state)) {
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Message_StartTextbox(play, this->unk_26E, &this->actor);
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Message_StartTextbox(play, this->textId, &this->actor);
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this->actionFunc = func_80B10634;
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} else {
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Actor_OfferTalkExchangeEquiCylinder(&this->actor, play, 300.0f, PLAYER_IA_MINUS1);
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@@ -679,7 +679,7 @@ void func_80B10A48(EnGb2* this, PlayState* play) {
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case ENGB2_7_2:
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CutsceneManager_Stop(this->csIdList[this->csIdIndex]);
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if (this->unk_26E == 0x14FB) {
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if (this->textId == 0x14FB) {
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Flags_SetSwitch(play, ENGB2_GET_SWITCH_FLAG(&this->actor));
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Actor_Kill(&this->actor);
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return;
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@@ -705,13 +705,13 @@ void func_80B10B5C(EnGb2* this, PlayState* play) {
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this->unk_26C &= ~0x40;
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}
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if (func_80B0FA48(this, play)) {
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if (EnGb2_MustTalkManually(this, play)) {
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this->unk_26C &= ~0x20;
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if (Actor_TalkOfferAccepted(&this->actor, &play->state) && (this->unk_26C & 0x40)) {
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if ((this->unk_26E == 0x14EE) || (this->unk_26E == 0x14F4)) {
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if ((this->textId == 0x14EE) || (this->textId == 0x14F4)) {
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this->unk_26C |= 2;
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}
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Message_StartTextbox(play, this->unk_26E, &this->actor);
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Message_StartTextbox(play, this->textId, &this->actor);
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this->csIdIndex = 1;
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this->unk_26C &= ~0x40;
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this->actionFunc = func_80B10DAC;
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@@ -723,11 +723,11 @@ void func_80B10B5C(EnGb2* this, PlayState* play) {
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this->unk_26C &= ~0x40;
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if (Actor_TalkOfferAccepted(&this->actor, &play->state) && (this->unk_26C & 0x20)) {
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this->actor.flags &= ~ACTOR_FLAG_TALK_OFFER_AUTO_ACCEPTED;
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Message_StartTextbox(play, this->unk_26E, &this->actor);
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if (this->unk_26E == 0x14EB) {
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SET_WEEKEVENTREG(WEEKEVENTREG_80_40);
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} else if (this->unk_26E == 0x14EF) {
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SET_WEEKEVENTREG(WEEKEVENTREG_80_20);
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Message_StartTextbox(play, this->textId, &this->actor);
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if (this->textId == 0x14EB) {
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SET_WEEKEVENTREG(WEEKEVENTREG_TALKED_TO_CANYON_GUARD_WITH_CAPTAINS_HAT);
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} else if (this->textId == 0x14EF) {
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SET_WEEKEVENTREG(WEEKEVENTREG_TALKED_TO_CANYON_GUARD_WITH_NO_MASK);
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}
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this->unk_26C &= ~0x20;
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this->csIdIndex = 0;
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@@ -770,7 +770,7 @@ void func_80B10E98(EnGb2* this, PlayState* play) {
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this->unk_26C &= ~2;
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play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
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play->msgCtx.stateTimer = 4;
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if ((this->unk_26E != 0x14E8) && (this->unk_26E != 0x14EA)) {
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if ((this->textId != 0x14E8) && (this->textId != 0x14EA)) {
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CutsceneManager_Stop(this->csIdList[this->csIdIndex]);
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this->actionFunc = func_80B10B5C;
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} else if (Flags_GetSwitch(play, ENGB2_GET_SWITCH_FLAG(&this->actor))) {
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@@ -782,16 +782,20 @@ void func_80B10E98(EnGb2* this, PlayState* play) {
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this->actionFunc = func_80B10DAC;
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}
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} else {
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s32 temp;
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this->unk_26E = func_80B0FB24(this);
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Message_StartTextbox(play, this->unk_26E, &this->actor);
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temp = this->unk_26E;
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if ((temp == 0x14E7) || (temp == 0x14E9) || (temp == 0x14EC) || (temp == 0x14F0)) {
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CutsceneManager_Stop(this->csIdList[this->csIdIndex]);
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this->csIdIndex = 1;
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CutsceneManager_Queue(this->csIdList[this->csIdIndex]);
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this->actionFunc = func_80B10DAC;
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this->textId = func_80B0FB24(this);
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Message_StartTextbox(play, this->textId, &this->actor);
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switch (this->textId) {
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case 0x14E7:
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case 0x14E9:
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case 0x14EC:
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case 0x14F0:
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CutsceneManager_Stop(this->csIdList[this->csIdIndex]);
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this->csIdIndex = 1;
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CutsceneManager_Queue(this->csIdList[this->csIdIndex]);
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this->actionFunc = func_80B10DAC;
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break;
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default:
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break;
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}
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}
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}
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@@ -800,7 +804,7 @@ void func_80B10E98(EnGb2* this, PlayState* play) {
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void func_80B11048(EnGb2* this, PlayState* play) {
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if (Actor_TalkOfferAccepted(&this->actor, &play->state)) {
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this->actor.flags &= ~ACTOR_FLAG_TALK_OFFER_AUTO_ACCEPTED;
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Message_StartTextbox(play, this->unk_26E, &this->actor);
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Message_StartTextbox(play, this->textId, &this->actor);
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this->actionFunc = func_80B10DAC;
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} else if (this->actor.xzDistToPlayer < 300.0f) {
|
||||
this->actor.flags |= ACTOR_FLAG_TALK_OFFER_AUTO_ACCEPTED;
|
||||
@@ -816,8 +820,8 @@ void func_80B110F8(EnGb2* this, PlayState* play) {
|
||||
this->unk_26C &= ~2;
|
||||
this->actionFunc = func_80B10A48;
|
||||
} else {
|
||||
this->unk_26E = func_80B0F97C(this);
|
||||
Message_StartTextbox(play, this->unk_26E, &this->actor);
|
||||
this->textId = func_80B0F97C(this);
|
||||
Message_StartTextbox(play, this->textId, &this->actor);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -864,7 +868,7 @@ void func_80B11268(EnGb2* this, PlayState* play) {
|
||||
this->unk_26C &= ~0x100;
|
||||
this->actor.flags |= ACTOR_FLAG_ATTENTION_ENABLED;
|
||||
this->actor.draw = EnGb2_Draw;
|
||||
this->unk_26E = 0x14F9;
|
||||
this->textId = 0x14F9;
|
||||
this->actionFunc = func_80B11048;
|
||||
} else {
|
||||
this->actionFunc = func_80B111AC;
|
||||
@@ -965,7 +969,7 @@ void EnGb2_Init(Actor* thisx, PlayState* play) {
|
||||
this->actionFunc = func_80B111AC;
|
||||
} else {
|
||||
this->unk_28A = 255;
|
||||
this->unk_26E = 0x14F5;
|
||||
this->textId = 0x14F5;
|
||||
this->actionFunc = func_80B11048;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -26,7 +26,7 @@ typedef struct EnGb2 {
|
||||
/* 0x21C */ ColliderCylinder collider;
|
||||
/* 0x268 */ Actor* unk_268;
|
||||
/* 0x26C */ u16 unk_26C;
|
||||
/* 0x26E */ u16 unk_26E;
|
||||
/* 0x26E */ u16 textId;
|
||||
/* 0x270 */ Vec3s headRot;
|
||||
/* 0x276 */ Vec3s torsoRot;
|
||||
/* 0x27C */ s16 unk_27C;
|
||||
|
||||
@@ -12985,7 +12985,7 @@ func_80B0F7FC = 0x80B12B9C; // type:func size:0xFC
|
||||
func_80B0F8F8 = 0x80B12C98; // type:func size:0x84
|
||||
func_80B0F97C = 0x80B12D1C; // type:func size:0x88
|
||||
func_80B0FA04 = 0x80B12DA4; // type:func size:0x44
|
||||
func_80B0FA48 = 0x80B12DE8; // type:func size:0xDC
|
||||
EnGb2_MustTalkManually = 0x80B12DE8; // type:func size:0xDC
|
||||
func_80B0FB24 = 0x80B12EC4; // type:func size:0xCC
|
||||
func_80B0FBF0 = 0x80B12F90; // type:func size:0x19C
|
||||
func_80B0FD8C = 0x80B1312C; // type:func size:0x8C
|
||||
|
||||
@@ -12991,7 +12991,7 @@ func_80B0F7FC = 0x80B0F7FC; // type:func
|
||||
func_80B0F8F8 = 0x80B0F8F8; // type:func
|
||||
func_80B0F97C = 0x80B0F97C; // type:func
|
||||
func_80B0FA04 = 0x80B0FA04; // type:func
|
||||
func_80B0FA48 = 0x80B0FA48; // type:func
|
||||
EnGb2_MustTalkManually = 0x80B0FA48; // type:func
|
||||
func_80B0FB24 = 0x80B0FB24; // type:func
|
||||
func_80B0FBF0 = 0x80B0FBF0; // type:func
|
||||
func_80B0FD8C = 0x80B0FD8C; // type:func
|
||||
|
||||
@@ -706,8 +706,8 @@ week_event_reg = {
|
||||
(80 << 8) | 0x04: "WEEKEVENTREG_80_04",
|
||||
(80 << 8) | 0x08: "WEEKEVENTREG_80_08",
|
||||
(80 << 8) | 0x10: "WEEKEVENTREG_RECEIVED_PRIORITY_MAIL",
|
||||
(80 << 8) | 0x20: "WEEKEVENTREG_80_20",
|
||||
(80 << 8) | 0x40: "WEEKEVENTREG_80_40",
|
||||
(80 << 8) | 0x20: "WEEKEVENTREG_TALKED_TO_CANYON_GUARD_WITH_NO_MASK",
|
||||
(80 << 8) | 0x40: "WEEKEVENTREG_TALKED_TO_CANYON_GUARD_WITH_CAPTAINS_HAT",
|
||||
(80 << 8) | 0x80: "WEEKEVENTREG_80_80",
|
||||
(81 << 8) | 0x01: "WEEKEVENTREG_81_01",
|
||||
(81 << 8) | 0x02: "WEEKEVENTREG_81_02",
|
||||
|
||||
@@ -649,8 +649,8 @@ weekEventReg = {
|
||||
(80 << 8) | 0x04: "WEEKEVENTREG_80_04",
|
||||
(80 << 8) | 0x08: "WEEKEVENTREG_80_08",
|
||||
(80 << 8) | 0x10: "WEEKEVENTREG_RECEIVED_PRIORITY_MAIL",
|
||||
(80 << 8) | 0x20: "WEEKEVENTREG_80_20",
|
||||
(80 << 8) | 0x40: "WEEKEVENTREG_80_40",
|
||||
(80 << 8) | 0x20: "WEEKEVENTREG_TALKED_TO_CANYON_GUARD_WITH_NO_MASK",
|
||||
(80 << 8) | 0x40: "WEEKEVENTREG_TALKED_TO_CANYON_GUARD_WITH_CAPTAINS_HAT",
|
||||
(80 << 8) | 0x80: "WEEKEVENTREG_80_80",
|
||||
(81 << 8) | 0x01: "WEEKEVENTREG_81_01",
|
||||
(81 << 8) | 0x02: "WEEKEVENTREG_81_02",
|
||||
|
||||
Reference in New Issue
Block a user