mirror of
https://github.com/zeldaret/mm.git
synced 2026-05-23 06:54:14 -04:00
Fix return type of EnDeath_UpdateCoreVelocityAndRotation (#1769)
This commit is contained in:
@@ -375,7 +375,7 @@ void EnDeath_UpdateSpinAttackTris(EnDeath* this) {
|
||||
Collider_SetTrisVertices(&this->weaponSpinningCollider, 1, &p1, &p3, &p2);
|
||||
}
|
||||
|
||||
f32 EnDeath_UpdateCoreVelocityAndRotation(EnDeath* this) {
|
||||
void EnDeath_UpdateCoreVelocityAndRotation(EnDeath* this) {
|
||||
f32 tmp;
|
||||
|
||||
this->coreVelocity = this->actor.world.pos.y - this->actor.home.pos.y;
|
||||
|
||||
Reference in New Issue
Block a user