EffectSsStone1 Ok (#730)

* EffectSsStone1 OK

* gameplay object stuff

* unk_C -> reg0

* Fix

* Reverse order of stone textures

* undef syms
This commit is contained in:
Derek Hensley
2022-04-17 11:35:13 -07:00
committed by GitHub
parent f4bb821b56
commit bfe22610f7
7 changed files with 75 additions and 22 deletions
+2 -2
View File
@@ -625,11 +625,11 @@ void EffectSsSibuki_SpawnBurst(GlobalContext* globalCtx, Vec3f* pos) {
// EffectSsStone1 Spawn Functions
void EffectSsStone1_Spawn(GlobalContext* globalCtx, Vec3f* pos, s32 arg2) {
void EffectSsStone1_Spawn(GlobalContext* globalCtx, Vec3f* pos, s32 reg0) {
EffectSsStone1InitParams initParams;
initParams.pos = *pos;
initParams.unk_C = arg2;
initParams.reg0 = reg0;
EffectSs_Spawn(globalCtx, EFFECT_SS_STONE1, 128, &initParams);
}