Collider ArrayCount

This commit is contained in:
Derek Hensley
2022-06-26 14:49:08 -07:00
parent be8243acda
commit eeedc218b1
69 changed files with 90 additions and 90 deletions
@@ -69,7 +69,7 @@ static ColliderTrisInit sTrisInit = {
OC2_NONE,
COLSHAPE_TRIS,
},
2,
ARRAY_COUNT(sTrisElementsInit),
sTrisElementsInit,
};
@@ -71,7 +71,7 @@ static ColliderTrisElementInit D_80B7FF50[9] = {
// static ColliderTrisInit sTrisInit = {
static ColliderTrisInit D_80B8016C = {
{ COLTYPE_NONE, AT_NONE, AC_ON | AC_TYPE_PLAYER | AC_TYPE_OTHER, OC1_NONE, OC2_NONE, COLSHAPE_TRIS, },
9, D_80B7FF50, // sTrisElementsInit,
ARRAY_COUNT(sTrisElementsInit), D_80B7FF50, // sTrisElementsInit,
};
// static ColliderQuadInit sQuadInit = {
@@ -78,7 +78,7 @@ static ColliderJntSphInit sJntSphInit1 = {
OC2_NONE,
COLSHAPE_JNTSPH,
},
2,
ARRAY_COUNT(sJntSphElementsInit1),
sJntSphElementsInit1,
};
@@ -105,7 +105,7 @@ static ColliderJntSphInit sJntSphInit2 = {
OC2_NONE,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit2),
sJntSphElementsInit2,
};
@@ -95,7 +95,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_2,
COLSHAPE_JNTSPH,
},
4,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -49,7 +49,7 @@ static ColliderTrisElementInit D_80B6F990[2] = {
// static ColliderTrisInit sTrisInit = {
static ColliderTrisInit D_80B6FA08 = {
{ COLTYPE_NONE, AT_NONE, AC_ON | AC_TYPE_PLAYER, OC1_NONE, OC2_NONE, COLSHAPE_TRIS, },
2, D_80B6F990, // sTrisElementsInit,
ARRAY_COUNT(sTrisElementsInit), D_80B6F990, // sTrisElementsInit,
};
// static InitChainEntry sInitChain[] = {
@@ -43,7 +43,7 @@ static ColliderTrisElementInit D_80C189C0[2] = {
// static ColliderTrisInit sTrisInit = {
static ColliderTrisInit D_80C18A38 = {
{ COLTYPE_NONE, AT_NONE, AC_ON | AC_TYPE_PLAYER, OC1_NONE, OC2_NONE, COLSHAPE_TRIS, },
2, D_80C189C0, // sTrisElementsInit,
ARRAY_COUNT(sTrisElementsInit), D_80C189C0, // sTrisElementsInit,
};
// static InitChainEntry sInitChain[] = {
@@ -70,7 +70,7 @@ static ColliderTrisInit sTrisInit1 = {
OC2_TYPE_2,
COLSHAPE_TRIS,
},
2,
ARRAY_COUNT(sTrisElementsInit1),
sTrisElementsInit1,
};
@@ -130,7 +130,7 @@ static ColliderTrisInit sTrisInit2 = {
OC2_TYPE_2,
COLSHAPE_TRIS,
},
4,
ARRAY_COUNT(sTrisElementsInit2),
sTrisElementsInit2,
};
+4 -4
View File
@@ -129,7 +129,7 @@ static ColliderJntSphElementInit D_809D79D0[3] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_809D7A3C = {
{ COLTYPE_METAL, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_HARD | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_PLAYER, OC2_TYPE_1, COLSHAPE_JNTSPH, },
3, D_809D79D0, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_809D79D0, // sJntSphElementsInit,
};
// static ColliderJntSphElementInit sJntSphElementsInit[1] = {
@@ -143,7 +143,7 @@ static ColliderJntSphElementInit D_809D7A4C[1] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_809D7A70 = {
{ COLTYPE_METAL, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_HARD | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_PLAYER, OC2_TYPE_1, COLSHAPE_JNTSPH, },
1, D_809D7A4C, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_809D7A4C, // sJntSphElementsInit,
};
// static ColliderJntSphElementInit sJntSphElementsInit[11] = {
@@ -197,7 +197,7 @@ static ColliderJntSphElementInit D_809D7A80[11] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_809D7C0C = {
{ COLTYPE_HIT3, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_PLAYER, OC2_TYPE_1, COLSHAPE_JNTSPH, },
11, D_809D7A80, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_809D7A80, // sJntSphElementsInit,
};
// static ColliderJntSphElementInit sJntSphElementsInit[2] = {
@@ -215,7 +215,7 @@ static ColliderJntSphElementInit D_809D7C1C[2] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_809D7C64 = {
{ COLTYPE_HIT3, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_PLAYER, OC2_TYPE_1, COLSHAPE_JNTSPH, },
2, D_809D7C1C, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_809D7C1C, // sJntSphElementsInit,
};
// static ColliderCylinderInit sCylinderInit = {
+2 -2
View File
@@ -388,7 +388,7 @@ static ColliderJntSphInit sJntSphInit1 = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
22,
ARRAY_COUNT(sJntSphElementsInit1),
sJntSphElementsInit1,
};
@@ -426,7 +426,7 @@ static ColliderJntSphInit sJntSphInit2 = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
2,
ARRAY_COUNT(sJntSphElementsInit2),
sJntSphElementsInit2,
};
+2 -2
View File
@@ -97,7 +97,7 @@ static ColliderJntSphInit sJntSphInit1 = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit1),
sJntSphElementsInit1,
};
@@ -124,7 +124,7 @@ static ColliderJntSphInit sJntSphInit2 = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit2),
sJntSphElementsInit2,
};
+3 -3
View File
@@ -44,7 +44,7 @@ static ColliderJntSphElementInit D_809F1B2C[2] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_809F1B74 = {
{ COLTYPE_HIT3, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_PLAYER, OC2_TYPE_1, COLSHAPE_JNTSPH, },
2, D_809F1B2C, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_809F1B2C, // sJntSphElementsInit,
};
// static ColliderJntSphElementInit sJntSphElementsInit[1] = {
@@ -58,7 +58,7 @@ static ColliderJntSphElementInit D_809F1B84[1] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_809F1BA8 = {
{ COLTYPE_HIT3, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_PLAYER, OC2_TYPE_1, COLSHAPE_JNTSPH, },
1, D_809F1B84, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_809F1B84, // sJntSphElementsInit,
};
// static ColliderJntSphElementInit sJntSphElementsInit[1] = {
@@ -72,7 +72,7 @@ static ColliderJntSphElementInit D_809F1BB8[1] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_809F1BDC = {
{ COLTYPE_HIT3, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_PLAYER, OC2_TYPE_1, COLSHAPE_JNTSPH, },
1, D_809F1BB8, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_809F1BB8, // sJntSphElementsInit,
};
// static DamageTable sDamageTable = {
+3 -3
View File
@@ -296,7 +296,7 @@ static ColliderJntSphElementInit D_80A07A40[11] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_80A07BCC = {
{ COLTYPE_HIT3, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_PLAYER, OC2_TYPE_1, COLSHAPE_JNTSPH, },
11, D_80A07A40, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_80A07A40, // sJntSphElementsInit,
};
// static ColliderCylinderInit sCylinderInit = {
@@ -317,7 +317,7 @@ static ColliderJntSphElementInit D_80A07C08[1] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_80A07C2C = {
{ COLTYPE_HIT3, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_PLAYER, OC2_TYPE_1, COLSHAPE_JNTSPH, },
1, D_80A07C08, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_80A07C08, // sJntSphElementsInit,
};
// static ColliderQuadInit sQuadInit = {
@@ -385,7 +385,7 @@ static ColliderJntSphElementInit D_80A07CDC[11] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_80A07E68 = {
{ COLTYPE_HIT3, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_PLAYER, OC2_TYPE_1, COLSHAPE_JNTSPH, },
11, D_80A07CDC, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_80A07CDC, // sJntSphElementsInit,
};
// static ColliderCylinderInit sCylinderInit = {
@@ -127,7 +127,7 @@ static ColliderJntSphElementInit D_80B0E700[19] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_80B0E9AC = {
{ COLTYPE_METAL, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_HARD | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_ALL, OC2_TYPE_1, COLSHAPE_JNTSPH, },
19, D_80B0E700, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_80B0E700, // sJntSphElementsInit,
};
// static ColliderTrisElementInit sTrisElementsInit[1] = {
@@ -141,7 +141,7 @@ static ColliderTrisElementInit D_80B0E9BC[1] = {
// static ColliderTrisInit sTrisInit = {
static ColliderTrisInit D_80B0E9F8 = {
{ COLTYPE_NONE, AT_ON | AT_TYPE_ENEMY, AC_NONE, OC1_NONE, OC2_TYPE_1, COLSHAPE_TRIS, },
1, D_80B0E9BC, // sTrisElementsInit,
ARRAY_COUNT(sTrisElementsInit), D_80B0E9BC, // sTrisElementsInit,
};
// static ColliderSphereInit sSphereInit = {
@@ -76,7 +76,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
+1 -1
View File
@@ -78,7 +78,7 @@ static ColliderJntSphElementInit D_80A63D0C[1] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_80A63D30 = {
{ COLTYPE_NONE, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_ALL, OC2_TYPE_1, COLSHAPE_JNTSPH, },
1, D_80A63D0C, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_80A63D0C, // sJntSphElementsInit,
};
#endif
+2 -2
View File
@@ -88,7 +88,7 @@ static ColliderJntSphInit sJntSphInit1 = {
OC2_NONE,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit1),
sJntSphElementsInit1,
};
@@ -115,7 +115,7 @@ static ColliderJntSphInit sJntSphInit2 = {
OC2_NONE,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit2),
sJntSphElementsInit2,
};
@@ -78,7 +78,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_NONE,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
+1 -1
View File
@@ -71,7 +71,7 @@ static ColliderJntSphElementInit D_80C0F8D4[7] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_80C0F9D0 = {
{ COLTYPE_HIT6, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_PLAYER, OC2_TYPE_1, COLSHAPE_JNTSPH, },
7, D_80C0F8D4, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_80C0F8D4, // sJntSphElementsInit,
};
// static DamageTable sDamageTable = {
@@ -47,7 +47,7 @@ static ColliderJntSphElementInit D_808A0700[2] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_808A0748 = {
{ COLTYPE_HIT6, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_ALL, OC2_TYPE_1, COLSHAPE_JNTSPH, },
2, D_808A0700, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_808A0700, // sJntSphElementsInit,
};
// sColChkInfoInit
@@ -49,7 +49,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
+1 -1
View File
@@ -62,7 +62,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -78,7 +78,7 @@ static ColliderTrisElementInit D_808C9938[2] = {
// static ColliderTrisInit sTrisInit = {
static ColliderTrisInit D_808C99B0 = {
{ COLTYPE_METAL, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_HARD | AC_TYPE_PLAYER, OC1_NONE, OC2_TYPE_1, COLSHAPE_TRIS, },
2, D_808C9938, // sTrisElementsInit,
ARRAY_COUNT(sTrisElementsInit), D_808C9938, // sTrisElementsInit,
};
// static ColliderQuadInit sQuadInit = {
@@ -79,7 +79,7 @@ static ColliderJntSphElementInit D_808B4D60[7] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_808B4E5C = {
{ COLTYPE_HIT6, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_ALL, OC2_TYPE_1, COLSHAPE_JNTSPH, },
7, D_808B4D60, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_808B4D60, // sJntSphElementsInit,
};
// sColChkInfoInit
@@ -180,7 +180,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
9,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -169,7 +169,7 @@ static ColliderJntSphInit sJntSphInit1 = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
10,
ARRAY_COUNT(sJntSphElementsInit1),
sJntSphElementsInit1,
};
@@ -231,7 +231,7 @@ static ColliderJntSphInit sJntSphInit3 = {
OC2_NONE,
COLSHAPE_JNTSPH,
},
3,
ARRAY_COUNT(sJntSphElementsInit2),
sJntSphElementsInit2,
};
+2 -2
View File
@@ -47,7 +47,7 @@ static ColliderJntSphElementInit D_80A80C64[6] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_80A80D3C = {
{ COLTYPE_METAL, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_ALL, OC2_TYPE_1, COLSHAPE_JNTSPH, },
6, D_80A80C64, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_80A80C64, // sJntSphElementsInit,
};
// static ColliderJntSphElementInit sJntSphElementsInit[1] = {
@@ -61,7 +61,7 @@ static ColliderJntSphElementInit D_80A80C40[1] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_80A80D4C = {
{ COLTYPE_NONE, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_ALL, OC2_TYPE_1, COLSHAPE_JNTSPH, },
1, D_80A80C40, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_80A80C40, // sJntSphElementsInit,
};
// static ColliderQuadInit sQuadInit = {
@@ -60,7 +60,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -138,7 +138,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
2,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
+1 -1
View File
@@ -58,7 +58,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -95,7 +95,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
2,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -67,7 +67,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_2,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -79,7 +79,7 @@ static ColliderJntSphElementInit D_809A8D1C[2] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_809A8D64 = {
{ COLTYPE_HIT2, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_1, OC2_TYPE_1, COLSHAPE_JNTSPH, },
2, D_809A8D1C, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_809A8D1C, // sJntSphElementsInit,
};
#endif
@@ -84,7 +84,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
2,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -58,7 +58,7 @@ static ColliderTrisElementInit D_80930424[2] = {
// static ColliderTrisInit sTrisInit = {
static ColliderTrisInit D_8093049C = {
{ COLTYPE_NONE, AT_NONE, AC_ON | AC_TYPE_PLAYER, OC1_NONE, OC2_NONE, COLSHAPE_TRIS, },
2, D_80930424, // sTrisElementsInit,
ARRAY_COUNT(sTrisElementsInit), D_80930424, // sTrisElementsInit,
};
// static ColliderCylinderInit sCylinderInit = {
@@ -201,7 +201,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1 | OC2_UNK1,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
+1 -1
View File
@@ -50,7 +50,7 @@ static ColliderTrisElementInit D_8092C048[2] = {
// static ColliderTrisInit sTrisInit = {
static ColliderTrisInit D_8092C0C0 = {
{ COLTYPE_METAL, AT_NONE, AC_ON | AC_HARD | AC_TYPE_PLAYER, OC1_NONE, OC2_TYPE_2, COLSHAPE_TRIS, },
2, D_8092C048, // sTrisElementsInit,
ARRAY_COUNT(sTrisElementsInit), D_8092C048, // sTrisElementsInit,
};
// static ColliderQuadInit sQuadInit = {
+1 -1
View File
@@ -77,7 +77,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_2,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -67,7 +67,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -129,7 +129,7 @@ static ColliderJntSphElementInit D_809BDB44[1] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_809BDB8C = {
{ COLTYPE_METAL, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_HARD | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_PLAYER, OC2_TYPE_1, COLSHAPE_JNTSPH, },
1, D_809BDB44, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_809BDB44, // sJntSphElementsInit,
};
// static ColliderJntSphElementInit sJntSphElementsInit[1] = {
@@ -143,7 +143,7 @@ static ColliderJntSphElementInit D_809BDB68[1] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_809BDB9C = {
{ COLTYPE_METAL, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_HARD | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_PLAYER, OC2_TYPE_1, COLSHAPE_JNTSPH, },
1, D_809BDB68, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_809BDB68, // sJntSphElementsInit,
};
// static ColliderJntSphElementInit sJntSphElementsInit[1] = {
@@ -157,7 +157,7 @@ static ColliderJntSphElementInit D_809BDBAC[1] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_809BDBD0 = {
{ COLTYPE_METAL, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_HARD | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_PLAYER, OC2_TYPE_1, COLSHAPE_JNTSPH, },
1, D_809BDBAC, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_809BDBAC, // sJntSphElementsInit,
};
// static ColliderJntSphElementInit sJntSphElementsInit[2] = {
@@ -175,7 +175,7 @@ static ColliderJntSphElementInit D_809BDBE0[2] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_809BDC28 = {
{ COLTYPE_HIT3, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_PLAYER | OC1_TYPE_1, OC2_TYPE_1, COLSHAPE_JNTSPH, },
2, D_809BDBE0, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_809BDBE0, // sJntSphElementsInit,
};
// static ColliderCylinderInit sCylinderInit = {
@@ -60,7 +60,7 @@ static ColliderJntSphElementInit D_808CBF50[3] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_808CBFBC = {
{ COLTYPE_NONE, AT_NONE | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_NONE | OC1_TYPE_ALL, OC2_TYPE_1, COLSHAPE_JNTSPH, },
3, D_808CBF50, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_808CBF50, // sJntSphElementsInit,
};
// static DamageTable sDamageTable = {
@@ -67,7 +67,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -156,7 +156,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
2,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -123,7 +123,7 @@ static ColliderTrisInit sTrisInit = {
OC2_TYPE_1,
COLSHAPE_TRIS,
},
2,
ARRAY_COUNT(sTrisElementsInit),
sTrisElementsInit,
};
@@ -58,7 +58,7 @@ static ColliderJntSphElementInit D_80BC67AC[1] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_80BC67D0 = {
{ COLTYPE_HIT3, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_ALL, OC2_TYPE_1, COLSHAPE_JNTSPH, },
1, D_80BC67AC, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_80BC67AC, // sJntSphElementsInit,
};
// sColChkInfoInit
+1 -1
View File
@@ -101,7 +101,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
+2 -2
View File
@@ -75,7 +75,7 @@ static ColliderJntSphElementInit D_80B21664[1] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_80B21688 = {
{ COLTYPE_HARD, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_ALL, OC2_TYPE_1, COLSHAPE_JNTSPH, },
1, D_80B21664, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_80B21664, // sJntSphElementsInit,
};
// static ColliderJntSphElementInit sJntSphElementsInit[1] = {
@@ -89,7 +89,7 @@ static ColliderJntSphElementInit D_80B21698[1] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_80B216BC = {
{ COLTYPE_HARD, AT_ON | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_ALL, OC2_TYPE_1, COLSHAPE_JNTSPH, },
1, D_80B21698, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_80B21698, // sJntSphElementsInit,
};
// static ColliderQuadInit sQuadInit = {
@@ -112,7 +112,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
2,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -75,7 +75,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
+1 -1
View File
@@ -106,7 +106,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
2,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
+1 -1
View File
@@ -102,7 +102,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -61,7 +61,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -73,7 +73,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -90,7 +90,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
3,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
+2 -2
View File
@@ -75,7 +75,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
2,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -102,7 +102,7 @@ static ColliderTrisInit sTrisInit = {
OC2_NONE,
COLSHAPE_TRIS,
},
1,
ARRAY_COUNT(sTrisElementsInit),
sTrisElementsInit,
};
@@ -63,7 +63,7 @@ static ColliderJntSphElementInit D_80AF63E0[7] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_80AF64DC = {
{ COLTYPE_HIT0, AT_NONE | AT_TYPE_ENEMY, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_ALL, OC2_TYPE_1, COLSHAPE_JNTSPH, },
7, D_80AF63E0, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_80AF63E0, // sJntSphElementsInit,
};
// sColChkInfoInit
+1 -1
View File
@@ -123,7 +123,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
4,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
+1 -1
View File
@@ -77,7 +77,7 @@ static ColliderJntSphElementInit D_80A48B50[10] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_80A48CB8 = {
{ COLTYPE_HIT2, AT_NONE, AC_ON | AC_TYPE_PLAYER, OC1_NONE, OC2_TYPE_1, COLSHAPE_JNTSPH, },
10, D_80A48B50, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_80A48B50, // sJntSphElementsInit,
};
// static ColliderCylinderInit sCylinderInit = {
+1 -1
View File
@@ -98,7 +98,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_NONE,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -39,7 +39,7 @@ static ColliderJntSphElementInit D_80AF4350[1] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_80AF4374 = {
{ COLTYPE_NONE, AT_ON | AT_TYPE_OTHER, AC_NONE, OC1_NONE, OC2_NONE, COLSHAPE_JNTSPH, },
1, D_80AF4350, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_80AF4350, // sJntSphElementsInit,
};
#endif
@@ -57,7 +57,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_2,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -125,7 +125,7 @@ static ColliderTrisInit sTrisInit = {
OC2_TYPE_1,
COLSHAPE_TRIS,
},
6,
ARRAY_COUNT(sTrisElementsInit),
sTrisElementsInit,
};
@@ -77,7 +77,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_2,
COLSHAPE_JNTSPH,
},
2,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -94,7 +94,7 @@ static ColliderTrisInit sTrisInit = {
OC2_TYPE_1,
COLSHAPE_TRIS,
},
2,
ARRAY_COUNT(sTrisElementsInit),
sTrisElementsInit,
};
@@ -62,7 +62,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_2,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -39,7 +39,7 @@ static ColliderJntSphElementInit D_80A84570[1] = {
// static ColliderJntSphInit sJntSphInit = {
static ColliderJntSphInit D_80A84594 = {
{ COLTYPE_METAL, AT_NONE, AC_ON | AC_TYPE_PLAYER, OC1_ON | OC1_TYPE_PLAYER | OC1_TYPE_1, OC2_TYPE_1, COLSHAPE_JNTSPH, },
1, D_80A84570, // sJntSphElementsInit,
ARRAY_COUNT(sJntSphElementsInit), D_80A84570, // sJntSphElementsInit,
};
// static InitChainEntry sInitChain[] = {
@@ -68,7 +68,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_2,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -61,7 +61,7 @@ static ColliderJntSphInit sJntSphInit = {
OC2_TYPE_2,
COLSHAPE_JNTSPH,
},
1,
ARRAY_COUNT(sJntSphElementsInit),
sJntSphElementsInit,
};
@@ -125,7 +125,7 @@ static ColliderTrisInit sTrisInit1 = {
OC2_NONE,
COLSHAPE_TRIS,
},
6,
ARRAY_COUNT(sTrisElementsInit1),
sTrisElementsInit1,
};
@@ -219,7 +219,7 @@ static ColliderTrisInit sTrisInit2 = {
OC2_NONE,
COLSHAPE_TRIS,
},
6,
ARRAY_COUNT(sTrisElementsInit2),
sTrisElementsInit2,
};
@@ -118,7 +118,7 @@ static ColliderTrisInit sTrisInit = {
OC2_NONE,
COLSHAPE_TRIS,
},
6,
ARRAY_COUNT(sTrisElementsInit),
sTrisElementsInit,
};