mzxrules
49afa18da0
split headers z_en_item00.h, z_en_a_keep.h, z64draw.h ( #1897 )
2026-08-30 09:56:09 -04:00
Derek Hensley
7ddfb60b04
gSetupActorDLs ( #1893 )
...
* D_801AEFA0 -> gActorEmtpyDL
* gActorSetupOpaDL
* gActorSetupXluDL
2026-08-28 07:15:23 -04:00
engineer124
d31ceacfdf
Document Player's Face and z_actor FaceChange functions ( #1777 )
...
* player face docs
* more docs
* cleanup
* toto
* more comments
* fix bss, names
* better comment
* PR, fix comment
* fix bss
* sEyeTextures comment
* FaceChange_UpdateBlinkingNonHuman
---------
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com >
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
2025-06-03 18:59:25 -07:00
engineer124
a6675d7327
Document Update Actor Flags ( #1762 )
...
* name flags, TODO: comments
* comments
* improve comments
* small cleanup
* cleanup comment
2024-12-17 13:18:56 -08:00
engineer124
6156df5fee
Document Culling ( #1759 )
...
* culling docs
* cleanup
* PR suggestions
2024-12-15 19:11:29 +11:00
engineer124
3c16f534de
Document Light-Based Actor Flags ( #1754 )
...
* light flags template
* first attempt
* typo
* improve names
* improve comments
2024-12-05 20:48:38 -08:00
Derek Hensley
a8dbb5ac27
Small Misc Clean ( #1751 )
...
* Fix z64item comment
* titleCtxt -> titleCtx
* combine gfx buffers bss into 1 file
2024-12-01 07:01:42 -03:00
engineer124
4c3fa3efd4
Document Actor Ocarina Interaction ( #1748 )
...
* ocarina interaction
* cleanup
* 0x
* document zora exception
* add comment
2024-11-29 09:58:42 -08:00
engineer124
b84e27c732
Name Remaining Hookshot Actor Flags ( #1746 )
...
* hookshot attachment
* period
* hookshot flags
* fix ordering
* comment, fix ordering
---------
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com >
2024-11-27 14:33:13 -03:00
engineer124
2f1f0bdaef
Document Minimap Icon Actor Flag ( #1747 )
...
* minimap flag
* improve comment
2024-11-27 11:00:23 -03:00
engineer124
ba693efb08
Document Hookshot Attachment ( #1745 )
...
* hookshot attachment
* period
2024-11-26 11:26:55 +11:00
engineer124
4337c2a4f2
Document Arrow Related Actor Flags ( #1737 )
...
* arrow flags
* rm comment
* cleanup func
2024-11-07 20:34:13 -08:00
Dragorn421
fcc5cf828d
libu64 ( #1705 )
...
* libu64
* libu64 -O2
* Add libu64.md
2024-11-07 17:27:19 -08:00
engineer124
d60a032b11
Further Attention Docs ( #1732 )
...
* more attention docs
* more docs
* cleanup
* more cleanup
* spacing
* more attention docs
* small cleanup
* consistency
2024-10-23 17:44:44 -07:00
engineer124
5a958cad4d
Name Talking Related Actor Flags ( #1733 )
...
* talk actor flags
* fix order
* remove comment
2024-10-24 11:12:41 +11:00
engineer124
19495ba8e9
dyna switches ( #1731 )
2024-10-22 18:48:01 -07:00
engineer124
e3a535d3d0
actor flag thump ( #1730 )
2024-10-22 18:13:17 -07:00
engineer124
13c42b487d
carry flag ( #1725 )
2024-10-20 17:58:25 -07:00
engineer124
a746164041
Document ACTOR_FLAG_UPDATE_DURING_OCARINA and PLAYER_STATE2_USING_OCARINA ( #1720 )
...
* ocarina flag
* oops
* PR
2024-10-20 17:05:45 -07:00
engineer124
781d1d1119
Target -> Attention (System Rename) Part 2 ( #1721 )
...
* remaining attention rename
* cleanup
2024-10-20 07:05:53 -07:00
engineer124
6a0bb0345d
Target -> Attention (System Rename) ( #1716 )
...
* attention
* revert flags, too large of a diff
* more revert
2024-10-17 20:56:58 -07:00
Derek Hensley
1ddc836c8e
Colliders Sync Tris Quad Sphere Line ( #1714 )
...
* Tris
* Quad
* Sphere
* Line
2024-10-16 10:51:16 -03:00
engineer124
86d8dc6a9f
Player Docs: FocusActor and Lock-On Cleanup ( #1711 )
...
* focus actor docs
* small cleanup
* brackets
* remaining lock-on docs
* more cleanup/docs
* more reticle docs
* oops
2024-10-15 17:52:45 -07:00
Derek Hensley
15ddcac8a4
Colliders Sync Cylinders ( #1709 )
2024-10-15 13:11:58 +11:00
engineer124
278717bb04
Player "Hostile" Docs ( #1706 )
...
* actor flag hostile
* player hostile
2024-10-14 18:11:20 -07:00
Derek Hensley
3472e79caa
Colliders Sync JntSphere ( #1700 )
...
* JntSphere
* Format
* PR review
2024-10-12 17:31:16 -07:00
Dragorn421
5d01f07abb
[headers] Move z_actor functions to z64actor.h ( #1696 )
...
* move
* fixes
* format
* fix
2024-10-02 18:45:35 -07:00
Derek Hensley
d0cb5d9be4
InitVars -> Profile ( #1697 )
...
* ActorProfile
* EffectSsProfile
* TransitionProfile
* variables.txt
2024-09-27 22:12:20 -07:00
Anghelo Carvajal
cd087d8511
Introduce a bunch of small new headers ( #1649 )
...
* regs.h
* gfxalloc.h
* z64inventory.h
* gfx.h
* graph.h
* z64olib.h
* z64elf_message.h
* fix missing include
* Include z64inventory.h on z64save.h
* fix bss
* Move PosRot to z64math.h
* So dumb
* Update src/overlays/actors/ovl_En_Kusa/z_en_kusa.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* review
* Remove graph.h
* bss
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
2024-07-28 13:53:28 -07:00
inspectredc
fdd3f17385
Fix LensMode Names ( #1643 )
2024-06-10 18:02:25 -07:00
Anghelo Carvajal
666cb6ad4a
More header cleanup ( #1604 )
...
* low hanging fruits on variables.h
* z_actor functions
* Move RomFile to z64object.h
* Revert "z_actor functions"
This reverts commit aa99967d16 .
* yeet
* z64actor_dlftbls.h
* Move object segment declarations to object_table.c
* Move Camera functions
* z64nmi_buff.h
* fix merge
* su_mtx.h, sys_cmpdma.h and sys_initial_check.h
* sys_ucode.h
* sys_flashrom.h
* Remove unnecessary includes
* z64kanfont.h
* flg_set.h
* z64DLF.h
* z64lifemeter.h
* z64path.h
* format
* ObjectOverlay
* bss
* Yeet ObjectOverlay
* review
* review
* format
* bss
* z64font.h
2024-04-25 18:16:47 -07:00
Anghelo Carvajal
76fadbd0e9
ovl_En_Door docs pass (#1603 )
...
* DoorScheduleResult
* actionVar
* DOOR_DL_
* enums
* ENDOOR_TYPE_SCHEDULE and related stuff
* Name some functions and start figuring out stuff
* defines
* start documenting schedules
* Name Inn doors
* More door schedule naming
* ajar
* Name remaining schedule types
* parameters diagram and some cleanups
* Name renaiming types
* format
* rename some schedules
* Use more static_assert
* name anims
* yeet unrelated stuff
* requestOpen
* Yeet DoorScheduleResult
* whoops
* stuff i missed
* Update src/overlays/actors/ovl_En_Door/scheduleScripts.schl
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* Update src/overlays/actors/ovl_En_Door/z_en_door.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* Update src/overlays/actors/ovl_En_Door/z_en_door.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* review
* Update src/overlays/actors/ovl_En_Pm/z_en_pm.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* Update src/code/z_sub_s.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* review
* FindScheduleDoor
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
2024-04-22 18:34:02 -07:00
Derek Hensley
db8f5f5ccc
General Cleanup 2 ( #1538 )
...
* Cleanup
* Cleanup variables.h
* Cleanup fault headers
* Some includes/headers cleanup
* Libultra btn wrappers
* Mark differences to original libultra headers
* Remove duplicate include in fault
* format
* Update include/PR/os_voice.h
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* align
---------
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
2024-01-28 21:27:50 -03:00
louist103
a5400fbde5
Update ZAPD ( #1533 )
...
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "2b6f459b9"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git "
branch: "master"
commit: "2b6f459b9"
git-subrepo:
version: "0.4.6"
origin: "???"
commit: "???"
* Update ZAPD
Co-authored-by: Yanis42 <35189056+Yanis42@users.noreply.github.com >
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "572b13236"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git "
branch: "master"
commit: "572b13236"
git-subrepo:
version: "0.4.6"
origin: "???"
commit: "???"
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "9601f2699"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git "
branch: "master"
commit: "9601f2699"
git-subrepo:
version: "0.4.6"
origin: "???"
commit: "???"
* fixes for new ZAPD
* readd typedefs
* remov enums
* Reading is hard
---------
Co-authored-by: Yanis42 <35189056+Yanis42@users.noreply.github.com >
2024-01-14 12:34:50 -03:00
engineer124
702f3cf44e
Document Actor Category Change ( #1518 )
...
* Actor Category Change
* cleanup
* comments
* adj comment
* revert small cleanup for libc64 PR
* adjust comments
2023-11-27 21:02:28 +11:00
engineer124
b25e64d1bd
z_en_test4.c Documented (#1498 )
...
* begin docs
* more docs
* skybox
* more cleanup
* more cleanup
* more cleanup
* Improve comment
* in-function static
2023-11-25 17:34:33 +11:00
engineer124
0e441520cc
Document Actor_TalkOfferAccepted ( #1502 )
...
* rename
* PR Review
2023-11-21 12:36:02 +11:00
engineer124
61e2f12cf5
Document Overriding Player Input ( #1489 )
...
* Override Input
* cleanup
* cleanup
* PR Review
* PR Review, fix merge
2023-11-16 16:28:19 +11:00
Tom Overton
2859cbbf5e
Boss01 (Odolwa) OK and documented ( #1452 )
...
* Boss01 (Odolwa) OK and documented
* Unify existing InitRand implementations
* Remove newlines after `// fallthrough`
* Respond to the rest of engineer's review
* Respond to most of anon's review
* Try to comment the shadow thing correctly
* Fix boss_01 after merge
* SEGMENTED_TO_VIRTUAL -> SEGMENTED_TO_K0
* Review
* Use DMG_SWORD_BEAM and update the comment in z64collision_check.h
* Respond to engineer's review
2023-10-29 08:29:43 +11:00
Anghelo Carvajal
cf41eeb3ac
Remove (ActorFunc) cast on InitVars ( #1148 )
...
* Remove ActorFunc cast
* Format
* Revert "Format"
This reverts commit a6e89b3969 .
* Messing with formatting
* format header a bit
* Revert "Messing with formatting"
This reverts commit c8db520278 .
* comment
* format
* more comments
* format
* format
* format
* properly format
2023-10-27 10:03:02 -03:00
engineer124
f545f164b4
Switch Flag "None" macro ( #1412 )
...
* switch flag none
* cleanup brackets
* individual actor switch flag none
* missed some, small cleanup
* <= 0x80
2023-10-15 19:59:25 +11:00
engineer124
e810559391
Object Cleanup ( #1410 )
...
* object cleanup
* namefixer
* objectPtr
* PR Review
* PR Review
* more uses of macro
* missed another one
2023-10-05 17:37:52 -03:00
Anghelo Carvajal
4b30f1a654
Move libultra variables to their respective headers ( #1369 )
...
* internal_rsp; move size_t and NULL to ultratypes.h
* guint.h
* Move system variables to os_system.h
* controller, pi and vi
* osint.h
* piint.h
* siint, ucode, viint, voiceinternal
* Remove remaining variables from variables.h
* format
* final renames
* bss
* review
* review
2023-09-15 11:02:27 -03:00
Anghelo Carvajal
4fa13e4132
Move libultra function declarations to libultra headers ( #1196 )
...
* Delete unused headers
* Move PR and io to ultra64
* move headers to ultra64
* more cleanups
* more reorganizing
* i think that should be all
* format
* ifdef guards cleanup
* Add IO_READ and IO_WRITE macros for future use
* warnings
* review
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com >
* warnings again
* warn
* ifdef guards
* fix merge
* fix merge
* fix merge
* bss
* padutils.h
* bss
* bss
* bss
* fix merge
* bss
* bss
* bss
* fix merge
* fixes
* fixes
* bss
* bss
* fix merge
* fix
* fix
* fix includepaths
* fix paths
* bss
* fix
* ultra64/ -> PR/
* header guards
* fix ehader guards
* fix
* fix++
* format
* bss is borken
* prevent 2
* :despair:
* bss
* rename assert to dbg_hungup
* fix
* a
* fix
* bss
* fix
* bss
* bss
---------
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com >
2023-09-02 15:34:29 -04:00
Anghelo Carvajal
9cceea48f3
Documentation pass for the Target system ( #1281 )
...
* cleanup
* import bss
* sActorHiliteMtx
* some cleanups on func_800BB604
* Actor_IsInTargetableRange
* rematch func_800BB604
Co-authored-by: engineer124 <engineer124engineer124@gmail.com >
* Name ACTOR_FLAG_UNFRIENDLY and ACTOR_FLAG_FRIENDLY
* Rename some Target_ functions
* cleanusp
* TargetMode enum
* Target_800B82EC
* sNaming
* more
* more naming
* fairyHintPos
* rotation
* ACTOR_FLAG_TARGETABLE
* update namefixer
* remove trailing comma
* bss
* Wall of text for Target_800BB604
* function naming
* cleanups
* Target_GetAdjustedDistSq
* NotLeash
* more comments
* minor comment
* review
* fix
* rotZTick
* review
* name last members
* fix
* review
* review
* more namefixer
* swap members
* comment
* Update src/code/z_actor.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* Update src/code/z_actor.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* review
* format
* Update src/code/z_actor.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update include/z64actor.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* review
* review
* fix
* fix
---------
Co-authored-by: engineer124 <engineer124engineer124@gmail.com >
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
2023-09-02 15:16:45 -04:00
engineer124
6d94e0ce9b
ClearTag Params Cleanup ( #1308 )
...
* clearTag params
* header ordering
* brackets
* cleanup
* add note
2023-07-14 14:56:08 -04:00
Derek Hensley
913cd981c0
Deku Playground Docs ( #1318 )
...
* Actor shared memory
* EnGameLupy
* EnLiftNuts
* object_dnt
* PR Suggestions
* Things I missed
* sPad
* Format
* PR comments
2023-07-10 22:47:39 -04:00
engineer124
857a0cfdaf
item_name_static documented and ItemId updates (#1304 )
...
* WIP
* map static
* finish english names
* jpn
* revert map name
* name prefix
* boss to big
* more comments
* item enums
* more items
* more
* PR Suggestions
* PR Suggestion
2023-07-04 09:52:36 -04:00
Anghelo Carvajal
587d12e3cb
Yet another header cleanup ( #1284 )
...
* thread, scene and interface
* non header stuff
* fix missing stuff
* z64sound_source.h
* collision_check.h
* Update include/z64sound_source.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update include/z64scene.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update include/z64thread.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* review
* review
* Update src/code/z_collision_check.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update src/code/z_sound_source.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
2023-06-18 16:43:47 +10:00
engineer124
f92a61db27
Misc Cleanup 3 ( #1268 )
...
* begin more cleanup
* more enums
* typo
* ==
* fix go.h
* fix RaceDogInfo struct
* PR Review
* PR Suggestions
* missed one
* missed even more
* fix params
* fix number
2023-06-06 08:57:45 +10:00