SonicDcer
cc52da9952
ovl_Obj_Swprize OK ( #1021 )
...
* ovl_Obj_Swprize OK
* Co-authored-by: mzxrules mzxrules@users.noreply.github.com
* pr review
* pr review
* pr review
2022-09-29 02:47:38 +01:00
Tom Overton
aa54982318
EnGrasshopper (Dragonflies) OK and documented, object_grasshopper documented ( #1043 )
...
* EnGrasshopper (Dragonflies) OK and documented, object_grasshopper documented
* Type macro
* Limb enum for sJntSphElementsInit
* Respond to hensldm's review
* Use TATL_HINT_ID enum
* Respond to reviews
* Increase size of shadowBodyPartsPos to 24
* Change 14 to a define
2022-09-27 20:50:02 +01:00
SonicDcer
363a7cda46
ovl_Oceff_Wipe4 OK ( #1007 )
...
* ovl_Oceff_Wipe4 decompiled
* pr review
* renamings
* renamings
* Material -> Model
* pr review
* Magic_Reset
2022-09-27 03:35:50 +01:00
Tom Overton
72d24b9995
Give Deku Princess/King/Butler's objects the "correct" name ( #1084 )
...
* Give Deku Princess/King/Butler's objects the "correct" name
* Document the actor/object discrepancy in the actors
* format
2022-09-27 00:59:31 +01:00
Tom Overton
fd5ff73a35
Extract assets from link_animetion ( #1056 )
...
* Extract assets from link_animetion
* Add empty last line
2022-09-24 15:14:59 -03:00
SonicDcer
c23112c855
ovl_En_Bee OK ( #1086 )
...
* all functions matching
* initial cleanup
* tatl hint
* clean up + SFX
* SFX
* more SFX
* func_800B3030
* SFX FIX
* castings
* clean up
* array of Vec3f
* for loop fix (Thanks @Maide)
* ACTORCAT_ITEMACTION
* a few nits
* ACTORCAT_ENEMY
* actor struct size restored
* ACTORCAT_ENEMY
* Update src/overlays/actors/ovl_En_Bee/z_en_bee.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* parenthesis
* parenthesis
* merge fail
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com >
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
2022-09-24 15:07:11 -03:00
StickyThwomp
d968e58f9c
Obj_Kendo_Kanban OK and Documented (Decomp was mostly done already) ( #1057 )
...
* stuff
* Renaming in-process
- Changed action names and setup names based on examples.
- Undid some ill-advised changes that broke matching.
- Misc variable naming. Need verification and not all complete.
* wip renaming
* A bit more progress on determining names for everything.
* Done with naming.
* Touchup before review
* Updates from review:
- Leave displacementY/unk_AC0 naming to z_actor work.
- Remove unnecessary include of z64math.h, indirect inclusion preferred
- Add trailing comma for better formatting of sDisplayLists
- Rename of static vectors sNullVec3f->sZeroVec, sUnitVectorX->sUnitVecX
- Restore pad instead of using local const. Change const to #define
- Prefer index over idx
- Remove 'b' prefix from bHasNewRootCornerPos
- Const -> Enum and formatting in ObjKendoKanban_IsPlayerOnTop
- Rename 'Aerial' to 'Tumble'
* Missed items in review:
- Missed an instance of displacementY->unk_AC0 renaming (Cause of build failure)
- Whitespace formatting
- UNK_TYPE2 undo
* More adjustments from review:
- Undo accidental formatting changes to z64player.h, restoring to master.
- Naming and Formatting changes.
- Removing some comments.
* From review, qualify enum and #define with obj name, whitespace cleanup.
2022-09-24 15:00:53 -03:00
Parker Burnett
b4adfb0a22
Fbdemo_triforce OK with documentation ( #1053 )
...
* close to done
* OK and doc'd
* PR feedback
* 4mat
* PR feedback round 2
* fixed engineers comment
2022-09-24 14:49:07 -03:00
engineer124
cdee1fc45b
z_kaleido_prompt.c Ok and Documented (Pause Menu Save/Continue Prompt. Unused) (#1045 )
...
* kaleido prompt ok
* fix pauseCtx
2022-09-24 14:43:21 -03:00
Derek Hensley
71a18d70cf
OK ( #1040 )
2022-09-24 14:36:55 -03:00
Derek Hensley
77be902c25
Effect Bomb2 Ok ( #1039 )
...
* OK
* PR
2022-09-24 14:31:20 -03:00
Derek Hensley
1402db4008
Effect Dfire OK ( #1038 )
...
* OK
* rename function
* MTXMODE enum
* PR
* Format
* % -> &
* note
2022-09-24 14:26:08 -03:00
Derek Hensley
b5a9189cef
Effect Deaddb OK ( #1037 )
...
* OK
* Add description
* format
* Fix EffectSsDeadDbInitParams size comment
2022-09-24 14:21:08 -03:00
Derek Hensley
71e4046415
Effect Deadds OK ( #1018 )
...
* OK
* cleanup
* Fix merge
* Small cleanups
2022-09-24 14:15:48 -03:00
Derek Hensley
fb4ca3fb17
Effect DtBubble OK ( #1017 )
...
* OK
* Some cleanup
* Format
* Name enum
2022-09-24 14:09:46 -03:00
Derek Hensley
f31056ef8a
Effect Dust OK ( #1016 )
...
* OK
* Some cleanup
* Description
* format
* Better name
* whoops
* Array count
* Name dust texture arrays
* Fix
* static
* Update dust tex outnames
2022-09-24 14:04:03 -03:00
Alejandro Asenjo
aa6841a33b
ovl_Oceff_Wipe2 OK ( #1006 )
...
* ovl_Oceff_Wipe2 Decompiled
* pr review
* renamings
* renamings
2022-09-14 13:21:02 -03:00
Alejandro Asenjo
420403a09a
ovl_En_Encount1 OK ( #1005 )
...
* 1 Non matching
* all functions matching
* new reloc problems
* Documenting
* ovl_En_Encount1 decompiled
* Co-authored-by: Synray synray@users.noreply.github.com
* Co-authored-by: petrie911 petrie911@users.noreply.github.com
* Co-authored-by: Fig02 fig02srl@gmail.com
* Co-authored-by: Maide eeeedddccc@hotmail.co.uk
* Co-authored-by: EllipticEllipsis EllipticEllipsis@users.noreply.github.com
* uncomment old reloc
* pr review
2022-09-14 13:12:31 -03:00
Alejandro Asenjo
33f7ede84f
ovl_Oceff_Spot OK ( #1004 )
...
* ovl_Oceff_Spot decompiled
* format
* renamings and pr review
* pr review
* pr review
2022-09-14 13:07:46 -03:00
Alejandro Asenjo
e47dc7da25
ovl_Oceff_Wipe3 OK ( #1001 )
...
* all functions matching
* ovl_Oceff_Wipe3 decompiled
* bss
* pr review
* pr review
* renamings
* pr review
2022-09-14 12:57:47 -03:00
petrie911
bf26065867
EnAz and EnTwig (Beaver bros and the minigame rings) ( #999 )
...
* leave it to beavers
* match
* merge
* catchup part 2
* fix warnings
* I accidentally the xml
* hopefully that's all of them
* lol merge
* linked object
* now with more enums
* Update src/overlays/actors/ovl_En_Az/z_en_az.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* more fixes
* limbs and maths
* stuff
* more macro management
* last enum?
* more fixes
* fixed
* entrances
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain >
Co-authored-by: petrie911 <pmontag@Monday.localdomain >
Co-authored-by: petrie911 <pmontag@PHYS-S129.iowa.uiowa.edu >
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
2022-09-14 12:51:10 -03:00
Parker Burnett
3d430a5733
En_bubble OK ( #995 )
...
* bubble OK
* fixing elfbulb
* flag fix
* PR comments
* PR comments
* missed a fix
* PR fixes
* don't know how this got in there
* u to s
* small fix
2022-09-14 12:46:16 -03:00
Alejandro Asenjo
90ade1be9f
ovl_En_Js Decompiled ( #991 )
...
* progress
* progress
* func_80968E38 (thanks @engineer124)
* progress
* remove comments
* general cleanup
* warnings
* all functions matching
* macros
* final details
* format
* ovl_En_Js Decompiled
* PLAYER_AO enums
* fix
* pr review
* re preview
* pr review
* pr review
* pr review
* resolving after merge
* conflict resolution
* pr review
* pr review
* pr review
2022-09-14 12:37:21 -03:00
Maide
98501be8df
Obj_Usiyane ( #902 )
...
* Obj_Usiyane
* PR
* RP
* PR
2022-09-14 12:32:22 -03:00
petrie911
c5254084c2
Matched several functions ( #1020 )
...
* matchmaker, matchmaker
* more matches
* one fix
* I'll format you good
* cleanup
Co-authored-by: petrie911 <pmontag@PHYS-S129.iowa.uiowa.edu >
2022-08-15 14:55:42 -04:00
engineer124
82fe521721
Audio Sfx (code_801A5BD0 and selected sfx functions in code_8019AF00.c) OK and Documented ( #798 )
...
* Rename functions
* code_801A5BD0 OK
* PR 1, improve spacing
* Rename unused struct
* Rename Sfx Variables
* PR Feedback, update names
* Add comment
* cleanup vars
* Fix merge
* Rework documentation, include more functions in sfx system
* PR suggestions
* fix AudioSfx_MuteBanks
* missed enum
* more cleanup
* more suggestions
2022-08-15 14:39:57 -04:00
Derek Hensley
24ba04d70c
Effect Deaddd OK ( #1019 )
...
* OK
* cleanup
* Add unused comment
2022-08-15 14:31:36 -04:00
Alejandro Asenjo
4b545bc259
ovl_Oceff_Wipe7 OK ( #1009 )
...
* progress
* ovl_Oceff_Wipe7 OK
* pr review
* format
* renamings
2022-08-15 14:27:30 -04:00
Alejandro Asenjo
e77b07296a
ovl_Dm_Char09 Decompiled ( #996 )
...
* progress
* progress
* 1 function left
* all functions matching
* data imported
* ovl_Dm_Char09 decompiled
* format
* sfx
* constants
* ovl_Dm_Char09 PR
* pr review
* pr review
* format
* csIndex back to temp until we know proper behav.
2022-08-15 14:20:03 -04:00
Tom Overton
e44c98884b
EnRat (Real Bombchu) OK and Documented, object_rat documented 🐀 💣 ( #966 )
...
* EnRat_Init and EnRat_Destroy OK
* Tons of actionFuncs and other stuff
* EnRat_Update OK
* func_80A566E0 OK and better match for func_80A56EB8
* All draw functions OK
* EnRat OK
* Document object_rat
* Port documentation from Bom_Chu
* Document/name a few more things
* Name all funcs and struct vars
* Un-name unk_18D
* Name some more stuff
* Final round of docs before I ask for help
* Let's just PR this I suppose
* Respond to isghj5's review
* Name a variable I forgot to name
* hookedState stuff
* Clean up forward declares
* Fix after merge
* Respond to reviews
* Limbs -> Limb
* Names for these rascally Vec3f temps
* Name all the vec3fs for real this time
* world -> surface
* surfaceTangent -> forwardPos; there are many tangents, but only one is forward
* Use Elliptic's names + documentation
* worldForwardInHome -> worldPlusForwardInHome
2022-08-15 14:16:31 -04:00
Blythe
f66ef00aeb
EnSGoro OK and documented ( #895 )
...
* EnSGoro OK and documented
* Format fix attempt for EnSGoro
* Requested format changes
* EnSGoro additional cleanup
* Fixed updated names
* fork merge (wip - don't review)
* Misc. formatting updates
Also had to un-eat some changes made upstream in functions.txt and variables.txt.
* A couple minor tweaks
2022-08-15 14:12:54 -04:00
engineer124
d9a10948d3
aisetnextbuf.c OK (code_80194790.c) ( #982 )
...
* aisetnextbuf OK
* format
* Function headers
* Add comment
2022-08-09 20:49:20 -04:00
Tom Overton
f4f0ce7523
EnPp (Hiploop) OK and documented, object_pp documented ( #997 )
...
* EnPp OK
* Format
* Animation naming consistency
* Respond to jpburnett's review
* Animation name consistency
2022-08-09 20:44:07 -04:00
Alejandro Asenjo
1aaf0fbc7e
ovl_Dm_Ah Decompiled ( #988 )
...
* current progress
* all functions matching
* data imported correctly (thanks @Maide)
* ovl_Dm_Ah Decompiled
* warnings
* moved the (Player *) casting for cb consistency
* renamings
* thank you @hensldm
* Jenkins being Jenkins
* correction
2022-08-09 20:38:39 -04:00
Lucas
f3c6e451fb
ovl_Dm_Char06 OK ( #986 )
...
* `ovl_Dm_Char06` decompiled
* Suggested changes
* Minor changes
* Formatting
2022-08-09 20:33:57 -04:00
Parker Burnett
b14656c529
En_pst OK ( #983 )
...
* first matches
* pst OK
* fix to be OK
* cleaning stuff up
* feedback
* updating names, PR feedback
* PR 3
* whoopsie on the object
* 4got 2 update the name
* fixing anim name
* PR comment
2022-08-09 20:30:11 -04:00
Lucas
1afeaaf734
ovl_Mir_Ray2 OK ( #981 )
...
* `ovl_Mir_Ray2` decompiled
* Suggested changes
2022-08-09 20:26:35 -04:00
Lucas
75aad26df1
ovl_Obj_Makekinsuta decompiled (#980 )
2022-08-09 20:21:56 -04:00
Alejandro Asenjo
ed7102727f
ovl_Obj_Taru Decompiled, object documented ( #979 )
...
* all functions matching, thanks Anon58 and mzxrules
* data imported, objects documented
* ovl_Obj_Taru Decompiled, object documented
* warnings fixed
* boolean and renamings
2022-08-09 20:15:50 -04:00
Lucas
1cbf26a5d1
ovl_Obj_Danpeilift decompiled and documented ( #973 )
...
* `ovl_Obj_Danpeilift` decompiled
* Rename functions
* Change arg1 to index
* Improve ObjDanpeilift_Move match
* Upcast macro
2022-08-09 20:11:29 -04:00
Derek Hensley
b716e76d3e
Effect EnFire OK ( #977 )
...
* OK
* Gameplay keep fire
* &
* &2
* PR
* Fire textures
* Second mask
2022-08-07 19:59:23 -04:00
Maide
5f9d4ca059
En_Bigpamet ( #910 )
...
* En_Bigpamet
* a
* PR
* a
* PR
* PR
* Update src/overlays/actors/ovl_En_Bigpamet/z_en_bigpamet.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com >
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
2022-08-07 19:33:51 -04:00
Derek Hensley
d0313fa766
Effect EnIce OK ( #976 )
...
* Ok
* Material/Model
* Cleanup
* format
* IceFragment Assets
* PR
2022-08-07 19:29:03 -04:00
Derek Hensley
bc3883d098
Effect Fhgflash OK ( #975 )
...
* OK
* format
* extract tex explicitly
* FHGFLASH_SHOCK_NO_ACTOR
* typo
* Hitmark
* sZeroVec
* eff
2022-08-07 19:24:05 -04:00
Derek Hensley
9f6bacbb88
Effect Firetail OK ( #974 )
...
* OK
* description
* gEffFire1DL
* format
* PR
2022-08-07 19:18:54 -04:00
chloe!!
db844b8ee8
ovl_Bg_Hakugin_Elvpole OK ( #970 )
...
* decomp ovl_Bg_Hakugin_Elvpole, 1 nonmatching
* func_80ABD92C OK, minor cleanups
* format
* review fixes
* more cleanups
2022-08-07 19:13:42 -04:00
Lucas
191e779189
ovl_Bg_Last_Bwall OK ( #971 )
...
* `ovl_Bg_Last_Bwall` decompiled
* Suggested changes
* Rename ObjRobliftModelInfo
* Rename functions
* Remove upcast macro
* Suggested changes
2022-08-07 19:08:54 -04:00
Alejandro Asenjo
4a33baf936
ovl_Obj_Mure3 Decompiled ( #969 )
...
* all functions matching
* data imported + fix constants
* ovl_Obj_Mure3 decompiled
* pr reviews
* pr review
* pr review
2022-08-07 18:58:05 -04:00
Alejandro Asenjo
a6bec3ecc2
ovl_En_Test2 Decompiled ( #968 )
...
* all functions matching
* all functions matching
* data problem
* ovl_En_Test2 Decompiled
* format + fix constants
* final details
* pr review
* pr review
* pr review
2022-08-07 18:52:01 -04:00
Maide
d88aa7ebbe
En_Paper ( #923 )
...
* En_Paper
* PR
2022-08-07 18:47:00 -04:00