Derek Hensley
f30be363ec
Xml fixes ( #1894 )
...
* object_boj_TLUT_009848
* Add dependencies comment to xmls
* ExternalFile gameplay_keep
* Combine gEffFireMaskTexs into one gEffFireMaskTex
* gEffFleckTex
* gGoronEyeTLUT TlutOffsets
* gHiliteTexs
* gUnknownCircle4Tex
* object_nwc_Tex_001A40
* gBartenEyeTLUT TlutOffsets
* object_in2
* gFsnEyeTLUT TlutOffset
* object_rz_TLUT_00B650
* object_bji_TLUT_004130
* gOwlEyeTLUTs
* Many TlutOffsets
2026-08-16 11:47:37 -04:00
Dragorn421
253eec1fdc
[assets] Add most missing TLUTOffsets ( #1890 )
...
* [assets] Add TlutOffset to CI textures: misc, gkeeps, `object_[ab]*`
* [assets] Add TlutOffset to CI textures: `object_[c-i]*`
* remove extra space before TlutOffset
* [assets] Add TlutOffset to CI textures: `object_[j-n]*`
* [assets] Add TlutOffset to CI textures: `object_[o-z]*`
---------
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com >
2026-08-13 18:40:56 -04:00
Tom Overton
54f7aa23b5
Add original asset names to all object_p* and object_r* files ( #1519 )
...
* Add original asset names to all `object_p*` and `object_r*` files
* Respond to review
2023-11-28 08:19:22 -03:00
Alejandro Asenjo
d863e7aeef
ovl_En_Rz OK ( #1029 )
...
* progress
* 4 functions left
* progress
* all functions matching
* ovl_En_Rz OK
* formatting
* a few things here and there
* whoops!
* pr review
* pr review
* remove temp
* pr review
* pr review
* casts removed
* merge fix
* pr review
* pr changes
* macros and enums
* struct
* defines in c file
* EnRzType in Header
* ROSA_SISTERS
* sEyeTextures
* animations
* @bug
* sEnRzEyeTextures
* func_80BFC674
* switch spaces and default
* format
* static
* animation docs
* link anim enum
* Rosa Sisters animations enum
* comment
* a few things
* EN_RZ_GET_SISTER fix
* comment on array size
* path enum
* EnRz_SetupPath
* EnRz_PathStatus
* EnRzPathStatus
* EnRz_Walk
* EnRz_StopToThink
* pr review
* singular
* step
* EnRz_GetPathStatus
* Actor_Kill
* review
Co-authored-by: Angie <angheloalf95@gmail.com >
2022-10-22 15:18:42 +01:00
Derek Hensley
f3a51c5403
General Cleanup 10 ( #990 )
...
* limbs -> limb
* Generated limbs
* Fix ENUMNAME
* goronLink fix
* actually save
* Boss011Limbs -> Boss011Limb
* keep skeletons
* remove comments
2022-08-15 20:40:41 -04:00
Anghelo Carvajal
e7940e3bed
Add autogenerated limb enum info in the object's XMLs ( #633 )
...
* first pass
* Fix limb enums for objects with more than one skeleton
* Manually fix object_cne
2022-03-05 13:06:02 -03:00
Tharo
d62fb2b689
Initial object file xmls ( #312 )
...
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "3c00dcb3"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git "
branch: "master"
commit: "3c00dcb3"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* Object xmls
* Fix bss reordering
* Setup has warnings now
* Fix object_gi_reserve01 dlist names
* rm xml -> c make rule
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "ba947126"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git "
branch: "master"
commit: "ba947126"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* SPBranchList related warnings gone
* Remove some mis-detected animations
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "405fc13e"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git "
branch: "master"
commit: "405fc13e"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* scene related setup warning gone
* Fix
* Newlines
2021-12-18 14:37:05 -05:00