Files
mm/assets/xml/objects/object_gi_mask05.xml
T
Dragorn421 253eec1fdc [assets] Add most missing TLUTOffsets (#1890)
* [assets] Add TlutOffset to CI textures: misc, gkeeps, `object_[ab]*`

* [assets] Add TlutOffset to CI textures: `object_[c-i]*`

* remove extra space before TlutOffset

* [assets] Add TlutOffset to CI textures: `object_[j-n]*`

* [assets] Add TlutOffset to CI textures: `object_[o-z]*`

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Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2026-08-13 18:40:56 -04:00

19 lines
1.1 KiB
XML

<Root>
<!-- Get Item Draw: Kafei's Mask -->
<File Name="object_gi_mask05" Segment="6">
<!-- Kafei's Mask Display Lists -->
<DList Name="gGiKafeiMaskEmptyDL" Offset="0x1040" />
<DList Name="gGiKafeiMaskDL" Offset="0x1048" />
<!-- Kafei's Mask TLUTs -->
<Texture Name="gGiKafeiMaskTLUT" OutName="gi_kafei_mask_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1638" />
<!-- Kafei's Mask Textures -->
<Texture Name="gGiKafeiMaskLowerHairTex" OutName="gi_kafei_mask_lower_hair" Format="ci8" Width="8" Height="16" Offset="0x1838" TlutOffset="0x1638"/>
<Texture Name="gGiKafeiMaskUpperHairTex" OutName="gi_kafei_mask_upper_hair" Format="ci8" Width="8" Height="16" Offset="0x18B8" TlutOffset="0x1638"/>
<Texture Name="gGiKafeiMaskEyeMouthTex" OutName="gi_kafei_mask_eye_mouth" Format="ci8" Width="16" Height="16" Offset="0x1938" TlutOffset="0x1638"/>
<Texture Name="gGiKafeiMaskEyebrowTex" OutName="gi_kafei_mask_eyebrow" Format="ci8" Width="16" Height="8" Offset="0x1A38" TlutOffset="0x1638"/>
</File>
</Root>