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253eec1fdc
* [assets] Add TlutOffset to CI textures: misc, gkeeps, `object_[ab]*` * [assets] Add TlutOffset to CI textures: `object_[c-i]*` * remove extra space before TlutOffset * [assets] Add TlutOffset to CI textures: `object_[j-n]*` * [assets] Add TlutOffset to CI textures: `object_[o-z]*` --------- Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
20 lines
1.2 KiB
XML
20 lines
1.2 KiB
XML
<Root>
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<!-- Get Item Draw: Captains Hat -->
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<File Name="object_gi_mask18" Segment="6">
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<!-- Captains Hat Display Lists -->
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<DList Name="gGiCaptainsHatFaceDL" Offset="0xCF0" />
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<DList Name="gGiCaptainsHatBodyDL" Offset="0xFA0" />
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<!-- Captains Hat TLUT -->
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<Texture Name="gGiCaptainsHatBodyTLUT" OutName="gi_captains_hat_body_tlut" Format="rgba16" Width="16" Height="16" Offset="0x12F8" />
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<!-- Captains Hat Textures -->
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<Texture Name="gGiCaptainsHatHoodTex" OutName="gi_captains_hat_hood" Format="ci8" Width="16" Height="16" Offset="0x14F8" TlutOffset="0x12F8"/>
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<Texture Name="gGiCaptainsHatHandTex" OutName="gi_captains_hat_hand" Format="ci8" Width="8" Height="16" Offset="0x15F8" TlutOffset="0x12F8"/>
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<Texture Name="gGiCaptainsHatArmTex" OutName="gi_captains_hat_arm" Format="ci8" Width="8" Height="8" Offset="0x1678" TlutOffset="0x12F8"/>
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<Texture Name="gGiCaptainsHatRibTex" OutName="gi_captains_hat_rib" Format="rgba16" Width="8" Height="16" Offset="0x16B8" />
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<Texture Name="gGiCaptainsHatFaceTex" OutName="gi_captains_hat_face" Format="i4" Width="16" Height="32" Offset="0x17B8" />
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</File>
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</Root>
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