Files
mm/src/code/z_kaleido_setup.c
T
engineer124 841da5f138 View & Shrink_Window Docs (#1049)
* view and shrink_window docs

* cleanup

* move func declaration to header

* move struct to local

* PR Suggestions

* g to s
2022-10-02 11:32:57 -03:00

151 lines
5.2 KiB
C

#include "global.h"
#include "z64rumble.h"
#include "z64shrink_window.h"
#include "z64view.h"
#include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h"
s16 D_801BDB00[] = { PAUSE_MAP, PAUSE_QUEST, PAUSE_MASK, PAUSE_ITEM };
f32 sKaleidoSetupEyeX[] = { -64.0f, 0.0f, 64.0f, 0.0f };
f32 sKaleidoSetupEyeZ[] = { 0.0f, -64.0f, 0.0f, 64.0f };
void func_800F4A10(PlayState* play) {
PauseContext* pauseCtx = &play->pauseCtx;
s16 i;
Rumble_StateReset();
pauseCtx->unk_206 = 0;
pauseCtx->unk_200 = 1;
pauseCtx->eye.x = sKaleidoSetupEyeX[pauseCtx->pageIndex];
pauseCtx->eye.z = sKaleidoSetupEyeZ[pauseCtx->pageIndex];
pauseCtx->pageIndex = D_801BDB00[pauseCtx->pageIndex];
pauseCtx->unk_27E = -40;
for (i = 0; i < ARRAY_COUNT(pauseCtx->worldMapPoints); i++) {
pauseCtx->worldMapPoints[i] = 0;
}
if (pauseCtx->state == 1) {
for (i = 0; i < 11; i++) {
if ((gSaveContext.save.mapsVisited >> i) & 1) {
pauseCtx->worldMapPoints[i] = 1;
}
}
} else {
for (i = 9; i >= 0; i--) {
if ((gSaveContext.save.playerData.owlActivationFlags >> i) & 1) {
pauseCtx->worldMapPoints[i] = 1;
pauseCtx->cursorPoint[PAUSE_WORLD_MAP] = i;
}
}
if ((gSaveContext.save.playerData.owlActivationFlags >> 4) & 1) {
pauseCtx->cursorPoint[PAUSE_WORLD_MAP] = 4;
}
}
YREG(11) = -0x00C8;
YREG(12) = -0x3840;
YREG(13) = 0x2710;
YREG(14) = 0x2710;
YREG(15) = 0x2710;
YREG(16) = -0x00BE;
YREG(17) = -0x06D6;
YREG(18) = -0x0B90;
YREG(19) = 0x06E0;
YREG(20) = 0;
YREG(21) = -0x0622;
YREG(22) = -0x0C44;
YREG(23) = 0x0622;
YREG(24) = -0x0622;
YREG(25) = -0x005A;
YREG(26) = -0x3840;
}
void KaleidoSetup_Update(PlayState* play) {
Input* input = CONTROLLER1(&play->state);
MessageContext* msgCtx = &play->msgCtx;
Player* player = GET_PLAYER(play);
PauseContext* pauseCtx = &play->pauseCtx;
if (CHECK_BTN_ALL(input->cur.button, BTN_R)) {
if (msgCtx && msgCtx) {}
}
if ((pauseCtx->state == 0) && (pauseCtx->debugEditor == DEBUG_EDITOR_NONE) &&
(play->gameOverCtx.state == GAMEOVER_INACTIVE)) {
if ((play->transitionTrigger == TRANS_TRIGGER_OFF) && (play->transitionMode == TRANS_MODE_OFF)) {
if ((gSaveContext.save.cutscene < 0xFFF0) && (gSaveContext.nextCutsceneIndex < 0xFFF0)) {
if (!Play_InCsMode(play) || ((msgCtx->msgMode != 0) && (msgCtx->currentTextId == 0xFF))) {
if ((play->unk_1887C < 2) && (gSaveContext.magicState != MAGIC_STATE_STEP_CAPACITY) &&
(gSaveContext.magicState != MAGIC_STATE_FILL)) {
if (!(gSaveContext.eventInf[1] & 0x80) && !(player->stateFlags1 & 0x20)) {
if (!(play->actorCtx.flags & ACTORCTX_FLAG_1) &&
!(play->actorCtx.flags & ACTORCTX_FLAG_2)) {
if ((play->actorCtx.unk268 == 0) && CHECK_BTN_ALL(input->press.button, BTN_START)) {
gSaveContext.prevHudVisibility = gSaveContext.hudVisibility;
pauseCtx->itemDescriptionOn = false;
pauseCtx->state = 1;
func_800F4A10(play);
pauseCtx->mode = pauseCtx->pageIndex * 2 + 1;
func_801A3A7C(1);
}
if (pauseCtx->state == 1) {
Game_SetFramerateDivisor(&play->state, 2);
if (ShrinkWindow_Letterbox_GetSizeTarget() != 0) {
ShrinkWindow_Letterbox_SetSizeTarget(0);
}
func_801A3AEC(1);
}
}
}
}
}
}
}
}
}
void KaleidoSetup_Init(PlayState* play) {
PauseContext* pauseCtx = &play->pauseCtx;
s32 pad[2];
bzero(pauseCtx, sizeof(PauseContext));
pauseCtx->pageIndex = PAUSE_ITEM;
pauseCtx->unk_21C = 160.0f;
pauseCtx->unk_218 = 160.0f;
pauseCtx->unk_214 = 160.0f;
pauseCtx->unk_210 = 160.0f;
pauseCtx->eye.x = -64.0f;
pauseCtx->unk_20C = 936.0f;
pauseCtx->unk_220 = -314.0f;
pauseCtx->cursorPoint[PAUSE_MAP] = XREG(94) + 3;
pauseCtx->cursorSpecialPos = PAUSE_CURSOR_PAGE_RIGHT;
pauseCtx->pageSwitchTimer = 0;
pauseCtx->cursorItem[PAUSE_ITEM] = PAUSE_ITEM_NONE;
pauseCtx->cursorItem[PAUSE_MAP] = XREG(94) + 3;
pauseCtx->cursorItem[PAUSE_QUEST] = PAUSE_ITEM_NONE;
pauseCtx->cursorItem[PAUSE_MASK] = PAUSE_ITEM_NONE;
pauseCtx->cursorSlot[PAUSE_ITEM] = 0;
pauseCtx->cursorSlot[PAUSE_MAP] = XREG(94) + 3;
pauseCtx->cursorColorSet = 2;
pauseCtx->unk_2A0 = -1;
pauseCtx->equipAnimScale = 320;
pauseCtx->equipAnimShrinkRate = 40;
pauseCtx->promptAlpha = 100;
View_Init(&pauseCtx->view, play->state.gfxCtx);
}
void KaleidoSetup_Destroy(PlayState* play) {
}