mirror of
https://github.com/zeldaret/mm.git
synced 2026-07-05 04:29:42 -04:00
471d86f530
* Rename outputs * Makefile target renames * Add run target * yeet z64compress * venv * baserom_uncompressed -> baserom-decompressed * input rom name to baserom.z64 * Add BUILD_DIR makefile variable * Move built roms to build dir * Move baserom to baseroms folder * Add version to map file name * Makefile cleanup * Rename ldscript to include version * Multiversion build * n64-us version name * Remove venv as dependency of setup * Readme wording * extract_baserom.py suggestion * Readd checksums * Make .venv work with windows * missed an endif * Cleaner windows venv implementation * Remove duplciate process * Build process steps * Move make_options back * Fix schedule build directory * Fix schedule includes * Makefile NON_MATCHING check -> != 0 * OOT 1704 changes * Small cleanups * Missed 1 thing * UNSET -> SYMS * Update extract_baserom.py * dmadata.py * Small cleanup * dmadata_start * Format * dmadata files * Fix makefile comment * Jenkins report fix * extracted dir * Python dependencies order in readme
16 lines
415 B
CSV
16 lines
415 B
CSV
652,gameplay_object_exchange_static
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1538,bump_texture_static
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1539,anime_model_1_static
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1540,anime_model_2_static
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1541,anime_model_3_static
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1542,anime_model_4_static
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1543,anime_model_5_static
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1544,anime_model_6_static
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1545,anime_texture_1_static
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1546,anime_texture_2_static
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1547,anime_texture_3_static
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1548,anime_texture_4_static
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1549,anime_texture_5_static
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1550,anime_texture_6_static
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1551,softsprite_matrix_static
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