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mm/docs/tutorial/contents.md
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Parker Burnett 3503163a64 Adding Git information to tutorial (#862)
* Adding an intro to git with helpful commands for someone unfamiliar
with git.

Co-authored by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* Adding an intro to git with helpful commands for someone unfamiliar
with git.

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* ovl_Obj_Y2lift decompiled (#856)

* ovl_Obj_Y2lift decompiled

* format

* pr review fixes

* clean up

Co-authored-by: SonicDcer <noreply@github.com>

* Formating files and moving contributing.md
Also fixes links.

* Adding an intro to git with helpful commands for someone unfamiliar
with git.

formating files too

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* pr fixes

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Alejandro Asenjo <96613413+sonicdcer@users.noreply.github.com>
Co-authored-by: SonicDcer <noreply@github.com>
2022-07-11 20:27:49 -04:00

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# Getting started
## [Introduction to decomp](introduction.md)
- What we are doing
- Structure of the code
## Pre-decompilation
- [Introduction to git](intro_to_git.md)
- Building the repo (follow the instructions in the [README.md](../../README.md))
- Most of us use VSCode. Some useful information is [here](vscode.md).
<!-- Feel free to document Emacs/Vi/Sublime/whatever if you're familiar with them -->
- Choosing a first actor (You want something small that has simple interactions with the environment. A simple NPC can also work, and is what we will use as an illustration for most of the tutorial. There is a collection of actors we think are suitable for beginners on the spreadsheet or Trello)
## Decompilation
- [Begining decompilation: order, Init and the actor struct](beginning_decomp.md)
- Order of decompilation
- Init and common actor features
- Initchains
- Actors and dynapoly actors
- Colliders
- Skelanime
- [The rest of the functions in the actor](other_functions.md)
- Order of decompilation
- Action Functions and other functions
- [Draw functions](draw_functions.md)
- [Data, migration and non-migration](data.md)
- Importing the data: early and late
- Segmented pointers
- Fake symbols
- Inlining
- [Documenting a decompiled file](documenting.md)
## [Object Decompilation](object_decomp.md)
- Object files
- How we decompile objects
## After Decompilation
- See the [CONTRIBUTING.md](../CONTRIBUTING.md) for most of the details for submitting PRs. Remember to format again after making adjustments from reviews!
- More information about specific preparations is in [this document](merging.md).
## Appendices
- [Types, Structs and Padding](types_structs_padding.md) (a miscellany of useful stuff)
- [Advanced control flow](advanced_control_flow.md) (an example of a more complex function which mips2c is not so good at)
- [Using the diff script and the permuter](diff_and_permuter.md) (using the diff script and the permuter to match something)
- control flow (branches) -> instruction ordering -> register allocation -> stack
- [Helper scripts] TODO: link when merged
To be written, maybe
- How we use git and GitHub
- Some notes on the basic structure of N64 MIPS
- Glossary
- Conventions