Kenix3 cb8b9a2020 z_lib now uses SEGMENTED_TO_VIRTUAL macro
Additionally removed some TODO comments in z_scene and defining gRspSegmentPhysAddrs array size as NUM_SEGMENTS
2020-06-04 23:25:57 -04:00
2020-04-23 01:11:25 -05:00
2020-04-23 01:11:25 -05:00
2020-05-01 16:48:21 -05:00
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2020-03-02 00:21:16 -06:00
2020-03-02 00:21:16 -06:00
2020-02-19 11:18:03 -06:00
2020-04-23 01:11:25 -05:00

Legend of Zelda: Majora's Mask (U) 1.0

- WARNING! -

The ROM this repository builds while has a matching checksum cannot be 'shifted' due
to hardcoded pointers which have yet to be dumped. Thus this repository is currently
in an experimental and research phase and cannot currently be used traditionally as a
source code base for general changes.

This repo does not include all assets necessary for compiling the ROM. A prior copy of the game is required to extract the required assets.

This is a decompilation of Legend of Zelda: Majora's Mask (U) 1.0

It builds the following ROM:

  • rom.z64 md5: 2a0a8acb61538235bc1094d297fb6556

Please refer to the Installation guide in the Wiki for setup instructions.

Website: https://zelda64.dev/

Discord: https://discord.zelda64.dev

S
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