Files
mm/assets/xml/objects/object_lodmoon.xml
T
Dragorn421 253eec1fdc [assets] Add most missing TLUTOffsets (#1890)
* [assets] Add TlutOffset to CI textures: misc, gkeeps, `object_[ab]*`

* [assets] Add TlutOffset to CI textures: `object_[c-i]*`

* remove extra space before TlutOffset

* [assets] Add TlutOffset to CI textures: `object_[j-n]*`

* [assets] Add TlutOffset to CI textures: `object_[o-z]*`

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Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2026-08-13 18:40:56 -04:00

14 lines
1.0 KiB
XML

<Root>
<!-- Low detail version of the moon used during gameplay (except in Termina Field) -->
<File Name="object_lodmoon" Segment="6">
<DList Name="gLodmoonEyesDL" Offset="0x10E0" />
<DList Name="gLodmoonMoonDL" Offset="0x1158" />
<Texture Name="gLodmoonFaceTLUT" OutName="lodmoon_face_tlut" Format="rgba16" Width="4" Height="4" Offset="0x15D8" />
<Texture Name="gLodmoonFarSideTLUT" OutName="lodmoon_far_side_tlut" Format="rgba16" Width="4" Height="4" Offset="0x15F8" />
<Texture Name="gLodmoonEyesTex" OutName="lodmoon_eyes" Format="rgba16" Width="32" Height="32" Offset="0x1618" />
<Texture Name="gLodmoonTeethTex" OutName="lodmoon_teeth" Format="rgba16" Width="64" Height="32" Offset="0x1E18" />
<Texture Name="gLodmoonFaceTex" OutName="lodmoon_face" Format="ci4" Width="64" Height="64" Offset="0x2E18" TlutOffset="0x15D8"/>
<Texture Name="gLodmoonFarSideTex" OutName="lodmoon_far_side" Format="ci4" Width="64" Height="64" Offset="0x3618" TlutOffset="0x15F8"/>
</File>
</Root>