Files
mm/assets/xml/objects/object_nnh.xml
T
Dragorn421 253eec1fdc [assets] Add most missing TLUTOffsets (#1890)
* [assets] Add TlutOffset to CI textures: misc, gkeeps, `object_[ab]*`

* [assets] Add TlutOffset to CI textures: `object_[c-i]*`

* remove extra space before TlutOffset

* [assets] Add TlutOffset to CI textures: `object_[j-n]*`

* [assets] Add TlutOffset to CI textures: `object_[o-z]*`

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Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2026-08-13 18:40:56 -04:00

16 lines
1.1 KiB
XML

<Root>
<!-- Son of the butler cursed into the corpse/body of a dead tree by Skullkid-->
<!-- the player walks past before meeting the Happy Mask Salesman -->
<File Name="object_nnh" Segment="6">
<DList Name="gButlerSonMainBodyDL" Offset="0x1510" /> <!-- Original name is "nnh_body_model" -->
<Texture Name="gButlerSonTLUT" OutName="tlut_001AA0" Format="rgba16" Width="16" Height="16" Offset="0x1AA0" />
<!-- Similar to MainBodyTex but with dark green mold under the roots -->
<Texture Name="gButlerSonRootTex" OutName="roots" Format="ci8" Width="16" Height="16" Offset="0x1CA0" TlutOffset="0x1AA0"/>
<Texture Name="gButlerSonMainBodyTex" OutName="body" Format="ci8" Width="16" Height="16" Offset="0x1DA0" TlutOffset="0x1AA0"/>
<Texture Name="gButlerSonWholeLeafTex" OutName="whole_leaf" Format="rgba16" Width="32" Height="32" Offset="0x1EA0" />
<!-- Only his top left leaf has this circular cutout -->
<Texture Name="gButlerSonCutoutLeafTex" OutName="cutout_leaf" Format="rgba16" Width="32" Height="32" Offset="0x26A0" />
</File>
</Root>