Files
mm/assets/xml/objects/object_obj_yasi.xml
T
Dragorn421 253eec1fdc [assets] Add most missing TLUTOffsets (#1890)
* [assets] Add TlutOffset to CI textures: misc, gkeeps, `object_[ab]*`

* [assets] Add TlutOffset to CI textures: `object_[c-i]*`

* remove extra space before TlutOffset

* [assets] Add TlutOffset to CI textures: `object_[j-n]*`

* [assets] Add TlutOffset to CI textures: `object_[o-z]*`

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Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2026-08-13 18:40:56 -04:00

13 lines
995 B
XML

<Root>
<!-- Object for the Palm Tree(s) found at the Great Bay Coast -->
<File Name="object_obj_yasi" Segment="6">
<DList Name="gPalmTreeDL" Offset="0x360" /> <!-- Original name is "z2_yasi_model" -->
<Texture Name="gPalmTreeTLUT" OutName="palm_tree_tlut" Format="rgba16" Width="4" Height="4" Offset="0x630" />
<Texture Name="gPalmTreeFrondTex" OutName="palm_tree_frond" Format="ci4" Width="32" Height="128" Offset="0x650" TlutOffset="0x630"/>
<Texture Name="gPalmTreeDekuNutTex" OutName="palm_tree_deku_nut" Format="rgba16" Width="16" Height="16" Offset="0xE50" />
<Texture Name="gPalmTreeScarredWoodTex" OutName="palm_tree_scarred_wood" Format="rgba16" Width="16" Height="16" Offset="0x1050" />
<Texture Name="gPalmTreeWoodTex" OutName="palm_tree_wood" Format="rgba16" Width="8" Height="8" Offset="0x1250" />
<Collision Name="gPalmTreeCol" Offset="0x1428" /> <!-- Original name is "z2_yasi_bgdatainfo" -->
</File>
</Root>