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https://github.com/zeldaret/oot
synced 2026-05-31 01:15:53 -04:00
Fix jump table
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@@ -424,26 +424,26 @@ void func_80A779DC(EnIk* this, GlobalContext* globalCtx) {
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action = npcAction->action;
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currentNpcAction = this->npcAction;
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if (action != currentNpcAction) {
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switch (action - 1) {
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case 0:
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switch (action) {
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case 1:
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func_80A77148(this);
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break;
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case 1:
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case 2:
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func_80A77158(this, globalCtx);
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break;
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case 2:
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case 3:
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func_80A771E4(this);
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break;
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case 3:
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case 4:
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func_80A78160(this, globalCtx);
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break;
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case 4:
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case 5:
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func_80A7735C(this, globalCtx);
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break;
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case 5:
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case 6:
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func_80A77434(this, globalCtx);
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break;
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case 6:
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case 7:
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func_80A77474(this, globalCtx);
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break;
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default:
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