mirror of
https://github.com/zeldaret/oot
synced 2026-07-09 14:45:41 -04:00
move forward declarations of draw handlers to draw handlers array
This commit is contained in:
+4
-4
@@ -1,10 +1,6 @@
|
||||
#include "global.h"
|
||||
#include "vt.h"
|
||||
|
||||
void Room_DrawAllMeshes(PlayState* play, Room* room, u32 flags);
|
||||
void Room_DrawCullMeshes(PlayState* play, Room* room, u32 flags);
|
||||
void Room_DrawPrerender(PlayState* play, Room* room, u32 flags);
|
||||
|
||||
Vec3f D_801270A0 = { 0.0f, 0.0f, 0.0f };
|
||||
|
||||
// unused
|
||||
@@ -22,6 +18,10 @@ Gfx D_801270B0[] = {
|
||||
gsSPEndDisplayList(),
|
||||
};
|
||||
|
||||
void Room_DrawAllMeshes(PlayState* play, Room* room, u32 flags);
|
||||
void Room_DrawPrerender(PlayState* play, Room* room, u32 flags);
|
||||
void Room_DrawCullMeshes(PlayState* play, Room* room, u32 flags);
|
||||
|
||||
void (*sRoomDrawHandlers[MESH_HEADER_TYPE_MAX])(PlayState* play, Room* room, u32 flags) = {
|
||||
Room_DrawAllMeshes, // MESH_HEADER_TYPE_ALL
|
||||
Room_DrawPrerender, // MESH_HEADER_TYPE_PRERENDER
|
||||
|
||||
Reference in New Issue
Block a user