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two z_room regs
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@@ -48,6 +48,8 @@
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#define R_ENV_TIME_SPEED_OLD REG(15) // Most likely used during development. Unused in the final game.
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#define R_RUN_SPEED_LIMIT REG(45)
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#define R_ENABLE_ARENA_DBG SREG(0)
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#define R_ROOM_PREREND_NODRAW_FLAGS SREG(25)
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#define R_ROOM_BG2D_FORCE_SCALEBG SREG(26)
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#define R_UPDATE_RATE SREG(30)
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#define R_ENABLE_AUDIO_DBG SREG(36)
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#define R_FB_FILTER_TYPE SREG(80)
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