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Document EnPubox (#2668)
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@@ -50,7 +50,7 @@ void EnPubox_Init(Actor* thisx, PlayState* play) {
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default:
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break;
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}
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this->unk_164 = 1;
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this->unused_164 = 1;
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thisx->colChkInfo.cylRadius = 20;
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thisx->colChkInfo.cylHeight = 50;
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thisx->cullingVolumeDownward = 1200.0f;
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@@ -8,7 +8,7 @@ struct EnPubox;
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typedef struct EnPubox {
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/* 0x0000 */ DynaPolyActor dyna;
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/* 0x0164 */ u32 unk_164;
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/* 0x0164 */ u32 unused_164; // Set to 1 on initialization, has no other uses
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} EnPubox; // size = 0x0168
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#endif
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