change flag name (#2194)

This commit is contained in:
fig02
2024-09-13 10:07:16 -04:00
committed by GitHub
parent cb7fe4943a
commit e6e067428e
79 changed files with 111 additions and 111 deletions
+2 -2
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@@ -116,10 +116,10 @@ typedef struct ActorShape {
// Note: This must be paired with `ACTOR_FLAG_ATTENTION_ENABLED` to have any effect.
#define ACTOR_FLAG_HOSTILE (1 << 2)
// Actor is not hostile toward the player; Opposite flag of `ACTOR_FLAG_HOSTILE`.
// Actor is considered "friendly"; Opposite flag of `ACTOR_FLAG_HOSTILE`.
// Note that this flag doesn't have any effect on either the actor, or Player's behvaior.
// What actually matters is the presence or lack of `ACTOR_FLAG_HOSTILE`.
#define ACTOR_FLAG_NEUTRAL (1 << 3)
#define ACTOR_FLAG_FRIENDLY (1 << 3)
//
#define ACTOR_FLAG_4 (1 << 4)