Commit Graph

  • 012c192f00 Missing python3-venv in Dockerfile (#2282) Maciek 2024-10-28 15:18:23 +01:00
  • 2c1d2d74bc Document PLAYER_STATE1_SHIELDING (#2279) Pepe20129 2024-10-25 04:14:34 +02:00
  • 6ea3982695 Remove hardcoded bash location in tools/preprocess.sh (#2280) Charles Averill 2024-10-24 05:20:14 -05:00
  • 3677c11140 Document ACTOR_FLAG_CAN_PRESS_SWITCHES (#2275) fig02 2024-10-20 23:19:14 -04:00
  • f4210323a2 Document ACTOR_FLAG_SFX_FOR_PLAYER_BODY_HIT (#2276) fig02 2024-10-20 22:29:50 -04:00
  • e55e909477 Document ACTOR_FLAG_UPDATE_DURING_OCARINA and PLAYER_STATE2_USING_OCARINA (#2277) fig02 2024-10-17 21:44:35 -04:00
  • df1815cf8f Document ACTOR_FLAG_THROW_ONLY (#2274) fig02 2024-10-15 14:10:21 -04:00
  • a53fb02699 EnHy + objects docs (#1499) Derek Hensley 2024-10-15 02:20:46 -07:00
  • 4f6e33e302 Add multiversion instructions to README (#2247) cadmic 2024-10-14 16:49:40 -07:00
  • 2f54db142e Rename RoomBehaviorType1 to RoomType (#2271) mzxrules 2024-10-14 15:23:50 -04:00
  • d0b4725869 Document Player_Action_8084F390 (#2264) Pepe20129 2024-10-13 19:33:16 +02:00
  • b275588728 Minor en_changer and en_bom_bowl_man documentation update (#2272) mracsys 2024-10-12 23:52:55 -04:00
  • eee7ba9bd5 Rename RoomBehaviorType2 (#2270) mzxrules 2024-10-12 22:28:55 -04:00
  • 44460eeaec Document Player_Action_SwingBottle (#2263) Pepe20129 2024-10-11 22:31:06 +02:00
  • f79c9db649 Document Player_Action_TurnInPlace (#2268) fig02 2024-10-11 12:22:04 -04:00
  • 746adfc727 Use MASS_IMMOVABLE/MASS_HEAVY everywhere (#2269) cadmic 2024-10-10 20:48:26 -07:00
  • 53c57599a4 Name talking action related things (#2260) fig02 2024-10-10 22:04:30 -04:00
  • fdf502dcdd Document Player_Action_Idle (#2266) fig02 2024-10-10 12:56:39 -04:00
  • 869bae3429 Pause doc: misc, fixups (#2265) Dragorn421 2024-10-10 04:09:58 +02:00
  • 33251ccb51 name action wrappers (#2261) fig02 2024-10-09 21:37:33 -04:00
  • ba9c60552b Player doc: some rotation logic/data (#1443) Dragorn421 2024-10-10 02:22:52 +02:00
  • 621b8f38c5 [ntsc-1.0/1.1] Match audio library (#2243) cadmic 2024-10-09 07:53:16 -07:00
  • 60f9607569 [ntsc-1.0/1.1] Match "system" files (#2254) cadmic 2024-10-09 06:48:53 -07:00
  • d3bf8ae78b [ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 (#2253) cadmic 2024-10-09 05:22:57 -07:00
  • 2048a65dd8 [ntsc-1.0/1.1] Match line numbers in debug strings (#2255) cadmic 2024-10-09 04:41:16 -07:00
  • 7dd8f2b6ad Document Player_ChooseNextIdleAnim (#2262) fig02 2024-10-08 00:19:10 -04:00
  • 93f22fcc42 [includes] z_collision_check.c (#2252) Dragorn421 2024-10-07 11:16:04 +02:00
  • 1d0e243806 Player: Special Idle Animations (#2259) fig02 2024-10-05 10:26:15 -04:00
  • 6b31fdad53 Player: AnimMovement (#2245) fig02 2024-10-04 13:52:03 -04:00
  • e9cbcb7ad9 Document bug in Camera_BGCheckInfo (#2258) cadmic 2024-10-04 01:04:53 -07:00
  • 089a2c4c0b Add missing HS_FISHING constant (#2256) cadmic 2024-10-03 19:50:06 -07:00
  • 801fe22153 Fix build on certain Linux distributions (#2257) cadmic 2024-10-02 10:40:38 -07:00
  • 8ced66d249 Pause doc: item page cursor movement (#2249) Dragorn421 2024-10-02 06:35:50 +02:00
  • 49759e42d7 Actor flag: ACTOR_FLAG_CARRY_X_ROT_INFLUENCE (#2237) fig02 2024-10-01 18:27:29 -04:00
  • 37e72d7d95 [ntsc-1.0/1.1] Match actor changes introduced in NTSC 1.1 (#2251) cadmic 2024-10-01 11:46:17 -07:00
  • ed77e143b6 [headers] Create one_point_cutscene.h, z64olib.h and move stuff to z64{object,player,scene}.h (#2250) Dragorn421 2024-10-01 19:14:54 +02:00
  • 47c6c36dc3 [headers] Create zelda_arena.h, move protos to z64effect.h, and misc fixups (#2248) Dragorn421 2024-10-01 08:46:56 +02:00
  • bdc11c2894 [ntsc-1.0/1.1] Match "game engine" files (#2244) cadmic 2024-09-30 12:52:38 -07:00
  • 80ed596c56 Name Talking Related Actor Flags (#2230) fig02 2024-09-30 06:24:43 -04:00
  • f7f38ff874 [PAL N64] Completely match pal-1.0 and pal-1.1 and add to CI (#2246) cadmic 2024-09-28 17:52:45 -07:00
  • 04498f808f [PAL N64] Match file select language selection (#2240) cadmic 2024-09-28 10:12:57 -07:00
  • 89df3ed9ff Pause doc: Item page quads (#2238) Dragorn421 2024-09-28 00:36:10 +02:00
  • c6160e1980 [ntsc-1.0/1.1] Match PAL 1.0 viconfig changes (#2231) cadmic 2024-09-27 13:44:35 -07:00
  • 86a146db24 [includes] z_fishing (#2242) Dragorn421 2024-09-27 21:32:44 +02:00
  • fbf797f1e2 [headers] Create gfxalloc.h, map.h, move protos to gfx.h, z64{player,view}.h (#2233) Dragorn421 2024-09-27 20:51:00 +02:00
  • d80e538370 Pause doc: Quest page cursor movement (#2236) Dragorn421 2024-09-27 12:21:46 +02:00
  • f70e363392 [headers] z64bgcheck.h functions (#2239) Dragorn421 2024-09-27 11:29:19 +02:00
  • 2e6637ae43 [ntsc-1.0/1.1] Match z_player.c (#2232) cadmic 2024-09-27 01:56:58 -07:00
  • ca70ba14a2 [includes] Explicit global.h includes for z_player (#2235) Dragorn421 2024-09-27 06:35:40 +02:00
  • bc8945eb3a [headers] Move libultra protos to ultra64.h (as a temporary measure) (#2234) Dragorn421 2024-09-27 05:58:43 +02:00
  • 2f3c8084c9 [PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205) cadmic 2024-09-26 12:19:23 -07:00
  • bccb219ea3 Fix typos found by codespell (#2229) cadmic 2024-09-25 21:21:00 -07:00
  • f7a0117e7d [ntsc-1.0/1.1] Match z_boss_ganon.c and z_boss_ganon2.c changes from PAL 1.0 (#2228) cadmic 2024-09-25 20:36:58 -07:00
  • 19621c6a3f [ntsc-1.0/1.1] Match actor changes introduced in PAL 1.0 (#2227) cadmic 2024-09-25 20:11:38 -07:00
  • 43c3971aaf Pause docs: Quest quads (#2224) Dragorn421 2024-09-26 04:45:19 +02:00
  • 9da16a8fd8 Player: Player_ActionHandler_Talk (#2226) fig02 2024-09-25 22:11:11 -04:00
  • 0acaed6d17 [PAL N64] Match z_message.c (#2202) cadmic 2024-09-25 14:41:08 -07:00
  • 8ff4faa084 Player Docs: Player_ActionChange_6, Rolling and Put Away (#1949) fig02 2024-09-25 15:46:15 -04:00
  • 7ccb0a641e [headers] Create letterbox.h, move more protos from functions.h (#2225) Dragorn421 2024-09-25 19:45:06 +02:00
  • 50985375b9 ActionChange -> ActionHandler (#2219) fig02 2024-09-25 10:58:27 -04:00
  • 5ed5f196d9 [headers] audio functions to z64audio.h and z64ocarina.h (#2223) Dragorn421 2024-09-25 10:25:49 +02:00
  • e331805c0a Pause docs: Songs playback (#2220) Dragorn421 2024-09-25 06:27:31 +02:00
  • a09ea76025 [headers] gfx_setupdl.h and z64skin_matrix.h (#2221) Dragorn421 2024-09-25 00:18:01 +02:00
  • dc1501e7a0 create ucode_disas.h (#2222) mzxrules 2024-09-24 13:45:53 -04:00
  • f9d892a2ae Pause doc: KaleidoScope_DrawQuestStatus (partial) (#2215) Dragorn421 2024-09-24 11:39:34 +02:00
  • 3cea46a6c1 Z-Targeting Loose Ends (#2217) fig02 2024-09-24 05:00:38 -04:00
  • 52a1c2f969 [PAL N64] Miscellaneous changes (#2211) cadmic 2024-09-23 17:13:09 -07:00
  • 56981d5297 Document Player Knockback related functions (#1601) mzxrules 2024-09-23 18:31:00 -04:00
  • 0f725405d1 [headers] Move z_actor functions to z64actor.h (#2216) Dragorn421 2024-09-23 17:06:43 +02:00
  • bb3848262d Standardize "ActorMovement" over "ActorMove" (#2214) fig02 2024-09-23 10:07:11 -04:00
  • ebd2b8dd50 Partially document idle animations (#2092) Pepe20129 2024-09-22 21:08:38 +02:00
  • fcd5745d40 PLAYER_STATE1_ACTOR_CARRY -> PLAYER_STATE1_CARRYING_ACTOR (#2213) fig02 2024-09-21 18:25:19 -04:00
  • 05b908d0eb Document autoLockOnActor (#2212) fig02 2024-09-21 14:49:45 -04:00
  • 5178011b64 [PAL N64] Match handwritten audio sequences (#2210) cadmic 2024-09-21 04:30:52 -07:00
  • a1a192b1a2 [headers] z64inventory.h, move savectx/inventory macros to z64save.h (#2209) Dragorn421 2024-09-18 21:40:59 +02:00
  • 8348132511 [PAL N64] Create macros for 50-Hz-related values (#2206) cadmic 2024-09-18 12:14:47 -07:00
  • 2122a4345b [PAL N64] Match actor changes that aren't in NTSC 1.2 or GC releases (#2208) cadmic 2024-09-18 07:49:01 -07:00
  • dc2ceb33f3 Pause doc: Pages drawing (#2190) Dragorn421 2024-09-18 14:11:21 +02:00
  • 306abef46b Consistently use "OOT_VERSION <" and "OOT_VERSION >=" (#2199) cadmic 2024-09-17 12:40:50 -07:00
  • cc0b1bb127 PLAYER_STATE1_DEAD (#2204) fig02 2024-09-17 08:21:47 -04:00
  • 3287437069 [PAL N64] Match VI mode setup (#2198) cadmic 2024-09-16 18:51:53 -07:00
  • 48780cd2b1 Colliders: elemType -> elemMaterial (#2189) Dragorn421 2024-09-17 00:11:01 +02:00
  • 8f0e2fc29c Name PLAYER_STATE1_CHARGING_SPIN_ATTACK (#2203) fig02 2024-09-16 17:14:29 -04:00
  • dc9782b5b3 [PAL N64] Rename file select assets (#2197) cadmic 2024-09-16 13:40:20 -07:00
  • c91e62f000 Document zTargetActiveTimer (#2200) fig02 2024-09-16 12:34:23 -04:00
  • 2740bb020e [PAL N64] Match changes that first appear in NTSC 1.2 (#2201) cadmic 2024-09-16 07:51:02 -07:00
  • dbbeb656f8 [Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays (#2137) Tharo 2024-09-15 23:26:27 +01:00
  • 03a1502706 More Player Z Target documentation (#2196) fig02 2024-09-14 16:42:28 -04:00
  • 65cc42a717 Use gSpiritBossNabooruKnuckleDefeatCs instead of gMinuetCs in sCutscenesUnknownList (#2195) cadmic 2024-09-13 13:38:16 -07:00
  • e658bed27e Hostile Lock-On (#2193) fig02 2024-09-13 14:49:55 -04:00
  • e6e067428e change flag name (#2194) fig02 2024-09-13 10:07:16 -04:00
  • cb7fe4943a Fix find command error (#2192) cadmic 2024-09-12 13:37:13 -07:00
  • 77df04ab1c Delete disassembly data for ntsc-1.2 (#2178) cadmic 2024-09-12 12:00:43 -07:00
  • f089adf20c [ntsc-1.2] Match ntsc-1.2 BSS and add to CI (#2187) cadmic 2024-09-12 11:10:43 -07:00
  • 09c1816e2d Add OOT_PAL_N64 and move other shorthands to versions.h (#2188) cadmic 2024-09-12 02:24:31 -07:00
  • f193311013 Colliders: colType -> colMaterial (#2186) Dragorn421 2024-09-12 03:18:46 +02:00
  • 64570e871f Pause doc: Prompt page and save prompt state (#2170) Dragorn421 2024-09-11 18:58:33 +02:00
  • d9af701b88 Make needed extracted directories in extract scripts (#2185) Derek Hensley 2024-09-11 07:51:53 -06:00
  • 5419a18d79 [ntsc-1.2] Match N64 audio tables (#2183) cadmic 2024-09-11 03:31:54 -07:00
  • fd7b92dac8 [ntsc-1.2] Match remaining functions (#2182) cadmic 2024-09-11 03:07:25 -07:00