Files
oot/assets/xml/objects/object_cs.xml
T
Dragorn421 d90d9750b6 Fix misc 25 (#2829)
* #ifndef ENVIRONMENT_H_ -> #ifndef ENVIRONMENT_H (remove trailing underscore)

* rm from makefile suggestion about additional assets/ folder (just use assets/)

* BgCheck_AnyLineTest 1-3 : change 0/1 args in calls to false/true

* func_8083C6B8 returns bool

* parens cleanup

* fix typos

* cleanup UNK_TYPE uses

* fix ACTOR_ID_MAX value comment

* EnDh.limbRotTable -> morphTable

* some xml formatting

* bool -> s32

* shadowAlpha = 0xFF -> 255

* EnRu1_SetPlatformCamSetting/EnRu1_GetPlatformCamSetting: use CAM_SET_

* rm leading & in extracted references to jfif data arrays

* remove references to zapd

* gPoeComposerFlatHeadDL_000060E0_Tex -> object_po_composer_000060E0_Tex in HACK_no_warn_bad_dims_Texs

* correct SKYBOX_CUTSCENE_MAP comment
2026-09-30 14:02:57 +02:00

107 lines
6.1 KiB
XML

<Root>
<File Name="object_cs" Segment="6">
<Skeleton Name="gGraveyardKidSkel" Type="Flex" LimbType="Standard" Offset="0x8540"/>
<Limb Name="gGraveyardKidTorsoLimb" LimbType="Standard" Offset="0x8450"/>
<Limb Name="gGraveyardKidLeftThighLimb" LimbType="Standard" Offset="0x845C"/>
<Limb Name="gGraveyardKidLeftShinLimb" LimbType="Standard" Offset="0x8468"/>
<Limb Name="gGraveyardKidLeftFootLimb" LimbType="Standard" Offset="0x8474"/>
<Limb Name="gGraveyardKidRightThighLimb" LimbType="Standard" Offset="0x8480"/>
<Limb Name="gGraveyardKidRightShinLimb" LimbType="Standard" Offset="0x848C"/>
<Limb Name="gGraveyardKidRightFootLimb" LimbType="Standard" Offset="0x8498"/>
<Limb Name="gGraveyardKidChestLimb" LimbType="Standard" Offset="0x84A4"/>
<Limb Name="gGraveyardKidLeftShoulderLimb" LimbType="Standard" Offset="0x84B0"/>
<Limb Name="gGraveyardKidLeftArmLimb" LimbType="Standard" Offset="0x84BC"/>
<Limb Name="gGraveyardKidLeftHandLimb" LimbType="Standard" Offset="0x84C8"/>
<Limb Name="gGraveyardKidRightShoulderLimb" LimbType="Standard" Offset="0x84D4"/>
<Limb Name="gGraveyardKidRightArmLimb" LimbType="Standard" Offset="0x84E0"/>
<Limb Name="gGraveyardKidRightHandLimb" LimbType="Standard" Offset="0x84EC"/>
<Limb Name="gGraveyardKidHeadLimb" LimbType="Standard" Offset="0x84F8"/>
<Array Name="gGraveyardKidHeadVtx" Count="119" Offset="0x3D70">
<Vtx/>
</Array>
<Array Name="gGraveyardKidLeftHandVtx" Count="43" Offset="0x44E0">
<Vtx/>
</Array>
<Array Name="gGraveyardKidLeftArmVtx" Count="23" Offset="0x4790">
<Vtx/>
</Array>
<Array Name="gGraveyardKidLeftUpperArmVtx" Count="28" Offset="0x4900">
<Vtx/>
</Array>
<Array Name="gGraveyardKidRightHandVtx" Count="61" Offset="0x4AC0">
<Vtx/>
</Array>
<Array Name="gGraveyardKidRightArmVtx" Count="23" Offset="0x4E90">
<Vtx/>
</Array>
<Array Name="gGraveyardKidRightUpperArmVtx" Count="28" Offset="0x5000">
<Vtx/>
</Array>
<Array Name="gGraveyardKidChestVtx" Count="124" Offset="0x51C0">
<Vtx/>
</Array>
<Array Name="gGraveyardKidRightFootVtx" Count="39" Offset="0x5980">
<Vtx/>
</Array>
<Array Name="gGraveyardKidRightShinVtx" Count="15" Offset="0x5BF0">
<Vtx/>
</Array>
<Array Name="gGraveyardKidRightThighVtx" Count="33" Offset="0x5CE0">
<Vtx/>
</Array>
<Array Name="gGraveyardKidLeftFootVtx" Count="39" Offset="0x5EF0">
<Vtx/>
</Array>
<Array Name="gGraveyardKidLeftShinVtx" Count="15" Offset="0x6160">
<Vtx/>
</Array>
<Array Name="gGraveyardKidLeftThighVtx" Count="33" Offset="0x6250">
<Vtx/>
</Array>
<Array Name="gGraveyardKidTorsoVtx" Count="21" Offset="0x6460">
<Vtx/>
</Array>
<DList Name="gGraveyardKidTorsoDL" Offset="0x7910"/>
<DList Name="gGraveyardKidLeftThighDL" Offset="0x7F00"/>
<DList Name="gGraveyardKidLeftShinDL" Offset="0x8050"/>
<DList Name="gGraveyardKidLeftFootDL" Offset="0x81E8"/>
<DList Name="gGraveyardKidRightThighDL" Offset="0x7A30"/>
<DList Name="gGraveyardKidRightShinDL" Offset="0x7B80"/>
<DList Name="gGraveyardKidRightFootDL" Offset="0x7D18"/>
<DList Name="gGraveyardKidChestDL" Offset="0x65B0"/>
<DList Name="gGraveyardKidLeftUpperArmDL" Offset="0x7388"/>
<DList Name="gGraveyardKidLeftArmDL" Offset="0x7540"/>
<DList Name="gGraveyardKidLeftHandDL" Offset="0x7788"/>
<DList Name="gGraveyardKidRightUpperArmDL" Offset="0x6CA8"/>
<DList Name="gGraveyardKidRightArmDL" Offset="0x6E60"/>
<DList Name="gGraveyardKidRightHandDL" Offset="0x70A8"/>
<DList Name="gGraveyardKidHeadDL" Offset="0x6808"/>
<Animation Name="gGraveyardKidWalkAnim" Offset="0x0700"/>
<Animation Name="gGraveyardKidSwingStickUpAnim" Offset="0x0E10"/>
<Animation Name="gGraveyardKidGrabStickTwoHandsAnim" Offset="0x1588"/>
<Animation Name="gGraveyardKidIdleAnim" Offset="0x195C"/>
<Texture Name="gGraveyardKidEyesOpenTex" Format="rgba16" Width="64" Height="16" Offset="0x2130"/>
<Texture Name="gGraveyardKidEyesHalfTex" Format="rgba16" Width="64" Height="16" Offset="0x2930"/>
<Texture Name="gGraveyardKidEyesClosedTex" Format="rgba16" Width="64" Height="16" Offset="0x3130"/>
<Texture Name="gGraveyardKidTLUT" Format="rgba16" Width="16" Height="16" Offset="0x1970"/>
<Texture Name="gGraveyardKidGradientTex" Format="ci8" Width="8" Height="8" Offset="0x1B70" TlutOffset="0x1970"/>
<Texture Name="gGraveyardKidPantsTex" Format="ci8" Width="16" Height="16" Offset="0x3C70" TlutOffset="0x1970"/>
<Texture Name="gGraveyardKidBoot1Tex" Format="ci8" Width="8" Height="16" Offset="0x3BF0" TlutOffset="0x1970"/>
<Texture Name="gGraveyardKidBoot2Tex" Format="ci8" Width="8" Height="8" Offset="0x3BB0" TlutOffset="0x1970"/>
<Texture Name="gGraveyardKidHairTex" Format="ci8" Width="16" Height="16" Offset="0x1BB0" TlutOffset="0x1970"/>
<Texture Name="gGraveyardKidEarTex" Format="ci8" Width="8" Height="8" Offset="0x1CB0" TlutOffset="0x1970"/>
<Texture Name="gGraveyardKidNoseTex" Format="ci8" Width="8" Height="8" Offset="0x1CF0" TlutOffset="0x1970"/>
<Texture Name="gGraveyardKidMouthTex" Format="rgba16" Width="32" Height="16" Offset="0x1D30"/>
<Texture Name="gGraveyardKidShirt1Tex" Format="ci8" Width="16" Height="16" Offset="0x3A30" TlutOffset="0x1970"/>
<Texture Name="gGraveyardKidShirt2Tex" Format="ci8" Width="8" Height="8" Offset="0x3B30" TlutOffset="0x1970"/>
<Texture Name="gGraveyardKidFingersTex" Format="ci8" Width="16" Height="16" Offset="0x3930" TlutOffset="0x1970"/>
<Texture Name="gGraveyardKidStickTex" Format="ci8" Width="8" Height="8" Offset="0x3B70" TlutOffset="0x1970"/>
</File>
</Root>