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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-29 07:32:16 -04:00
Decompile mpMenuTextWeaponDescription
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@@ -10095,7 +10095,7 @@ struct menu_dialog menudialog_2a794 = {
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// 2a7ac
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struct menu_item menuitems_2a7ac[] = {
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{ MENUITEMTYPE_CUSTOM, 0, 0x00000000, 0x00000078, 0x00000042, menuhandler00106178 },
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{ MENUITEMTYPE_MARQUEE, 0, 0x00000a00, (u32)&func0f178330, 0x00000000, NULL },
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{ MENUITEMTYPE_MARQUEE, 0, 0x00000a00, (u32)&mpMenuTextWeaponDescription, 0x00000000, NULL },
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{ MENUITEMTYPE_END, 0, 0x00000000, 0x00000000, 0x00000000, NULL },
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};
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+10
-34
@@ -25,7 +25,6 @@
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#include "types.h"
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const char var7f1b7e80[] = "";
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const char var7f1b7e84[] = "\n";
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GLOBAL_ASM(
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glabel menuhandler00177e00
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@@ -261,39 +260,16 @@ char *menutextMatchTime(s32 arg0)
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return g_StringPointer;
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}
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GLOBAL_ASM(
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glabel func0f178330
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/* f178330: 3c0e8007 */ lui $t6,%hi(g_MpPlayerNum)
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/* f178334: 8dce1448 */ lw $t6,%lo(g_MpPlayerNum)($t6)
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/* f178338: 27bdffe8 */ addiu $sp,$sp,-24
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/* f17833c: afa40018 */ sw $a0,0x18($sp)
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/* f178340: 000e78c0 */ sll $t7,$t6,0x3
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/* f178344: 01ee7823 */ subu $t7,$t7,$t6
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/* f178348: 000f7880 */ sll $t7,$t7,0x2
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/* f17834c: 01ee7821 */ addu $t7,$t7,$t6
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/* f178350: 000f78c0 */ sll $t7,$t7,0x3
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/* f178354: 01ee7823 */ subu $t7,$t7,$t6
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/* f178358: 000f7900 */ sll $t7,$t7,0x4
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/* f17835c: 3c04800a */ lui $a0,%hi(g_MenuStack+0xe28)
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/* f178360: afbf0014 */ sw $ra,0x14($sp)
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/* f178364: 008f2021 */ addu $a0,$a0,$t7
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/* f178368: 0fc2c3f4 */ jal weaponFindById
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/* f17836c: 8c84ee28 */ lw $a0,%lo(g_MenuStack+0xe28)($a0)
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/* f178370: 10400005 */ beqz $v0,.L0f178388
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/* f178374: 00000000 */ sll $zero,$zero,0x0
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/* f178378: 0fc5b9f1 */ jal langGet
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/* f17837c: 9444004a */ lhu $a0,0x4a($v0)
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/* f178380: 10000004 */ beqz $zero,.L0f178394
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/* f178384: 8fbf0014 */ lw $ra,0x14($sp)
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.L0f178388:
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/* f178388: 3c027f1b */ lui $v0,%hi(var7f1b7e84)
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/* f17838c: 24427e84 */ addiu $v0,$v0,%lo(var7f1b7e84)
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/* f178390: 8fbf0014 */ lw $ra,0x14($sp)
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.L0f178394:
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/* f178394: 27bd0018 */ addiu $sp,$sp,0x18
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/* f178398: 03e00008 */ jr $ra
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/* f17839c: 00000000 */ sll $zero,$zero,0x0
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);
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char *mpMenuTextWeaponDescription(struct menu_item *item)
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{
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struct weapon *weapon = weaponFindById(g_MenuStack[g_MpPlayerNum].weaponnum);
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if (weapon) {
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return langGet(weapon->description);
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}
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return "\n";
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}
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GLOBAL_ASM(
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glabel func0f1783a0
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@@ -7,7 +7,7 @@ s32 menuhandler00177e00(u32, u32, u32 *);
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char *mpMenuTextInGameLimit(struct menu_item *item);
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char *menutextPauseOrUnpause(s32 arg0);
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char *menutextMatchTime(s32 arg0);
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u32 func0f178330(void);
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char *mpMenuTextWeaponDescription(struct menu_item *item);
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u32 func0f1783a0(void);
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u32 func0f178450(void);
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u32 func0f1784a4(void);
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+1
-1
@@ -4277,7 +4277,7 @@ struct menustackitem {
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/*0xe1c*/ s32 slotindex;
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/*0xe20*/ u32 slotcount;
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/*0xe24*/ u32 unke24;
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/*0xe28*/ u32 unke28;
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/*0xe28*/ u32 weaponnum;
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/*0xe2c*/ u32 unke2c;
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/*0xe30*/ u32 unke30;
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/*0xe34*/ u32 unke34;
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