Decompile mpMenuTextWeaponDescription

This commit is contained in:
Ryan Dwyer
2020-03-18 22:19:33 +10:00
parent ba5b129759
commit 1fa6f764d3
4 changed files with 13 additions and 37 deletions
+1 -1
View File
@@ -7,7 +7,7 @@ s32 menuhandler00177e00(u32, u32, u32 *);
char *mpMenuTextInGameLimit(struct menu_item *item);
char *menutextPauseOrUnpause(s32 arg0);
char *menutextMatchTime(s32 arg0);
u32 func0f178330(void);
char *mpMenuTextWeaponDescription(struct menu_item *item);
u32 func0f1783a0(void);
u32 func0f178450(void);
u32 func0f1784a4(void);
+1 -1
View File
@@ -4277,7 +4277,7 @@ struct menustackitem {
/*0xe1c*/ s32 slotindex;
/*0xe20*/ u32 slotcount;
/*0xe24*/ u32 unke24;
/*0xe28*/ u32 unke28;
/*0xe28*/ u32 weaponnum;
/*0xe2c*/ u32 unke2c;
/*0xe30*/ u32 unke30;
/*0xe34*/ u32 unke34;