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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-17 21:03:21 -04:00
Decompile mpMenuTextWeaponDescription
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@@ -7,7 +7,7 @@ s32 menuhandler00177e00(u32, u32, u32 *);
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char *mpMenuTextInGameLimit(struct menu_item *item);
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char *menutextPauseOrUnpause(s32 arg0);
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char *menutextMatchTime(s32 arg0);
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u32 func0f178330(void);
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char *mpMenuTextWeaponDescription(struct menu_item *item);
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u32 func0f1783a0(void);
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u32 func0f178450(void);
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u32 func0f1784a4(void);
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+1
-1
@@ -4277,7 +4277,7 @@ struct menustackitem {
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/*0xe1c*/ s32 slotindex;
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/*0xe20*/ u32 slotcount;
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/*0xe24*/ u32 unke24;
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/*0xe28*/ u32 unke28;
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/*0xe28*/ u32 weaponnum;
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/*0xe2c*/ u32 unke2c;
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/*0xe30*/ u32 unke30;
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/*0xe34*/ u32 unke34;
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