mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-09-08 03:06:40 -04:00
Decompile func0000aab0
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+4
-1
@@ -6053,7 +6053,10 @@ struct modelrenderdata {
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};
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struct rend_vidat {
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/*0x00*/ void *unk00;
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/*0x00*/ u8 mode;
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/*0x01*/ u8 unk01;
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/*0x02*/ u8 unk02;
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/*0x03*/ u8 unk03;
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/*0x04*/ u16 x;
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/*0x06*/ u16 y;
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/*0x08*/ f32 fovy;
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+10
-25
@@ -8,6 +8,7 @@
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#include "game/options.h"
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#include "bss.h"
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#include "lib/lib_09660.h"
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#include "lib/lib_09a80.h"
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#include "lib/memory.h"
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#include "lib/lib_159b0.h"
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#include "lib/lib_30ce0.h"
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@@ -36,7 +37,7 @@ u8 var80092876;
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u8 var80092877;
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struct rend_vidat var8005d530 = {
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NULL,
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0, 0, 0, 0,
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320, 220, // x and y
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60, // fovy
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1.4545454978943f, // aspect
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@@ -50,7 +51,7 @@ struct rend_vidat var8005d530 = {
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};
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struct rend_vidat var8005d55c = {
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NULL,
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0, 0, 0, 0,
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320, 220, // x and y
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60, // fovy
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1.4545454978943f, // aspect
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@@ -1935,29 +1936,13 @@ glabel func0000aa50
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/* aaac: ac38ce9c */ sw $t8,%lo(var8005ce9c)($at)
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);
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GLOBAL_ASM(
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glabel func0000aab0
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/* aab0: 3c058006 */ lui $a1,%hi(g_ViData)
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/* aab4: 24a5d594 */ addiu $a1,$a1,%lo(g_ViData)
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/* aab8: 8cae0000 */ lw $t6,0x0($a1)
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/* aabc: 00041840 */ sll $v1,$a0,0x1
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/* aac0: 3c027005 */ lui $v0,%hi(var700526d0)
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/* aac4: a1c40000 */ sb $a0,0x0($t6)
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/* aac8: 00431021 */ addu $v0,$v0,$v1
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/* aacc: 844226d0 */ lh $v0,%lo(var700526d0)($v0)
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/* aad0: 8caf0000 */ lw $t7,0x0($a1)
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/* aad4: a5e20018 */ sh $v0,0x18($t7)
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/* aad8: 8cb80000 */ lw $t8,0x0($a1)
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/* aadc: a7020004 */ sh $v0,0x4($t8)
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/* aae0: 3c027005 */ lui $v0,%hi(var700526d8)
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/* aae4: 00431021 */ addu $v0,$v0,$v1
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/* aae8: 844226d8 */ lh $v0,%lo(var700526d8)($v0)
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/* aaec: 8cb90000 */ lw $t9,0x0($a1)
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/* aaf0: a722001a */ sh $v0,0x1a($t9)
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/* aaf4: 8ca80000 */ lw $t0,0x0($a1)
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/* aaf8: 03e00008 */ jr $ra
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/* aafc: a5020006 */ sh $v0,0x6($t0)
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);
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void func0000aab0(s32 mode)
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{
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g_ViData->mode = mode;
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g_ViData->x = g_ViData->bufx = var700526d0[mode];
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g_ViData->y = g_ViData->bufy = var700526d8[mode];
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}
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GLOBAL_ASM(
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glabel func0000ab00
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