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Don't mess with solo handicaps in resetSomeStageThings
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@@ -24,11 +24,6 @@ void resetSomeStageThings(void)
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g_StageFlags = 0;
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g_EnemyAccuracyScale = 1;
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g_PlayerDamageRxScale = 1;
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g_PlayerDamageTxScale = 1;
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g_AttackWalkDurationScale = 1;
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g_NumChrsSeenPlayerRecently2 = 0;
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}
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