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Decompile calculatePlayerIndex
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@@ -345,6 +345,7 @@ u32 func0f127950(void);
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u32 func0f1279a4(void);
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void setCurrentPlayerNum(u32 playernum);
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u32 func0f128dbc(void);
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u32 calculatePlayerIndex(u32 playernum);
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u32 func0f128ec8(void);
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u32 func0f14a328(void);
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u32 func0f14a3bc(void);
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