mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-09-01 01:21:45 -04:00
Decompile setCurrentPlayerNum
This commit is contained in:
@@ -8370,7 +8370,7 @@ bool aiShowObj(void)
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func0f0604bc(obj->pos);
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func0f0602f0(obj->pos);
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if (g_Vars.unk000284->unk480 == 0 && obj->type == OBJTYPE_WEAPON) {
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if (g_Vars.currentplayer->unk480 == 0 && obj->type == OBJTYPE_WEAPON) {
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struct weaponobj *weapon = (struct weaponobj *) obj;
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if (weapon->weapon_id == WEAPON_CAMSPY) {
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@@ -15266,7 +15266,7 @@ bool aiChrGrabObject(void)
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u32 playernum = posGetPlayerNum(chr->pos);
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setCurrentPlayerNum(playernum);
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if (g_Vars.unk000284->unk1b0 == 0 && func0f0cc680() == 2 && g_Vars.unk000284->unk0b4 == 0) {
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if (g_Vars.currentplayer->unk1b0 == 0 && func0f0cc680() == 2 && g_Vars.currentplayer->unk0b4 == 0) {
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func0f0c7cf0(obj->pos);
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}
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+8
-24
@@ -30312,7 +30312,7 @@ glabel func0f07accc
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struct targetsomething *heliGetTargetSomething(struct heliobj *heli)
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{
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if (heli->target == -1) {
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return g_Vars.unk000284->targetsomething;
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return g_Vars.currentplayer->targetsomething;
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}
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return g_Vars.targets + heli->target;
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@@ -226323,29 +226323,13 @@ glabel func0f128834
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/* f128928: 00000000 */ sll $zero,$zero,0x0
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);
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GLOBAL_ASM(
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glabel setCurrentPlayerNum
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/* f12892c: 3c03800a */ lui $v1,0x800a
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/* f128930: 24639fc0 */ addiu $v1,$v1,-24640
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/* f128934: 00047080 */ sll $t6,$a0,0x2
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/* f128938: ac64028c */ sw $a0,0x28c($v1)
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/* f12893c: 006e7821 */ addu $t7,$v1,$t6
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/* f128940: 0004c9c0 */ sll $t9,$a0,0x7
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/* f128944: 8df80064 */ lw $t8,0x64($t7)
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/* f128948: 27bdffe8 */ addiu $sp,$sp,-24
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/* f12894c: 00794021 */ addu $t0,$v1,$t9
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/* f128950: afbf0014 */ sw $ra,0x14($sp)
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/* f128954: 25090074 */ addiu $t1,$t0,0x74
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/* f128958: ac690288 */ sw $t1,0x288($v1)
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/* f12895c: 0fc4a39e */ jal func0f128e78
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/* f128960: ac780284 */ sw $t8,0x284($v1)
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/* f128964: 8fbf0014 */ lw $ra,0x14($sp)
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/* f128968: 3c03800a */ lui $v1,0x800a
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/* f12896c: 24639fc0 */ addiu $v1,$v1,-24640
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/* f128970: ac620290 */ sw $v0,0x290($v1)
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/* f128974: 03e00008 */ jr $ra
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/* f128978: 27bd0018 */ addiu $sp,$sp,0x18
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);
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void setCurrentPlayerNum(u32 playernum)
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{
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g_Vars.currentplayernum = playernum;
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g_Vars.currentplayer = g_Vars.players[playernum];
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g_Vars.unk000288 = &g_Vars.unk000074[playernum];
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g_Vars.unk000290 = func0f128e78(playernum);
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}
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GLOBAL_ASM(
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glabel posGetPlayerNum
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+7
-136
@@ -40,149 +40,20 @@ struct g_vars {
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/*000058*/ u32 unk000058;
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/*00005c*/ u32 unk00005c;
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/*000060*/ u32 unk000060;
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/*000064*/ struct player *players[2];
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/*00006c*/ u32 unk00006c;
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/*000070*/ u32 unk000070;
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/*000074*/ u32 unk000074;
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/*000078*/ u32 unk000078;
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/*00007c*/ u32 unk00007c;
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/*000080*/ u32 unk000080;
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/*000084*/ u32 unk000084;
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/*000088*/ u32 unk000088;
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/*00008c*/ u32 unk00008c;
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/*000090*/ u32 unk000090;
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/*000094*/ u32 unk000094;
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/*000098*/ u32 unk000098;
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/*00009c*/ u32 unk00009c;
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/*0000a0*/ u32 unk0000a0;
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/*0000a4*/ u32 unk0000a4;
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/*0000a8*/ u32 unk0000a8;
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/*0000ac*/ u32 unk0000ac;
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/*0000b0*/ u32 unk0000b0;
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/*0000b4*/ u32 unk0000b4;
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/*0000b8*/ u32 unk0000b8;
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/*0000bc*/ u32 unk0000bc;
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/*0000c0*/ u32 unk0000c0;
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/*0000c4*/ u32 unk0000c4;
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/*0000c8*/ u32 unk0000c8;
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/*0000cc*/ u32 unk0000cc;
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/*0000d0*/ u32 unk0000d0;
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/*0000d4*/ u32 unk0000d4;
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/*0000d8*/ u32 unk0000d8;
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/*0000dc*/ u32 unk0000dc;
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/*0000e0*/ u32 unk0000e0;
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/*0000e4*/ u32 unk0000e4;
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/*0000e8*/ u32 unk0000e8;
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/*0000ec*/ u32 unk0000ec;
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/*0000f0*/ u32 unk0000f0;
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/*0000f4*/ u32 unk0000f4;
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/*0000f8*/ u32 unk0000f8;
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/*0000fc*/ u32 unk0000fc;
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/*000100*/ u32 unk000100;
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/*000104*/ u32 unk000104;
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/*000108*/ u32 unk000108;
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/*00010c*/ u32 unk00010c;
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/*000110*/ u32 unk000110;
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/*000114*/ u32 unk000114;
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/*000118*/ u32 unk000118;
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/*00011c*/ u32 unk00011c;
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/*000120*/ u32 unk000120;
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/*000124*/ u32 unk000124;
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/*000128*/ u32 unk000128;
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/*00012c*/ u32 unk00012c;
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/*000130*/ u32 unk000130;
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/*000134*/ u32 unk000134;
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/*000138*/ u32 unk000138;
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/*00013c*/ u32 unk00013c;
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/*000140*/ u32 unk000140;
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/*000144*/ u32 unk000144;
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/*000148*/ u32 unk000148;
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/*00014c*/ u32 unk00014c;
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/*000150*/ u32 unk000150;
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/*000154*/ u32 unk000154;
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/*000158*/ u32 unk000158;
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/*00015c*/ u32 unk00015c;
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/*000160*/ u32 unk000160;
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/*000164*/ u32 unk000164;
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/*000168*/ u32 unk000168;
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/*00016c*/ u32 unk00016c;
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/*000170*/ u32 unk000170;
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/*000174*/ u32 unk000174;
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/*000178*/ u32 unk000178;
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/*00017c*/ u32 unk00017c;
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/*000180*/ u32 unk000180;
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/*000184*/ u32 unk000184;
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/*000188*/ u32 unk000188;
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/*00018c*/ u32 unk00018c;
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/*000190*/ u32 unk000190;
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/*000194*/ u32 unk000194;
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/*000198*/ u32 unk000198;
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/*00019c*/ u32 unk00019c;
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/*0001a0*/ u32 unk0001a0;
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/*0001a4*/ u32 unk0001a4;
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/*0001a8*/ u32 unk0001a8;
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/*0001ac*/ u32 unk0001ac;
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/*0001b0*/ u32 unk0001b0;
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/*0001b4*/ u32 unk0001b4;
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/*0001b8*/ u32 unk0001b8;
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/*0001bc*/ u32 unk0001bc;
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/*0001c0*/ u32 unk0001c0;
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/*0001c4*/ u32 unk0001c4;
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/*0001c8*/ u32 unk0001c8;
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/*0001cc*/ u32 unk0001cc;
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/*0001d0*/ u32 unk0001d0;
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/*0001d4*/ u32 unk0001d4;
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/*0001d8*/ u32 unk0001d8;
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/*0001dc*/ u32 unk0001dc;
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/*0001e0*/ u32 unk0001e0;
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/*0001e4*/ u32 unk0001e4;
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/*0001e8*/ u32 unk0001e8;
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/*0001ec*/ u32 unk0001ec;
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/*0001f0*/ u32 unk0001f0;
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/*0001f4*/ u32 unk0001f4;
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/*0001f8*/ u32 unk0001f8;
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/*0001fc*/ u32 unk0001fc;
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/*000200*/ u32 unk000200;
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/*000204*/ u32 unk000204;
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/*000208*/ u32 unk000208;
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/*00020c*/ u32 unk00020c;
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/*000210*/ u32 unk000210;
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/*000214*/ u32 unk000214;
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/*000218*/ u32 unk000218;
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/*00021c*/ u32 unk00021c;
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/*000220*/ u32 unk000220;
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/*000224*/ u32 unk000224;
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/*000228*/ u32 unk000228;
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/*00022c*/ u32 unk00022c;
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/*000230*/ u32 unk000230;
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/*000234*/ u32 unk000234;
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/*000238*/ u32 unk000238;
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/*00023c*/ u32 unk00023c;
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/*000240*/ u32 unk000240;
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/*000244*/ u32 unk000244;
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/*000248*/ u32 unk000248;
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/*00024c*/ u32 unk00024c;
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/*000250*/ u32 unk000250;
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/*000254*/ u32 unk000254;
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/*000258*/ u32 unk000258;
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/*00025c*/ u32 unk00025c;
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/*000260*/ u32 unk000260;
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/*000264*/ u32 unk000264;
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/*000268*/ u32 unk000268;
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/*00026c*/ u32 unk00026c;
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/*000270*/ u32 unk000270;
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/*000064*/ struct player *players[4];
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/*000074*/ struct gvars74 unk000074[4];
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/*000274*/ u32 unk000274;
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/*000278*/ u32 unk000278;
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/*00027c*/ u32 unk00027c;
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/*000280*/ u32 unk000280;
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/*000284*/ struct player *unk000284;
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/*000288*/ u32 unk000288;
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/*00028c*/ u32 currentplayernum;
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/*000284*/ struct player *currentplayer;
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/*000288*/ struct gvars74 *unk000288;
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/*00028c*/ u32 currentplayernum; // 0-3
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/*000290*/ u32 unk000290;
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/*000294*/ s32 bondplayernum; // suspected 0-3 to indicate bond controller number
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/*000294*/ s32 bondplayernum;
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/*000298*/ s32 coopplayernum;
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/*00029c*/ s32 antiplayernum;
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/*0002a0*/ struct player *bond;
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/*0002a0*/ struct player *bond; // Joanna
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/*0002a4*/ struct player *coop; // Co-op buddy when controlled by human
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/*0002a8*/ struct player *anti; // Counter-op
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/*0002ac*/ u32 unk0002ac;
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@@ -1136,4 +1136,8 @@ struct bootbufferthing {
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u8 unk00[2400];
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};
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struct gvars74 {
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u8 unk00[0x80];
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};
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#endif
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