mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-28 15:17:13 -04:00
Decopmile getCurrentPlayerWeaponId
This commit is contained in:
+11
-25
@@ -12126,32 +12126,18 @@ void currentPlayerEquipWeapon(s32 weaponnum)
|
||||
player->unk1583_05 = 0;
|
||||
}
|
||||
|
||||
GLOBAL_ASM(
|
||||
glabel getCurrentPlayerWeaponId
|
||||
/* f0a19a8: 00047100 */ sll $t6,$a0,0x4
|
||||
/* f0a19ac: 01c47023 */ subu $t6,$t6,$a0
|
||||
/* f0a19b0: 000e7080 */ sll $t6,$t6,0x2
|
||||
/* f0a19b4: 01c47021 */ addu $t6,$t6,$a0
|
||||
/* f0a19b8: 3c03800a */ lui $v1,%hi(g_Vars+0x284)
|
||||
/* f0a19bc: 8c63a244 */ lw $v1,%lo(g_Vars+0x284)($v1)
|
||||
/* f0a19c0: 000e70c0 */ sll $t6,$t6,0x3
|
||||
/* f0a19c4: 01c47021 */ addu $t6,$t6,$a0
|
||||
/* f0a19c8: 000e7080 */ sll $t6,$t6,0x2
|
||||
/* f0a19cc: 006e7821 */ addu $t7,$v1,$t6
|
||||
/* f0a19d0: 81f80640 */ lb $t8,0x640($t7)
|
||||
/* f0a19d4: 57000004 */ bnezl $t8,.L0f0a19e8
|
||||
/* f0a19d8: 80621580 */ lb $v0,0x1580($v1)
|
||||
/* f0a19dc: 03e00008 */ jr $ra
|
||||
/* f0a19e0: 00001025 */ or $v0,$zero,$zero
|
||||
/* f0a19e4: 80621580 */ lb $v0,0x1580($v1)
|
||||
.L0f0a19e8:
|
||||
/* f0a19e8: 03e00008 */ jr $ra
|
||||
/* f0a19ec: 00000000 */ nop
|
||||
);
|
||||
|
||||
u32 getCurrentPlayerWeaponIdWrapper(u32 arg0)
|
||||
s32 getCurrentPlayerWeaponId(s32 handnum)
|
||||
{
|
||||
return getCurrentPlayerWeaponId(arg0);
|
||||
if (!g_Vars.currentplayer->hands[handnum].unk0640) {
|
||||
return WEAPON_NONE;
|
||||
}
|
||||
|
||||
return g_Vars.currentplayer->weaponnum;
|
||||
}
|
||||
|
||||
s32 getCurrentPlayerWeaponIdWrapper(s32 handnum)
|
||||
{
|
||||
return getCurrentPlayerWeaponId(handnum);
|
||||
}
|
||||
|
||||
GLOBAL_ASM(
|
||||
|
||||
@@ -89,7 +89,7 @@ u32 func0f0a1318(void);
|
||||
u32 func0f0a134c(void);
|
||||
u32 func0f0a1528(void);
|
||||
void currentPlayerEquipWeapon(s32 weaponnum);
|
||||
u32 getCurrentPlayerWeaponId(u32 arg0);
|
||||
s32 getCurrentPlayerWeaponId(s32 handnum);
|
||||
u32 func0f0a1a10(void);
|
||||
u32 func0f0a1a68(void);
|
||||
u32 func0f0a1ab0(void);
|
||||
@@ -175,7 +175,7 @@ void speedpillTick(void);
|
||||
void currentPlayerSetGunSightVisible(u32 bits, bool visible);
|
||||
Gfx *func0f0abcb0(Gfx *gdl);
|
||||
u32 func0f0abd30(void);
|
||||
u32 getCurrentPlayerWeaponIdWrapper(u32 arg0);
|
||||
s32 getCurrentPlayerWeaponIdWrapper(s32 handnum);
|
||||
s8 freeFireslotWrapper(s32 fireslot);
|
||||
s8 freeFireslot(s32 fireslot);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user