Decopmile getCurrentPlayerWeaponId

This commit is contained in:
Ryan Dwyer
2020-11-02 21:45:03 +10:00
parent 88e00113f4
commit 59d9e09bd6
2 changed files with 13 additions and 27 deletions
+2 -2
View File
@@ -89,7 +89,7 @@ u32 func0f0a1318(void);
u32 func0f0a134c(void);
u32 func0f0a1528(void);
void currentPlayerEquipWeapon(s32 weaponnum);
u32 getCurrentPlayerWeaponId(u32 arg0);
s32 getCurrentPlayerWeaponId(s32 handnum);
u32 func0f0a1a10(void);
u32 func0f0a1a68(void);
u32 func0f0a1ab0(void);
@@ -175,7 +175,7 @@ void speedpillTick(void);
void currentPlayerSetGunSightVisible(u32 bits, bool visible);
Gfx *func0f0abcb0(Gfx *gdl);
u32 func0f0abd30(void);
u32 getCurrentPlayerWeaponIdWrapper(u32 arg0);
s32 getCurrentPlayerWeaponIdWrapper(s32 handnum);
s8 freeFireslotWrapper(s32 fireslot);
s8 freeFireslot(s32 fireslot);