Only render unarmed when attacking

This commit is contained in:
Ryan Dwyer
2023-01-07 14:34:28 +10:00
parent e031b11a64
commit 5fe7cd37f6
+2 -1
View File
@@ -6899,7 +6899,8 @@ void bgun0f0a5550(s32 handnum)
hand->visible = true;
if (!weaponHasFlag(weaponnum, WEAPONFLAG_00000040)
if ((weaponnum <= WEAPON_UNARMED && hand->state != HANDSTATE_ATTACK)
|| !weaponHasFlag(weaponnum, WEAPONFLAG_00000040)
|| weaponHasFlag(weaponnum, WEAPONFLAG_00000080)
|| hand->mode == HANDMODE_6
|| hand->mode == HANDMODE_7