Decompile func0f198e38

This commit is contained in:
Ryan Dwyer
2021-02-24 17:33:48 +10:00
parent 8024d3a966
commit 6082f27b0d
2 changed files with 104 additions and 117 deletions
+102 -114
View File
@@ -29,100 +29,100 @@ f32 var80087e50[][3] = {
};
struct aibotweaponpreference g_AibotWeaponPreferences[] = {
/*0x00*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0 }, // WEAPON_NONE
/*0x01*/ { 13, 13, 13, 13, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 }, // WEAPON_UNARMED
/*0x02*/ { 56, 60, 84, 88, 1, 1, 0, 4, 0, 30, 0, 10, 0, 0x2000 }, // WEAPON_FALCON2
/*0x03*/ { 52, 60, 80, 88, 1, 1, 0, 4, 0, 30, 0, 10, 0, 0x2000 }, // WEAPON_FALCON2_SILENCER
/*0x04*/ { 60, 60, 88, 88, 1, 1, 0, 4, 0, 30, 0, 10, 0, 0x2000 }, // WEAPON_FALCON2_SCOPE
/*0x05*/ { 76, 88, 104, 120, 1, 1, 0, 4, 8, 30, 30, 10, 10, 0x2000 }, // WEAPON_MAGSEC4
/*0x06*/ { 64, 88, 92, 120, 1, 1, 0, 4, 8, 30, 30, 10, 10, 0x2000 }, // WEAPON_MAULER
/*0x07*/ { 72, 76, 100, 120, 1, 1, 0, 4, 8, 30, 30, 10, 10, 0x4000 }, // WEAPON_PHOENIX
/*0x08*/ { 68, 76, 96, 120, 1, 1, 0, 4, 0, 30, 0, 8, 0, 0x6000 }, // WEAPON_DY357MAGNUM
/*0x09*/ { 180, 188, 184, 188, 1, 1, 0, 4, 0, 20, 0, 6, 0, 0x6000 }, // WEAPON_DY357LX
/*0x0a*/ { 116, 128, 136, 152, 1, 1, 0, 8, 8, 100, 100, 30, 30, 0x4000 }, // WEAPON_CMP150
/*0x0b*/ { 120, 128, 132, 140, 1, 1, 0, 8, 8, 150, 150, 50, 50, 0x4000 }, // WEAPON_CYCLONE
/*0x0c*/ { 152, 176, 0, 0, 1, 1, 0, 8, 8, 100, 70, 25, 15, 0x4000 }, // WEAPON_CALLISTONTG
/*0x0d*/ { 172, 188, 0, 0, 1, 0, 0, 8, 8, 300, 0, 40, 0, 0x4000 }, // WEAPON_RCP120
/*0x0e*/ { 128, 140, 0, 0, 1, 1, 0, 8, 8, 100, 0, 30, 0, 0x6000 }, // WEAPON_LAPTOPGUN
/*0x0f*/ { 124, 148, 0, 0, 1, 1, 0, 8, 8, 90, 0, 30, 0, 0x2000 }, // WEAPON_DRAGON
/*0x10*/ { 156, 180, 0, 0, 1, 0, 0, 8, 8, 150, 0, 40, 0, 0x4000 }, // WEAPON_K7AVENGER
/*0x11*/ { 148, 176, 0, 0, 1, 0, 0, 8, 8, 120, 0, 40, 0, 0x4000 }, // WEAPON_AR34
/*0x12*/ { 164, 188, 0, 0, 1, 1, 0, 8, 12, 120, 20, 30, 6, 0x2000 }, // WEAPON_SUPERDRAGON
/*0x13*/ { 140, 156, 0, 0, 1, 1, 0, 4, 4, 18, 18, 8, 8, 0xd000 }, // WEAPON_SHOTGUN
/*0x14*/ { 144, 176, 0, 0, 1, 1, 0, 8, 0, 400, 0, 80, 0, 0x6000 }, // WEAPON_REAPER
/*0x15*/ { 28, 40, 0, 0, 1, 0, 0, 8, 8, 30, 30, 10, 10, 0x4000 }, // WEAPON_SNIPERRIFLE
/*0x16*/ { 188, 188, 0, 0, 1, 0, 0, 13, 4, 16, 0, 4, 0, 0x4000 }, // WEAPON_FARSIGHTXR20
/*0x17*/ { 176, 188, 0, 0, 1, 1, 0, 12, 12, 20, 20, 4, 4, 0x4000 }, // WEAPON_DEVASTATOR
/*0x18*/ { 160, 188, 0, 0, 1, 1, 0, 12, 12, 2, 2, 1, 1, 0x4000 }, // WEAPON_ROCKETLAUNCHER
/*0x19*/ { 168, 188, 0, 0, 1, 1, 0, 12, 12, 2, 2, 1, 1, 0x6000 }, // WEAPON_SLAYER
/*0x1a*/ { 20, 40, 24, 40, 1, 1, 0, 0, 8, 0, 5, 0, 1, 0x2000 }, // WEAPON_COMBATKNIFE
/*0x1b*/ { 108, 176, 0, 0, 1, 1, 0, 8, 8, 15, 15, 5, 5, 0x9000 }, // WEAPON_CROSSBOW
/*0x1c*/ { 48, 188, 0, 0, 1, 1, 0, 8, 0, 20, 24, 6, 8, 0x2000 }, // WEAPON_TRANQUILIZER
/*0x1d*/ { 112, 112, 0, 0, 1, 1, 0, 8, 0, 0, 0, 0, 0, 0x2000 }, // WEAPON_LASER
/*0x1e*/ { 36, 172, 0, 0, 1, 1, 1, 13, 12, 6, 6, 2, 2, 0x2000 }, // WEAPON_GRENADE
/*0x1f*/ { 32, 188, 0, 0, 1, 1, 1, 13, 12, 3, 3, 1, 1, 0x2000 }, // WEAPON_NBOMB
/*0x20*/ { 12, 12, 0, 0, 0, 0, 1, 12, 8, 5, 5, 1, 1, 0x2000 }, // WEAPON_TIMEDMINE
/*0x21*/ { 40, 176, 0, 0, 0, 0, 1, 12, 8, 5, 5, 1, 1, 0x2000 }, // WEAPON_PROXIMITYMINE
/*0x22*/ { 44, 156, 0, 0, 1, 0, 0, 8, 8, 5, 5, 2, 2, 0x2000 }, // WEAPON_REMOTEMINE
/*0x23*/ { 8, 8, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_COMBATBOOST
/*0x24*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_PP9I
/*0x25*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_CC13
/*0x26*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_KL01313
/*0x27*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_KF7SPECIAL
/*0x28*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_ZZT
/*0x29*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_DMC
/*0x2a*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_AR53
/*0x2b*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_RCP45
/*0x2c*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_PSYCHOSISGUN
/*0x2d*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_NIGHTVISION
/*0x2e*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_EYESPY
/*0x2f*/ { 4, 4, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_XRAYSCANNER
/*0x30*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_IRSCANNER
/*0x31*/ { 218, 218, 0, 0, 0, 0, 0, 8, 8, 1200, 0, 0, 0, 0x2000 }, // WEAPON_CLOAKINGDEVICE
/*0x32*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_HORIZONSCANNER
/*0x33*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_TESTER
/*0x34*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_ROCKETLAUNCHER_34
/*0x35*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_ECMMINE
/*0x36*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_DATAUPLINK
/*0x37*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_RTRACKER
/*0x38*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_PRESIDENTSCANNER
/*0x39*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_DOORDECODER
/*0x3a*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_AUTOSURGEON
/*0x3b*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_EXPLOSIVES
/*0x3c*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_SKEDARBOMB
/*0x3d*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_COMMSRIDER
/*0x3e*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_TRACERBUG
/*0x3f*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_TARGETAMPLIFIER
/*0x40*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_DISGUISE40
/*0x41*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_DISGUISE41
/*0x42*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_FLIGHTPLANS
/*0x43*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_RESEARCHTAPE
/*0x44*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_BACKUPDISK
/*0x45*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_KEYCARD45
/*0x46*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_KEYCARD46
/*0x47*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_KEYCARD47
/*0x48*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_KEYCARD48
/*0x49*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_KEYCARD49
/*0x4a*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_KEYCARD4A
/*0x4b*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_KEYCARD4B
/*0x4c*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_KEYCARD4C
/*0x4d*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_SUITCASE
/*0x4e*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_BRIEFCASE
/*0x4f*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_SHIELD
/*0x50*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_NECKLACE
/*0x51*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_HAMMER
/*0x52*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_52
/*0x53*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_ROCKET
/*0x54*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_HOMINGROCKET
/*0x55*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_GRENADEROUND
/*0x56*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_BOLT
/*0x57*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_BRIEFCASE2
/*0x58*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_ROCKET2
/*0x59*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_59
/*0x5a*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_5A
/*0x5b*/ { 220, 220, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_MPSHIELD
/*0x5c*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_DISABLED
/*0x5d*/ { 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0x2000 }, // WEAPON_SUICIDEPILL
/*0x00*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0 }, // WEAPON_NONE
/*0x01*/ { 13, 13, 13, 13, 1, 1, 0, 0, 0, 0, 0, 0, 0 }, // WEAPON_UNARMED
/*0x02*/ { 56, 60, 84, 88, 1, 1, 1, 0, 30, 0, 10, 0, 0x2000 }, // WEAPON_FALCON2
/*0x03*/ { 52, 60, 80, 88, 1, 1, 1, 0, 30, 0, 10, 0, 0x2000 }, // WEAPON_FALCON2_SILENCER
/*0x04*/ { 60, 60, 88, 88, 1, 1, 1, 0, 30, 0, 10, 0, 0x2000 }, // WEAPON_FALCON2_SCOPE
/*0x05*/ { 76, 88, 104, 120, 1, 1, 1, 2, 30, 30, 10, 10, 0x2000 }, // WEAPON_MAGSEC4
/*0x06*/ { 64, 88, 92, 120, 1, 1, 1, 2, 30, 30, 10, 10, 0x2000 }, // WEAPON_MAULER
/*0x07*/ { 72, 76, 100, 120, 1, 1, 1, 2, 30, 30, 10, 10, 0x4000 }, // WEAPON_PHOENIX
/*0x08*/ { 68, 76, 96, 120, 1, 1, 1, 0, 30, 0, 8, 0, 0x6000 }, // WEAPON_DY357MAGNUM
/*0x09*/ { 180, 188, 184, 188, 1, 1, 1, 0, 20, 0, 6, 0, 0x6000 }, // WEAPON_DY357LX
/*0x0a*/ { 116, 128, 136, 152, 1, 1, 2, 2, 100, 100, 30, 30, 0x4000 }, // WEAPON_CMP150
/*0x0b*/ { 120, 128, 132, 140, 1, 1, 2, 2, 150, 150, 50, 50, 0x4000 }, // WEAPON_CYCLONE
/*0x0c*/ { 152, 176, 0, 0, 1, 1, 2, 2, 100, 70, 25, 15, 0x4000 }, // WEAPON_CALLISTONTG
/*0x0d*/ { 172, 188, 0, 0, 1, 0, 2, 2, 300, 0, 40, 0, 0x4000 }, // WEAPON_RCP120
/*0x0e*/ { 128, 140, 0, 0, 1, 1, 2, 2, 100, 0, 30, 0, 0x6000 }, // WEAPON_LAPTOPGUN
/*0x0f*/ { 124, 148, 0, 0, 1, 1, 2, 2, 90, 0, 30, 0, 0x2000 }, // WEAPON_DRAGON
/*0x10*/ { 156, 180, 0, 0, 1, 0, 2, 2, 150, 0, 40, 0, 0x4000 }, // WEAPON_K7AVENGER
/*0x11*/ { 148, 176, 0, 0, 1, 0, 2, 2, 120, 0, 40, 0, 0x4000 }, // WEAPON_AR34
/*0x12*/ { 164, 188, 0, 0, 1, 1, 2, 3, 120, 20, 30, 6, 0x2000 }, // WEAPON_SUPERDRAGON
/*0x13*/ { 140, 156, 0, 0, 1, 1, 1, 1, 18, 18, 8, 8, 0xd000 }, // WEAPON_SHOTGUN
/*0x14*/ { 144, 176, 0, 0, 1, 1, 2, 0, 400, 0, 80, 0, 0x6000 }, // WEAPON_REAPER
/*0x15*/ { 28, 40, 0, 0, 1, 0, 2, 2, 30, 30, 10, 10, 0x4000 }, // WEAPON_SNIPERRIFLE
/*0x16*/ { 188, 188, 0, 0, 1, 0, 3, 5, 16, 0, 4, 0, 0x4000 }, // WEAPON_FARSIGHTXR20
/*0x17*/ { 176, 188, 0, 0, 1, 1, 3, 3, 20, 20, 4, 4, 0x4000 }, // WEAPON_DEVASTATOR
/*0x18*/ { 160, 188, 0, 0, 1, 1, 3, 3, 2, 2, 1, 1, 0x4000 }, // WEAPON_ROCKETLAUNCHER
/*0x19*/ { 168, 188, 0, 0, 1, 1, 3, 3, 2, 2, 1, 1, 0x6000 }, // WEAPON_SLAYER
/*0x1a*/ { 20, 40, 24, 40, 1, 1, 0, 2, 0, 5, 0, 1, 0x2000 }, // WEAPON_COMBATKNIFE
/*0x1b*/ { 108, 176, 0, 0, 1, 1, 2, 2, 15, 15, 5, 5, 0x9000 }, // WEAPON_CROSSBOW
/*0x1c*/ { 48, 188, 0, 0, 1, 1, 2, 0, 20, 24, 6, 8, 0x2000 }, // WEAPON_TRANQUILIZER
/*0x1d*/ { 112, 112, 0, 0, 1, 1, 2, 0, 0, 0, 0, 0, 0x2000 }, // WEAPON_LASER
/*0x1e*/ { 36, 172, 0, 0, 1, 1, 7, 7, 6, 6, 2, 2, 0x2000 }, // WEAPON_GRENADE
/*0x1f*/ { 32, 188, 0, 0, 1, 1, 7, 7, 3, 3, 1, 1, 0x2000 }, // WEAPON_NBOMB
/*0x20*/ { 12, 12, 0, 0, 0, 0, 7, 2, 5, 5, 1, 1, 0x2000 }, // WEAPON_TIMEDMINE
/*0x21*/ { 40, 176, 0, 0, 0, 0, 7, 2, 5, 5, 1, 1, 0x2000 }, // WEAPON_PROXIMITYMINE
/*0x22*/ { 44, 156, 0, 0, 1, 0, 2, 2, 5, 5, 2, 2, 0x2000 }, // WEAPON_REMOTEMINE
/*0x23*/ { 8, 8, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_COMBATBOOST
/*0x24*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_PP9I
/*0x25*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_CC13
/*0x26*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_KL01313
/*0x27*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_KF7SPECIAL
/*0x28*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_ZZT
/*0x29*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_DMC
/*0x2a*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_AR53
/*0x2b*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_RCP45
/*0x2c*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_PSYCHOSISGUN
/*0x2d*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_NIGHTVISION
/*0x2e*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_EYESPY
/*0x2f*/ { 4, 4, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_XRAYSCANNER
/*0x30*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_IRSCANNER
/*0x31*/ { 218, 218, 0, 0, 0, 0, 2, 2, 1200, 0, 0, 0, 0x2000 }, // WEAPON_CLOAKINGDEVICE
/*0x32*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_HORIZONSCANNER
/*0x33*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_TESTER
/*0x34*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_ROCKETLAUNCHER_34
/*0x35*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_ECMMINE
/*0x36*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_DATAUPLINK
/*0x37*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_RTRACKER
/*0x38*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_PRESIDENTSCANNER
/*0x39*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_DOORDECODER
/*0x3a*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_AUTOSURGEON
/*0x3b*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_EXPLOSIVES
/*0x3c*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_SKEDARBOMB
/*0x3d*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_COMMSRIDER
/*0x3e*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_TRACERBUG
/*0x3f*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_TARGETAMPLIFIER
/*0x40*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_DISGUISE40
/*0x41*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_DISGUISE41
/*0x42*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_FLIGHTPLANS
/*0x43*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_RESEARCHTAPE
/*0x44*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_BACKUPDISK
/*0x45*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_KEYCARD45
/*0x46*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_KEYCARD46
/*0x47*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_KEYCARD47
/*0x48*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_KEYCARD48
/*0x49*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_KEYCARD49
/*0x4a*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_KEYCARD4A
/*0x4b*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_KEYCARD4B
/*0x4c*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_KEYCARD4C
/*0x4d*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_SUITCASE
/*0x4e*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_BRIEFCASE
/*0x4f*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_SHIELD
/*0x50*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_NECKLACE
/*0x51*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_HAMMER
/*0x52*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_52
/*0x53*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_ROCKET
/*0x54*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_HOMINGROCKET
/*0x55*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_GRENADEROUND
/*0x56*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_BOLT
/*0x57*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_BRIEFCASE2
/*0x58*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_ROCKET2
/*0x59*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_59
/*0x5a*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_5A
/*0x5b*/ { 220, 220, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_MPSHIELD
/*0x5c*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_DISABLED
/*0x5d*/ { 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0x2000 }, // WEAPON_SUICIDEPILL
};
void func0f197600(struct chrdata *chr)
@@ -1042,26 +1042,14 @@ glabel func0f198df8
/* f198e34: 00000000 */ nop
);
GLOBAL_ASM(
glabel func0f198e38
/* f198e38: 10a00008 */ beqz $a1,.L0f198e5c
/* f198e3c: 0004c900 */ sll $t9,$a0,0x4
/* f198e40: 00047100 */ sll $t6,$a0,0x4
/* f198e44: 3c028008 */ lui $v0,%hi(g_AibotWeaponPreferences+0x4)
/* f198e48: 004e1021 */ addu $v0,$v0,$t6
/* f198e4c: 94427eb4 */ lhu $v0,%lo(g_AibotWeaponPreferences+0x4)($v0)
/* f198e50: 00027d80 */ sll $t7,$v0,0x16
/* f198e54: 03e00008 */ jr $ra
/* f198e58: 000f1702 */ srl $v0,$t7,0x1c
.L0f198e5c:
/* f198e5c: 3c028008 */ lui $v0,%hi(g_AibotWeaponPreferences+0x4)
/* f198e60: 00591021 */ addu $v0,$v0,$t9
/* f198e64: 94427eb4 */ lhu $v0,%lo(g_AibotWeaponPreferences+0x4)($v0)
/* f198e68: 00024480 */ sll $t0,$v0,0x12
/* f198e6c: 00081702 */ srl $v0,$t0,0x1c
/* f198e70: 03e00008 */ jr $ra
/* f198e74: 00000000 */ nop
);
s32 func0f198e38(s32 weaponnum, s32 funcnum)
{
if (funcnum != FUNC_PRIMARY) {
return g_AibotWeaponPreferences[weaponnum].unk04_06;
}
return g_AibotWeaponPreferences[weaponnum].unk04_02;
}
GLOBAL_ASM(
glabel func0f198e78
+2 -3
View File
@@ -6964,9 +6964,8 @@ struct aibotweaponpreference {
u8 unk03;
u16 unk04_00 : 1;
u16 unk04_01 : 1;
u16 unk04_02 : 2;
u16 unk04_04 : 4;
u16 unk04_08 : 4;
u16 unk04_02 : 4;
u16 unk04_06 : 4;
u16 unk06;
u16 unk08;
u16 unk0a;