mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-05-25 15:25:00 -04:00
Remove hi-res video option
This commit is contained in:
+13
-17
@@ -804,7 +804,7 @@ void amCalculateSlotPosition(s16 column, s16 row, s16 *x, s16 *y)
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*y = (*y * 3) / 5;
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}
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*x += viGetViewLeft() / g_ScaleX + viGetViewWidth() / (g_ScaleX * 2);
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*x += viGetViewLeft() + viGetViewWidth() / 2;
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*y += viGetViewTop() + viGetViewHeight() / 2;
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if ((playercount == 2 && optionsGetScreenSplit() == SCREENSPLIT_VERTICAL) || playercount >= 3) {
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@@ -874,8 +874,8 @@ Gfx *amRenderAibotInfo(Gfx *gdl, s32 buddynum)
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textMeasure(&textheight, &textwidth, aibotname, g_AmFont1, g_AmFont2, 0);
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x = viGetViewLeft() / g_ScaleX
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+ (s32)(viGetViewWidth() / g_ScaleX * 0.5f)
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x = viGetViewLeft()
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+ (s32)(viGetViewWidth() * 0.5f)
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- (s32)(textwidth * 0.5f)
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+ offset;
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@@ -886,7 +886,7 @@ Gfx *amRenderAibotInfo(Gfx *gdl, s32 buddynum)
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}
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if (wide) {
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x = viGetViewLeft() / g_ScaleX + 32;
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x = viGetViewLeft() + 32;
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}
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gdl = textRender(gdl, &x, &y, aibotname, g_AmFont1, g_AmFont2, -1,
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@@ -895,13 +895,13 @@ Gfx *amRenderAibotInfo(Gfx *gdl, s32 buddynum)
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y += (PLAYERCOUNT() >= 2) ? 0 : (s32)(textheight * 1.1f);
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textMeasure(&textheight, &textwidth, weaponname, g_AmFont1, g_AmFont2, 0);
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x = viGetViewLeft() / g_ScaleX
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+ (s32)(viGetViewWidth() / g_ScaleX * 0.5f)
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x = viGetViewLeft()
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+ (s32)(viGetViewWidth() * 0.5f)
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- (s32)(textwidth * 0.5f)
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+ offset;
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if (wide) {
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x = viGetViewLeft() / g_ScaleX + 32;
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x = viGetViewLeft() + 32;
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}
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gdl = textRender(gdl, &x, &y, weaponname, g_AmFont1, g_AmFont2, -1,
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@@ -913,8 +913,8 @@ Gfx *amRenderAibotInfo(Gfx *gdl, s32 buddynum)
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textMeasure(&textheight, &textwidth, title, g_AmFont1, g_AmFont2, 0);
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x = viGetViewLeft() / g_ScaleX
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+ (s32)(viGetViewWidth() / g_ScaleX * 0.5f)
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x = viGetViewLeft()
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+ (s32)(viGetViewWidth() * 0.5f)
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- (s32)(textwidth * 0.5f)
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+ offset;
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@@ -925,7 +925,7 @@ Gfx *amRenderAibotInfo(Gfx *gdl, s32 buddynum)
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}
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if (wide) {
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x = viGetViewLeft() / g_ScaleX + 32;
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x = viGetViewLeft() + 32;
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}
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gdl = textRender(gdl, &x, &y, title, g_AmFont1, g_AmFont2, -1,
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@@ -1079,8 +1079,6 @@ Gfx *amRender(Gfx *gdl)
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s16 tmp1;
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s16 tmp2;
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g_ScaleX = g_ViRes == VIRES_HI ? 2 : 1;
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g_AmIndex = g_Vars.currentplayernum;
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g_Vars.currentplayer->commandingaibot = NULL;
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@@ -1373,10 +1371,10 @@ Gfx *amRender(Gfx *gdl)
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}
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if (PLAYERCOUNT() == 1 && optionsGetEffectiveScreenSize() != SCREENSIZE_FULL) {
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part1left = viGetViewLeft() / g_ScaleX + 32;
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part1left = viGetViewLeft() + 32;
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} else {
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part1left = (s32) ((viGetViewWidth() / g_ScaleX) * 0.5f)
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+ (s32) (viGetViewLeft() / g_ScaleX)
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part1left = (s32) (viGetViewWidth() * 0.5f)
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+ (s32) (viGetViewLeft())
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- (s32) (barwidth * 0.5f)
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+ xoffset;
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}
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@@ -1443,7 +1441,5 @@ Gfx *amRender(Gfx *gdl)
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gDPFillRectangleScaled(gdl++, a2, y, part1left + barwidth, y + barheight);
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}
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g_ScaleX = 1;
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return gdl;
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}
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+3
-12
@@ -9094,12 +9094,6 @@ Gfx *bgunDrawHud(Gfx *gdl)
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return gdl;
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}
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#if PAL
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g_ScaleX = 1;
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#else
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g_ScaleX = g_ViRes == VIRES_HI ? 2 : 1;
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#endif
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gdl = text0f153628(gdl);
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if (playercount >= 2) {
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@@ -9135,7 +9129,7 @@ Gfx *bgunDrawHud(Gfx *gdl)
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funcnum = tmpfuncnum;
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}
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xpos = (viGetViewLeft() + viGetViewWidth()) / g_ScaleX - barwidth - 24;
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xpos = (viGetViewLeft() + viGetViewWidth()) - barwidth - 24;
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if (playercount == 2 && optionsGetScreenSplit() == SCREENSPLIT_VERTICAL && playernum == 0) {
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xpos += 15;
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@@ -9299,7 +9293,6 @@ Gfx *bgunDrawHud(Gfx *gdl)
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if (ammoindex == -1) {
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gdl = text0f153780(gdl);
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g_ScaleX = 1;
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return gdl;
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}
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}
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@@ -9315,7 +9308,7 @@ Gfx *bgunDrawHud(Gfx *gdl)
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if (lefthand->inuse
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&& weapon->ammos[ammoindex] != NULL
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&& lefthand->gset.weaponnum != WEAPON_REMOTEMINE) {
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xpos = viGetViewLeft() / g_ScaleX + 24;
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xpos = viGetViewLeft() + 24;
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if (playercount == 2 && optionsGetScreenSplit() == SCREENSPLIT_VERTICAL && playernum == 1) {
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xpos -= 14;
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@@ -9341,7 +9334,7 @@ Gfx *bgunDrawHud(Gfx *gdl)
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ammotype = player->gunctrl.ammotypes[ammoindex];
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xpos = (viGetViewLeft() + viGetViewWidth()) / g_ScaleX - barwidth - 24;
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xpos = (viGetViewLeft() + viGetViewWidth()) - barwidth - 24;
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if (playercount == 2 && optionsGetScreenSplit() == SCREENSPLIT_VERTICAL && playernum == 0) {
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xpos += 15;
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@@ -9404,8 +9397,6 @@ Gfx *bgunDrawHud(Gfx *gdl)
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gdl = text0f153780(gdl);
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g_ScaleX = 1;
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return gdl;
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}
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@@ -1833,10 +1833,6 @@ Gfx *bviewDrawHorizonScanner(Gfx *gdl)
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strcpy(var800a41c0, "BinocularViewGfx");
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if (!PAL && g_ViRes == VIRES_HI) {
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scale = 2;
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}
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if (optionsGetScreenSplit() == SCREENSPLIT_VERTICAL && PLAYERCOUNT() >= 2) {
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vsplit = true;
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}
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@@ -1548,8 +1548,6 @@ Gfx *creditsDraw(Gfx *gdl)
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text0f1531dc(false);
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g_ScaleX = 1;
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gdl = vi0000b280(gdl);
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gdl = vi0000b1d0(gdl);
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gdl = creditsFillFramebuffer(gdl, 0x000000ff);
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+3
-3
@@ -2144,11 +2144,11 @@ s32 filemgrChooseAgentListMenuHandler(s32 operation, struct menuitem *item, unio
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TEXEL0, 0, ENVIRONMENT, 0, TEXEL0, 0, ENVIRONMENT, 0);
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gSPTextureRectangle(gdl++,
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((renderdata->x + 4) << 2) * g_ScaleX,
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((renderdata->x + 4) << 2),
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(renderdata->y + 2) << 2,
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((renderdata->x + 60) << 2) * g_ScaleX,
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((renderdata->x + 60) << 2),
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(renderdata->y + 38) << 2,
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G_TX_RENDERTILE, 0, 1152, 1024 / g_ScaleX, -1024);
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G_TX_RENDERTILE, 0, 1152, 1024, -1024);
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x = renderdata->x + 62;
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y = renderdata->y + 4;
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+6
-22
@@ -57,7 +57,6 @@ Gfx *var800a4634;
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Gfx *var800a4638;
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u32 var800a463c;
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s32 g_ScaleX = 1;
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s32 var8007fac4 = 0;
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bool g_TextRotated90 = false;
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s32 g_WrapIndentCount = 0;
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@@ -894,7 +893,7 @@ Gfx *text0f15568c(Gfx *gdl, s32 *x, s32 *y, struct fontchar *curchar, struct fon
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gDPPipeSync(gdl++);
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if (g_Blend.types) {
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gdl = text0f154ecc(gdl, *x / g_ScaleX, *y + arg10);
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gdl = text0f154ecc(gdl, *x, *y + arg10);
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}
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if (1);
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@@ -928,7 +927,7 @@ Gfx *text0f15568c(Gfx *gdl, s32 *x, s32 *y, struct fontchar *curchar, struct fon
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if (var8007fb9c) {
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text0f153b6c(*y + arg10);
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if (var8007fba0 >= *x / g_ScaleX && *x / g_ScaleX + curchar->width * var8007fad0 >= var8007fba0) {
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if (var8007fba0 >= *x && *x + curchar->width * var8007fad0 >= var8007fba0) {
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var800a4634 = menugfxDrawPlane(var800a4634,
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var8007fba0,
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curchar->baseline + sp90,
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@@ -939,7 +938,7 @@ Gfx *text0f15568c(Gfx *gdl, s32 *x, s32 *y, struct fontchar *curchar, struct fon
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MENUPLANE_00);
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}
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if (var8007fba0 - 3 >= *x / g_ScaleX && *x / g_ScaleX + curchar->width * var8007fad0 >= var8007fba0 - 3) {
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if (var8007fba0 - 3 >= *x && *x + curchar->width * var8007fad0 >= var8007fba0 - 3) {
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var800a4634 = menugfxDrawPlane(var800a4634,
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var8007fba0,
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curchar->baseline + sp90,
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@@ -1014,15 +1013,12 @@ Gfx *textRenderProjected(Gfx *gdl, s32 *x, s32 *y, char *text, struct fontchar *
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spb0 = var8007fad0;
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if (g_TextRotated90) {
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*y *= g_ScaleX;
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spb0 = 1;
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} else {
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*x *= g_ScaleX;
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}
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if (var8007fbd8) {
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alpha = (1.0f - menuGetSinOscFrac(40.0f)) * 100.0f + 150.0f;
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newx = *x / g_ScaleX;
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newx = *x;
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newy = *y;
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tmpcolour = var800a463c;
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colour2 = (colour & 0xffffff00) | (u32) alpha;
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@@ -1097,12 +1093,6 @@ Gfx *textRenderProjected(Gfx *gdl, s32 *x, s32 *y, char *text, struct fontchar *
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}
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}
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if (g_TextRotated90) {
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*y = *y / g_ScaleX;
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} else {
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*x = *x / g_ScaleX;
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}
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return gdl;
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}
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@@ -1146,7 +1136,7 @@ Gfx *textRenderChar(Gfx *gdl, s32 *x, s32 *y, struct fontchar *char1, struct fon
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&& *x >= arg6
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&& sp38 + char1->baseline + char1->height >= arg7) {
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if (g_Blend.types) {
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gdl = text0f1566cc(gdl, *x / g_ScaleX, *y + arg10);
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gdl = text0f1566cc(gdl, *x, *y + arg10);
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}
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gDPSetTextureImage(gdl++, G_IM_FMT_CI, G_IM_SIZ_16b, 1, char1->pixeldata);
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@@ -1231,8 +1221,6 @@ Gfx *textRender(Gfx *gdl, s32 *x, s32 *y, char *text,
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s32 savedy;
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s32 prevchar;
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*x *= g_ScaleX;
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savedx = *x;
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savedy = *y;
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prevchar = 'H';
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@@ -1309,8 +1297,6 @@ Gfx *textRender(Gfx *gdl, s32 *x, s32 *y, char *text,
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0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0,
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0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0);
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*x = *x / g_ScaleX;
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return gdl;
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}
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@@ -1375,9 +1361,7 @@ void textMeasure(s32 *textheight, s32 *textwidth, char *text, struct fontchar *f
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}
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// @bug? Shouldn't this go at the very end of the function?
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if (g_ScaleX == 1) {
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*textwidth *= var8007fad0;
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}
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*textwidth *= var8007fad0;
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if (longest > *textwidth) {
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*textwidth = longest;
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+1
-7
@@ -73,12 +73,6 @@ void gamefileApplyOptions(struct gamefile *file)
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g_Vars.langfilteron = pakHasBitflag(GAMEFILEFLAG_LANGFILTERON, file->flags);
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if (pakHasBitflag(GAMEFILEFLAG_HIRES, file->flags)) {
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playerSetHiResEnabled(true);
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} else {
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playerSetHiResEnabled(false);
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}
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optionsSetScreenSplit(pakHasBitflag(GAMEFILEFLAG_SCREENSPLIT, file->flags));
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optionsSetScreenRatio(pakHasBitflag(GAMEFILEFLAG_SCREENRATIO, file->flags));
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@@ -346,7 +340,7 @@ s32 gamefileSave(s32 device, s32 fileid, u16 deviceserial)
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pakSetBitflag(GAMEFILEFLAG_SCREENSIZE_WIDE, g_GameFile.flags, optionsGetScreenSize() == SCREENSIZE_WIDE);
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pakSetBitflag(GAMEFILEFLAG_SCREENSIZE_CINEMA, g_GameFile.flags, optionsGetScreenSize() == SCREENSIZE_CINEMA);
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pakSetBitflag(GAMEFILEFLAG_HIRES, g_GameFile.flags, g_ViRes == VIRES_HI);
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pakSetBitflag(GAMEFILEFLAG_HIRES, g_GameFile.flags, 0);
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pakSetBitflag(GAMEFILEFLAG_INGAMESUBTITLES, g_GameFile.flags, optionsGetInGameSubtitles());
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pakSetBitflag(GAMEFILEFLAG_CUTSCENESUBTITLES, g_GameFile.flags, optionsGetCutsceneSubtitles());
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pakSetBitflag(GAMEFILEFLAG_LANGFILTERON, g_GameFile.flags, g_Vars.langfilteron);
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+10
-30
@@ -97,7 +97,7 @@ Gfx *hudmsgRenderMissionTimer(Gfx *gdl, u32 alpha)
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textcolour = alpha;
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viewleft = viGetViewLeft() / g_ScaleX;
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viewleft = viGetViewLeft();
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viewtop = viGetViewTop();
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viewheight = viGetViewHeight();
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playercount = PLAYERCOUNT();
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@@ -184,8 +184,8 @@ Gfx *hudmsgRenderZoomRange(Gfx *gdl, u32 alpha)
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colour = (alpha * 0xa0 / 255) | 0x00ff0000;
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viewtop = viGetViewTop();
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viewleft = viGetViewLeft() / g_ScaleX;
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viewhalfwidth = (viGetViewWidth() / g_ScaleX) >> 1;
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viewleft = viGetViewLeft();
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viewhalfwidth = viGetViewWidth() >> 1;
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viewheight = viGetViewHeight();
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texty = viewheight + viewtop - 1;
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maxzoom = 1.0f;
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@@ -300,9 +300,9 @@ Gfx *hudmsgRenderBox(Gfx *gdl, s32 x1, s32 y1, s32 x2, s32 y2, f32 bgopacity, u3
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f32 height = (y1 + y2) * 0.5f;
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gdl = text0f153a34(gdl,
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(s32)((width - f22) + 1.0f) * g_ScaleX,
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(s32)((width - f22) + 1.0f),
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(height - f20) + 1.0f,
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(s32)(width + f22) * g_ScaleX,
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(s32)(width + f22),
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height + f20,
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128.0f * textopacity);
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}
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@@ -312,7 +312,7 @@ Gfx *hudmsgRenderBox(Gfx *gdl, s32 x1, s32 y1, s32 x2, s32 y2, f32 bgopacity, u3
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s32 hudmsg0f0ddb1c(s32 *arg0, s32 arg1)
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{
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s32 viewwidth = g_Vars.currentplayer->viewwidth / g_ScaleX;
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s32 viewwidth = g_Vars.currentplayer->viewwidth;
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s32 result = 0;
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*arg0 = 24;
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@@ -708,9 +708,9 @@ void hudmsgCalculatePosition(struct hudmessage *msg)
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{
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s32 x;
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s32 y;
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s32 viewleft = g_Vars.players[msg->playernum]->viewleft / g_ScaleX;
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s32 viewleft = g_Vars.players[msg->playernum]->viewleft;
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s32 viewtop = g_Vars.players[msg->playernum]->viewtop;
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s32 viewwidth = g_Vars.players[msg->playernum]->viewwidth / g_ScaleX;
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s32 viewwidth = g_Vars.players[msg->playernum]->viewwidth;
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s32 viewheight = g_Vars.players[msg->playernum]->viewheight;
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s32 v0;
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@@ -857,12 +857,6 @@ void hudmsgCreateFromArgs(char *text, s32 type, s32 conf00, s32 conf01, s32 conf
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}
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}
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#if PAL
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g_ScaleX = 1;
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#else
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g_ScaleX = g_ViRes == VIRES_HI ? 2 : 1;
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#endif
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// Find an unused index for the new message
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for (index = 0; index < g_NumHudMessages; index++) {
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if (g_HudMessages[index].state == HUDMSGSTATE_FREE) {
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@@ -954,8 +948,6 @@ void hudmsgCreateFromArgs(char *text, s32 type, s32 conf00, s32 conf01, s32 conf
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g_HudmsgsActive = true;
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}
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||||
g_ScaleX = 1;
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||||
}
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||||
}
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|
||||
@@ -974,8 +966,6 @@ void hudmsgsTick(void)
|
||||
f32 fadeouttime;
|
||||
bool anyactive = false;
|
||||
|
||||
g_ScaleX = (g_ViRes == VIRES_HI) ? 2 : 1;
|
||||
|
||||
prevplayernum = g_Vars.currentplayernum;
|
||||
|
||||
for (k = 0; k < g_NumHudMessages; k++) {
|
||||
@@ -1162,8 +1152,6 @@ void hudmsgsTick(void)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
g_ScaleX = 1;
|
||||
}
|
||||
|
||||
void hudmsgsSetOn(u32 reason)
|
||||
@@ -1202,12 +1190,6 @@ Gfx *hudmsgsRender(Gfx *gdl)
|
||||
s32 timerthing = 255;
|
||||
s32 spdc = true;
|
||||
|
||||
#if PAL
|
||||
g_ScaleX = 1;
|
||||
#else
|
||||
g_ScaleX = g_ViRes == VIRES_HI ? 2 : 1;
|
||||
#endif
|
||||
|
||||
if (g_HudmsgsActive) {
|
||||
gdl = text0f153628(gdl);
|
||||
|
||||
@@ -1268,8 +1250,8 @@ Gfx *hudmsgsRender(Gfx *gdl)
|
||||
|
||||
if (msg->type == HUDMSGTYPE_CUTSCENESUBTITLE) {
|
||||
gDPSetScissor(gdl++, 0,
|
||||
(x - 4) * g_ScaleX, 0,
|
||||
(x + msg->width + 3) * g_ScaleX, viGetBufHeight());
|
||||
(x - 4), 0,
|
||||
(x + msg->width + 3), viGetBufHeight());
|
||||
}
|
||||
|
||||
switch (msg->state) {
|
||||
@@ -1431,8 +1413,6 @@ Gfx *hudmsgsRender(Gfx *gdl)
|
||||
}
|
||||
}
|
||||
|
||||
g_ScaleX = 1;
|
||||
|
||||
return gdl;
|
||||
}
|
||||
|
||||
|
||||
@@ -1005,14 +1005,10 @@ Gfx *lvPrint(Gfx *gdl)
|
||||
lvRecordRate();
|
||||
|
||||
if (g_LvShowStats && g_LvStatsPage == 0) {
|
||||
g_ScaleX = g_ViRes == VIRES_HI ? 2 : 1;
|
||||
|
||||
gdl = text0f153628(gdl);
|
||||
gdl = lvPrintRateGraph(gdl);
|
||||
gdl = lvPrintRateText(gdl);
|
||||
gdl = text0f153780(gdl);
|
||||
|
||||
g_ScaleX = 1;
|
||||
}
|
||||
|
||||
return gdl;
|
||||
|
||||
+9
-45
@@ -400,26 +400,6 @@ s32 menuhandlerAlternativeTitle(s32 operation, struct menuitem *item, union hand
|
||||
return 0;
|
||||
}
|
||||
|
||||
s32 menuhandlerHiRes(s32 operation, struct menuitem *item, union handlerdata *data)
|
||||
{
|
||||
switch (operation) {
|
||||
case MENUOP_CHECKHIDDEN:
|
||||
if (g_Vars.coopplayernum >= 0 || g_Vars.antiplayernum >= 0) {
|
||||
if (PLAYERCOUNT() >= 2) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case MENUOP_GET:
|
||||
return g_HiResEnabled == true;
|
||||
case MENUOP_SET:
|
||||
playerSetHiResEnabled(data->checkbox.value ? 1 : 0);
|
||||
g_Vars.modifiedfiles |= MODFILE_GAME;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
s32 menuhandlerAmmoOnScreen(s32 operation, struct menuitem *item, union handlerdata *data)
|
||||
{
|
||||
u32 mpchrnum;
|
||||
@@ -1893,9 +1873,9 @@ s32 menuhandlerMissionList(s32 operation, struct menuitem *item, union handlerda
|
||||
gDPSetEnvColorViaWord(gdl++, 0xffffff00 | ((renderdata->colour & 0xff) * 255 / 256));
|
||||
|
||||
gSPTextureRectangle(gdl++,
|
||||
((renderdata->x + 4) << 2) * g_ScaleX, (renderdata->y + 3) << 2,
|
||||
((renderdata->x + 60) << 2) * g_ScaleX, (renderdata->y + 39) << 2,
|
||||
G_TX_RENDERTILE, 0, 0x0480, 1024 / g_ScaleX, -1024);
|
||||
((renderdata->x + 4) << 2), (renderdata->y + 3) << 2,
|
||||
((renderdata->x + 60) << 2), (renderdata->y + 39) << 2,
|
||||
G_TX_RENDERTILE, 0, 0x0480, 1024, -1024);
|
||||
|
||||
if (g_MissionConfig.isanti) {
|
||||
// No stars
|
||||
@@ -1919,9 +1899,9 @@ s32 menuhandlerMissionList(s32 operation, struct menuitem *item, union handlerda
|
||||
}
|
||||
|
||||
gSPTextureRectangle(gdl++,
|
||||
((renderdata->x + relx) << 2) * g_ScaleX, (renderdata->y + 25) << 2,
|
||||
((renderdata->x + relx + 14) << 2) * g_ScaleX, (renderdata->y + 39) << 2,
|
||||
G_TX_RENDERTILE, 0x0010, 0x01c0, 1024 / g_ScaleX, -1024);
|
||||
((renderdata->x + relx) << 2), (renderdata->y + 25) << 2,
|
||||
((renderdata->x + relx + 14) << 2), (renderdata->y + 39) << 2,
|
||||
G_TX_RENDERTILE, 0x0010, 0x01c0, 1024, -1024);
|
||||
}
|
||||
} else {
|
||||
texSelect(&gdl, &g_TexGeneralConfigs[34], 2, 0, 2, true, NULL);
|
||||
@@ -1950,9 +1930,9 @@ s32 menuhandlerMissionList(s32 operation, struct menuitem *item, union handlerda
|
||||
}
|
||||
|
||||
gSPTextureRectangle(gdl++,
|
||||
((renderdata->x + relx) << 2) * g_ScaleX, (renderdata->y + 25) << 2,
|
||||
((renderdata->x + relx + 14) << 2) * g_ScaleX, (renderdata->y + 39) << 2,
|
||||
G_TX_RENDERTILE, 0x0010, 0x01c0, 1024 / g_ScaleX, -1024);
|
||||
((renderdata->x + relx) << 2), (renderdata->y + 25) << 2,
|
||||
((renderdata->x + relx + 14) << 2), (renderdata->y + 39) << 2,
|
||||
G_TX_RENDERTILE, 0x0010, 0x01c0, 1024, -1024);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2360,14 +2340,6 @@ struct menuitem g_VideoOptionsMenuItems[] = {
|
||||
0,
|
||||
menuhandlerScreenRatio,
|
||||
},
|
||||
{
|
||||
MENUITEMTYPE_CHECKBOX,
|
||||
0,
|
||||
0,
|
||||
L_OPTIONS_217, // "Hi-Res"
|
||||
0,
|
||||
menuhandlerHiRes,
|
||||
},
|
||||
#if PAL
|
||||
{
|
||||
MENUITEMTYPE_DROPDOWN,
|
||||
@@ -2422,14 +2394,6 @@ struct menuitem g_2PMissionVideoOptionsMenuItems[] = {
|
||||
0,
|
||||
menuhandlerScreenRatio,
|
||||
},
|
||||
{
|
||||
MENUITEMTYPE_CHECKBOX,
|
||||
0,
|
||||
0,
|
||||
L_OPTIONS_217, // "Hi-Res"
|
||||
0,
|
||||
menuhandlerHiRes,
|
||||
},
|
||||
#if PAL
|
||||
{
|
||||
MENUITEMTYPE_DROPDOWN,
|
||||
|
||||
+21
-33
@@ -1789,13 +1789,6 @@ Gfx *menuRenderModels(Gfx *gdl, struct menu840 *thing, s32 arg2)
|
||||
}
|
||||
|
||||
sp430 = thing->unk510;
|
||||
|
||||
#if !PAL
|
||||
if (g_ViRes == VIRES_HI) {
|
||||
sp430 *= 2.0f;
|
||||
}
|
||||
#endif
|
||||
|
||||
sp42c = thing->unk514;
|
||||
sp428 = thing->unk518;
|
||||
sp424 = thing->unk51c;
|
||||
@@ -1906,10 +1899,10 @@ Gfx *menuRenderModels(Gfx *gdl, struct menu840 *thing, s32 arg2)
|
||||
sp30c[0] = -100.0f + sp428;
|
||||
|
||||
if (arg2 == 1) {
|
||||
sp390[0] = thing->unk510 * g_ScaleX;
|
||||
sp390[0] = thing->unk510;
|
||||
sp390[1] = thing->unk514;
|
||||
} else {
|
||||
sp390[0] = sp430 * g_ScaleX + viGetViewLeft() + viGetViewWidth() * 0.5f;
|
||||
sp390[0] = sp430 + viGetViewLeft() + viGetViewWidth() * 0.5f;
|
||||
sp390[1] = sp42c + viGetViewTop() + viGetViewHeight() * 0.5f;
|
||||
}
|
||||
|
||||
@@ -1995,8 +1988,8 @@ Gfx *menuRenderModels(Gfx *gdl, struct menu840 *thing, s32 arg2)
|
||||
|
||||
gdl = func0f0d49c8(gdl);
|
||||
|
||||
viSetViewPosition(g_MenuScissorX1 * g_ScaleX, g_MenuScissorY1);
|
||||
viSetFovAspectAndSize(g_Vars.currentplayer->fovy, aspect, (g_MenuScissorX2 - g_MenuScissorX1) * g_ScaleX, g_MenuScissorY2 - g_MenuScissorY1);
|
||||
viSetViewPosition(g_MenuScissorX1, g_MenuScissorY1);
|
||||
viSetFovAspectAndSize(g_Vars.currentplayer->fovy, aspect, (g_MenuScissorX2 - g_MenuScissorX1), g_MenuScissorY2 - g_MenuScissorY1);
|
||||
|
||||
gdl = vi0000af00(gdl, var800a2048[g_MpPlayerNum]);
|
||||
gdl = vi0000aca4(gdl, znear, zfar);
|
||||
@@ -2096,7 +2089,7 @@ Gfx *menuRenderModels(Gfx *gdl, struct menu840 *thing, s32 arg2)
|
||||
spd0.z = sp3b4[index].m[3][2];
|
||||
|
||||
cam0f0b4d04(&spd0, spc8);
|
||||
var8009de98 = ((s32)spc8[0] - viGetWidth() / 2) / g_ScaleX;
|
||||
var8009de98 = (s32)spc8[0] - viGetWidth() / 2;
|
||||
var8009de9c = (s32)spc8[1] - viGetHeight() / 2;
|
||||
}
|
||||
}
|
||||
@@ -2173,8 +2166,8 @@ Gfx *menuApplyScissor(Gfx *gdl)
|
||||
{
|
||||
gDPPipeSync(gdl++);
|
||||
|
||||
g_ScissorX1 = g_MenuScissorX1 * g_ScaleX;
|
||||
g_ScissorX2 = g_MenuScissorX2 * g_ScaleX;
|
||||
g_ScissorX1 = g_MenuScissorX1;
|
||||
g_ScissorX2 = g_MenuScissorX2;
|
||||
g_ScissorY1 = g_MenuScissorY1;
|
||||
g_ScissorY2 = g_MenuScissorY2;
|
||||
|
||||
@@ -2458,9 +2451,9 @@ Gfx *dialogRender(Gfx *gdl, struct menudialog *dialog, struct menu *menu, bool l
|
||||
|
||||
{
|
||||
struct menulayer *layer;
|
||||
s32 viewleft = viGetViewLeft() / g_ScaleX;
|
||||
s32 viewleft = viGetViewLeft();
|
||||
s32 viewtop = viGetViewTop();
|
||||
s32 viewright = (viGetViewLeft() + viGetViewWidth()) / g_ScaleX;
|
||||
s32 viewright = (viGetViewLeft() + viGetViewWidth());
|
||||
s32 viewbottom = viGetViewTop() + viGetViewHeight();
|
||||
|
||||
g_MenuScissorX1 = dialogleft + 2;
|
||||
@@ -2923,9 +2916,9 @@ void func0f0f7594(s32 arg0, s32 *vdir, s32 *hdir)
|
||||
*/
|
||||
void menuFindAvailableSize(s32 *leftptr, s32 *topptr, s32 *rightptr, s32 *bottomptr)
|
||||
{
|
||||
s32 left = viGetViewLeft() / g_ScaleX + 20;
|
||||
s32 left = viGetViewLeft() + 20;
|
||||
s32 top = viGetViewTop() + 4;
|
||||
s32 right = (viGetViewLeft() + viGetViewWidth()) / g_ScaleX - 20;
|
||||
s32 right = (viGetViewLeft() + viGetViewWidth()) - 20;
|
||||
s32 bottom = viGetViewTop() + viGetViewHeight() - 4;
|
||||
s32 playernum;
|
||||
u32 stack[2];
|
||||
@@ -3018,9 +3011,9 @@ void menuFindAvailableSize(s32 *leftptr, s32 *topptr, s32 *rightptr, s32 *bottom
|
||||
case MENUROOT_MPENDSCREEN:
|
||||
case MENUROOT_PICKTARGET:
|
||||
case MENUROOT_4MBFILEMGR:
|
||||
*leftptr = g_Vars.players[g_Menus[g_MpPlayerNum].playernum]->viewleft / g_ScaleX;
|
||||
*leftptr = g_Vars.players[g_Menus[g_MpPlayerNum].playernum]->viewleft;
|
||||
*topptr = g_Vars.players[g_Menus[g_MpPlayerNum].playernum]->viewtop;
|
||||
*rightptr = (g_Vars.players[g_Menus[g_MpPlayerNum].playernum]->viewleft + g_Vars.players[g_Menus[g_MpPlayerNum].playernum]->viewwidth) / g_ScaleX;
|
||||
*rightptr = (g_Vars.players[g_Menus[g_MpPlayerNum].playernum]->viewleft + g_Vars.players[g_Menus[g_MpPlayerNum].playernum]->viewwidth);
|
||||
*bottomptr = g_Vars.players[g_Menus[g_MpPlayerNum].playernum]->viewtop + g_Vars.players[g_Menus[g_MpPlayerNum].playernum]->viewheight;
|
||||
|
||||
if (PLAYERCOUNT() > 2) {
|
||||
@@ -3085,7 +3078,7 @@ void dialogCalculatePosition(struct menudialog *dialog)
|
||||
}
|
||||
|
||||
if (hdir > 0) {
|
||||
dialog->dstx = (viGetViewLeft() + viGetViewWidth()) / g_ScaleX + 4;
|
||||
dialog->dstx = (viGetViewLeft() + viGetViewWidth()) + 4;
|
||||
}
|
||||
|
||||
if (vdir < 0) {
|
||||
@@ -3310,7 +3303,7 @@ Gfx *menuRenderDialogs(Gfx *gdl)
|
||||
if (g_MenuData.root == MENUROOT_MPPAUSE
|
||||
|| g_MenuData.root == MENUROOT_PICKTARGET
|
||||
|| g_MenuData.root == MENUROOT_MPENDSCREEN) {
|
||||
var8009de98 = g_Menus[g_MpPlayerNum].curdialog->x + g_Menus[g_MpPlayerNum].curdialog->width / 2 - viGetWidth() / (g_ScaleX * 2);
|
||||
var8009de98 = g_Menus[g_MpPlayerNum].curdialog->x + g_Menus[g_MpPlayerNum].curdialog->width / 2 - viGetWidth() / 2;
|
||||
var8009de9c = g_Menus[g_MpPlayerNum].curdialog->y + g_Menus[g_MpPlayerNum].curdialog->height / 2 - viGetHeight() / 2;
|
||||
|
||||
gdl = menuRenderDialog(gdl, g_Menus[g_MpPlayerNum].curdialog, &g_Menus[g_MpPlayerNum], 0);
|
||||
@@ -3359,9 +3352,9 @@ Gfx *menuRenderDialogs(Gfx *gdl)
|
||||
|
||||
gdl = menuRenderBanner(gdl, xmin, ymin, xmax, ymax, false, g_Menus[g_MpPlayerNum].bannernum, 0, 0);
|
||||
} else {
|
||||
s32 xmin = viGetViewLeft() / g_ScaleX;
|
||||
s32 xmin = viGetViewLeft();
|
||||
s32 ymin = viGetViewTop();
|
||||
s32 xmax = (viGetViewLeft() + viGetViewWidth()) / g_ScaleX;
|
||||
s32 xmax = (viGetViewLeft() + viGetViewWidth());
|
||||
s32 ymax = viGetViewTop() + viGetViewHeight();
|
||||
|
||||
gdl = menuRenderBanner(gdl, xmin, ymin, xmax, ymax, true, g_Menus[g_MpPlayerNum].bannernum, 0, 0);
|
||||
@@ -4761,8 +4754,6 @@ Gfx *menuRender(Gfx *gdl)
|
||||
{
|
||||
g_MpPlayerNum = 0;
|
||||
|
||||
g_ScaleX = g_ViRes == VIRES_HI ? 2 : 1;
|
||||
|
||||
gdl = func0f0d479c(gdl);
|
||||
|
||||
gSPDisplayList(gdl++, var800613a0);
|
||||
@@ -4903,9 +4894,9 @@ Gfx *menuRender(Gfx *gdl)
|
||||
if (g_MenuData.root == MENUROOT_MPSETUP || g_MenuData.root == MENUROOT_4MBMAINMENU) {
|
||||
s32 i;
|
||||
s32 j;
|
||||
s32 viewleft = viGetViewLeft() / g_ScaleX + 20;
|
||||
s32 viewleft = viGetViewLeft() + 20;
|
||||
s32 viewtop = viGetViewTop() + 4;
|
||||
s32 viewright = (viGetViewLeft() + viGetViewWidth()) / g_ScaleX - 20;
|
||||
s32 viewright = (viGetViewLeft() + viGetViewWidth()) - 20;
|
||||
s32 viewbottom = viGetViewTop() + viGetViewHeight() - 4;
|
||||
s32 textheight;
|
||||
s32 textwidth;
|
||||
@@ -5023,9 +5014,9 @@ Gfx *menuRender(Gfx *gdl)
|
||||
// Render banner messages, such as "Please Wait...",
|
||||
// "Checking Controller Pak" and some unused game boy camera texts.
|
||||
if (g_MenuData.bannernum != -1) {
|
||||
s32 x1 = viGetViewLeft() / g_ScaleX;
|
||||
s32 x1 = viGetViewLeft();
|
||||
s32 y1 = viGetViewTop();
|
||||
s32 x2 = (viGetViewLeft() + viGetViewWidth()) / g_ScaleX;
|
||||
s32 x2 = viGetViewLeft() + viGetViewWidth();
|
||||
s32 y2 = viGetViewTop() + viGetViewHeight();
|
||||
|
||||
s32 left = 0;
|
||||
@@ -5052,12 +5043,9 @@ Gfx *menuRender(Gfx *gdl)
|
||||
|
||||
gdl = func0f0d49c8(gdl);
|
||||
|
||||
g_ScaleX = 1;
|
||||
|
||||
return gdl;
|
||||
}
|
||||
|
||||
|
||||
u32 menuChooseMusic(void)
|
||||
{
|
||||
s32 missionsuccess = MUSIC_MISSION_SUCCESS;
|
||||
|
||||
+2
-10
@@ -60,12 +60,6 @@ void menugfxCreateBlur(void)
|
||||
u32 b;
|
||||
u16 colour;
|
||||
|
||||
#if PAL
|
||||
g_ScaleX = 1;
|
||||
#else
|
||||
g_ScaleX = (g_ViRes == VIRES_HI) ? 2 : 1;
|
||||
#endif
|
||||
|
||||
fb = (u8 *) viGetFrontBuffer();
|
||||
|
||||
for (dsty = 0; dsty < BLURIMG_HEIGHT; dsty++) {
|
||||
@@ -76,7 +70,7 @@ void menugfxCreateBlur(void)
|
||||
#if PAL
|
||||
s32 samplestartindex = (((s32) ((f32) dstx * 2 * 4 * 2 * scale) + (s32) (dsty * fbwidthinbytes * 8)) & 0xfffffffe);
|
||||
#else
|
||||
s32 samplestartindex = PXTOBYTES(dstx * SAMPLE_WIDTH) * g_ScaleX + dsty * fbwidthinbytes * SAMPLE_HEIGHT;
|
||||
s32 samplestartindex = PXTOBYTES(dstx * SAMPLE_WIDTH) + dsty * fbwidthinbytes * SAMPLE_HEIGHT;
|
||||
#endif
|
||||
|
||||
r = g = b = 0;
|
||||
@@ -86,7 +80,7 @@ void menugfxCreateBlur(void)
|
||||
#if PAL
|
||||
s32 index = (samplestartindex + (s32) (PXTOBYTES((f32) srcx) * scale) + srcy * fbwidthinbytes) & 0xfffffffe;
|
||||
#else
|
||||
s32 index = samplestartindex + PXTOBYTES(srcx) * g_ScaleX + srcy * fbwidthinbytes;
|
||||
s32 index = samplestartindex + PXTOBYTES(srcx) + srcy * fbwidthinbytes;
|
||||
#endif
|
||||
|
||||
colour = fb[index] << 8 | fb[index + 1];
|
||||
@@ -105,8 +99,6 @@ void menugfxCreateBlur(void)
|
||||
g_BlurBuffer[dstindex + 1] = ((g << 6) | ((b & 0x1f) << 1)) & 0xffff;
|
||||
}
|
||||
}
|
||||
|
||||
g_ScaleX = 1;
|
||||
}
|
||||
|
||||
Gfx *menugfxRenderBgBlur(Gfx *gdl, u32 colour, s16 arg2, s16 arg3)
|
||||
|
||||
+20
-21
@@ -223,8 +223,8 @@ Gfx *menuitemListRender(Gfx *gdl, struct menurendercontext *context)
|
||||
width = context->width;
|
||||
}
|
||||
|
||||
g_ScissorX1 = context->x * g_ScaleX;
|
||||
g_ScissorX2 = (context->x + width) * g_ScaleX;
|
||||
g_ScissorX1 = context->x;
|
||||
g_ScissorX2 = (context->x + width);
|
||||
g_ScissorY1 = context->y;
|
||||
g_ScissorY2 = context->y + context->height;
|
||||
|
||||
@@ -480,19 +480,18 @@ Gfx *menuitemListRender(Gfx *gdl, struct menurendercontext *context)
|
||||
sp8cright = 0;
|
||||
}
|
||||
|
||||
// This logic doesn't look right...
|
||||
if (sp94left / g_ScaleX > viGetWidth()) {
|
||||
sp94left = viGetWidth() / g_ScaleX;
|
||||
if (sp94left > viGetWidth()) {
|
||||
sp94left = viGetWidth();
|
||||
}
|
||||
|
||||
if (sp8cright / g_ScaleX > viGetWidth()) {
|
||||
sp8cright = viGetWidth() / g_ScaleX;
|
||||
if (sp8cright > viGetWidth()) {
|
||||
sp8cright = viGetWidth();
|
||||
}
|
||||
|
||||
gDPPipeSync(gdl++);
|
||||
|
||||
g_ScissorX1 = sp94left * g_ScaleX;
|
||||
g_ScissorX2 = sp8cright * g_ScaleX;
|
||||
g_ScissorX1 = sp94left;
|
||||
g_ScissorX2 = sp8cright;
|
||||
g_ScissorY1 = sp90top;
|
||||
g_ScissorY2 = sp88bottom;
|
||||
|
||||
@@ -2910,8 +2909,8 @@ Gfx *menuitemMarqueeRender(Gfx *gdl, struct menurendercontext *context)
|
||||
}
|
||||
}
|
||||
|
||||
g_ScissorX1 = context->x * g_ScaleX;
|
||||
g_ScissorX2 = (context->x + context->width) * g_ScaleX;
|
||||
g_ScissorX1 = context->x;
|
||||
g_ScissorX2 = context->x + context->width;
|
||||
g_ScissorY1 = context->y;
|
||||
g_ScissorY2 = context->y + context->height - 1;
|
||||
|
||||
@@ -3143,8 +3142,8 @@ Gfx *menuitemRankingRender(Gfx *gdl, struct menurendercontext *context)
|
||||
|
||||
gDPPipeSync(gdl++);
|
||||
|
||||
g_ScissorX1 = context->x * g_ScaleX;
|
||||
g_ScissorX2 = (context->x + context->width) * g_ScaleX;
|
||||
g_ScissorX1 = context->x;
|
||||
g_ScissorX2 = context->x + context->width;
|
||||
g_ScissorY1 = context->y + 10;
|
||||
g_ScissorY2 = context->y + context->height - 1;
|
||||
|
||||
@@ -3391,8 +3390,8 @@ Gfx *menuitemPlayerStatsRender(Gfx *gdl, struct menurendercontext *context)
|
||||
|
||||
gDPPipeSync(gdl++);
|
||||
|
||||
g_ScissorX1 = context->x * g_ScaleX;
|
||||
g_ScissorX2 = (context->x + context->width) * g_ScaleX;
|
||||
g_ScissorX1 = context->x;
|
||||
g_ScissorX2 = context->x + context->width;
|
||||
g_ScissorY1 = context->y + ypos;
|
||||
g_ScissorY2 = context->y + context->height;
|
||||
|
||||
@@ -3523,12 +3522,12 @@ Gfx *menuitemControllerRenderLine(Gfx *gdl, s32 speed, s32 x1, s32 y1, s32 x2, s
|
||||
speed = speed + (x1 % 4);
|
||||
|
||||
gSPTextureRectangle(gdl++,
|
||||
x1 * 4 * g_ScaleX, y1 * 4,
|
||||
x2 * 4 * g_ScaleX, y2 * 4,
|
||||
x1 * 4, y1 * 4,
|
||||
x2 * 4, y2 * 4,
|
||||
G_TX_RENDERTILE,
|
||||
speed * 32,
|
||||
(y1 % 4) * 32,
|
||||
1024 / g_ScaleX, 1024);
|
||||
1024, 1024);
|
||||
|
||||
return gdl;
|
||||
}
|
||||
@@ -3556,9 +3555,9 @@ Gfx *menuitemControllerRenderTexture(Gfx *gdl, s32 x, s32 y, s32 texturenum, u32
|
||||
gDPSetColor(gdl++, G_SETENVCOLOR, 0xffffff00 | alpha);
|
||||
|
||||
gSPTextureRectangle(gdl++,
|
||||
(x << 2) * g_ScaleX, y << 2,
|
||||
((x + 32) << 2) * g_ScaleX, (y + 32) << 2,
|
||||
0, 16, 1008, 1024 / g_ScaleX, 0xfc00);
|
||||
(x << 2), y << 2,
|
||||
((x + 32) << 2), (y + 32) << 2,
|
||||
0, 16, 1008, 1024, 0xfc00);
|
||||
|
||||
return gdl;
|
||||
}
|
||||
|
||||
@@ -55,12 +55,6 @@ void menuTick(void)
|
||||
s32 sp340 = true;
|
||||
s32 anyopen = false;
|
||||
|
||||
#if PAL
|
||||
g_ScaleX = 1;
|
||||
#else
|
||||
g_ScaleX = g_ViRes == VIRES_HI ? 2 : 1;
|
||||
#endif
|
||||
|
||||
menuTickTimers();
|
||||
|
||||
if (g_MenuData.count) {
|
||||
@@ -711,6 +705,5 @@ void menuTick(void)
|
||||
}
|
||||
}
|
||||
|
||||
g_ScaleX = 1;
|
||||
g_MenuData.unk5d5_06 = sp344 ? true : false;
|
||||
}
|
||||
|
||||
@@ -574,11 +574,11 @@ s32 mpAwardsMenuHandler(s32 operation, struct menuitem *item, union handlerdata
|
||||
gDPSetEnvColorViaWord(gdl++, colour);
|
||||
|
||||
gSPTextureRectangle(gdl++,
|
||||
(x << 2) * g_ScaleX,
|
||||
x << 2,
|
||||
(renderdata->y - 2) << 2,
|
||||
((x + 11) << 2) * g_ScaleX,
|
||||
(x + 11) << 2,
|
||||
(renderdata->y + 9) << 2,
|
||||
G_TX_RENDERTILE, 0x0010, 0x0150, 1024 / g_ScaleX, -1024);
|
||||
G_TX_RENDERTILE, 0x0010, 0x0150, 1024, -1024);
|
||||
|
||||
x -= 14;
|
||||
}
|
||||
|
||||
@@ -648,12 +648,12 @@ s32 mpChallengesListHandler(s32 operation, struct menuitem *item, union handlerd
|
||||
TEXEL0, 0, ENVIRONMENT, 0);
|
||||
|
||||
gSPTextureRectangle(gdl++,
|
||||
((renderdata->x + loopx) << 2) * g_ScaleX,
|
||||
(renderdata->x + loopx) << 2,
|
||||
(renderdata->y + size) << 2,
|
||||
((renderdata->x + size + loopx) << 2) * g_ScaleX,
|
||||
(renderdata->x + size + loopx) << 2,
|
||||
(renderdata->y + size * 2) << 2,
|
||||
G_TX_RENDERTILE,
|
||||
0, 0x0160, 0x0400 / g_ScaleX, 0xfc00);
|
||||
0, 0x0160, 0x0400, 0xfc00);
|
||||
|
||||
loopx += 13;
|
||||
}
|
||||
@@ -869,9 +869,9 @@ s32 mpMedalMenuHandler(s32 operation, struct menuitem *item, union handlerdata *
|
||||
TEXEL0, 0, ENVIRONMENT, 0);
|
||||
|
||||
gSPTextureRectangle(gdl++,
|
||||
((renderdata->x + 9) << 2) * g_ScaleX, renderdata->y << 2,
|
||||
((renderdata->x + 20) << 2) * g_ScaleX, (renderdata->y + 11) << 2,
|
||||
G_TX_RENDERTILE, 0, 0x0160, 1024 / g_ScaleX, -1024);
|
||||
((renderdata->x + 9) << 2), renderdata->y << 2,
|
||||
((renderdata->x + 20) << 2), (renderdata->y + 11) << 2,
|
||||
G_TX_RENDERTILE, 0, 0x0160, 1024, -1024);
|
||||
|
||||
return (s32) gdl;
|
||||
}
|
||||
@@ -4210,9 +4210,9 @@ s32 mpChallengesListMenuHandler(s32 operation, struct menuitem *item, union hand
|
||||
TEXEL0, 0, ENVIRONMENT, 0);
|
||||
|
||||
gSPTextureRectangle(gdl++,
|
||||
((renderdata->x + marginleft) << 2) * g_ScaleX, (renderdata->y + 11) << 2,
|
||||
((renderdata->x + marginleft + 11) << 2) * g_ScaleX, (renderdata->y + 22) << 2,
|
||||
G_TX_RENDERTILE, 0, 0x0160, 1024 / g_ScaleX, -1024);
|
||||
((renderdata->x + marginleft) << 2), (renderdata->y + 11) << 2,
|
||||
((renderdata->x + marginleft + 11) << 2), (renderdata->y + 22) << 2,
|
||||
G_TX_RENDERTILE, 0, 0x0160, 1024, -1024);
|
||||
|
||||
marginleft += 13;
|
||||
}
|
||||
|
||||
+35
-57
@@ -121,8 +121,6 @@ struct vimode g_ViModes[] = {
|
||||
{ 400, 300, 400, 1, 2, 300, 0, 300, 0, 300, 0 }, // unused
|
||||
};
|
||||
|
||||
s32 g_ViRes = VIRES_LO;
|
||||
bool g_HiResEnabled = false;
|
||||
u32 var800706d0 = 0x00000000;
|
||||
u32 var800706d4 = 0x00000000;
|
||||
u32 var800706d8 = 0x00000000;
|
||||
@@ -2546,20 +2544,15 @@ void playerTickExplode(void)
|
||||
}
|
||||
}
|
||||
|
||||
void playerSetHiResEnabled(bool enable)
|
||||
{
|
||||
g_HiResEnabled = enable;
|
||||
}
|
||||
|
||||
s16 playerGetFbWidth(void)
|
||||
{
|
||||
s16 width = g_ViModes[g_ViRes].fbwidth;
|
||||
s16 width = g_ViModes[VIRES_LO].fbwidth;
|
||||
return width;
|
||||
}
|
||||
|
||||
s16 playerGetFbHeight(void)
|
||||
{
|
||||
s16 height = g_ViModes[g_ViRes].fbheight;
|
||||
s16 height = g_ViModes[VIRES_LO].fbheight;
|
||||
|
||||
return height;
|
||||
}
|
||||
@@ -2582,7 +2575,7 @@ s16 playerGetViewportWidth(void)
|
||||
if (!playerHasSharedViewport()) {
|
||||
if (PLAYERCOUNT() >= 3) {
|
||||
// 3/4 players
|
||||
width = g_ViModes[g_ViRes].width / 2;
|
||||
width = g_ViModes[VIRES_LO].width / 2;
|
||||
|
||||
if (g_Vars.currentplayernum == 0 || g_Vars.currentplayernum == 2) {
|
||||
width--;
|
||||
@@ -2590,22 +2583,22 @@ s16 playerGetViewportWidth(void)
|
||||
} else if (PLAYERCOUNT() == 2) {
|
||||
if (optionsGetScreenSplit() == SCREENSPLIT_VERTICAL) {
|
||||
// 2 players vsplit
|
||||
width = g_ViModes[g_ViRes].width / 2;
|
||||
width = g_ViModes[VIRES_LO].width / 2;
|
||||
|
||||
if (g_Vars.currentplayernum == 0) {
|
||||
width--;
|
||||
}
|
||||
} else {
|
||||
// 2 players full width
|
||||
width = g_ViModes[g_ViRes].width;
|
||||
width = g_ViModes[VIRES_LO].width;
|
||||
}
|
||||
} else {
|
||||
// 1 player
|
||||
width = g_ViModes[g_ViRes].width;
|
||||
width = g_ViModes[VIRES_LO].width;
|
||||
}
|
||||
} else {
|
||||
// Probably cutscene
|
||||
width = g_ViModes[g_ViRes].width;
|
||||
width = g_ViModes[VIRES_LO].width;
|
||||
}
|
||||
|
||||
return width;
|
||||
@@ -2619,27 +2612,27 @@ s16 playerGetViewportLeft(void)
|
||||
if (PLAYERCOUNT() >= 3 && something != 0) {
|
||||
if (g_Vars.currentplayernum == 1 || g_Vars.currentplayernum == 3) {
|
||||
// 3/4 players - right side
|
||||
left = g_ViModes[g_ViRes].width / 2 + g_ViModes[g_ViRes].fbwidth - g_ViModes[g_ViRes].width;
|
||||
left = g_ViModes[VIRES_LO].width / 2 + g_ViModes[VIRES_LO].fbwidth - g_ViModes[VIRES_LO].width;
|
||||
} else {
|
||||
// 3/4 players - left side
|
||||
left = g_ViModes[g_ViRes].fbwidth - g_ViModes[g_ViRes].width;
|
||||
left = g_ViModes[VIRES_LO].fbwidth - g_ViModes[VIRES_LO].width;
|
||||
}
|
||||
} else if (PLAYERCOUNT() == 2 && something != 0) {
|
||||
if (optionsGetScreenSplit() == SCREENSPLIT_VERTICAL) {
|
||||
if (g_Vars.currentplayernum == 1) {
|
||||
// 2 players vsplit - right side
|
||||
left = (g_ViModes[g_ViRes].width / 2) + g_ViModes[g_ViRes].fbwidth - g_ViModes[g_ViRes].width;
|
||||
left = (g_ViModes[VIRES_LO].width / 2) + g_ViModes[VIRES_LO].fbwidth - g_ViModes[VIRES_LO].width;
|
||||
} else {
|
||||
// 2 players vsplit - left side
|
||||
left = g_ViModes[g_ViRes].fbwidth - g_ViModes[g_ViRes].width;
|
||||
left = g_ViModes[VIRES_LO].fbwidth - g_ViModes[VIRES_LO].width;
|
||||
}
|
||||
} else {
|
||||
// 2 players - full width
|
||||
left = g_ViModes[g_ViRes].fbwidth - g_ViModes[g_ViRes].width;
|
||||
left = g_ViModes[VIRES_LO].fbwidth - g_ViModes[VIRES_LO].width;
|
||||
}
|
||||
} else {
|
||||
// Full screen
|
||||
left = g_ViModes[g_ViRes].fbwidth - g_ViModes[g_ViRes].width;
|
||||
left = g_ViModes[VIRES_LO].fbwidth - g_ViModes[VIRES_LO].width;
|
||||
}
|
||||
|
||||
return left;
|
||||
@@ -2650,7 +2643,7 @@ s16 playerGetViewportHeight(void)
|
||||
s16 height;
|
||||
|
||||
if (PLAYERCOUNT() >= 2 && !playerHasSharedViewport()) {
|
||||
s16 tmp = g_ViModes[g_ViRes].fullheight;
|
||||
s16 tmp = g_ViModes[VIRES_LO].fullheight;
|
||||
|
||||
height = tmp / 2;
|
||||
|
||||
@@ -2665,21 +2658,21 @@ s16 playerGetViewportHeight(void)
|
||||
}
|
||||
} else {
|
||||
if (optionsGetEffectiveScreenSize() == SCREENSIZE_WIDE) {
|
||||
height = g_ViModes[g_ViRes].wideheight;
|
||||
height = g_ViModes[VIRES_LO].wideheight;
|
||||
} else if (optionsGetEffectiveScreenSize() == SCREENSIZE_CINEMA) {
|
||||
height = g_ViModes[g_ViRes].cinemaheight;
|
||||
height = g_ViModes[VIRES_LO].cinemaheight;
|
||||
} else if (g_InCutscene && !var8009dfc0) {
|
||||
if (var8009de2c >= 1) {
|
||||
f32 a = g_ViModes[g_ViRes].wideheight;
|
||||
f32 b = g_ViModes[g_ViRes].fullheight;
|
||||
f32 a = g_ViModes[VIRES_LO].wideheight;
|
||||
f32 b = g_ViModes[VIRES_LO].fullheight;
|
||||
a = a * (1.0f - g_CutsceneBarFrac);
|
||||
b = b * g_CutsceneBarFrac;
|
||||
height = a + b;
|
||||
} else {
|
||||
height = g_ViModes[g_ViRes].wideheight;
|
||||
height = g_ViModes[VIRES_LO].wideheight;
|
||||
}
|
||||
} else {
|
||||
height = g_ViModes[g_ViRes].fullheight;
|
||||
height = g_ViModes[VIRES_LO].fullheight;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2691,50 +2684,50 @@ s16 playerGetViewportTop(void)
|
||||
s16 top;
|
||||
|
||||
if (PLAYERCOUNT() >= 2 && !playerHasSharedViewport()) {
|
||||
top = g_ViModes[g_ViRes].fulltop;
|
||||
top = g_ViModes[VIRES_LO].fulltop;
|
||||
|
||||
if (optionsGetScreenSplit() != SCREENSPLIT_VERTICAL || PLAYERCOUNT() != 2) {
|
||||
if (PLAYERCOUNT() == 2
|
||||
&& g_Vars.currentplayernum == 1
|
||||
&& optionsGetScreenSplit() != SCREENSPLIT_VERTICAL) {
|
||||
// 2 players hsplit - bottom side
|
||||
top = g_ViModes[g_ViRes].fulltop + g_ViModes[g_ViRes].fullheight / 2;
|
||||
top = g_ViModes[VIRES_LO].fulltop + g_ViModes[VIRES_LO].fullheight / 2;
|
||||
} else if (g_Vars.currentplayernum == 2 || g_Vars.currentplayernum == 3) {
|
||||
// 3/4 players - bottom side
|
||||
top = g_ViModes[g_ViRes].fulltop + g_ViModes[g_ViRes].fullheight / 2;
|
||||
top = g_ViModes[VIRES_LO].fulltop + g_ViModes[VIRES_LO].fullheight / 2;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (optionsGetEffectiveScreenSize() == SCREENSIZE_WIDE) {
|
||||
if (g_InCutscene && optionsGetCutsceneSubtitles() && g_Vars.stagenum != STAGE_CITRAINING) {
|
||||
if (var8009de2c >= 1) {
|
||||
f32 a = g_ViModes[g_ViRes].fulltop;
|
||||
f32 b = g_ViModes[g_ViRes].widetop;
|
||||
f32 a = g_ViModes[VIRES_LO].fulltop;
|
||||
f32 b = g_ViModes[VIRES_LO].widetop;
|
||||
a = a * (1.0f - g_CutsceneBarFrac);
|
||||
b = b * g_CutsceneBarFrac;
|
||||
top = a + b;
|
||||
} else {
|
||||
top = g_ViModes[g_ViRes].fulltop;
|
||||
top = g_ViModes[VIRES_LO].fulltop;
|
||||
}
|
||||
} else {
|
||||
top = g_ViModes[g_ViRes].widetop;
|
||||
top = g_ViModes[VIRES_LO].widetop;
|
||||
}
|
||||
} else if (optionsGetEffectiveScreenSize() == SCREENSIZE_CINEMA) {
|
||||
top = g_ViModes[g_ViRes].cinematop;
|
||||
top = g_ViModes[VIRES_LO].cinematop;
|
||||
} else {
|
||||
if (g_InCutscene && !var8009dfc0
|
||||
&& (!optionsGetCutsceneSubtitles() || g_Vars.stagenum == STAGE_CITRAINING)) {
|
||||
if (var8009de2c >= 1) {
|
||||
f32 a = g_ViModes[g_ViRes].widetop;
|
||||
f32 b = g_ViModes[g_ViRes].fulltop;
|
||||
f32 a = g_ViModes[VIRES_LO].widetop;
|
||||
f32 b = g_ViModes[VIRES_LO].fulltop;
|
||||
a = a * (1.0f - g_CutsceneBarFrac);
|
||||
b = b * g_CutsceneBarFrac;
|
||||
top = a + b;
|
||||
} else {
|
||||
top = g_ViModes[g_ViRes].widetop;
|
||||
top = g_ViModes[VIRES_LO].widetop;
|
||||
}
|
||||
} else {
|
||||
return g_ViModes[g_ViRes].fulltop;
|
||||
return g_ViModes[VIRES_LO].fulltop;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2750,7 +2743,7 @@ f32 player0f0bd358(void)
|
||||
s16 width = playerGetViewportWidth();
|
||||
|
||||
result = (f32)width / (f32)height;
|
||||
result = g_ViModes[g_ViRes].yscale * result;
|
||||
result = g_ViModes[VIRES_LO].yscale * result;
|
||||
|
||||
return result;
|
||||
}
|
||||
@@ -2861,7 +2854,6 @@ void playerTickTeleport(f32 *aspectratio)
|
||||
void playerConfigureVi(void)
|
||||
{
|
||||
f32 ratio = player0f0bd358();
|
||||
g_ViRes = VIRES_LO;
|
||||
|
||||
text0f1531dc(false);
|
||||
|
||||
@@ -2870,7 +2862,7 @@ void playerConfigureVi(void)
|
||||
playermgrSetViewSize(playerGetViewportWidth(), playerGetViewportHeight());
|
||||
playermgrSetViewPosition(playerGetViewportLeft(), playerGetViewportTop());
|
||||
|
||||
viSetMode(g_ViModes[g_ViRes].xscale);
|
||||
viSetMode(g_ViModes[VIRES_LO].xscale);
|
||||
|
||||
viSetFovAspectAndSize(60, ratio, playerGetViewportWidth(), playerGetViewportHeight());
|
||||
|
||||
@@ -2884,21 +2876,7 @@ void playerTick(bool arg0)
|
||||
f32 aspectratio;
|
||||
f32 f20;
|
||||
|
||||
g_ViRes = g_HiResEnabled;
|
||||
|
||||
if ((g_Vars.coopplayernum >= 0 || g_Vars.antiplayernum >= 0) && PLAYERCOUNT() > 1) {
|
||||
g_ViRes = VIRES_LO;
|
||||
}
|
||||
|
||||
#if PAL
|
||||
text0f1531dc(false);
|
||||
#else
|
||||
if (g_ViRes == VIRES_HI) {
|
||||
text0f1531dc(true);
|
||||
} else {
|
||||
text0f1531dc(false);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (optionsGetScreenRatio() == SCREENRATIO_16_9) {
|
||||
aspectratio = player0f0bd358() * 1.33333333f;
|
||||
@@ -2919,7 +2897,7 @@ void playerTick(bool arg0)
|
||||
playermgrSetViewSize(playerGetViewportWidth(), playerGetViewportHeight());
|
||||
playermgrSetViewPosition(playerGetViewportLeft(), playerGetViewportTop());
|
||||
|
||||
viSetMode(g_ViModes[g_ViRes].xscale);
|
||||
viSetMode(g_ViModes[VIRES_LO].xscale);
|
||||
viSetFovAspectAndSize(60, aspectratio, playerGetViewportWidth(), playerGetViewportHeight());
|
||||
viSetViewPosition(playerGetViewportLeft(), playerGetViewportTop());
|
||||
viSetSize(playerGetFbWidth(), playerGetFbHeight());
|
||||
|
||||
@@ -18192,12 +18192,6 @@ Gfx *countdownTimerRender(Gfx *gdl)
|
||||
}
|
||||
}
|
||||
|
||||
#if !PAL
|
||||
if (g_ViRes == VIRES_HI) {
|
||||
viewright = viewright / 2;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (value60 < 0) {
|
||||
value60 = -value60;
|
||||
}
|
||||
|
||||
+4
-20
@@ -60,15 +60,11 @@ Gfx *radarRenderBackground(Gfx *gdl, struct textureconfig *tconfig, s32 arg2, s3
|
||||
gDPSetCombineMode(gdl++, G_CC_PRIMITIVE, G_CC_PRIMITIVE);
|
||||
gDPSetPrimColorViaWord(gdl++, 0, 0, 0x00000000);
|
||||
|
||||
gDPFillRectangle(gdl++,
|
||||
arg2 * g_ScaleX,
|
||||
arg3,
|
||||
(arg2 + tconfig->width) * g_ScaleX,
|
||||
arg3 + tconfig->width);
|
||||
gDPFillRectangle(gdl++, arg2, arg3, (arg2 + tconfig->width), arg3 + tconfig->width);
|
||||
|
||||
spb0[0] = arg2 * g_ScaleX;
|
||||
spb0[0] = arg2;
|
||||
spb0[1] = arg3;
|
||||
spa8[0] = arg4 * g_ScaleX;
|
||||
spa8[0] = arg4;
|
||||
spa8[1] = arg4;
|
||||
|
||||
texSelect(&gdl, tconfig, 2, 0, 0, 1, NULL);
|
||||
@@ -264,17 +260,7 @@ Gfx *radarRender(Gfx *gdl)
|
||||
return gdl;
|
||||
}
|
||||
|
||||
#if PAL
|
||||
g_ScaleX = 1;
|
||||
#else
|
||||
if (g_ViRes == VIRES_HI) {
|
||||
g_ScaleX = 2;
|
||||
} else {
|
||||
g_ScaleX = 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
g_RadarX = (viGetViewLeft() + viGetViewWidth()) / g_ScaleX - 41;
|
||||
g_RadarX = (viGetViewLeft() + viGetViewWidth()) - 41;
|
||||
|
||||
if (playercount == 2) {
|
||||
if (optionsGetScreenSplit() == SCREENSPLIT_VERTICAL) {
|
||||
@@ -398,8 +384,6 @@ Gfx *radarRender(Gfx *gdl)
|
||||
gdl = radarDrawDot(gdl, g_Vars.currentplayer->prop, &pos, colour, 0, 0);
|
||||
}
|
||||
|
||||
g_ScaleX = 1;
|
||||
|
||||
return gdl;
|
||||
}
|
||||
|
||||
|
||||
@@ -36,10 +36,6 @@ void func0f0d4690(Mtxf *mtx)
|
||||
|
||||
mtx4SetTranslation(&pos, mtx);
|
||||
mtx00015e4c(-1, mtx);
|
||||
|
||||
if (g_ScaleX == 2) {
|
||||
mtx00015df0(2, mtx);
|
||||
}
|
||||
}
|
||||
|
||||
void func0f0d475c(Mtxf *mtx)
|
||||
|
||||
+17
-29
@@ -333,9 +333,9 @@ s32 sightCalculateBoxBound(s32 targetx, s32 viewleft, s32 timeelapsed, s32 timee
|
||||
*/
|
||||
Gfx *sightDrawTargetBox(Gfx *gdl, struct trackedprop *trackedprop, s32 textid, s32 time)
|
||||
{
|
||||
s32 viewleft = viGetViewLeft() / g_ScaleX;
|
||||
s32 viewleft = viGetViewLeft();
|
||||
s32 viewtop = viGetViewTop();
|
||||
s32 viewwidth = viGetViewWidth() / g_ScaleX;
|
||||
s32 viewwidth = viGetViewWidth();
|
||||
s32 viewheight = viGetViewHeight();
|
||||
s32 viewright = viewleft + viewwidth - 1;
|
||||
s32 viewbottom = viewtop + viewheight - 1;
|
||||
@@ -350,9 +350,9 @@ Gfx *sightDrawTargetBox(Gfx *gdl, struct trackedprop *trackedprop, s32 textid, s
|
||||
time = TICKS(512);
|
||||
}
|
||||
|
||||
boxleft = sightCalculateBoxBound(trackedprop->x1 / g_ScaleX, viewleft, time, TICKS(80));
|
||||
boxleft = sightCalculateBoxBound(trackedprop->x1, viewleft, time, TICKS(80));
|
||||
boxtop = sightCalculateBoxBound(trackedprop->y1, viewtop, time, TICKS(80));
|
||||
boxright = sightCalculateBoxBound(trackedprop->x2 / g_ScaleX, viewright, time, TICKS(80));
|
||||
boxright = sightCalculateBoxBound(trackedprop->x2, viewright, time, TICKS(80));
|
||||
boxbottom = sightCalculateBoxBound(trackedprop->y2, viewbottom, time, TICKS(80));
|
||||
|
||||
if (trackedprop->prop) {
|
||||
@@ -417,9 +417,9 @@ Gfx *sightDrawTargetBox(Gfx *gdl, struct trackedprop *trackedprop, s32 textid, s
|
||||
|
||||
Gfx *sightDrawAimer(Gfx *gdl, s32 x, s32 y, s32 radius, s32 cornergap, u32 colour)
|
||||
{
|
||||
s32 viewleft = viGetViewLeft() / g_ScaleX;
|
||||
s32 viewleft = viGetViewLeft();
|
||||
s32 viewtop = viGetViewTop();
|
||||
s32 viewwidth = viGetViewWidth() / g_ScaleX;
|
||||
s32 viewwidth = viGetViewWidth();
|
||||
s32 viewheight = viGetViewHeight();
|
||||
s32 viewright = viewleft + viewwidth - 1;
|
||||
s32 viewbottom = viewtop + viewheight - 1;
|
||||
@@ -468,7 +468,7 @@ Gfx *sightDrawDefault(Gfx *gdl, bool sighton)
|
||||
s32 radius;
|
||||
s32 cornergap;
|
||||
u32 colour;
|
||||
s32 x = (s32) g_Vars.currentplayer->crosspos[0] / g_ScaleX;
|
||||
s32 x = (s32) g_Vars.currentplayer->crosspos[0];
|
||||
s32 y = g_Vars.currentplayer->crosspos[1];
|
||||
struct trackedprop *trackedprop;
|
||||
s32 i;
|
||||
@@ -682,7 +682,7 @@ Gfx *sightDrawClassic(Gfx *gdl, bool sighton)
|
||||
spc4[0] = x;
|
||||
spc4[1] = y;
|
||||
|
||||
spbc[0] = (tconfig->width >> 1) * (f32)g_ScaleX;
|
||||
spbc[0] = tconfig->width >> 1;
|
||||
spbc[1] = tconfig->height >> 1;
|
||||
|
||||
texSelect(&gdl, tconfig, 2, 0, 0, 1, NULL);
|
||||
@@ -796,15 +796,15 @@ Gfx *sightDrawSkedarTriangle(Gfx *gdl, s32 x, s32 y, s32 dir, u32 colour)
|
||||
|
||||
Gfx *sightDrawSkedar(Gfx *gdl, bool sighton)
|
||||
{
|
||||
s32 viewleft = viGetViewLeft() / g_ScaleX;
|
||||
s32 viewleft = viGetViewLeft();
|
||||
s32 viewtop = viGetViewTop();
|
||||
s32 viewwidth = viGetViewWidth() / g_ScaleX;
|
||||
s32 viewwidth = viGetViewWidth();
|
||||
s32 viewheight = viGetViewHeight();
|
||||
s32 viewright = viewleft + viewwidth - 1;
|
||||
s32 viewbottom = viewtop + viewheight - 1;
|
||||
s32 paddingy = viewheight / 4;
|
||||
s32 paddingx = viewwidth / 4;
|
||||
s32 x = (s32) (g_Vars.currentplayer->crosspos[0] / g_ScaleX);
|
||||
s32 x = (s32) (g_Vars.currentplayer->crosspos[0]);
|
||||
s32 trix1;
|
||||
s32 trix2;
|
||||
s32 y = g_Vars.currentplayer->crosspos[1];
|
||||
@@ -980,9 +980,9 @@ Gfx *sightDrawSkedar(Gfx *gdl, bool sighton)
|
||||
|
||||
Gfx *sightDrawZoom(Gfx *gdl, bool sighton)
|
||||
{
|
||||
s32 viewleft = viGetViewLeft() / g_ScaleX;
|
||||
s32 viewleft = viGetViewLeft();
|
||||
s32 viewtop = viGetViewTop();
|
||||
s32 viewhalfwidth = (viGetViewWidth() / g_ScaleX) >> 1;
|
||||
s32 viewhalfwidth = viGetViewWidth() >> 1;
|
||||
s32 viewhalfheight = viGetViewHeight() >> 1;
|
||||
s32 viewright = viewleft + viewhalfwidth * 2 - 1;
|
||||
s32 viewbottom = viewtop + viewhalfheight * 2 - 1;
|
||||
@@ -1118,13 +1118,13 @@ Gfx *sightDrawZoom(Gfx *gdl, bool sighton)
|
||||
|
||||
Gfx *sightDrawMaian(Gfx *gdl, bool sighton)
|
||||
{
|
||||
s32 viewleft = viGetViewLeft() / g_ScaleX;
|
||||
s32 viewleft = viGetViewLeft();
|
||||
s32 viewtop = viGetViewTop();
|
||||
s32 viewwidth = viGetViewWidth() / g_ScaleX;
|
||||
s32 viewwidth = viGetViewWidth();
|
||||
s32 viewheight = viGetViewHeight();
|
||||
s32 viewright = viewleft + viewwidth - 1;
|
||||
s32 viewbottom = viewtop + viewheight - 1;
|
||||
s32 x = (s32)g_Vars.currentplayer->crosspos[0] / g_ScaleX;
|
||||
s32 x = (s32)g_Vars.currentplayer->crosspos[0];
|
||||
s32 y = g_Vars.currentplayer->crosspos[1];
|
||||
struct gfxvtx *vertices;
|
||||
u32 *colours;
|
||||
@@ -1215,7 +1215,7 @@ Gfx *sightDrawMaian(Gfx *gdl, bool sighton)
|
||||
|
||||
Gfx *sightDrawTarget(Gfx *gdl)
|
||||
{
|
||||
s32 x = (s32)g_Vars.currentplayer->crosspos[0] / g_ScaleX;
|
||||
s32 x = (s32)g_Vars.currentplayer->crosspos[0];
|
||||
s32 y = g_Vars.currentplayer->crosspos[1];
|
||||
|
||||
gdl = textSetPrimColour(gdl, 0x00ff0028);
|
||||
@@ -1258,16 +1258,6 @@ Gfx *sightDraw(Gfx *gdl, bool sighton, s32 sight)
|
||||
return gdl;
|
||||
}
|
||||
|
||||
#if PAL
|
||||
g_ScaleX = 1;
|
||||
#else
|
||||
if (g_ViRes == VIRES_HI) {
|
||||
g_ScaleX = 2;
|
||||
} else {
|
||||
g_ScaleX = 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (PLAYERCOUNT() >= 2 && g_Vars.coopplayernum < 0 && g_Vars.antiplayernum < 0) {
|
||||
sight = SIGHT_DEFAULT;
|
||||
}
|
||||
@@ -1310,7 +1300,5 @@ Gfx *sightDraw(Gfx *gdl, bool sighton, s32 sight)
|
||||
}
|
||||
}
|
||||
|
||||
g_ScaleX = 1;
|
||||
|
||||
return gdl;
|
||||
}
|
||||
|
||||
@@ -2428,12 +2428,6 @@ Gfx *skyRenderSuns(Gfx *gdl, bool xray)
|
||||
return gdl;
|
||||
}
|
||||
|
||||
#if !PAL
|
||||
if (g_ViRes == 1) {
|
||||
xscale = 2;
|
||||
}
|
||||
#endif
|
||||
|
||||
viewleft = viGetViewLeft();
|
||||
viewtop = viGetViewTop();
|
||||
viewwidth = viGetViewWidth();
|
||||
@@ -2615,12 +2609,6 @@ Gfx *sky0f126384(Gfx *gdl, f32 x, f32 y, f32 arg3, f32 size, s32 arg5, f32 arg6)
|
||||
|
||||
scale = 1;
|
||||
|
||||
#if !PAL
|
||||
if (g_ViRes == VIRES_HI) {
|
||||
scale = 2;
|
||||
}
|
||||
#endif
|
||||
|
||||
sp128 = (x - viGetViewWidth() / 2.0f) * 0.01f;
|
||||
sp124 = (y - viGetViewHeight() / 2.0f) * 0.01f;
|
||||
|
||||
|
||||
+18
-18
@@ -188,9 +188,9 @@ s32 frWeaponListMenuHandler(s32 operation, struct menuitem *item, union handlerd
|
||||
TEXEL0, 0, ENVIRONMENT, 0, TEXEL0, 0, ENVIRONMENT, 0);
|
||||
|
||||
gSPTextureRectangle(gdl++,
|
||||
(((renderdata->x + i * 13) + 125) << 2) * g_ScaleX, (renderdata->y) << 2,
|
||||
(((renderdata->x + i * 13) + 136) << 2) * g_ScaleX, (renderdata->y + 11) << 2,
|
||||
G_TX_RENDERTILE, 0, 0x0160, 1024 / g_ScaleX, -1024);
|
||||
(((renderdata->x + i * 13) + 125) << 2), (renderdata->y) << 2,
|
||||
(((renderdata->x + i * 13) + 136) << 2), (renderdata->y + 11) << 2,
|
||||
G_TX_RENDERTILE, 0, 0x0160, 1024, -1024);
|
||||
}
|
||||
|
||||
return (s32)gdl;
|
||||
@@ -539,27 +539,27 @@ s32 frScoringMenuHandler(s32 operation, struct menuitem *item, union handlerdata
|
||||
|
||||
// Top left quarter of target
|
||||
gSPTextureRectangle(gdl++,
|
||||
((renderdata->x + 10) << 2) * g_ScaleX, (renderdata->y + 5) << 2,
|
||||
((renderdata->x + 42) << 2) * g_ScaleX, (renderdata->y + 37) << 2,
|
||||
G_TX_RENDERTILE, 16, 1024, 1024 / g_ScaleX, -1024);
|
||||
((renderdata->x + 10) << 2), (renderdata->y + 5) << 2,
|
||||
((renderdata->x + 42) << 2), (renderdata->y + 37) << 2,
|
||||
G_TX_RENDERTILE, 16, 1024, 1024, -1024);
|
||||
|
||||
// Top right quarter of target
|
||||
gSPTextureRectangle(gdl++,
|
||||
((renderdata->x + 41) << 2) * g_ScaleX, (renderdata->y + 5) << 2,
|
||||
((renderdata->x + 73) << 2) * g_ScaleX, (renderdata->y + 37) << 2,
|
||||
G_TX_RENDERTILE, 16, 1024, -1024 / g_ScaleX, -1024);
|
||||
((renderdata->x + 41) << 2), (renderdata->y + 5) << 2,
|
||||
((renderdata->x + 73) << 2), (renderdata->y + 37) << 2,
|
||||
G_TX_RENDERTILE, 16, 1024, -1024, -1024);
|
||||
|
||||
// Bottom left quarter of target
|
||||
gSPTextureRectangle(gdl++,
|
||||
((renderdata->x + 10) << 2) * g_ScaleX, (renderdata->y + 36) << 2,
|
||||
((renderdata->x + 42) << 2) * g_ScaleX, (renderdata->y + 68) << 2,
|
||||
G_TX_RENDERTILE, 16, 1024, 1024 / g_ScaleX, 1024);
|
||||
((renderdata->x + 10) << 2), (renderdata->y + 36) << 2,
|
||||
((renderdata->x + 42) << 2), (renderdata->y + 68) << 2,
|
||||
G_TX_RENDERTILE, 16, 1024, 1024, 1024);
|
||||
|
||||
// Bottom right quarter of target
|
||||
gSPTextureRectangle(gdl++,
|
||||
((renderdata->x + 41) << 2) * g_ScaleX, (renderdata->y + 36) << 2,
|
||||
((renderdata->x + 73) << 2) * g_ScaleX, (renderdata->y + 68) << 2,
|
||||
G_TX_RENDERTILE, 16, 1024, -1024 / g_ScaleX, 1024);
|
||||
((renderdata->x + 41) << 2), (renderdata->y + 36) << 2,
|
||||
((renderdata->x + 73) << 2), (renderdata->y + 68) << 2,
|
||||
G_TX_RENDERTILE, 16, 1024, -1024, 1024);
|
||||
|
||||
gdl = textSetPrimColour(gdl, ((failed ? 0xff000055 : 0x00ff0055) & 0xffffff00) | (((failed ? 0xff000055 : 0x00ff0055) & 0xff) * (renderdata->colour & 0xff) >> 8));
|
||||
colour = ((failed ? 0xff6969aa : renderdata->colour) & 0xffffff00) | ((((failed ? 0xff6969aa : renderdata->colour) & 0xff) * (renderdata->colour & 0xff)) >> 8);
|
||||
@@ -2327,9 +2327,9 @@ s32 ciHangarTitleMenuHandler(s32 operation, struct menuitem *item, union handler
|
||||
gDPSetEnvColorViaWord(gdl++, 0xffffff00 | ((renderdata->colour & 0xff) * 255) >> 8);
|
||||
|
||||
gSPTextureRectangle(gdl++,
|
||||
((renderdata->x + 6) << 2) * g_ScaleX, (renderdata->y + 3) << 2,
|
||||
((renderdata->x + 60) << 2) * g_ScaleX, (renderdata->y + 39) << 2,
|
||||
G_TX_RENDERTILE, 0, 0x0480, 1024 / g_ScaleX, -1024);
|
||||
((renderdata->x + 6) << 2), (renderdata->y + 3) << 2,
|
||||
((renderdata->x + 60) << 2), (renderdata->y + 39) << 2,
|
||||
G_TX_RENDERTILE, 0, 0x0480, 1024, -1024);
|
||||
|
||||
leftmargin = -1;
|
||||
} else {
|
||||
|
||||
@@ -301,8 +301,6 @@ extern s32 g_ModelMostType2;
|
||||
extern s32 g_ModelMostType3;
|
||||
extern s32 g_ModelMostModels;
|
||||
extern s32 g_ModelMostAnims;
|
||||
extern s32 g_ViRes;
|
||||
extern bool g_HiResEnabled;
|
||||
extern s32 var8007072c;
|
||||
extern u32 var80070738;
|
||||
extern u32 var8007073c;
|
||||
@@ -470,7 +468,6 @@ extern bool g_ShardsActive;
|
||||
extern bool g_WoodShardsActive;
|
||||
extern bool g_GlassShardsActive;
|
||||
extern s32 var800800f0jf;
|
||||
extern s32 g_ScaleX;
|
||||
extern s32 var80080108jf;
|
||||
extern s32 var8007fad0;
|
||||
extern struct font *g_FontNumeric;
|
||||
|
||||
@@ -95,7 +95,6 @@ void playerAdjustFade(f32 maxfadetime, s32 r, s32 g, s32 b, f32 frac);
|
||||
void playerSetFadeFrac(f32 maxfadetime, f32 frac);
|
||||
bool playerIsFadeComplete(void);
|
||||
void playerStartChrFade(f32 duration60, f32 targetfrac);
|
||||
void playerSetHiResEnabled(bool enable);
|
||||
void playerAutoWalk(s16 aimpad, u8 walkspeed, u8 turnspeed, u8 lookup, u8 dist);
|
||||
void playerLaunchSlayerRocket(struct weaponobj *rocket);
|
||||
void playerSetGlobalDrawWorldOffset(s32 room);
|
||||
|
||||
+2
-8
@@ -120,14 +120,8 @@
|
||||
#define gDPSetEnvColorViaWord(pkt, rgba) gDPSetColor(pkt, G_SETENVCOLOR, rgba)
|
||||
#define gDPSetFogColorViaWord(pkt, rgba) gDPSetColor(pkt, G_SETFOGCOLOR, rgba)
|
||||
|
||||
/**
|
||||
* gDPFillRectangle - a wrapper around gDPFillRectangle which applies
|
||||
* g_ScaleX to the X coordinates.
|
||||
*
|
||||
* g_ScaleX is normally 1, but 2 when using hi-res.
|
||||
*/
|
||||
#define gDPFillRectangleScaled(pkt, x1, y1, x2, y2) gDPFillRectangle(pkt, (x1) * g_ScaleX, y1, (x2) * g_ScaleX, y2)
|
||||
#define gDPFillRectangleScaled gDPFillRectangle
|
||||
|
||||
#define gDPHudRectangle(pkt, x1, y1, x2, y2) gDPFillRectangle(pkt, (x1) * g_ScaleX, y1, ((x2 + 1)) * g_ScaleX, (y2) + 1)
|
||||
#define gDPHudRectangle(pkt, x1, y1, x2, y2) gDPFillRectangle(pkt, (x1), y1, ((x2 + 1)), (y2) + 1)
|
||||
|
||||
#endif
|
||||
|
||||
+1
-8
@@ -161,14 +161,7 @@ void viReset(s32 stagenum)
|
||||
fbsize = g_ViModeWidths[2] * g_ViModeHeights[2] * 2;
|
||||
} else {
|
||||
viSetMode(VIMODE_LO);
|
||||
|
||||
if (1);
|
||||
|
||||
fbsize = 640 * 220 * 2;
|
||||
|
||||
if ((g_Vars.coopplayernum >= 0 || g_Vars.antiplayernum >= 0) && PLAYERCOUNT() == 2) {
|
||||
fbsize = 320 * 220 * 2;
|
||||
}
|
||||
fbsize = 320 * 220 * 2;
|
||||
}
|
||||
|
||||
ptr = mempAlloc(fbsize * 2 + 0x40, MEMPOOL_STAGE);
|
||||
|
||||
Reference in New Issue
Block a user