mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-09-01 09:22:53 -04:00
Attempt to decompile currentPlayerInit
This commit is contained in:
@@ -354,6 +354,7 @@ SECTIONS
|
||||
src/game/game_00c490.o (.text);
|
||||
src/game/game_0109d0.o (.text);
|
||||
src/game/game_011110.o (.text);
|
||||
src/game/game_012450.o (.text);
|
||||
src/game/game_0125a0.o (.text);
|
||||
src/game/game_013260.o (.text);
|
||||
src/game/game_013540.o (.text);
|
||||
@@ -442,6 +443,7 @@ SECTIONS
|
||||
src/game/game_00c490.o (.rodata);
|
||||
src/game/game_0109d0.o (.rodata);
|
||||
src/game/game_011110.o (.rodata);
|
||||
src/game/game_012450.o (.rodata);
|
||||
src/game/game_0125a0.o (.rodata);
|
||||
src/game/game_013260.o (.rodata);
|
||||
src/game/game_013540.o (.rodata);
|
||||
|
||||
+1
-1
@@ -165,7 +165,7 @@ void cheatsActivate(void)
|
||||
(1 << CHEAT_PSYCHOSISGUN - 32) |
|
||||
(1 << CHEAT_PP9I - 32) |
|
||||
(1 << CHEAT_CC13 - 32) |
|
||||
(1 << CHEAT_KLO1313 - 32) |
|
||||
(1 << CHEAT_KL01313 - 32) |
|
||||
(1 << CHEAT_KF7SPECIAL - 32) |
|
||||
(1 << CHEAT_ZZT - 32) |
|
||||
(1 << CHEAT_DMC - 32) |
|
||||
|
||||
+4
-3
@@ -42,6 +42,7 @@
|
||||
#include "library/library_16110.h"
|
||||
#include "library/library_1a500.h"
|
||||
#include "library/library_233c0.h"
|
||||
#include "library/library_4a360.h"
|
||||
|
||||
const u32 var7f1a8680[] = {0xb8d1b717};
|
||||
const u32 var7f1a8684[] = {0x00000000};
|
||||
@@ -1219,7 +1220,7 @@ glabel func0f01e250
|
||||
/* f01e4cc: 27bd0030 */ addiu $sp,$sp,0x30
|
||||
);
|
||||
|
||||
u32 getNumChrs(void)
|
||||
s32 getNumChrs(void)
|
||||
{
|
||||
return g_NumChrsA;
|
||||
}
|
||||
@@ -3979,7 +3980,7 @@ glabel func0f020b14
|
||||
|
||||
struct prop *func0f020cc8(s32 arg0, s32 arg1, s32 arg2, f32 arg3, s32 arg4)
|
||||
{
|
||||
struct prop *prop = func0f060358();
|
||||
struct prop *prop = propAllocate();
|
||||
|
||||
if (prop) {
|
||||
prop = func0f020b14(prop, arg0, arg1, arg2, arg3, arg4);
|
||||
@@ -5907,7 +5908,7 @@ glabel func0f022624
|
||||
/* f022944: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f022948: 00002825 */ or $a1,$zero,$zero
|
||||
.L0f02294c:
|
||||
/* f02294c: 0fc2a58a */ jal func0f0a9628
|
||||
/* f02294c: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f022950: 24040014 */ addiu $a0,$zero,0x14
|
||||
.L0f022954:
|
||||
/* f022954: 3c02800a */ lui $v0,0x800a
|
||||
|
||||
@@ -7122,7 +7122,7 @@ bool aiShowObj(void)
|
||||
struct weaponobj *weapon = (struct weaponobj *) obj;
|
||||
|
||||
if (weapon->weapon_id == WEAPON_CAMSPY) {
|
||||
func0f011630();
|
||||
currentPlayerInitEyespy();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7823,7 +7823,7 @@ glabel ai00f4
|
||||
*/
|
||||
bool ai00f5(void)
|
||||
{
|
||||
g_8007073c = 1;
|
||||
var8007073c = 1;
|
||||
g_Vars.aioffset += 2;
|
||||
|
||||
return false;
|
||||
@@ -7836,7 +7836,7 @@ bool ai00f6(void)
|
||||
{
|
||||
u8 *cmd = g_Vars.ailist + g_Vars.aioffset;
|
||||
|
||||
if (g_8007073c == 2) {
|
||||
if (var8007073c == 2) {
|
||||
g_Vars.aioffset = chraiGoToLabel(g_Vars.ailist, g_Vars.aioffset, cmd[2]);
|
||||
} else {
|
||||
g_Vars.aioffset += 3;
|
||||
@@ -12873,7 +12873,7 @@ bool aiClearInventory(void)
|
||||
if (g_Vars.currentplayer == g_Vars.bond || g_Vars.currentplayer == g_Vars.coop) {
|
||||
func0f111600();
|
||||
g_Vars.currentplayer->unk00c4 = 0;
|
||||
func0f111d88(1);
|
||||
currentPlayerGiveWeapon(1);
|
||||
currentPlayerEquipWeaponInCutscene(1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2995,8 +2995,8 @@ glabel func0f00eb64
|
||||
/* f00ec2c: 00402025 */ or $a0,$v0,$zero
|
||||
/* f00ec30: 0fc59c3f */ jal func0f1670fc
|
||||
/* f00ec34: afa60060 */ sw $a2,0x60($sp)
|
||||
/* f00ec38: 3c03800a */ lui $v1,%hi(var8009d050)
|
||||
/* f00ec3c: 2463d050 */ addiu $v1,$v1,%lo(var8009d050)
|
||||
/* f00ec38: 3c03800a */ lui $v1,%hi(g_GeCreditsData)
|
||||
/* f00ec3c: 2463d050 */ addiu $v1,$v1,%lo(g_GeCreditsData)
|
||||
/* f00ec40: ac620000 */ sw $v0,0x0($v1)
|
||||
/* f00ec44: 8fa40060 */ lw $a0,0x60($sp)
|
||||
/* f00ec48: 0fc5b878 */ jal func0f16e1e0
|
||||
|
||||
+387
-67
@@ -1,6 +1,7 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "math.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
@@ -18,6 +19,8 @@
|
||||
#include "game/game_157db0.h"
|
||||
#include "game/game_176d70.h"
|
||||
#include "game/game_187770.h"
|
||||
#include "library/library_16110.h"
|
||||
#include "library/library_233c0.h"
|
||||
|
||||
const u32 var7f1a8240[] = {0x7f011a44};
|
||||
const u32 var7f1a8244[] = {0x7f011a90};
|
||||
@@ -425,7 +428,7 @@ glabel func0f011560
|
||||
);
|
||||
|
||||
GLOBAL_ASM(
|
||||
glabel func0f011630
|
||||
glabel currentPlayerInitEyespy
|
||||
/* f011630: 27bdff78 */ addiu $sp,$sp,-136
|
||||
/* f011634: afb00018 */ sw $s0,0x18($sp)
|
||||
/* f011638: 3c10800a */ lui $s0,%hi(g_Vars)
|
||||
@@ -611,7 +614,7 @@ glabel func0f011630
|
||||
);
|
||||
|
||||
GLOBAL_ASM(
|
||||
glabel func0f0118f4
|
||||
glabel currentPlayerInit
|
||||
/* f0118f4: 27bdff58 */ addiu $sp,$sp,-168
|
||||
/* f0118f8: 3c0f8006 */ lui $t7,%hi(var800623a4)
|
||||
/* f0118fc: afbf0034 */ sw $ra,0x34($sp)
|
||||
@@ -737,7 +740,7 @@ glabel func0f0118f4
|
||||
/* f011ad4: 10000004 */ beqz $zero,.L0f011ae8
|
||||
/* f011ad8: 8fb80080 */ lw $t8,0x80($sp)
|
||||
.L0f011adc:
|
||||
/* f011adc: 0fc44762 */ jal func0f111d88
|
||||
/* f011adc: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011ae0: 8e040004 */ lw $a0,0x4($s0)
|
||||
/* f011ae4: 8fb80080 */ lw $t8,0x80($sp)
|
||||
.L0f011ae8:
|
||||
@@ -771,7 +774,7 @@ glabel func0f0118f4
|
||||
/* f011b4c: 118d0004 */ beq $t4,$t5,.L0f011b60
|
||||
/* f011b50: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011b54: 8e040004 */ lw $a0,0x4($s0)
|
||||
/* f011b58: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011b58: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011b5c: 8e050008 */ lw $a1,0x8($s0)
|
||||
.L0f011b60:
|
||||
/* f011b60: 10000049 */ beqz $zero,.L0f011c88
|
||||
@@ -842,7 +845,7 @@ glabel func0f0118f4
|
||||
/* f011c5c: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011c60: 944e000c */ lhu $t6,0xc($v0)
|
||||
.L0f011c64:
|
||||
/* f011c64: 2442000c */ addiu $v0,$v0,%lo(var800a000c)
|
||||
/* f011c64: 2442000c */ addiu $v0,$v0,12
|
||||
/* f011c68: 55c0fffe */ bnezl $t6,.L0f011c64
|
||||
/* f011c6c: 944e000c */ lhu $t6,0xc($v0)
|
||||
/* f011c70: 944f0002 */ lhu $t7,0x2($v0)
|
||||
@@ -859,110 +862,110 @@ glabel func0f0118f4
|
||||
/* f011c90: 5441ff65 */ bnel $v0,$at,.L0f011a28
|
||||
/* f011c94: 2c41000c */ sltiu $at,$v0,0xc
|
||||
.L0f011c98:
|
||||
/* f011c98: 0fc44762 */ jal func0f111d88
|
||||
/* f011c98: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011c9c: 24040001 */ addiu $a0,$zero,0x1
|
||||
/* f011ca0: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011ca4: 24040008 */ addiu $a0,$zero,0x8
|
||||
/* f011ca8: 10400006 */ beqz $v0,.L0f011cc4
|
||||
/* f011cac: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011cb0: 0fc44762 */ jal func0f111d88
|
||||
/* f011cb0: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011cb4: 24040009 */ addiu $a0,$zero,0x9
|
||||
/* f011cb8: 2404000a */ addiu $a0,$zero,0xa
|
||||
/* f011cbc: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011cbc: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011cc0: 24050050 */ addiu $a1,$zero,0x50
|
||||
.L0f011cc4:
|
||||
/* f011cc4: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011cc8: 24040009 */ addiu $a0,$zero,0x9
|
||||
/* f011ccc: 10400006 */ beqz $v0,.L0f011ce8
|
||||
/* f011cd0: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011cd4: 0fc44762 */ jal func0f111d88
|
||||
/* f011cd4: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011cd8: 24040016 */ addiu $a0,$zero,0x16
|
||||
/* f011cdc: 24040006 */ addiu $a0,$zero,0x6
|
||||
/* f011ce0: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011ce0: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011ce4: 24050050 */ addiu $a1,$zero,0x50
|
||||
.L0f011ce8:
|
||||
/* f011ce8: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011cec: 24040001 */ addiu $a0,$zero,0x1
|
||||
/* f011cf0: 10400006 */ beqz $v0,.L0f011d0c
|
||||
/* f011cf4: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011cf8: 0fc44762 */ jal func0f111d88
|
||||
/* f011cf8: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011cfc: 24040031 */ addiu $a0,$zero,0x31
|
||||
/* f011d00: 24040014 */ addiu $a0,$zero,0x14
|
||||
/* f011d04: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011d04: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011d08: 24051c20 */ addiu $a1,$zero,0x1c20
|
||||
.L0f011d0c:
|
||||
/* f011d0c: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011d10: 24040015 */ addiu $a0,$zero,0x15
|
||||
/* f011d14: 10400003 */ beqz $v0,.L0f011d24
|
||||
/* f011d18: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011d1c: 0fc44762 */ jal func0f111d88
|
||||
/* f011d1c: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011d20: 2404002d */ addiu $a0,$zero,0x2d
|
||||
.L0f011d24:
|
||||
/* f011d24: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011d28: 2404001a */ addiu $a0,$zero,0x1a
|
||||
/* f011d2c: 10400003 */ beqz $v0,.L0f011d3c
|
||||
/* f011d30: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011d34: 0fc44762 */ jal func0f111d88
|
||||
/* f011d34: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011d38: 24040037 */ addiu $a0,$zero,0x37
|
||||
.L0f011d3c:
|
||||
/* f011d3c: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011d40: 2404001b */ addiu $a0,$zero,0x1b
|
||||
/* f011d44: 10400006 */ beqz $v0,.L0f011d60
|
||||
/* f011d48: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011d4c: 0fc44762 */ jal func0f111d88
|
||||
/* f011d4c: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011d50: 24040018 */ addiu $a0,$zero,0x18
|
||||
/* f011d54: 24040008 */ addiu $a0,$zero,0x8
|
||||
/* f011d58: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011d58: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011d5c: 2405000a */ addiu $a1,$zero,0xa
|
||||
.L0f011d60:
|
||||
/* f011d60: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011d64: 2404001c */ addiu $a0,$zero,0x1c
|
||||
/* f011d68: 10400006 */ beqz $v0,.L0f011d84
|
||||
/* f011d6c: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011d70: 0fc44762 */ jal func0f111d88
|
||||
/* f011d70: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011d74: 24040015 */ addiu $a0,$zero,0x15
|
||||
/* f011d78: 24040004 */ addiu $a0,$zero,0x4
|
||||
/* f011d7c: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011d7c: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011d80: 240500c8 */ addiu $a1,$zero,0xc8
|
||||
.L0f011d84:
|
||||
/* f011d84: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011d88: 2404001d */ addiu $a0,$zero,0x1d
|
||||
/* f011d8c: 10400003 */ beqz $v0,.L0f011d9c
|
||||
/* f011d90: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011d94: 0fc44762 */ jal func0f111d88
|
||||
/* f011d94: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011d98: 2404002f */ addiu $a0,$zero,0x2f
|
||||
.L0f011d9c:
|
||||
/* f011d9c: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011da0: 2404001e */ addiu $a0,$zero,0x1e
|
||||
/* f011da4: 10400009 */ beqz $v0,.L0f011dcc
|
||||
/* f011da8: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011dac: 0fc44762 */ jal func0f111d88
|
||||
/* f011dac: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011db0: 24040012 */ addiu $a0,$zero,0x12
|
||||
/* f011db4: 24040004 */ addiu $a0,$zero,0x4
|
||||
/* f011db8: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011db8: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011dbc: 240500c8 */ addiu $a1,$zero,0xc8
|
||||
/* f011dc0: 2404000b */ addiu $a0,$zero,0xb
|
||||
/* f011dc4: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011dc4: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011dc8: 24050014 */ addiu $a1,$zero,0x14
|
||||
.L0f011dcc:
|
||||
/* f011dcc: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011dd0: 2404001f */ addiu $a0,$zero,0x1f
|
||||
/* f011dd4: 10400006 */ beqz $v0,.L0f011df0
|
||||
/* f011dd8: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011ddc: 0fc44762 */ jal func0f111d88
|
||||
/* f011ddc: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011de0: 2404000e */ addiu $a0,$zero,0xe
|
||||
/* f011de4: 24040002 */ addiu $a0,$zero,0x2
|
||||
/* f011de8: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011de8: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011dec: 240500c8 */ addiu $a1,$zero,0xc8
|
||||
.L0f011df0:
|
||||
/* f011df0: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011df4: 24040020 */ addiu $a0,$zero,0x20
|
||||
/* f011df8: 10400006 */ beqz $v0,.L0f011e14
|
||||
/* f011dfc: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011e00: 0fc44762 */ jal func0f111d88
|
||||
/* f011e00: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011e04: 24040007 */ addiu $a0,$zero,0x7
|
||||
/* f011e08: 24040001 */ addiu $a0,$zero,0x1
|
||||
/* f011e0c: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011e0c: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011e10: 240500c8 */ addiu $a1,$zero,0xc8
|
||||
.L0f011e14:
|
||||
/* f011e14: 0fc41b99 */ jal cheatIsActive
|
||||
@@ -974,93 +977,93 @@ glabel func0f0118f4
|
||||
/* f011e2c: 10400009 */ beqz $v0,.L0f011e54
|
||||
/* f011e30: 24040016 */ addiu $a0,$zero,0x16
|
||||
.L0f011e34:
|
||||
/* f011e34: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011e34: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011e38: 24050004 */ addiu $a1,$zero,0x4
|
||||
/* f011e3c: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011e40: 24040021 */ addiu $a0,$zero,0x21
|
||||
/* f011e44: 10400003 */ beqz $v0,.L0f011e54
|
||||
/* f011e48: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011e4c: 0fc44762 */ jal func0f111d88
|
||||
/* f011e4c: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011e50: 2404002c */ addiu $a0,$zero,0x2c
|
||||
.L0f011e54:
|
||||
/* f011e54: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011e58: 24040022 */ addiu $a0,$zero,0x22
|
||||
/* f011e5c: 10400006 */ beqz $v0,.L0f011e78
|
||||
/* f011e60: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011e64: 0fc44762 */ jal func0f111d88
|
||||
/* f011e64: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011e68: 24040024 */ addiu $a0,$zero,0x24
|
||||
/* f011e6c: 24040001 */ addiu $a0,$zero,0x1
|
||||
/* f011e70: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011e70: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011e74: 240500c8 */ addiu $a1,$zero,0xc8
|
||||
.L0f011e78:
|
||||
/* f011e78: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011e7c: 24040023 */ addiu $a0,$zero,0x23
|
||||
/* f011e80: 10400006 */ beqz $v0,.L0f011e9c
|
||||
/* f011e84: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011e88: 0fc44762 */ jal func0f111d88
|
||||
/* f011e88: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011e8c: 24040025 */ addiu $a0,$zero,0x25
|
||||
/* f011e90: 24040004 */ addiu $a0,$zero,0x4
|
||||
/* f011e94: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011e94: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011e98: 240500c8 */ addiu $a1,$zero,0xc8
|
||||
.L0f011e9c:
|
||||
/* f011e9c: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011ea0: 24040024 */ addiu $a0,$zero,0x24
|
||||
/* f011ea4: 10400006 */ beqz $v0,.L0f011ec0
|
||||
/* f011ea8: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011eac: 0fc44762 */ jal func0f111d88
|
||||
/* f011eac: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011eb0: 24040026 */ addiu $a0,$zero,0x26
|
||||
/* f011eb4: 24040002 */ addiu $a0,$zero,0x2
|
||||
/* f011eb8: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011eb8: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011ebc: 240500c8 */ addiu $a1,$zero,0xc8
|
||||
.L0f011ec0:
|
||||
/* f011ec0: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011ec4: 24040025 */ addiu $a0,$zero,0x25
|
||||
/* f011ec8: 10400006 */ beqz $v0,.L0f011ee4
|
||||
/* f011ecc: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011ed0: 0fc44762 */ jal func0f111d88
|
||||
/* f011ed0: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011ed4: 24040027 */ addiu $a0,$zero,0x27
|
||||
/* f011ed8: 24040004 */ addiu $a0,$zero,0x4
|
||||
/* f011edc: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011edc: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011ee0: 240500c8 */ addiu $a1,$zero,0xc8
|
||||
.L0f011ee4:
|
||||
/* f011ee4: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011ee8: 24040026 */ addiu $a0,$zero,0x26
|
||||
/* f011eec: 10400006 */ beqz $v0,.L0f011f08
|
||||
/* f011ef0: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011ef4: 0fc44762 */ jal func0f111d88
|
||||
/* f011ef4: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011ef8: 24040028 */ addiu $a0,$zero,0x28
|
||||
/* f011efc: 24040002 */ addiu $a0,$zero,0x2
|
||||
/* f011f00: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011f00: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011f04: 240500c8 */ addiu $a1,$zero,0xc8
|
||||
.L0f011f08:
|
||||
/* f011f08: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011f0c: 24040027 */ addiu $a0,$zero,0x27
|
||||
/* f011f10: 10400006 */ beqz $v0,.L0f011f2c
|
||||
/* f011f14: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011f18: 0fc44762 */ jal func0f111d88
|
||||
/* f011f18: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011f1c: 24040029 */ addiu $a0,$zero,0x29
|
||||
/* f011f20: 24040002 */ addiu $a0,$zero,0x2
|
||||
/* f011f24: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011f24: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011f28: 240500c8 */ addiu $a1,$zero,0xc8
|
||||
.L0f011f2c:
|
||||
/* f011f2c: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011f30: 24040028 */ addiu $a0,$zero,0x28
|
||||
/* f011f34: 10400006 */ beqz $v0,.L0f011f50
|
||||
/* f011f38: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011f3c: 0fc44762 */ jal func0f111d88
|
||||
/* f011f3c: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011f40: 2404002a */ addiu $a0,$zero,0x2a
|
||||
/* f011f44: 24040004 */ addiu $a0,$zero,0x4
|
||||
/* f011f48: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011f48: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011f4c: 240500c8 */ addiu $a1,$zero,0xc8
|
||||
.L0f011f50:
|
||||
/* f011f50: 0fc41b99 */ jal cheatIsActive
|
||||
/* f011f54: 24040029 */ addiu $a0,$zero,0x29
|
||||
/* f011f58: 50400007 */ beqzl $v0,.L0f011f78
|
||||
/* f011f5c: 8fa90080 */ lw $t1,0x80($sp)
|
||||
/* f011f60: 0fc44762 */ jal func0f111d88
|
||||
/* f011f60: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f011f64: 2404002b */ addiu $a0,$zero,0x2b
|
||||
/* f011f68: 24040002 */ addiu $a0,$zero,0x2
|
||||
/* f011f6c: 0fc2a58a */ jal func0f0a9628
|
||||
/* f011f6c: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f011f70: 240500c8 */ addiu $a1,$zero,0xc8
|
||||
/* f011f74: 8fa90080 */ lw $t1,0x80($sp)
|
||||
.L0f011f78:
|
||||
@@ -1069,7 +1072,7 @@ glabel func0f0118f4
|
||||
/* f011f80: 3c01800a */ lui $at,0x800a
|
||||
/* f011f84: ac2addd0 */ sw $t2,-0x2230($at)
|
||||
.L0f011f88:
|
||||
/* f011f88: 0fc180d6 */ jal func0f060358
|
||||
/* f011f88: 0fc180d6 */ jal propAllocate
|
||||
/* f011f8c: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f011f90: 8e2b0284 */ lw $t3,0x284($s1)
|
||||
/* f011f94: 24190006 */ addiu $t9,$zero,0x6
|
||||
@@ -1147,7 +1150,7 @@ glabel func0f0118f4
|
||||
/* f0120a0: 93a9007b */ lbu $t1,0x7b($sp)
|
||||
/* f0120a4: 11200003 */ beqz $t1,.L0f0120b4
|
||||
/* f0120a8: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f0120ac: 0fc0458c */ jal func0f011630
|
||||
/* f0120ac: 0fc0458c */ jal currentPlayerInitEyespy
|
||||
/* f0120b0: 00000000 */ sll $zero,$zero,0x0
|
||||
.L0f0120b4:
|
||||
/* f0120b4: 3c0d800a */ lui $t5,0x800a
|
||||
@@ -1398,24 +1401,341 @@ glabel func0f0118f4
|
||||
/* f01244c: 00000000 */ sll $zero,$zero,0x0
|
||||
);
|
||||
|
||||
void currentPlayerInitGunsHeld(void)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
if (PLAYERCOUNT() == 1 && g_Vars.mplayerisrunning == false) {
|
||||
g_Vars.currentplayer->equipallguns = cheatIsActive(CHEAT_ALLGUNS);
|
||||
} else {
|
||||
g_Vars.currentplayer->equipallguns = false;
|
||||
}
|
||||
|
||||
for (i = 0; i != 10; i++) {
|
||||
g_Vars.currentplayer->gunheldarr[i].unk08 = -1;
|
||||
}
|
||||
}
|
||||
|
||||
void func0f012530(s32 arg0)
|
||||
{
|
||||
g_Vars.currentplayer->equipmaxitems = arg0 + 30;
|
||||
g_Vars.currentplayer->unk1868 = func000123c8((g_Vars.currentplayer->equipmaxitems * 20 + 15 | 0xf) ^ 0xf, 4);
|
||||
func0f111600();
|
||||
}
|
||||
// regalloc
|
||||
//void currentPlayerInit(void)
|
||||
//{
|
||||
// struct coord pos = var800623a4;
|
||||
// s16 rooms[8];
|
||||
// f32 fStack32 = 0;
|
||||
// f32 fVar9;
|
||||
// bool hasdefaultweapon = false;
|
||||
// s32 *cmd = g_StageSetup.intro;
|
||||
// u8 haseyespy = false;
|
||||
// s32 stack[7];
|
||||
// s32 i;
|
||||
// s32 numchrs;
|
||||
// struct gecreditsdata *thing;
|
||||
// f32 tmp;
|
||||
// s32 bodynum;
|
||||
// s32 headnum;
|
||||
//
|
||||
// func0f0bc3f0();
|
||||
// func0f18e558();
|
||||
// var80070764 = 0;
|
||||
// var8009de20 = 0;
|
||||
// var8007072c = 1;
|
||||
// var80070738 = 0;
|
||||
// var8007073c = 0;
|
||||
// g_CurrentGeCreditsData = NULL;
|
||||
// g_Vars.currentplayer->bondexploding = false;
|
||||
// g_NumSpawnPoints = 0;
|
||||
// g_Vars.currentplayer->unk1b78 = 0;
|
||||
// g_Vars.currentplayer->unk1bd4 = 0;
|
||||
// g_PlayersWithControl[0] = true;
|
||||
// g_PlayersWithControl[1] = true;
|
||||
// g_PlayersWithControl[2] = true;
|
||||
// g_PlayersWithControl[3] = true;
|
||||
// g_PlayerInvincible = false;
|
||||
// setTickMode(TICKMODE_0);
|
||||
// var80070744 = 0;
|
||||
// var80070748 = 0;
|
||||
// var8007074c = 0;
|
||||
// g_Vars.currentplayer->bondviewlevtime60 = 0;
|
||||
// g_Vars.currentplayer->bondwatchtime60 = 0;
|
||||
// g_Vars.currentplayer->introanimnum = 0;
|
||||
// g_DefaultWeaponArgument = 0;
|
||||
// g_DefaultWeapon = 0;
|
||||
//
|
||||
// if (cmd) {
|
||||
// while (cmd[0] != INTROTYPE_END) {
|
||||
// switch (*cmd) {
|
||||
// case INTROTYPE_SPAWN:
|
||||
// if (cmd[2] == 0) {
|
||||
// g_SpawnPoints[g_NumSpawnPoints++] = cmd[1];
|
||||
// }
|
||||
// cmd += 3;
|
||||
// break;
|
||||
// case INTROTYPE_CASE:
|
||||
// case INTROTYPE_CASERESPAWN:
|
||||
// cmd += 3;
|
||||
// break;
|
||||
// case INTROTYPE_HILL:
|
||||
// cmd += 2;
|
||||
// break;
|
||||
// case INTROTYPE_WEAPON:
|
||||
// if (cmd[3] == 0 && g_Vars.currentplayer != g_Vars.anti) {
|
||||
// func0f011560(cmd[1]);
|
||||
//
|
||||
// if (cmd[2] >= 0) {
|
||||
// func0f011560(cmd[2]);
|
||||
// func0f111e28(cmd[1], cmd[2]);
|
||||
// } else {
|
||||
// currentPlayerGiveWeapon(cmd[1]);
|
||||
// }
|
||||
//
|
||||
// if (!hasdefaultweapon) {
|
||||
// g_DefaultWeapon = cmd[1];
|
||||
//
|
||||
// if (cmd[2] >= 0) {
|
||||
// g_DefaultWeaponArgument = cmd[2];
|
||||
// }
|
||||
//
|
||||
// hasdefaultweapon = true;
|
||||
// }
|
||||
//
|
||||
// if (cmd[1] == WEAPON_CAMSPY) {
|
||||
// haseyespy = true;
|
||||
// }
|
||||
// }
|
||||
// cmd += 4;
|
||||
// break;
|
||||
// case INTROTYPE_AMMO:
|
||||
// if (cmd[3] == 0 && g_Vars.currentplayer != g_Vars.anti) {
|
||||
// currentPlayerGiveAmmo(cmd[1], cmd[2]);
|
||||
// }
|
||||
// cmd += 4;
|
||||
// break;
|
||||
// case INTROTYPE_3:
|
||||
// cmd += 8;
|
||||
// break;
|
||||
// case INTROTYPE_4:
|
||||
// cmd += 2;
|
||||
// break;
|
||||
// case INTROTYPE_OUTFIT:
|
||||
// g_Vars.currentplayer->bondtype = cmd[1];
|
||||
// cmd += 2;
|
||||
// break;
|
||||
// case INTROTYPE_6:
|
||||
// cmd += 10;
|
||||
// break;
|
||||
// case INTROTYPE_WATCHTIME:
|
||||
// g_Vars.currentplayer->bondwatchtime60 = 0;
|
||||
// if (cmd[2] > 0) {
|
||||
// g_Vars.currentplayer->bondwatchtime60 += (cmd[2] % 60) * 3600;
|
||||
// }
|
||||
// if (cmd[1] > 0) {
|
||||
// g_Vars.currentplayer->bondwatchtime60 += (cmd[1] % 12) * 3600 * 60;
|
||||
// }
|
||||
// cmd += 3;
|
||||
// break;
|
||||
// case INTROTYPE_CREDITOFFSET:
|
||||
// thing = (struct gecreditsdata *)&g_GeCreditsData[cmd[1]];
|
||||
// g_CurrentGeCreditsData = thing;
|
||||
// while (thing->text1 || thing->text2) {
|
||||
// thing++;
|
||||
// }
|
||||
// cmd += 2;
|
||||
// break;
|
||||
// default:
|
||||
// cmd++;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// currentPlayerGiveWeapon(WEAPON_UNARMED);
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_TRENTSMAGNUM)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_DY357LX);
|
||||
// currentPlayerGiveAmmo(AMMOTYPE_MAGNUM, 80);
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_FARSIGHT)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_FARSIGHTXR20);
|
||||
// currentPlayerGiveAmmo(AMMOTYPE_FARSIGHT, 80);
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_CLOAKINGDEVICE)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_CLOAKINGDEVICE);
|
||||
// currentPlayerGiveAmmo(AMMOTYPE_CLOAK, 7200);
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_PERFECTDARKNESS)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_NIGHTVISION);
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_RTRACKER)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_RTRACKER);
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_ROCKETLAUNCHER)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_ROCKETLAUNCHER);
|
||||
// currentPlayerGiveAmmo(AMMOTYPE_ROCKET, 10);
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_SNIPERRIFLE)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_SNIPERRIFLE);
|
||||
// currentPlayerGiveAmmo(AMMOTYPE_RIFLE, 200);
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_XRAYSCANNER)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_XRAYSCANNER);
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_SUPERDRAGON)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_SUPERDRAGON);
|
||||
// currentPlayerGiveAmmo(AMMOTYPE_RIFLE, 200);
|
||||
// currentPlayerGiveAmmo(AMMOTYPE_DEVASTATOR, 20);
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_LAPTOPGUN)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_LAPTOPGUN);
|
||||
// currentPlayerGiveAmmo(AMMOTYPE_SMG, 200);
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_PHOENIX)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_PHOENIX);
|
||||
// currentPlayerGiveAmmo(AMMOTYPE_PISTOL, 200);
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_PSYCHOSISGUN) || cheatIsActive(CHEAT_ALLGUNS)) {
|
||||
// currentPlayerGiveAmmo(AMMOTYPE_PSYCHOSIS, 4);
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_PSYCHOSISGUN)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_PSYCHOSISGUN);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_PP9I)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_PP9I);
|
||||
// currentPlayerGiveAmmo(AMMOTYPE_PISTOL, 200);
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_CC13)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_CC13);
|
||||
// currentPlayerGiveAmmo(AMMOTYPE_RIFLE, 200);
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_KL01313)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_KL01313);
|
||||
// currentPlayerGiveAmmo(AMMOTYPE_SMG, 200);
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_KF7SPECIAL)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_KF7SPECIAL);
|
||||
// currentPlayerGiveAmmo(AMMOTYPE_RIFLE, 200);
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_ZZT)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_ZZT);
|
||||
// currentPlayerGiveAmmo(AMMOTYPE_SMG, 200);
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_DMC)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_DMC);
|
||||
// currentPlayerGiveAmmo(AMMOTYPE_SMG, 200);
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_AR53)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_AR53);
|
||||
// currentPlayerGiveAmmo(AMMOTYPE_RIFLE, 200);
|
||||
// }
|
||||
//
|
||||
// if (cheatIsActive(CHEAT_RCP45)) {
|
||||
// currentPlayerGiveWeapon(WEAPON_RCP45);
|
||||
// currentPlayerGiveAmmo(AMMOTYPE_SMG, 200);
|
||||
// }
|
||||
//
|
||||
// if (!hasdefaultweapon) {
|
||||
// g_DefaultWeapon = WEAPON_UNARMED;
|
||||
// }
|
||||
//
|
||||
// g_Vars.currentplayer->prop = propAllocate();
|
||||
// g_Vars.currentplayer->prop->chr = NULL;
|
||||
// g_Vars.currentplayer->prop->type = PROPTYPE_PLAYER;
|
||||
// func0f0604bc(g_Vars.currentplayer->prop);
|
||||
// propHide(g_Vars.currentplayer->prop);
|
||||
// func0f020668(g_Vars.currentplayer->prop, 0);
|
||||
//
|
||||
// if (g_Vars.coopplayernum >= 0) {
|
||||
// g_Vars.currentplayer->prop->chr->team = TEAM_ALLY;
|
||||
// } else if (g_Vars.antiplayernum >= 0) {
|
||||
// if (g_Vars.currentplayer == g_Vars.bond) {
|
||||
// g_Vars.currentplayer->prop->chr->team = TEAM_ALLY;
|
||||
// } else {
|
||||
// g_Vars.currentplayer->prop->chr->team = TEAM_ENEMY;
|
||||
// }
|
||||
// } else {
|
||||
// if (g_Vars.unk000314) {
|
||||
// g_Vars.currentplayer->prop->chr->team = 1 << g_MpPlayers[g_Vars.unk000288->mpchrnum].base.team;
|
||||
// } else {
|
||||
// g_Vars.currentplayer->prop->chr->team = TEAM_ALLY;
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// if (haseyespy) {
|
||||
// currentPlayerInitEyespy();
|
||||
// }
|
||||
//
|
||||
// if (g_NumSpawnPoints > 0) {
|
||||
// if (g_Vars.coopplayernum >= 0) {
|
||||
// fStack32 = M_PI * 2 - scenarioCallback2c(30, &pos, &rooms[0], g_Vars.currentplayer->prop);
|
||||
// } else if (g_Vars.antiplayernum >= 0) {
|
||||
// fStack32 = M_PI * 2 - scenarioCallback2c(30, &pos, &rooms[0], g_Vars.currentplayer->prop);
|
||||
// } else {
|
||||
// if (g_Vars.unk000314 == 0) {
|
||||
// g_NumSpawnPoints = 1;
|
||||
// }
|
||||
//
|
||||
// fStack32 = M_PI * 2 - scenarioCallback2c(30, &pos, &rooms[0], g_Vars.currentplayer->prop);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// fVar9 = func0002a1b0(&pos, 30, &rooms[0],
|
||||
// &g_Vars.currentplayer->unk161a,
|
||||
// &g_Vars.currentplayer->unk161e,
|
||||
// &g_Vars.currentplayer->unk161c,
|
||||
// &g_Vars.currentplayer->unk19b0,
|
||||
// 0, 0);
|
||||
//
|
||||
// pos.y = g_Vars.currentplayer->unk19c4 + fVar9;
|
||||
// g_Vars.currentplayer->unk0074 = fVar9;
|
||||
// g_Vars.currentplayer->unk0078 = fVar9;
|
||||
// g_Vars.currentplayer->unk0144 = (fStack32 * 360.0f) / (M_PI * 2);
|
||||
// func0f0b85a0(&g_Vars.currentplayer->unk036c, &pos);
|
||||
// g_Vars.currentplayer->unk036c = -func0001a3dc(fStack32);
|
||||
// g_Vars.currentplayer->unk0370 = 0;
|
||||
// g_Vars.currentplayer->unk0374 = func0001a3d0(fStack32);
|
||||
// g_Vars.currentplayer->bondprevpos.x = (tmp = pos.x);
|
||||
// g_Vars.currentplayer->prop->pos.x = tmp;
|
||||
// g_Vars.currentplayer->bondprevpos.y = (tmp = pos.y);
|
||||
// g_Vars.currentplayer->prop->pos.y = tmp;
|
||||
// g_Vars.currentplayer->bondprevpos.z = (tmp = pos.z);
|
||||
// g_Vars.currentplayer->prop->pos.z = tmp;
|
||||
// func0f065c44(g_Vars.currentplayer->prop);
|
||||
// g_Vars.currentplayer->prop->rooms[0] = rooms[0];
|
||||
// g_Vars.currentplayer->prop->rooms[1] = -1;
|
||||
// currentPlayerSetCamPropertiesWithRoom(&pos, &g_Vars.currentplayer->headup, &g_Vars.currentplayer->headlook, rooms[0]);
|
||||
//
|
||||
// numchrs = getNumChrs();
|
||||
//
|
||||
// for (i = 0; i < numchrs; i++) {
|
||||
// if (g_ChrsA[i].target == -2) {
|
||||
// g_ChrsA[i].target = g_Vars.currentplayer->prop - g_Vars.props;
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// func0f0cb8c4(g_Vars.currentplayer);
|
||||
//
|
||||
// if (g_Vars.mplayerisrunning) {
|
||||
// func0f0b9674();
|
||||
// } else {
|
||||
// func0f0b9a20();
|
||||
// }
|
||||
//
|
||||
// var8007077c = 0;
|
||||
//
|
||||
// while (var80070768[var8007077c] > 0) {
|
||||
// var8007077c++;
|
||||
// }
|
||||
//
|
||||
// g_Vars.currentplayer->tickdiefinished = false;
|
||||
// g_Vars.currentplayer->unk00e0 = 0;
|
||||
//
|
||||
// for (i = 0; i != 4; i++) {
|
||||
// g_Vars.unk0004b8[i] = 0;
|
||||
// }
|
||||
//
|
||||
// func0f0b872c(&bodynum, &headnum, 0);
|
||||
// g_Vars.currentplayer->prop->chr->bodynum = bodynum;
|
||||
// g_Vars.currentplayer->prop->chr->headnum = headnum;
|
||||
//}
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
#include <ultra64.h>
|
||||
#include "constants.h"
|
||||
#include "game/cheats.h"
|
||||
#include "game/chr/chr.h"
|
||||
#include "game/game_012450.h"
|
||||
#include "game/game_111600.h"
|
||||
#include "gvars/gvars.h"
|
||||
#include "setup/setup_000000.h"
|
||||
#include "setup/setup_0160b0.h"
|
||||
#include "setup/setup_020df0.h"
|
||||
#include "types.h"
|
||||
|
||||
void currentPlayerInitGunsHeld(void)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
if (PLAYERCOUNT() == 1 && g_Vars.mplayerisrunning == false) {
|
||||
g_Vars.currentplayer->equipallguns = cheatIsActive(CHEAT_ALLGUNS);
|
||||
} else {
|
||||
g_Vars.currentplayer->equipallguns = false;
|
||||
}
|
||||
|
||||
for (i = 0; i != 10; i++) {
|
||||
g_Vars.currentplayer->gunheldarr[i].unk08 = -1;
|
||||
}
|
||||
}
|
||||
|
||||
void func0f012530(s32 arg0)
|
||||
{
|
||||
g_Vars.currentplayer->equipmaxitems = arg0 + 30;
|
||||
g_Vars.currentplayer->unk1868 = func000123c8((g_Vars.currentplayer->equipmaxitems * 20 + 15 | 0xf) ^ 0xf, 4);
|
||||
func0f111600();
|
||||
}
|
||||
@@ -318,7 +318,7 @@ glabel func0f060300
|
||||
);
|
||||
|
||||
GLOBAL_ASM(
|
||||
glabel func0f060358
|
||||
glabel propAllocate
|
||||
/* f060358: 3c04800a */ lui $a0,%hi(g_Vars)
|
||||
/* f06035c: 24849fc0 */ addiu $a0,$a0,%lo(g_Vars)
|
||||
/* f060360: 8c820344 */ lw $v0,0x344($a0)
|
||||
|
||||
+15
-15
@@ -5936,7 +5936,7 @@ glabel func0f06a1ec
|
||||
/* f06a1f8: afbf001c */ sw $ra,0x1c($sp)
|
||||
/* f06a1fc: 14c00005 */ bnez $a2,.L0f06a214
|
||||
/* f06a200: afa50024 */ sw $a1,0x24($sp)
|
||||
/* f06a204: 0fc180d6 */ jal func0f060358
|
||||
/* f06a204: 0fc180d6 */ jal propAllocate
|
||||
/* f06a208: afa7002c */ sw $a3,0x2c($sp)
|
||||
/* f06a20c: 8fa7002c */ lw $a3,0x2c($sp)
|
||||
/* f06a210: 00403025 */ or $a2,$v0,$zero
|
||||
@@ -38235,7 +38235,7 @@ glabel func0f086f40
|
||||
/* f087298: 8d980040 */ lw $t8,0x40($t4)
|
||||
/* f08729c: 2404000e */ addiu $a0,$zero,0xe
|
||||
/* f0872a0: 37190004 */ ori $t9,$t8,0x4
|
||||
/* f0872a4: 0fc44762 */ jal func0f111d88
|
||||
/* f0872a4: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f0872a8: ad990040 */ sw $t9,0x40($t4)
|
||||
/* f0872ac: 2404000e */ addiu $a0,$zero,0xe
|
||||
/* f0872b0: 0fc221f2 */ jal func0f0887c8
|
||||
@@ -39243,7 +39243,7 @@ glabel func0f088028
|
||||
/* f088070: 02002025 */ or $a0,$s0,$zero
|
||||
/* f088074: 8fb8002c */ lw $t8,0x2c($sp)
|
||||
/* f088078: 02002025 */ or $a0,$s0,$zero
|
||||
/* f08807c: 0fc2a58a */ jal func0f0a9628
|
||||
/* f08807c: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f088080: 00582821 */ addu $a1,$v0,$t8
|
||||
/* f088084: 8fb90034 */ lw $t9,0x34($sp)
|
||||
/* f088088: 02002025 */ or $a0,$s0,$zero
|
||||
@@ -39320,7 +39320,7 @@ glabel func0f088028
|
||||
.L0f088178:
|
||||
/* f088178: 04820004 */ bltzl $a0,.L0f08818c
|
||||
/* f08817c: 8fbf001c */ lw $ra,0x1c($sp)
|
||||
/* f088180: 0fc44762 */ jal func0f111d88
|
||||
/* f088180: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f088184: 00000000 */ sll $zero,$zero,0x0
|
||||
.L0f088188:
|
||||
/* f088188: 8fbf001c */ lw $ra,0x1c($sp)
|
||||
@@ -40139,7 +40139,7 @@ glabel func0f088840
|
||||
/* f088cec: 00c2082a */ slt $at,$a2,$v0
|
||||
/* f088cf0: 1020000b */ beqz $at,.L0f088d20
|
||||
/* f088cf4: 00a92821 */ addu $a1,$a1,$t1
|
||||
/* f088cf8: 0fc2a58a */ jal func0f0a9628
|
||||
/* f088cf8: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f088cfc: 8fa4006c */ lw $a0,0x6c($sp)
|
||||
/* f088d00: 8faa0070 */ lw $t2,0x70($sp)
|
||||
/* f088d04: 8fab00a4 */ lw $t3,0xa4($sp)
|
||||
@@ -40171,7 +40171,7 @@ glabel func0f088840
|
||||
/* f088d64: 0fc2a5dc */ jal func0f0a9770
|
||||
/* f088d68: 2404000b */ addiu $a0,$zero,0xb
|
||||
/* f088d6c: 2404000b */ addiu $a0,$zero,0xb
|
||||
/* f088d70: 0fc2a58a */ jal func0f0a9628
|
||||
/* f088d70: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f088d74: 24450005 */ addiu $a1,$v0,0x5
|
||||
/* f088d78: 8fae0070 */ lw $t6,0x70($sp)
|
||||
/* f088d7c: 8faf00a4 */ lw $t7,0xa4($sp)
|
||||
@@ -40193,7 +40193,7 @@ glabel func0f088840
|
||||
/* f088db4: 8d2a0480 */ lw $t2,0x480($t1)
|
||||
/* f088db8: 15400003 */ bnez $t2,.L0f088dc8
|
||||
/* f088dbc: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f088dc0: 0fc0458c */ jal func0f011630
|
||||
/* f088dc0: 0fc0458c */ jal currentPlayerInitEyespy
|
||||
/* f088dc4: 00000000 */ sll $zero,$zero,0x0
|
||||
.L0f088dc8:
|
||||
/* f088dc8: 10000076 */ beqz $zero,.L0f088fa4
|
||||
@@ -41375,7 +41375,7 @@ glabel chrTryEquipHat
|
||||
/* f089e08: 000e78c0 */ sll $t7,$t6,0x3
|
||||
/* f089e0c: 030fc021 */ addu $t8,$t8,$t7
|
||||
/* f089e10: 8f18b06c */ lw $t8,-0x4f94($t8)
|
||||
/* f089e14: 0fc180d6 */ jal func0f060358
|
||||
/* f089e14: 0fc180d6 */ jal propAllocate
|
||||
/* f089e18: afb8009c */ sw $t8,0x9c($sp)
|
||||
/* f089e1c: 00408025 */ or $s0,$v0,$zero
|
||||
/* f089e20: 0fc2cc2b */ jal func0f0b30ac
|
||||
@@ -41387,7 +41387,7 @@ glabel chrTryEquipHat
|
||||
/* f089e38: 8fa6009c */ lw $a2,0x9c($sp)
|
||||
/* f089e3c: 16000004 */ bnez $s0,.L0f089e50
|
||||
/* f089e40: 00409025 */ or $s2,$v0,$zero
|
||||
/* f089e44: 0fc180d6 */ jal func0f060358
|
||||
/* f089e44: 0fc180d6 */ jal propAllocate
|
||||
/* f089e48: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f089e4c: 00408025 */ or $s0,$v0,$zero
|
||||
.L0f089e50:
|
||||
@@ -42944,7 +42944,7 @@ glabel func0f08b27c
|
||||
/* f08b34c: 0fc1acd3 */ jal setupParseObjectWithArg2False
|
||||
/* f08b350: 24050001 */ addiu $a1,$zero,0x1
|
||||
.L0f08b354:
|
||||
/* f08b354: 0fc180d6 */ jal func0f060358
|
||||
/* f08b354: 0fc180d6 */ jal propAllocate
|
||||
/* f08b358: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f08b35c: afa200a0 */ sw $v0,0xa0($sp)
|
||||
/* f08b360: 0fc2cc2b */ jal func0f0b30ac
|
||||
@@ -42953,7 +42953,7 @@ glabel func0f08b27c
|
||||
/* f08b36c: 00403825 */ or $a3,$v0,$zero
|
||||
/* f08b370: 15a00005 */ bnez $t5,.L0f08b388
|
||||
/* f08b374: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f08b378: 0fc180d6 */ jal func0f060358
|
||||
/* f08b378: 0fc180d6 */ jal propAllocate
|
||||
/* f08b37c: afa2009c */ sw $v0,0x9c($sp)
|
||||
/* f08b380: 8fa7009c */ lw $a3,0x9c($sp)
|
||||
/* f08b384: afa200a0 */ sw $v0,0xa0($sp)
|
||||
@@ -43168,7 +43168,7 @@ glabel func0f08b658
|
||||
/* f08b680: 000e78c0 */ sll $t7,$t6,0x3
|
||||
/* f08b684: 030fc021 */ addu $t8,$t8,$t7
|
||||
/* f08b688: 8f18b06c */ lw $t8,-0x4f94($t8)
|
||||
/* f08b68c: 0fc180d6 */ jal func0f060358
|
||||
/* f08b68c: 0fc180d6 */ jal propAllocate
|
||||
/* f08b690: afb8009c */ sw $t8,0x9c($sp)
|
||||
/* f08b694: 00408825 */ or $s1,$v0,$zero
|
||||
/* f08b698: 0fc2cc2b */ jal func0f0b30ac
|
||||
@@ -43181,7 +43181,7 @@ glabel func0f08b658
|
||||
/* f08b6b4: 8fa70094 */ lw $a3,0x94($sp)
|
||||
/* f08b6b8: 16200005 */ bnez $s1,.L0f08b6d0
|
||||
/* f08b6bc: 00408025 */ or $s0,$v0,$zero
|
||||
/* f08b6c0: 0fc180d6 */ jal func0f060358
|
||||
/* f08b6c0: 0fc180d6 */ jal propAllocate
|
||||
/* f08b6c4: afa70094 */ sw $a3,0x94($sp)
|
||||
/* f08b6c8: 8fa70094 */ lw $a3,0x94($sp)
|
||||
/* f08b6cc: 00408825 */ or $s1,$v0,$zero
|
||||
@@ -43363,7 +43363,7 @@ glabel func0f08b8e8
|
||||
/* f08b92c: 8f39b06c */ lw $t9,-0x4f94($t9)
|
||||
/* f08b930: afb900b4 */ sw $t9,0xb4($sp)
|
||||
.L0f08b934:
|
||||
/* f08b934: 0fc180d6 */ jal func0f060358
|
||||
/* f08b934: 0fc180d6 */ jal propAllocate
|
||||
/* f08b938: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f08b93c: 00409025 */ or $s2,$v0,$zero
|
||||
/* f08b940: 0fc2cc2b */ jal func0f0b30ac
|
||||
@@ -43379,7 +43379,7 @@ glabel func0f08b8e8
|
||||
.L0f08b968:
|
||||
/* f08b968: 16400004 */ bnez $s2,.L0f08b97c
|
||||
/* f08b96c: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f08b970: 0fc180d6 */ jal func0f060358
|
||||
/* f08b970: 0fc180d6 */ jal propAllocate
|
||||
/* f08b974: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f08b978: 00409025 */ or $s2,$v0,$zero
|
||||
.L0f08b97c:
|
||||
|
||||
@@ -20229,7 +20229,7 @@ glabel func0f0a8d34
|
||||
/* f0a8d9c: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f0a8da0: 0fc44580 */ jal func0f111600
|
||||
/* f0a8da4: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f0a8da8: 0fc44762 */ jal func0f111d88
|
||||
/* f0a8da8: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f0a8dac: 24040001 */ addiu $a0,$zero,0x1
|
||||
.L0f0a8db0:
|
||||
/* f0a8db0: 3c02800a */ lui $v0,0x800a
|
||||
@@ -20848,7 +20848,7 @@ glabel func0f0a95ec
|
||||
);
|
||||
|
||||
GLOBAL_ASM(
|
||||
glabel func0f0a9628
|
||||
glabel currentPlayerGiveAmmo
|
||||
/* f0a9628: 27bdffc8 */ addiu $sp,$sp,-56
|
||||
/* f0a962c: afb20020 */ sw $s2,0x20($sp)
|
||||
/* f0a9630: afb1001c */ sw $s1,0x1c($sp)
|
||||
@@ -21127,7 +21127,7 @@ glabel func0f0a9980
|
||||
/* f0a99d4: 02002025 */ or $a0,$s0,$zero
|
||||
/* f0a99d8: 00007012 */ mflo $t6
|
||||
/* f0a99dc: 024e7821 */ addu $t7,$s2,$t6
|
||||
/* f0a99e0: 0fc2a58a */ jal func0f0a9628
|
||||
/* f0a99e0: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f0a99e4: 8de50000 */ lw $a1,0x0($t7)
|
||||
/* f0a99e8: 26100001 */ addiu $s0,$s0,0x1
|
||||
.L0f0a99ec:
|
||||
@@ -21216,7 +21216,7 @@ glabel func0f0a9ac4
|
||||
/* f0a9aec: 8fa50020 */ lw $a1,0x20($sp)
|
||||
/* f0a9af0: 50600004 */ beqzl $v1,.L0f0a9b04
|
||||
/* f0a9af4: 8fbf0014 */ lw $ra,0x14($sp)
|
||||
/* f0a9af8: 0fc2a58a */ jal func0f0a9628
|
||||
/* f0a9af8: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f0a9afc: 8c640000 */ lw $a0,0x0($v1)
|
||||
.L0f0a9b00:
|
||||
/* f0a9b00: 8fbf0014 */ lw $ra,0x14($sp)
|
||||
|
||||
+17
-17
@@ -5598,9 +5598,9 @@ glabel func0f0b72a8
|
||||
/* f0b72a8: 3c0f800a */ lui $t7,0x800a
|
||||
/* f0b72ac: 8defde68 */ lw $t7,-0x2198($t7)
|
||||
/* f0b72b0: 27bdffe0 */ addiu $sp,$sp,-32
|
||||
/* f0b72b4: 3c0e800a */ lui $t6,%hi(var8009de38)
|
||||
/* f0b72b4: 3c0e800a */ lui $t6,%hi(g_SpawnPoints)
|
||||
/* f0b72b8: afbf001c */ sw $ra,0x1c($sp)
|
||||
/* f0b72bc: 25cede38 */ addiu $t6,$t6,%lo(var8009de38)
|
||||
/* f0b72bc: 25cede38 */ addiu $t6,$t6,%lo(g_SpawnPoints)
|
||||
/* f0b72c0: afae0010 */ sw $t6,0x10($sp)
|
||||
/* f0b72c4: 0fc2da74 */ jal func0f0b69d0
|
||||
/* f0b72c8: afaf0014 */ sw $t7,0x14($sp)
|
||||
@@ -5822,7 +5822,7 @@ glabel func0f0b72dc
|
||||
/* f0b75f0: 1462fffc */ bne $v1,$v0,.L0f0b75e4
|
||||
/* f0b75f4: af0017a8 */ sw $zero,0x17a8($t8)
|
||||
.L0f0b75f8:
|
||||
/* f0b75f8: 0fc44762 */ jal func0f111d88
|
||||
/* f0b75f8: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f0b75fc: 24040001 */ addiu $a0,$zero,0x1
|
||||
/* f0b7600: 5220003c */ beqzl $s1,.L0f0b76f4
|
||||
/* f0b7604: 8e4c0298 */ lw $t4,0x298($s2)
|
||||
@@ -5863,7 +5863,7 @@ glabel func0f0b72dc
|
||||
/* f0b7688: 10000016 */ beqz $zero,.L0f0b76e4
|
||||
/* f0b768c: 26310010 */ addiu $s1,$s1,0x10
|
||||
.L0f0b7690:
|
||||
/* f0b7690: 0fc44762 */ jal func0f111d88
|
||||
/* f0b7690: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f0b7694: 8e240004 */ lw $a0,0x4($s1)
|
||||
.L0f0b7698:
|
||||
/* f0b7698: 10000012 */ beqz $zero,.L0f0b76e4
|
||||
@@ -5872,7 +5872,7 @@ glabel func0f0b72dc
|
||||
/* f0b76a4: 15a00004 */ bnez $t5,.L0f0b76b8
|
||||
/* f0b76a8: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f0b76ac: 8e240004 */ lw $a0,0x4($s1)
|
||||
/* f0b76b0: 0fc2a58a */ jal func0f0a9628
|
||||
/* f0b76b0: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f0b76b4: 8e250008 */ lw $a1,0x8($s1)
|
||||
.L0f0b76b8:
|
||||
/* f0b76b8: 1000000a */ beqz $zero,.L0f0b76e4
|
||||
@@ -6302,7 +6302,7 @@ glabel func0f0b7c60
|
||||
/* f0b7cfc: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f0b7d00: 8c430004 */ lw $v1,0x4($v0)
|
||||
/* f0b7d04: 9064005c */ lbu $a0,0x5c($v1)
|
||||
/* f0b7d08: 0fc44762 */ jal func0f111d88
|
||||
/* f0b7d08: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f0b7d0c: afa30034 */ sw $v1,0x34($sp)
|
||||
/* f0b7d10: 8fad0034 */ lw $t5,0x34($sp)
|
||||
/* f0b7d14: 91a4005c */ lbu $a0,0x5c($t5)
|
||||
@@ -6326,7 +6326,7 @@ glabel func0f0b7c60
|
||||
/* f0b7d58: 9064005c */ lbu $a0,0x5c($v1)
|
||||
/* f0b7d5c: 14810008 */ bne $a0,$at,.L0f0b7d80
|
||||
/* f0b7d60: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f0b7d64: 0fc44762 */ jal func0f111d88
|
||||
/* f0b7d64: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f0b7d68: 2404000f */ addiu $a0,$zero,0xf
|
||||
/* f0b7d6c: 00002025 */ or $a0,$zero,$zero
|
||||
/* f0b7d70: 0fc28824 */ jal currentPlayerEquipWeapon
|
||||
@@ -6334,7 +6334,7 @@ glabel func0f0b7c60
|
||||
/* f0b7d78: 10000025 */ beqz $zero,.L0f0b7e10
|
||||
/* f0b7d7c: 00000000 */ sll $zero,$zero,0x0
|
||||
.L0f0b7d80:
|
||||
/* f0b7d80: 0fc44762 */ jal func0f111d88
|
||||
/* f0b7d80: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f0b7d84: afa3002c */ sw $v1,0x2c($sp)
|
||||
/* f0b7d88: 8fa3002c */ lw $v1,0x2c($sp)
|
||||
/* f0b7d8c: 00002025 */ or $a0,$zero,$zero
|
||||
@@ -6351,7 +6351,7 @@ glabel func0f0b7c60
|
||||
/* f0b7db4: 9064005c */ lbu $a0,0x5c($v1)
|
||||
/* f0b7db8: 14810008 */ bne $a0,$at,.L0f0b7ddc
|
||||
/* f0b7dbc: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f0b7dc0: 0fc44762 */ jal func0f111d88
|
||||
/* f0b7dc0: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f0b7dc4: 2404000f */ addiu $a0,$zero,0xf
|
||||
/* f0b7dc8: 00002025 */ or $a0,$zero,$zero
|
||||
/* f0b7dcc: 0fc28824 */ jal currentPlayerEquipWeapon
|
||||
@@ -6359,7 +6359,7 @@ glabel func0f0b7c60
|
||||
/* f0b7dd4: 1000000e */ beqz $zero,.L0f0b7e10
|
||||
/* f0b7dd8: 00000000 */ sll $zero,$zero,0x0
|
||||
.L0f0b7ddc:
|
||||
/* f0b7ddc: 0fc44762 */ jal func0f111d88
|
||||
/* f0b7ddc: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f0b7de0: afa30028 */ sw $v1,0x28($sp)
|
||||
/* f0b7de4: 8fa30028 */ lw $v1,0x28($sp)
|
||||
/* f0b7de8: 00002025 */ or $a0,$zero,$zero
|
||||
@@ -6368,7 +6368,7 @@ glabel func0f0b7c60
|
||||
/* f0b7df4: 10000006 */ beqz $zero,.L0f0b7e10
|
||||
/* f0b7df8: 00000000 */ sll $zero,$zero,0x0
|
||||
.L0f0b7dfc:
|
||||
/* f0b7dfc: 0fc44762 */ jal func0f111d88
|
||||
/* f0b7dfc: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f0b7e00: 24040001 */ addiu $a0,$zero,0x1
|
||||
/* f0b7e04: 00002025 */ or $a0,$zero,$zero
|
||||
/* f0b7e08: 0fc28824 */ jal currentPlayerEquipWeapon
|
||||
@@ -6550,7 +6550,7 @@ glabel func0f0b802c
|
||||
/* f0b8094: 02202025 */ or $a0,$s1,$zero
|
||||
/* f0b8098: ad22195c */ sw $v0,0x195c($t1)
|
||||
/* f0b809c: 8eea0284 */ lw $t2,0x284($s7)
|
||||
/* f0b80a0: 0fc44762 */ jal func0f111d88
|
||||
/* f0b80a0: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f0b80a4: ad401964 */ sw $zero,0x1964($t2)
|
||||
/* f0b80a8: 44806000 */ mtc1 $zero,$f12
|
||||
/* f0b80ac: 0fc30884 */ jal func0f0c2210
|
||||
@@ -6579,8 +6579,8 @@ glabel func0f0b802c
|
||||
/* f0b8100: 11800117 */ beqz $t4,.L0f0b8560
|
||||
/* f0b8104: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f0b8108: 8eed029c */ lw $t5,0x29c($s7)
|
||||
/* f0b810c: 3c10800a */ lui $s0,%hi(var8009ddd0)
|
||||
/* f0b8110: 2610ddd0 */ addiu $s0,$s0,%lo(var8009ddd0)
|
||||
/* f0b810c: 3c10800a */ lui $s0,%hi(g_DefaultWeapon)
|
||||
/* f0b8110: 2610ddd0 */ addiu $s0,$s0,%lo(g_DefaultWeapon)
|
||||
/* f0b8114: 05a000f9 */ bltz $t5,.L0f0b84fc
|
||||
/* f0b8118: 02202025 */ or $a0,$s1,$zero
|
||||
/* f0b811c: 8eee02a8 */ lw $t6,0x2a8($s7)
|
||||
@@ -6589,7 +6589,7 @@ glabel func0f0b802c
|
||||
/* f0b8128: 15cf00f4 */ bne $t6,$t7,.L0f0b84fc
|
||||
/* f0b812c: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f0b8130: 0000f025 */ or $s8,$zero,$zero
|
||||
/* f0b8134: 0fc44762 */ jal func0f111d88
|
||||
/* f0b8134: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f0b8138: 2404005d */ addiu $a0,$zero,0x5d
|
||||
/* f0b813c: 24040001 */ addiu $a0,$zero,0x1
|
||||
/* f0b8140: 0fc28824 */ jal currentPlayerEquipWeapon
|
||||
@@ -8323,8 +8323,8 @@ void func0f0b9a20(void)
|
||||
}
|
||||
|
||||
func0f165eec(getCurrentStageId(), 0);
|
||||
currentPlayerEquipWeapon(1, var8009ddd4);
|
||||
currentPlayerEquipWeapon(0, var8009ddd0);
|
||||
currentPlayerEquipWeapon(1, g_DefaultWeaponArgument);
|
||||
currentPlayerEquipWeapon(0, g_DefaultWeapon);
|
||||
var8007074c = 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -612,7 +612,7 @@ glabel func0f111cf8
|
||||
);
|
||||
|
||||
GLOBAL_ASM(
|
||||
glabel func0f111d88
|
||||
glabel currentPlayerGiveWeapon
|
||||
/* f111d88: 27bdffe0 */ addiu $sp,$sp,-32
|
||||
/* f111d8c: afbf001c */ sw $ra,0x1c($sp)
|
||||
/* f111d90: afb00018 */ sw $s0,0x18($sp)
|
||||
@@ -902,7 +902,7 @@ glabel func0f1120f0
|
||||
.L0f112158:
|
||||
/* f112158: 02002025 */ or $a0,$s0,$zero
|
||||
.L0f11215c:
|
||||
/* f11215c: 0fc44762 */ jal func0f111d88
|
||||
/* f11215c: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f112160: afa7002c */ sw $a3,0x2c($sp)
|
||||
/* f112164: 10400002 */ beqz $v0,.L0f112170
|
||||
/* f112168: 8fa7002c */ lw $a3,0x2c($sp)
|
||||
|
||||
@@ -1442,7 +1442,7 @@ glabel func0f129f54
|
||||
.L0f12a1ac:
|
||||
/* f12a1ac: 514002ba */ beqzl $t2,.L0f12ac98
|
||||
/* f12a1b0: 000a102b */ sltu $v0,$zero,$t2
|
||||
/* f12a1b4: 0fc180d6 */ jal func0f060358
|
||||
/* f12a1b4: 0fc180d6 */ jal propAllocate
|
||||
/* f12a1b8: afaa0158 */ sw $t2,0x158($sp)
|
||||
/* f12a1bc: 24010010 */ addiu $at,$zero,0x10
|
||||
/* f12a1c0: 8faa0158 */ lw $t2,0x158($sp)
|
||||
@@ -5956,7 +5956,7 @@ glabel func0f12e1c0
|
||||
/* f12e360: 8fb9002c */ lw $t9,0x2c($sp)
|
||||
/* f12e364: 53200034 */ beqzl $t9,.L0f12e438
|
||||
/* f12e368: 8fbf0024 */ lw $ra,0x24($sp)
|
||||
/* f12e36c: 0fc180d6 */ jal func0f060358
|
||||
/* f12e36c: 0fc180d6 */ jal propAllocate
|
||||
/* f12e370: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f12e374: 240a0007 */ addiu $t2,$zero,0x7
|
||||
/* f12e378: 1040002e */ beqz $v0,.L0f12e434
|
||||
|
||||
@@ -2163,7 +2163,7 @@ glabel func0f167e7c
|
||||
/* f168358: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f16835c: 0fc2ddf3 */ jal func0f0b77cc
|
||||
/* f168360: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f168364: 0fc0463d */ jal func0f0118f4
|
||||
/* f168364: 0fc0463d */ jal currentPlayerInit
|
||||
/* f168368: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f16836c: 0fc2e00b */ jal func0f0b802c
|
||||
/* f168370: 00000000 */ sll $zero,$zero,0x0
|
||||
|
||||
@@ -15346,16 +15346,16 @@ glabel func0f185e20
|
||||
/* f186178: 00000000 */ sll $zero,$zero,0x0
|
||||
);
|
||||
|
||||
f32 scenarioCallback2c(f32 arg0, s32 arg1, s32 arg2, struct prop *prop)
|
||||
f32 scenarioCallback2c(f32 arg0, struct coord *pos, s16 *arg2, struct prop *prop)
|
||||
{
|
||||
f32 result;
|
||||
|
||||
if (g_Vars.mplayerisrunning && g_MpScenarios[g_MpSetup.scenario].unk2c &&
|
||||
g_MpScenarios[g_MpSetup.scenario].unk2c(arg0, arg1, arg2, prop, &result)) {
|
||||
g_MpScenarios[g_MpSetup.scenario].unk2c(arg0, pos, arg2, prop, &result)) {
|
||||
return result;
|
||||
}
|
||||
|
||||
return func0f0b72a8(arg0, arg1, arg2, prop);
|
||||
return func0f0b72a8(arg0, pos, arg2, prop);
|
||||
}
|
||||
|
||||
GLOBAL_ASM(
|
||||
@@ -15856,7 +15856,7 @@ glabel func0f186898
|
||||
/* f186998: 03197821 */ addu $t7,$t8,$t9
|
||||
/* f18699c: afaf0050 */ sw $t7,0x50($sp)
|
||||
.L0f1869a0:
|
||||
/* f1869a0: 0fc44762 */ jal func0f111d88
|
||||
/* f1869a0: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f1869a4: 24040057 */ addiu $a0,$zero,0x57
|
||||
/* f1869a8: 24040057 */ addiu $a0,$zero,0x57
|
||||
/* f1869ac: 0fc221f2 */ jal func0f0887c8
|
||||
@@ -16775,7 +16775,7 @@ glabel func0f187410
|
||||
/* f187674: 10000016 */ beqz $zero,.L0f1876d0
|
||||
/* f187678: ac8e0040 */ sw $t6,0x40($a0)
|
||||
.L0f18767c:
|
||||
/* f18767c: 0fc44762 */ jal func0f111d88
|
||||
/* f18767c: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f187680: 24040036 */ addiu $a0,$zero,0x36
|
||||
/* f187684: 24040036 */ addiu $a0,$zero,0x36
|
||||
/* f187688: 0fc221f2 */ jal func0f0887c8
|
||||
|
||||
+10
-10
@@ -2673,12 +2673,12 @@ glabel func0f19e900
|
||||
/* f19e948: 8fa40020 */ lw $a0,0x20($sp)
|
||||
/* f19e94c: 14a10005 */ bne $a1,$at,.L0f19e964
|
||||
/* f19e950: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f19e954: 0fc2a58a */ jal func0f0a9628
|
||||
/* f19e954: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f19e958: 8fa5001c */ lw $a1,0x1c($sp)
|
||||
/* f19e95c: 10000004 */ beqz $zero,.L0f19e970
|
||||
/* f19e960: 8fae0028 */ lw $t6,0x28($sp)
|
||||
.L0f19e964:
|
||||
/* f19e964: 0fc2a58a */ jal func0f0a9628
|
||||
/* f19e964: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f19e968: 8fa40020 */ lw $a0,0x20($sp)
|
||||
/* f19e96c: 8fae0028 */ lw $t6,0x28($sp)
|
||||
.L0f19e970:
|
||||
@@ -2691,12 +2691,12 @@ glabel func0f19e900
|
||||
/* f19e988: 2404000b */ addiu $a0,$zero,0xb
|
||||
/* f19e98c: 14a10005 */ bne $a1,$at,.L0f19e9a4
|
||||
/* f19e990: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f19e994: 0fc2a58a */ jal func0f0a9628
|
||||
/* f19e994: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f19e998: 8fa5001c */ lw $a1,0x1c($sp)
|
||||
/* f19e99c: 10000004 */ beqz $zero,.L0f19e9b0
|
||||
/* f19e9a0: 8fbf0014 */ lw $ra,0x14($sp)
|
||||
.L0f19e9a4:
|
||||
/* f19e9a4: 0fc2a58a */ jal func0f0a9628
|
||||
/* f19e9a4: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f19e9a8: 2404000b */ addiu $a0,$zero,0xb
|
||||
/* f19e9ac: 8fbf0014 */ lw $ra,0x14($sp)
|
||||
.L0f19e9b0:
|
||||
@@ -4132,14 +4132,14 @@ glabel func0f19f994
|
||||
/* f19fdbc: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f19fdc0: a6a00476 */ sh $zero,0x476($s5)
|
||||
.L0f19fdc4:
|
||||
/* f19fdc4: 0fc2a58a */ jal func0f0a9628
|
||||
/* f19fdc4: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f19fdc8: 02202025 */ or $a0,$s1,$zero
|
||||
/* f19fdcc: 10000006 */ beqz $zero,.L0f19fde8
|
||||
/* f19fdd0: 24010012 */ addiu $at,$zero,0x12
|
||||
.L0f19fdd4:
|
||||
/* f19fdd4: 14410003 */ bne $v0,$at,.L0f19fde4
|
||||
/* f19fdd8: 02202025 */ or $a0,$s1,$zero
|
||||
/* f19fddc: 0fc2a58a */ jal func0f0a9628
|
||||
/* f19fddc: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f19fde0: 02002825 */ or $a1,$s0,$zero
|
||||
.L0f19fde4:
|
||||
/* f19fde4: 24010012 */ addiu $at,$zero,0x12
|
||||
@@ -4166,14 +4166,14 @@ glabel func0f19f994
|
||||
/* f19fe34: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f19fe38: a6a00478 */ sh $zero,0x478($s5)
|
||||
.L0f19fe3c:
|
||||
/* f19fe3c: 0fc2a58a */ jal func0f0a9628
|
||||
/* f19fe3c: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f19fe40: 2404000b */ addiu $a0,$zero,0xb
|
||||
/* f19fe44: 10000006 */ beqz $zero,.L0f19fe60
|
||||
/* f19fe48: a2a0045a */ sb $zero,0x45a($s5)
|
||||
.L0f19fe4c:
|
||||
/* f19fe4c: 14610003 */ bne $v1,$at,.L0f19fe5c
|
||||
/* f19fe50: 2404000b */ addiu $a0,$zero,0xb
|
||||
/* f19fe54: 0fc2a58a */ jal func0f0a9628
|
||||
/* f19fe54: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f19fe58: 02002825 */ or $a1,$s0,$zero
|
||||
.L0f19fe5c:
|
||||
/* f19fe5c: a2a0045a */ sb $zero,0x45a($s5)
|
||||
@@ -6076,7 +6076,7 @@ glabel func0f1a1824
|
||||
/* f1a1868: 24010035 */ addiu $at,$zero,0x35
|
||||
/* f1a186c: 14410003 */ bne $v0,$at,.L0f1a187c
|
||||
/* f1a1870: 24040020 */ addiu $a0,$zero,0x20
|
||||
/* f1a1874: 0fc2a58a */ jal func0f0a9628
|
||||
/* f1a1874: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f1a1878: 00002825 */ or $a1,$zero,$zero
|
||||
.L0f1a187c:
|
||||
/* f1a187c: 3c07800a */ lui $a3,%hi(g_Vars)
|
||||
@@ -6338,7 +6338,7 @@ glabel func0f1a1bec
|
||||
/* f1a1c04: 0fc68609 */ jal func0f1a1824
|
||||
/* f1a1c08: a04f0000 */ sb $t7,0x0($v0)
|
||||
/* f1a1c0c: 24040014 */ addiu $a0,$zero,0x14
|
||||
/* f1a1c10: 0fc2a58a */ jal func0f0a9628
|
||||
/* f1a1c10: 0fc2a58a */ jal currentPlayerGiveAmmo
|
||||
/* f1a1c14: 00002825 */ or $a1,$zero,$zero
|
||||
/* f1a1c18: 00002025 */ or $a0,$zero,$zero
|
||||
/* f1a1c1c: 0fc127cb */ jal chrSetStageFlag
|
||||
|
||||
@@ -172,7 +172,7 @@ glabel menuhandler001a3340
|
||||
/* f1a33b0: 24010001 */ addiu $at,$zero,0x1
|
||||
/* f1a33b4: 11c10003 */ beq $t6,$at,.L0f1a33c4
|
||||
/* f1a33b8: 00000000 */ sll $zero,$zero,0x0
|
||||
/* f1a33bc: 0fc44762 */ jal func0f111d88
|
||||
/* f1a33bc: 0fc44762 */ jal currentPlayerGiveWeapon
|
||||
/* f1a33c0: 01c02025 */ or $a0,$t6,$zero
|
||||
.L0f1a33c4:
|
||||
/* f1a33c4: 0fc44bd8 */ jal func0f112f60
|
||||
|
||||
+5
-16
@@ -16307,7 +16307,7 @@ u32 var8009d024 = 0;
|
||||
u32 var8009d028 = 0;
|
||||
u32 var8009d02c = 0;
|
||||
struct stagesetup g_StageSetup = {0};
|
||||
u32 var8009d050 = 0;
|
||||
u8 *g_GeCreditsData = NULL;
|
||||
u32 var8009d054 = 0;
|
||||
u32 var8009d058 = 0;
|
||||
u32 var8009d05c = 0;
|
||||
@@ -16928,8 +16928,8 @@ u32 var8009ddc0 = 0;
|
||||
u32 var8009ddc4 = 0;
|
||||
u32 var8009ddc8 = 0;
|
||||
u32 var8009ddcc = 0;
|
||||
u32 var8009ddd0 = 0;
|
||||
u32 var8009ddd4 = 0;
|
||||
s32 g_DefaultWeapon = 0;
|
||||
s32 g_DefaultWeaponArgument = 0;
|
||||
f32 var8009ddd8 = 0;
|
||||
f32 var8009dddc = 0;
|
||||
f32 var8009dde0 = 0;
|
||||
@@ -16954,19 +16954,8 @@ u32 var8009de28 = 0;
|
||||
s32 var8009de2c = 0;
|
||||
u32 var8009de30 = 0;
|
||||
u32 var8009de34 = 0;
|
||||
u32 var8009de38 = 0;
|
||||
u32 var8009de3c = 0;
|
||||
u32 var8009de40 = 0;
|
||||
u32 var8009de44 = 0;
|
||||
u32 var8009de48 = 0;
|
||||
u32 var8009de4c = 0;
|
||||
u32 var8009de50 = 0;
|
||||
u32 var8009de54 = 0;
|
||||
u32 var8009de58 = 0;
|
||||
u32 var8009de5c = 0;
|
||||
u32 var8009de60 = 0;
|
||||
u32 var8009de64 = 0;
|
||||
u32 var8009de68 = 0;
|
||||
u16 g_SpawnPoints[MAX_SPAWNPOINTS] = {0};
|
||||
s32 g_NumSpawnPoints = 0;
|
||||
u32 var8009de6c = 0;
|
||||
u32 var8009de70 = 0;
|
||||
u32 var8009de74 = 0;
|
||||
|
||||
+17
-2
@@ -196,7 +196,7 @@
|
||||
#define CHEAT_PSYCHOSISGUN 33
|
||||
#define CHEAT_PP9I 34
|
||||
#define CHEAT_CC13 35
|
||||
#define CHEAT_KLO1313 36
|
||||
#define CHEAT_KL01313 36
|
||||
#define CHEAT_KF7SPECIAL 37
|
||||
#define CHEAT_ZZT 38
|
||||
#define CHEAT_DMC 39
|
||||
@@ -490,6 +490,20 @@
|
||||
#define IDLEACTION_OPERATING 0x04
|
||||
#define IDLEACTION_OPERATING_PAD 0x05
|
||||
|
||||
#define INTROTYPE_SPAWN 0
|
||||
#define INTROTYPE_WEAPON 1
|
||||
#define INTROTYPE_AMMO 2
|
||||
#define INTROTYPE_3 3
|
||||
#define INTROTYPE_4 4
|
||||
#define INTROTYPE_OUTFIT 5
|
||||
#define INTROTYPE_6 6
|
||||
#define INTROTYPE_WATCHTIME 7
|
||||
#define INTROTYPE_CREDITOFFSET 8
|
||||
#define INTROTYPE_CASE 9
|
||||
#define INTROTYPE_CASERESPAWN 10
|
||||
#define INTROTYPE_HILL 11
|
||||
#define INTROTYPE_END 12
|
||||
|
||||
#define INVENTORYFUNCTYPE_NONE 0
|
||||
#define INVENTORYFUNCTYPE_SHOOT 1
|
||||
#define INVENTORYFUNCTYPE_THROW 2
|
||||
@@ -560,6 +574,7 @@
|
||||
#define MAX_MPCHRS (4 + MAX_SIMULANTS)
|
||||
#define MAX_OBJECTIVES 10
|
||||
#define MAX_SIMULANTS 8
|
||||
#define MAX_SPAWNPOINTS 24
|
||||
#define MAX_SQUADRONS 16
|
||||
#define MAX_TEAMS 8
|
||||
|
||||
@@ -1796,7 +1811,7 @@
|
||||
#define WEAPON_CC13 0x25
|
||||
#define WEAPON_KL01313 0x26
|
||||
#define WEAPON_KF7SPECIAL 0x27
|
||||
#define WEAPON_ZZT9MM 0x28
|
||||
#define WEAPON_ZZT 0x28
|
||||
#define WEAPON_DMC 0x29
|
||||
#define WEAPON_AR53 0x2a
|
||||
#define WEAPON_RCP45 0x2b
|
||||
|
||||
@@ -49,7 +49,7 @@ f32 chrGetMaxDamage(struct chrdata *chr);
|
||||
void chrAddHealth(struct chrdata *chr, f32 health);
|
||||
f32 chrGetArmor(struct chrdata *chr);
|
||||
s32 getLowestUnusedChrId(void);
|
||||
u32 func0f020668(void);
|
||||
void func0f020668(struct prop *prop, s32 arg1);
|
||||
struct prop *func0f020b14(struct prop *prop, s32 arg0, s32 arg1, s32 arg2, f32 arg3, s32 arg4);
|
||||
struct prop *func0f020cc8(s32 arg0, s32 arg1, s32 arg2, f32 arg3, s32 arg4);
|
||||
u32 func0f020d44(void);
|
||||
@@ -413,7 +413,7 @@ bool func0f04d44c(struct chrdata *chr);
|
||||
void chrEmitSparks(struct chrdata *chr);
|
||||
|
||||
u32 func0f04e418(void);
|
||||
u32 getNumChrs(void);
|
||||
s32 getNumChrs(void);
|
||||
void incrementByte(u8 *dst, u8 amount);
|
||||
s32 chrResolvePadId(struct chrdata *chr, s32 pad_id);
|
||||
f32 propGetDistanceToProp(struct prop *a, struct prop *b);
|
||||
|
||||
@@ -6,10 +6,8 @@
|
||||
void func0f011110(void);
|
||||
void func0f011124(s32 value);
|
||||
u32 func0f011130(void);
|
||||
u32 func0f011560(void);
|
||||
u32 func0f011630(void);
|
||||
u32 func0f0118f4(void);
|
||||
void currentPlayerInitGunsHeld(void);
|
||||
void func0f012530(s32 arg0);
|
||||
void func0f011560(s32 weapon);
|
||||
u32 currentPlayerInitEyespy(void);
|
||||
void currentPlayerInit(void);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
#ifndef IN_GAME_GAME_012450_H
|
||||
#define IN_GAME_GAME_012450_H
|
||||
#include <ultra64.h>
|
||||
#include "types.h"
|
||||
|
||||
void currentPlayerInitGunsHeld(void);
|
||||
void func0f012530(s32 arg0);
|
||||
|
||||
#endif
|
||||
@@ -6,7 +6,7 @@
|
||||
u32 func0f0601b0(void);
|
||||
void propHide(struct prop *prop);
|
||||
u32 func0f060300(struct prop *prop);
|
||||
struct prop *func0f060358(void);
|
||||
struct prop *propAllocate(void);
|
||||
void func0f060438(struct prop *prop);
|
||||
void func0f0604bc(struct prop *prop);
|
||||
u32 func0f060538(void);
|
||||
|
||||
@@ -158,7 +158,7 @@ u32 func0f0a9464(void);
|
||||
u32 func0f0a9494(void);
|
||||
u32 func0f0a94d0(void);
|
||||
void func0f0a95ec(u32 arg0, u32 arg1);
|
||||
u32 func0f0a9628(void);
|
||||
void currentPlayerGiveAmmo(s32 ammotype, s32 quantity);
|
||||
u32 func0f0a9770(void);
|
||||
u32 currentPlayerGetAmmoCount(s8 arg0);
|
||||
u32 func0f0a98f4(void);
|
||||
|
||||
@@ -68,14 +68,14 @@ u32 func0f0b65a8(void);
|
||||
u32 func0f0b65f8(void);
|
||||
u32 func0f0b6764(void);
|
||||
f32 func0f0b69d0(f32 arg0, s32 arg1, s32 arg2, struct prop *prop, s16 *arg4, s16 arg5);
|
||||
f32 func0f0b72a8(f32 arg0, s32 arg1, s32 arg2, struct prop *prop);
|
||||
f32 func0f0b72a8(f32 arg0, struct coord *pos, s16 *arg2, struct prop *prop);
|
||||
u32 func0f0b72dc(void);
|
||||
u32 func0f0b77cc(void);
|
||||
u32 func0f0b7c60(void);
|
||||
u32 func0f0b802c(void);
|
||||
u32 func0f0b85a0(void);
|
||||
void func0f0b85a0(f32 *arg0, struct coord *pos);
|
||||
u32 func0f0b85f8(void);
|
||||
u32 func0f0b872c(void);
|
||||
void func0f0b872c(s32 *bodynum, s32 *headnum, s32 arg2);
|
||||
u32 func0f0b8ba0(void);
|
||||
u32 func0f0b9538(void);
|
||||
void setTickMode(s32 tickmode);
|
||||
@@ -118,7 +118,7 @@ u32 func0f0bbf14(void);
|
||||
u32 func0f0bbf78(void);
|
||||
void currentPlayerSurroundWithExplosions(u32 arg0);
|
||||
u32 func0f0bc120(void);
|
||||
u32 func0f0bc3f0(void);
|
||||
void func0f0bc3f0(void);
|
||||
void optionsSetHiRes(bool enable);
|
||||
u32 func0f0bc44c(void);
|
||||
u32 func0f0bc478(void);
|
||||
|
||||
@@ -31,7 +31,7 @@ u32 func0f0c8aa8(void);
|
||||
u32 func0f0c8b90(void);
|
||||
u32 func0f0cb79c(void);
|
||||
u32 func0f0cb89c(void);
|
||||
u32 func0f0cb8c4(void);
|
||||
void func0f0cb8c4(struct player *player);
|
||||
u32 func0f0cb904(void);
|
||||
u32 func0f0cba88(void);
|
||||
u32 func0f0cbb48(void);
|
||||
|
||||
@@ -19,8 +19,8 @@ u32 func0f111be8(void);
|
||||
u32 func0f111c30(void);
|
||||
u32 func0f111c9c(void);
|
||||
u32 func0f111cf8(void);
|
||||
u32 func0f111d88(void);
|
||||
u32 func0f111e28(void);
|
||||
void currentPlayerGiveWeapon(s32 weapon);
|
||||
void func0f111e28(s32 weapon, s32 weaponarg);
|
||||
void func0f111ea4(u32 arg0);
|
||||
u32 func0f111fcc(void);
|
||||
u32 func0f112054(void);
|
||||
|
||||
@@ -157,7 +157,7 @@ u32 func0f185c14(void);
|
||||
s32 scenarioRadar(s32 value);
|
||||
bool scenarioRadar2(s32 *displaylist, struct prop *prop);
|
||||
u32 func0f185e20(void);
|
||||
f32 scenarioCallback2c(f32 arg0, s32 arg1, s32 arg2, struct prop *prop);
|
||||
f32 scenarioCallback2c(f32 arg0, struct coord *pos, s16 *arg2, struct prop *prop);
|
||||
u32 func0f18620c(void);
|
||||
s32 scenarioGetMaxTeams(void);
|
||||
void scenarioCallback38(s16 arg0, s32 *arg1, s32 *arg2, s32 *arg3);
|
||||
|
||||
@@ -114,7 +114,7 @@ u32 func0f18e16c(void);
|
||||
u32 func0f18e39c(void);
|
||||
u32 func0f18e420(void);
|
||||
u32 func0f18e4c8(void);
|
||||
u32 func0f18e558(void);
|
||||
void func0f18e558(void);
|
||||
u32 func0f18e57c(void);
|
||||
u32 func0f18e5ac(void);
|
||||
s32 teamGetIndex(s32 team);
|
||||
|
||||
@@ -181,10 +181,7 @@ struct g_vars {
|
||||
/*0004af*/ s8 unk0004af; // initialised to 3
|
||||
/*0004b0*/ u32 mpquickteam;
|
||||
/*0004b4*/ s32 stagenum;
|
||||
/*0004b8*/ u32 unk0004b8;
|
||||
/*0004bc*/ u32 unk0004bc;
|
||||
/*0004c0*/ u32 unk0004c0;
|
||||
/*0004c4*/ u32 unk0004c4;
|
||||
/*0004b8*/ u32 unk0004b8[4];
|
||||
/*0004c8*/ u32 unk0004c8;
|
||||
/*0004cc*/ s32 in_cutscene;
|
||||
/*0004d0*/ u8 unk0004d0;
|
||||
@@ -436,6 +433,7 @@ extern u32 var80091900;
|
||||
extern u32 var80091910;
|
||||
extern u32 var80091924;
|
||||
extern u32 var80091f50;
|
||||
extern u32 var800923a4;
|
||||
extern u32 var800926d0;
|
||||
extern u32 var800926e8;
|
||||
extern u32 var80092828;
|
||||
@@ -583,7 +581,7 @@ extern u32 var8009ce98;
|
||||
extern u32 var8009cf10;
|
||||
extern u32 var8009cf88;
|
||||
extern struct stagesetup g_StageSetup;
|
||||
extern u32 var8009d050;
|
||||
extern u8 *g_GeCreditsData;
|
||||
extern struct objective *g_Objectives[MAX_OBJECTIVES];
|
||||
extern u32 var8009d088;
|
||||
extern u32 var8009d0b0;
|
||||
@@ -613,8 +611,8 @@ extern u32 var8009dd70;
|
||||
extern u32 var8009dd78;
|
||||
extern u32 var8009ddc8;
|
||||
extern u32 var8009ddcc;
|
||||
extern u32 var8009ddd0;
|
||||
extern u32 var8009ddd4;
|
||||
extern s32 g_DefaultWeapon;
|
||||
extern s32 g_DefaultWeaponArgument;
|
||||
extern f32 var8009ddd8;
|
||||
extern f32 var8009dddc;
|
||||
extern f32 var8009dde0;
|
||||
@@ -636,7 +634,8 @@ extern f32 var8009de1c;
|
||||
extern u32 var8009de28;
|
||||
extern s32 var8009de2c;
|
||||
extern u32 var8009de30;
|
||||
extern u32 var8009de38;
|
||||
extern u16 g_SpawnPoints[MAX_SPAWNPOINTS];
|
||||
extern s32 g_NumSpawnPoints;
|
||||
extern u32 var8009de78;
|
||||
extern u32 var8009de98;
|
||||
extern u32 var8009de9c;
|
||||
|
||||
+2
-2
@@ -31,9 +31,9 @@
|
||||
mkword(id), \
|
||||
mkword(pad),
|
||||
|
||||
#define hill(room) \
|
||||
#define hill(pad) \
|
||||
mkword(0x0b), \
|
||||
mkword(room),
|
||||
mkword(pad),
|
||||
|
||||
#define endintro \
|
||||
mkword(0x0c),
|
||||
|
||||
@@ -57,7 +57,7 @@ u32 func0001a110(void);
|
||||
u32 func0001a1c0(void);
|
||||
u32 func0001a25c(void);
|
||||
u32 func0001a2dc(void);
|
||||
u32 func0001a3d0(void);
|
||||
u32 func0001a3dc(void);
|
||||
f32 func0001a3d0(f32 arg0);
|
||||
f32 func0001a3dc(f32 arg0);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -77,7 +77,7 @@ u32 func0002901c(void);
|
||||
u32 func000296a0(void);
|
||||
u32 func00029ffc(void);
|
||||
u32 func0002a13c(void);
|
||||
u32 func0002a1b0(void);
|
||||
f32 func0002a1b0(struct coord *coord, f32 arg1, s16 *room, u16 *arg3, u16 *arg4, u16 *arg5, u32 *arg6, u32 arg7, u32 arg8);
|
||||
u32 func0002a330(void);
|
||||
f32 func0002a36c(struct coord *coord, s16 *arg1, s32 arg2, s32 arg3);
|
||||
u32 func0002a400(void);
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
#ifndef IN_MATH_H
|
||||
#define IN_MATH_H
|
||||
|
||||
// @bug: Should be 3.1415926f
|
||||
#define M_PI 3.1410926f
|
||||
|
||||
#endif
|
||||
@@ -7,7 +7,7 @@ extern s32 g_StageNum;
|
||||
extern u64 rand_seed;
|
||||
|
||||
extern struct chrdata *g_ChrsA; // pointer to first element of chrs array
|
||||
extern u32 g_NumChrsA;
|
||||
extern s32 g_NumChrsA;
|
||||
extern u32 var8005ce60;
|
||||
extern u32 var8005ce64;
|
||||
extern u32 var8005ce68;
|
||||
@@ -203,7 +203,7 @@ extern u32 var80061a80;
|
||||
extern u32 var80061af4;
|
||||
extern u32 var80061b68;
|
||||
extern u32 var80061bf0;
|
||||
extern u32 var800623a4;
|
||||
extern struct coord var800623a4;
|
||||
extern u32 var800623b0;
|
||||
extern u32 var80062400;
|
||||
extern u32 var80062410;
|
||||
|
||||
@@ -5,9 +5,6 @@
|
||||
extern struct menu_dialog menudialog_18d78;
|
||||
extern struct menu_dialog menudialog_18d90;
|
||||
|
||||
extern u32 g_8007073c;
|
||||
extern u32 g_PlayersWithControl[];
|
||||
extern bool g_PlayerInvincible;
|
||||
extern u32 var80070090;
|
||||
extern u32 var80070098;
|
||||
extern u32 var800700a0;
|
||||
@@ -60,11 +57,17 @@ extern u32 var800705bc;
|
||||
extern u32 var800705c0;
|
||||
extern u32 var800706c8;
|
||||
extern bool g_HiRes;
|
||||
extern u32 var8007072c;
|
||||
extern u32 var80070738;
|
||||
extern u32 var8007073c;
|
||||
extern struct gecreditsdata *g_CurrentGeCreditsData;
|
||||
extern u32 var80070744;
|
||||
extern u32 var80070748;
|
||||
extern u32 var8007074c;
|
||||
extern bool g_PlayersWithControl[];
|
||||
extern bool g_PlayerInvincible;
|
||||
extern u32 var80070764;
|
||||
extern u32 var80070768;
|
||||
extern s16 var80070768[];
|
||||
extern u32 var8007077c;
|
||||
extern u32 var80070780;
|
||||
extern u32 var8007078c;
|
||||
|
||||
+28
-23
@@ -1034,7 +1034,7 @@ struct player {
|
||||
/*0x0138*/ u32 unk0138;
|
||||
/*0x013c*/ u32 unk013c;
|
||||
/*0x0140*/ u32 unk0140;
|
||||
/*0x0144*/ u32 unk0144;
|
||||
/*0x0144*/ f32 unk0144;
|
||||
/*0x0148*/ u32 unk0148;
|
||||
/*0x014c*/ u32 unk014c;
|
||||
/*0x0150*/ u32 unk0150;
|
||||
@@ -1149,12 +1149,10 @@ struct player {
|
||||
/*0x0304*/ u32 colourfadebluenew;
|
||||
/*0x0308*/ f32 colourfadefracold;
|
||||
/*0x030c*/ f32 colourfadefracnew;
|
||||
/*0x0310*/ u32 unk0310;
|
||||
/*0x0314*/ u32 unk0314;
|
||||
/*0x0318*/ u32 unk0318;
|
||||
/*0x0310*/ struct coord bondprevpos;
|
||||
/*0x031c*/ u32 unk031c;
|
||||
/*0x0320*/ u32 unk0320;
|
||||
/*0x0324*/ u32 unk0324;
|
||||
/*0x0324*/ u32 bondtype;
|
||||
/*0x0328*/ u32 unk0328;
|
||||
/*0x032c*/ u32 unk032c;
|
||||
/*0x0330*/ u32 unk0330;
|
||||
@@ -1172,19 +1170,15 @@ struct player {
|
||||
/*0x0360*/ u32 unk0360;
|
||||
/*0x0364*/ u32 unk0364;
|
||||
/*0x0368*/ u32 unk0368;
|
||||
/*0x036c*/ u32 unk036c;
|
||||
/*0x0370*/ u32 unk0370;
|
||||
/*0x0374*/ u32 unk0374;
|
||||
/*0x036c*/ f32 unk036c;
|
||||
/*0x0370*/ f32 unk0370;
|
||||
/*0x0374*/ f32 unk0374;
|
||||
/*0x0378*/ u32 unk0378;
|
||||
/*0x037c*/ u32 unk037c;
|
||||
/*0x0380*/ u32 unk0380;
|
||||
/*0x0384*/ u32 unk0384;
|
||||
/*0x0388*/ u32 unk0388;
|
||||
/*0x038c*/ u32 unk038c;
|
||||
/*0x0390*/ u32 unk0390;
|
||||
/*0x0394*/ u32 unk0394;
|
||||
/*0x0398*/ u32 unk0398;
|
||||
/*0x039c*/ u32 unk039c;
|
||||
/*0x0388*/ struct coord headlook;
|
||||
/*0x0394*/ struct coord headup;
|
||||
/*0x03a0*/ u32 unk03a0;
|
||||
/*0x03a4*/ u32 unk03a4;
|
||||
/*0x03a8*/ u32 unk03a8;
|
||||
@@ -2367,8 +2361,10 @@ struct player {
|
||||
/*0x160c*/ u32 unk160c;
|
||||
/*0x1610*/ u32 unk1610;
|
||||
/*0x1614*/ u32 unk1614;
|
||||
/*0x1618*/ u32 unk1618;
|
||||
/*0x161c*/ u32 unk161c;
|
||||
/*0x1618*/ u16 unk1618;
|
||||
/*0x161a*/ u16 unk161a;
|
||||
/*0x161c*/ u16 unk161c;
|
||||
/*0x161e*/ u16 unk161e;
|
||||
/*0x1620*/ u32 unk1620;
|
||||
/*0x1624*/ struct prop *lookingatprop;
|
||||
/*0x1628*/ u32 unk1628;
|
||||
@@ -2565,7 +2561,7 @@ struct player {
|
||||
/*0x19b8*/ u32 unk19b8;
|
||||
/*0x19bc*/ u32 unk19bc;
|
||||
/*0x19c0*/ u32 unk19c0;
|
||||
/*0x19c4*/ u32 unk19c4;
|
||||
/*0x19c4*/ f32 unk19c4;
|
||||
/*0x19c8*/ u32 unk19c8;
|
||||
/*0x19cc*/ u32 unk19cc;
|
||||
/*0x19d0*/ u32 unk19d0;
|
||||
@@ -2675,10 +2671,10 @@ struct player {
|
||||
/*0x1b70*/ f32 unk1b70;
|
||||
/*0x1b74*/ f32 unk1b74;
|
||||
/*0x1b78*/ u32 unk1b78;
|
||||
/*0x1b7c*/ u32 unk1b7c;
|
||||
/*0x1b80*/ u32 unk1b80;
|
||||
/*0x1b84*/ u32 unk1b84;
|
||||
/*0x1b88*/ u32 unk1b88;
|
||||
/*0x1b7c*/ s32 bondviewlevtime60;
|
||||
/*0x1b80*/ f32 bondwatchtime60;
|
||||
/*0x1b84*/ bool tickdiefinished;
|
||||
/*0x1b88*/ s32 introanimnum;
|
||||
/*0x1b8c*/ u32 unk1b8c;
|
||||
/*0x1b90*/ u32 unk1b90;
|
||||
/*0x1b94*/ u32 unk1b94;
|
||||
@@ -2744,7 +2740,7 @@ struct stagesetup {
|
||||
/*0x00*/ void *unk00;
|
||||
/*0x04*/ void *unk04;
|
||||
/*0x08*/ struct coverdefinition *cover;
|
||||
/*0x0c*/ u8 *intro;
|
||||
/*0x0c*/ s32 *intro;
|
||||
/*0x10*/ u8 *props;
|
||||
/*0x14*/ struct path *paths;
|
||||
/*0x18*/ struct ailist *ailists;
|
||||
@@ -4290,7 +4286,7 @@ struct mpscenario {
|
||||
s32 (*radarfunc)(s32 value);
|
||||
bool (*radar2func)(s32 *displaylist, struct prop *prop);
|
||||
bool (*highlightfunc)(struct prop *prop, u32 *colour);
|
||||
bool (*unk2c)(f32 arg0, s32 arg1, s32 arg2, struct prop *prop, f32 *arg4);
|
||||
bool (*unk2c)(f32 arg0, struct coord *pos, s16 *arg2, struct prop *prop, f32 *arg4);
|
||||
s32 (*maxteamsfunc)(void);
|
||||
bool (*isroomhighlightedfunc)(s16 room);
|
||||
void (*unk38)(s16 arg0, s32 *arg1, s32 *arg2, s32 *arg3);
|
||||
@@ -4959,4 +4955,13 @@ struct var800a2380 {
|
||||
/*0x2c8*/ u32 unk2c8;
|
||||
};
|
||||
|
||||
struct gecreditsdata {
|
||||
/*0x00*/ u16 text1;
|
||||
/*0x02*/ u16 text2;
|
||||
/*0x04*/ u16 posoffset1;
|
||||
/*0x06*/ u16 alignoffset1;
|
||||
/*0x08*/ u16 posoffset2;
|
||||
/*0x0a*/ u16 alignoffset2;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
+1
-1
@@ -50,7 +50,7 @@ struct cheat g_Cheats[NUM_CHEATS] = {
|
||||
{ 0x546c, 120, 4, DIFF_PA, CHEATFLAG_TIMED }, // Psychosis Gun
|
||||
{ 0x546d, 36, 0, DIFF_A, CHEATFLAG_FIRINGRANGE }, // PP9i
|
||||
{ 0x546e, 37, 0, DIFF_A, CHEATFLAG_FIRINGRANGE }, // CC13
|
||||
{ 0x546f, 38, 0, DIFF_A, CHEATFLAG_FIRINGRANGE }, // KLO1313
|
||||
{ 0x546f, 38, 0, DIFF_A, CHEATFLAG_FIRINGRANGE }, // KL01313
|
||||
{ 0x5470, 39, 0, DIFF_A, CHEATFLAG_FIRINGRANGE }, // KF7 Special
|
||||
{ 0x5471, 40, 0, DIFF_A, CHEATFLAG_FIRINGRANGE }, // ZZT (9mm)
|
||||
{ 0x5472, 41, 0, DIFF_A, CHEATFLAG_FIRINGRANGE }, // DMC
|
||||
|
||||
@@ -7920,9 +7920,7 @@ u32 var80062394 = 0x00000000;
|
||||
u32 var80062398 = 0x00000000;
|
||||
u32 var8006239c = 0x00000000;
|
||||
u32 var800623a0 = 0x00000000;
|
||||
u32 var800623a4 = 0x00000000;
|
||||
u32 var800623a8 = 0x00000000;
|
||||
u32 var800623ac = 0x00000000;
|
||||
struct coord var800623a4 = {0, 0, 0};
|
||||
u32 var800623b0 = 0x00000000;
|
||||
u32 var800623b4 = 0x00000001;
|
||||
u32 var800623b8 = 0x00000003;
|
||||
@@ -8302,7 +8300,7 @@ s32 var80062984 = 5000;
|
||||
struct chrdata *g_ChrsA = NULL;
|
||||
|
||||
// 8006298c
|
||||
u32 g_NumChrsA = 0;
|
||||
s32 g_NumChrsA = 0;
|
||||
|
||||
u32 var80062990 = 0x00000000;
|
||||
u32 var80062994 = 0x00000000;
|
||||
|
||||
@@ -438,15 +438,15 @@ u32 var8007071c = 0x00000000;
|
||||
u32 var80070720 = 0x00000000;
|
||||
u32 var80070724 = 0x00000000;
|
||||
u32 var80070728 = 0x3f800000;
|
||||
u32 var8007072c = 0x00000001;
|
||||
u32 var8007072c = 1;
|
||||
u32 var80070730 = 0xffffffff;
|
||||
u32 var80070734 = 0xffffffff;
|
||||
u32 var80070738 = 0x00000000;
|
||||
u32 g_8007073c = false;
|
||||
u32 var80070740 = 0x00000000;
|
||||
u32 var80070744 = 0x00000000;
|
||||
u32 var80070738 = 0;
|
||||
u32 var8007073c = 0;
|
||||
struct gecreditsdata *g_CurrentGeCreditsData = NULL;
|
||||
u32 var80070744 = 0;
|
||||
u32 var80070748 = 0;
|
||||
u32 var8007074c = 0x00000000;
|
||||
u32 var8007074c = 0;
|
||||
|
||||
// 80070750
|
||||
bool g_PlayersWithControl[] = {
|
||||
@@ -455,12 +455,8 @@ bool g_PlayersWithControl[] = {
|
||||
|
||||
bool g_PlayerInvincible = false;
|
||||
u32 var80070764 = 0x00000000;
|
||||
u32 var80070768 = 0x001a001c;
|
||||
u32 var8007076c = 0x00200021;
|
||||
u32 var80070770 = 0x00220023;
|
||||
u32 var80070774 = 0x00240025;
|
||||
u32 var80070778 = 0x00000000;
|
||||
u32 var8007077c = 0x00000000;
|
||||
s16 var80070768[] = { 26, 28, 32, 33, 34, 35, 36, 37, 0 };
|
||||
u32 var8007077c = 0x00000000; // index into var80070768
|
||||
u32 var80070780 = 0x00000000;
|
||||
u32 var80070784 = 0x00000000;
|
||||
u32 var80070788 = 0x00000000;
|
||||
|
||||
Reference in New Issue
Block a user