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Decompile func0f0c7bd0
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@@ -12,7 +12,7 @@ bool currentPlayerIsInSightAimMode(void);
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void currentPlayerUpdateAutoAimYProp(struct prop *prop, f32 autoaimy);
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void currentPlayerSetAutoAimX(bool enabled);
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bool currentPlayerIsAutoAimXEnabled(void);
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u32 func0f0c7bd0(void);
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bool func0f0c7bd0(void);
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void currentPlayerUpdateAutoAimXProp(struct prop *prop, f32 autoaimx);
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struct prop *currentPlayerGetHoverbike(void);
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struct prop *currentPlayerGetGrabbedProp(void);
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