Decompile chrGetAngleFromTargetsFov

This commit is contained in:
Ryan Dwyer
2021-02-05 18:31:15 +10:00
parent aa14a1e898
commit 91b275bb19
2 changed files with 33 additions and 83 deletions
+32 -82
View File
@@ -24158,87 +24158,37 @@ glabel func0f048b78
/* f048cbc: 00000000 */ nop
);
GLOBAL_ASM(
glabel func0f048cc0
.late_rodata
glabel var7f1a9330
.word 0x40c907a9
glabel var7f1a9334
.word 0x40c907a9
.text
/* f048cc0: 44809000 */ mtc1 $zero,$f18
/* f048cc4: 27bdffc8 */ addiu $sp,$sp,-56
/* f048cc8: afbf0014 */ sw $ra,0x14($sp)
/* f048ccc: 8c83001c */ lw $v1,0x1c($a0)
/* f048cd0: e7b20034 */ swc1 $f18,0x34($sp)
/* f048cd4: 0fc0a221 */ jal chrGetTargetProp
/* f048cd8: afa30030 */ sw $v1,0x30($sp)
/* f048cdc: 8fa30030 */ lw $v1,0x30($sp)
/* f048ce0: c7a20034 */ lwc1 $f2,0x34($sp)
/* f048ce4: 50600035 */ beqzl $v1,.L0f048dbc
/* f048ce8: 8fbf0014 */ lw $ra,0x14($sp)
/* f048cec: 50400033 */ beqzl $v0,.L0f048dbc
/* f048cf0: 8fbf0014 */ lw $ra,0x14($sp)
/* f048cf4: c4640008 */ lwc1 $f4,0x8($v1)
/* f048cf8: c4460008 */ lwc1 $f6,0x8($v0)
/* f048cfc: c4680010 */ lwc1 $f8,0x10($v1)
/* f048d00: c44a0010 */ lwc1 $f10,0x10($v0)
/* f048d04: e7a20034 */ swc1 $f2,0x34($sp)
/* f048d08: afa2002c */ sw $v0,0x2c($sp)
/* f048d0c: 46062301 */ sub.s $f12,$f4,$f6
/* f048d10: 0fc259d4 */ jal atan2f
/* f048d14: 460a4381 */ sub.s $f14,$f8,$f10
/* f048d18: 8fa5002c */ lw $a1,0x2c($sp)
/* f048d1c: 24010006 */ addiu $at,$zero,0x6
/* f048d20: c7a20034 */ lwc1 $f2,0x34($sp)
/* f048d24: 90a20000 */ lbu $v0,0x0($a1)
/* f048d28: 46000306 */ mov.s $f12,$f0
/* f048d2c: 00a02025 */ or $a0,$a1,$zero
/* f048d30: 54410012 */ bnel $v0,$at,.L0f048d7c
/* f048d34: 24010003 */ addiu $at,$zero,0x3
/* f048d38: 0fc4a25f */ jal propGetPlayerNum
/* f048d3c: e7ac0020 */ swc1 $f12,0x20($sp)
/* f048d40: 00027080 */ sll $t6,$v0,0x2
/* f048d44: 3c0f800a */ lui $t7,%hi(g_Vars+0x64)
/* f048d48: 01ee7821 */ addu $t7,$t7,$t6
/* f048d4c: 8defa024 */ lw $t7,%lo(g_Vars+0x64)($t7)
/* f048d50: 3c0143b4 */ lui $at,0x43b4
/* f048d54: 44810000 */ mtc1 $at,$f0
/* f048d58: c5f00144 */ lwc1 $f16,0x144($t7)
/* f048d5c: 3c017f1b */ lui $at,%hi(var7f1a9330)
/* f048d60: c4249330 */ lwc1 $f4,%lo(var7f1a9330)($at)
/* f048d64: 46100481 */ sub.s $f18,$f0,$f16
/* f048d68: c7ac0020 */ lwc1 $f12,0x20($sp)
/* f048d6c: 46049182 */ mul.s $f6,$f18,$f4
/* f048d70: 10000009 */ b .L0f048d98
/* f048d74: 46003083 */ div.s $f2,$f6,$f0
/* f048d78: 24010003 */ addiu $at,$zero,0x3
.L0f048d7c:
/* f048d7c: 54410007 */ bnel $v0,$at,.L0f048d9c
/* f048d80: 4602603c */ c.lt.s $f12,$f2
/* f048d84: 8ca40004 */ lw $a0,0x4($a1)
/* f048d88: 0fc0f917 */ jal chrGetInverseTheta
/* f048d8c: e7ac0020 */ swc1 $f12,0x20($sp)
/* f048d90: c7ac0020 */ lwc1 $f12,0x20($sp)
/* f048d94: 46000086 */ mov.s $f2,$f0
.L0f048d98:
/* f048d98: 4602603c */ c.lt.s $f12,$f2
.L0f048d9c:
/* f048d9c: 3c017f1b */ lui $at,%hi(var7f1a9334)
/* f048da0: 46026001 */ sub.s $f0,$f12,$f2
/* f048da4: 45000004 */ bc1f .L0f048db8
/* f048da8: e7a0001c */ swc1 $f0,0x1c($sp)
/* f048dac: c4289334 */ lwc1 $f8,%lo(var7f1a9334)($at)
/* f048db0: 46080280 */ add.s $f10,$f0,$f8
/* f048db4: e7aa001c */ swc1 $f10,0x1c($sp)
.L0f048db8:
/* f048db8: 8fbf0014 */ lw $ra,0x14($sp)
.L0f048dbc:
/* f048dbc: c7a0001c */ lwc1 $f0,0x1c($sp)
/* f048dc0: 27bd0038 */ addiu $sp,$sp,0x38
/* f048dc4: 03e00008 */ jr $ra
/* f048dc8: 00000000 */ nop
);
f32 chrGetAngleFromTargetsFov(struct chrdata *chr)
{
f32 targetfacingangle = 0;
struct prop *prop = chr->prop;
struct prop *target = chrGetTargetProp(chr);
f32 xdiff;
f32 zdiff;
f32 angletotarget;
f32 result;
if (prop && target) {
xdiff = prop->pos.f[0] - target->pos.f[0];
zdiff = prop->pos.f[2] - target->pos.f[2];
angletotarget = atan2f(xdiff, zdiff);
if (target->type == PROPTYPE_PLAYER) {
s32 playernum = propGetPlayerNum(target);
targetfacingangle = (360.0f - g_Vars.players[playernum]->vv_theta) * M_BADTAU / 360.0f;
} else if (target->type == PROPTYPE_CHR) {
targetfacingangle = chrGetInverseTheta(target->chr);
}
result = angletotarget - targetfacingangle;
if (angletotarget < targetfacingangle) {
result += M_BADTAU;
}
}
return result;
}
f32 chrGetVerticalAngleToTarget(struct chrdata *chr)
{
@@ -24267,7 +24217,7 @@ f32 chrGetVerticalAngleToTarget(struct chrdata *chr)
bool func0f048e74(struct chrdata *chr, u8 fov)
{
f32 angle = func0f048cc0(chr);
f32 angle = chrGetAngleFromTargetsFov(chr);
if ((angle < fov * 0.024539785459638f && angle < M_PI)
|| (angle > M_BADTAU - fov * 0.024539785459638f && angle > M_PI)) {
+1 -1
View File
@@ -171,7 +171,7 @@ void func0f0482cc(u32 ailistid);
void func0f048398(void);
f32 chrGetAngleToPos(struct chrdata *chr, struct coord *pos);
u32 func0f048b78(void);
f32 func0f048cc0(struct chrdata *chr);
f32 chrGetAngleFromTargetsFov(struct chrdata *chr);
f32 chrGetVerticalAngleToTarget(struct chrdata *chr);
bool func0f048e74(struct chrdata *chr, u8 arg1);
bool func0f048f20(struct chrdata *chr, u8 arg1);