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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-04 00:49:17 -04:00
Decompile handGetSingleUnk3c
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@@ -39,7 +39,7 @@ u16 weaponGetModelNum(s32 weaponnum);
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u32 func0f0b1ad0(void);
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u32 func0f0b1af0(void);
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u32 func0f0b1c24(void);
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u32 func0f0b1c78(void);
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u8 handGetSingleUnk3c(struct hand *hand);
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f32 handGetSingleUnk34(struct hand *hand);
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f32 func0f0b1d28(u8 *weaponnum);
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u8 handGetSingleUnk38(struct hand *hand);
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+1
-1
@@ -2900,7 +2900,7 @@ struct weaponfunc_shootsingle {
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/*0x34*/ f32 unk34;
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/*0x38*/ u8 unk38;
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/*0x3a*/ u16 shootsound;
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/*0x3c*/ u32 unk3c;
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/*0x3c*/ u8 unk3c;
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};
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struct weaponfunc_shootauto {
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